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author | Ridley <ridley8819@gmail.com> | 2016-07-21 10:25:03 +0200 |
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committer | Haru <haru@dotalux.com> | 2016-07-21 10:25:03 +0200 |
commit | bf611adacd41b877ca1d1840c18a458143052598 (patch) | |
tree | 9dd0c7a747e7ef4b85634d4127627f6aa8cf0f83 /npc/re | |
parent | e94522a32effe3afc083a678713aaacf6790560f (diff) | |
download | hercules-bf611adacd41b877ca1d1840c18a458143052598.tar.gz hercules-bf611adacd41b877ca1d1840c18a458143052598.tar.bz2 hercules-bf611adacd41b877ca1d1840c18a458143052598.tar.xz hercules-bf611adacd41b877ca1d1840c18a458143052598.zip |
Followup d5d646c (#1374)
* Followup d5d646c74cb3a04f6758996a0ab99e760fd92ddd
missing ( ) in npctalk and unittalk
Diffstat (limited to 'npc/re')
-rw-r--r-- | npc/re/instances/OldGlastHeim.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/re/instances/OldGlastHeim.txt b/npc/re/instances/OldGlastHeim.txt index 0ef5144fd..f91d95865 100644 --- a/npc/re/instances/OldGlastHeim.txt +++ b/npc/re/instances/OldGlastHeim.txt @@ -186,7 +186,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ cutin("gl_barmund2", 2); mes("[Varmundt]"); mes("We don't have much time. We must report to Sir. Heinrich about Himelmez's invasion."); - npctalk _("We don't have much time. We must report to Sir. Heinrich about Himelmez's invasion."); + npctalk(_("We don't have much time. We must report to Sir. Heinrich about Himelmez's invasion.")); next; select("Himