summaryrefslogtreecommitdiff
path: root/npc/sample
diff options
context:
space:
mode:
authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-14 13:25:41 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-01-14 13:25:41 +0000
commit05bff4bc98f620ae2f037028b72c11caddb6ac3f (patch)
tree40cbf957866aee0488c76808a427762a85a347ca /npc/sample
parentf2f7c1838a3d05d9ecbea5a23e0b33f0f177e411 (diff)
downloadhercules-05bff4bc98f620ae2f037028b72c11caddb6ac3f.tar.gz
hercules-05bff4bc98f620ae2f037028b72c11caddb6ac3f.tar.bz2
hercules-05bff4bc98f620ae2f037028b72c11caddb6ac3f.tar.xz
hercules-05bff4bc98f620ae2f037028b72c11caddb6ac3f.zip
Fixed card removal script functions' 'extra card' bug (bugreport:786)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12075 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/sample')
-rw-r--r--npc/sample/npc_card_remover.txt197
1 files changed, 0 insertions, 197 deletions
diff --git a/npc/sample/npc_card_remover.txt b/npc/sample/npc_card_remover.txt
deleted file mode 100644
index c5d7af6ff..000000000
--- a/npc/sample/npc_card_remover.txt
+++ /dev/null
@@ -1,197 +0,0 @@
-// Card removal NPC by TyrNemesis^ ���{���F�Ӓ���
-prt_in,28,73,4 script �����V�� 78,{
-
-UPGRADEROOT:
-// mes "[Wise Old Woman]";
-// mes "Good day, young one. I have the power to remove cards that you have compounded onto your equipment. Does this idea please you?";
- mes "[�����V��]";
- mes "�����V�C���ˁA�Ⴂ�́B";
- mes "�Ƃ���ŁA�A�^�V�͕���ɑ������Ă���";
- mes "�J�[�h�����O���͂������Ă��邯�ǁA";
- mes "�͂�݂������ˁH";
- next;
-// menu "Yes, it does.",REMOVEMENU,
-// "What do you charge?",REMOVEPRICE,
-// "No thanks.",CLOSEOUT;
- menu "���肢���܂��B",REMOVEMENU,
- "�����炩�����ł����H",REMOVEPRICE,
- "�K�v�Ȃ��ł��B",CLOSEOUT;
-
-REMOVEPRICE:
-// mes "[Wise Old Woman]";
-// mes "I charge a flat fee of 200000 zeny, plus 25000 zeny for each card I remove from the item. In addition, I need a star crumb and a yellow gemstone to work my magic.";
- mes "[�����V��]";
- mes "�������ˁA";
- mes "�܂���{�����Ƃ���^4040FF200000z^000000�B";
- mes "�����ăJ�[�h�P���ɂ‚�^4040FF25000z^000000�Ⴄ��B";
- mes "���Ƃ́A���@���g�����߂�^4040FF���̂�����^000000��";
- mes "^4040FF�C�G���[�W�F���X�g�[��^000000���P�‚��•K�v����B";
- next;
-// menu "Very well. Let's do it.",REMOVEMENU,
-// "No thanks.",CLOSEOUT;
- menu "���肢���܂��B",REMOVEMENU,
- "�K�v�Ȃ��ł��B",CLOSEOUT;
-
-REMOVEMENU:
-// mes "[Wise Old Woman]";
-// mes "Very well. Which item shall I examine for you?";
- mes "[�����V��]";
- mes "�悵�悵�B";
- mes "�ǂ̕���̃J�[�h�����O���񂾂ˁH";
- next;
-// menu "I changed my mind.",CLOSEOUT,
- menu "����ς��߂܂��B",CLOSEOUT,
- getequipname(1),-,
- getequipname(2),-,
- getequipname(3),-,
- getequipname(4),-,
- getequipname(5),-,
- getequipname(6),-,
- getequipname(7),-,
- getequipname(8),-,
- getequipname(9),-,
- getequipname(10),-;
- set @part,@menu-1;
- if(getequipcardcnt(@part) == 0) goto DENYCARDCOUNT;
- set @cardcount,getequipcardcnt(@part);
-// if(@cardcount > 1) goto CARDNUMMULTIMSG;
-// mes "[Wise Old Woman]";
-// mes "This item has " + @cardcount + " card compounded on it. To perform my magic, I will need 225000 zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000.";
-// goto CARDNUMPOSTMSG;
-//CARDNUMMULTIMSG:
-// mes "[Wise Old Woman]";
-// mes "This item has " + @cardcount + " cards compounded on it. To perform my magic, I will need " + (200000+(@cardcount * 25000)) + " zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000.";
- mes "[�����V��]";
- mes "���̕���ɂ�" + @cardcount + "�ƒJ�[�h���‚��Ă�ˁB";
- mes "^0000FF" + (200000+(@cardcount * 25000)) + "z^000000��^0000FF���̂�����^000000��^0000FF�C�G���[�W�F���X�g�[��^000000���K�v����B";
-//CARDNUMPOSTMSG:
- next;
-// menu "Very well. Do it.",REMOVECARDWARNING,
-// "Never mind.",CLOSEOUT;
- menu "�킩��܂����A���肢���܂��B",REMOVECARDWARNING,
- "����ς��߂܂��B",CLOSEOUT;
-
-REMOVECARDWARNING:
-// mes "[Wise Old Woman]";
-// mes "Before I begin, I must warn you--I may fail. If I do, I may destroy the cards, the item, or both. I do not give refunds. That being said, which is more important to you: The cards, or the item?";
- mes "[�����V��]";
- mes "�����ƌ����Y���Ƃ��낾�����ˁB";
- mes "���̖��@�͂ƂĂ��������A";
- mes "^FF4040���s���邩������Ȃ�^000000�̂��B";
- mes "���s������J�[�h������A���邢��";
- mes "���̗�����^FF4040�j�󂳂�Ă��܂�^000000����";
- mes "����Ȃ��񂾂�B";
- next;
- mes "[�����V��]";
- mes "���s���Ă�^FF4040�ԋ��͂��Ȃ�^000000����A";
- mes "�ꉞ�����Ēu�����ǁA��ׂ�Ȃ�";
- mes "�J�[�h�ƕ���̂ǂ�������؂����H";
- next;
-// menu "I changed my mind about this.",CLOSEOUT,
-// "The item.",PRIORITYITEM,
-// "The cards.",PRIORITYCARD;
- menu "����Ȃ��߂܂��B",CLOSEOUT,
- "����̕�����؂ł��B",PRIORITYITEM,
- "�J�[�h�̕�����؂ł�",PRIORITYCARD;
-
-PRIORITYITEM:
- set @failtype,1;
- goto REMOVECARD;
-
-PRIORITYCARD:
- set @failtype,2;
- goto REMOVECARD;
-
-REMOVECARD:
-// mes "[Wise Old Woman]";
-// mes "Very well. I shall begin.";
- mes "[�����V��]";
- mes "�悵�A�n�߂��B";
- next;
- if((zeny < (200000+(@cardcount * 25000))) || (countitem(1000) < 1) || (countitem(715) < 1)) goto DENYMATERIAL;
- set zeny,zeny - (200000+(@cardcount * 25000));
- delitem 1000,1;
- delitem 715,1;
-
-// Replace the constants in the next 3 lines with failure chance values defined in refine_db.txt
-// First value = Total failure chance (item and cards destroyed)
-// Second value = Partial failure chance (one or the other is destroyed, player decides which one is safe)
-// Third value = Harmless failure chance (all that's lost is your investment)
-
- set @failchance,rand(100);
- if(@failchance < 2) goto FAILREMOVECARD0;
- if((@failchance < 6) && (@failtype == 1)) goto FAILREMOVECARD1;
- if((@failchance < 6) && (@failtype == 2)) goto FAILREMOVECARD2;
- if(@failchance < 10) goto FAILREMOVECARD3;
- successremovecards @part;
-// mes "[Wise Old Woman]";
-// mes "The process was a success. Here are your cards and your item. Farewell.";
- mes "[�����V��]";
- mes "���܂���������B";
- mes "����炪����ƃA�C�e�����B���Ⴀ�ˁB";
- close;
-
-FAILREMOVECARD0:
-// mes "[Wise Old Woman]";
-// mes "The process was a total failure. I am afraid the item and the cards were destroyed.";
- mes "[�����V��]";
- mes "�c�O�����NJ��S�Ɏ��s������B";
- mes "������J�[�h�����Ă��܂����B";
- failedremovecards @part,0;
- close;
-
-FAILREMOVECARD1:
-// mes "[Wise Old Woman]";
-// mes "While I have managed to remove the cards from the item, they were destroyed in the process. The item, however, is okay.";
- mes "[�����V��]";
- mes "�撣�������ǂˁA";
- mes "�J�[�h�̂ق��͑S�����Ă��܂�����B";
- mes "�ł�����̕��͖�����������B";
- failedremovecards @part,1;
- close;
-
-FAILREMOVECARD2:
-// mes "[Wise Old Woman]";
-// mes "Most unfortunate. I succeeded at removing the cards, but the item itself was destroyed in the process.";
- mes "[�����V��]";
- mes "�s�^�������ˁB";
- mes "�J�[�h�����O���̂͂��܂�����������";
- mes "������Ă��܂�����B";
- failedremovecards @part,2;
- close;
-
-FAILREMOVECARD3:
-// mes "[Wise Old Woman]";
-// mes "I have failed to remove the cards. Luckily, however, both the item and the cards are still okay.";
- mes "[�����V��]";
- mes "�J�[�h�����O���̂Ɏ��s������B";
- mes "�ł��A�s�K���̍K�����B";
- mes "������J�[�h����������B";
- failedremovecards @part,3;
- close;
-
-DENYCARDCOUNT:
-// mes "[Wise Old Woman]";
-// mes "Young one... There are no cards compounded on this item. I can do nothing with it, I'm afraid.";
- mes "[�����V��]";
- mes "�Ⴂ�́A�J�[�h���‚��ĂȂ���B";
- mes "���ꂶ��A�^�V�̏o�Ԃ͂Ȃ����B";
- close;
-
-DENYMATERIAL:
-// mes "[Wise Old Woman]";
-// mes "You do not have all the items I require to work my magic, child. Come again when you do.";
- mes "[�����V��]";
- mes "�K�v�ȃA�C�e��������Ȃ��悤���ˁB";
- mes "�A�C�e���𑵂��Ă�����x���ȁB";
- close;
-
-CLOSEOUT:
-// mes "[Wise Old Woman]";
-// mes "Very well. Return at once if you seek my services.";
- mes "[�����V��]";
- mes "�킩������B";
- mes "�A�^�V�̗͂��K�v�Ȃ炢�‚ł����ȁB";
- close;
-
-} \ No newline at end of file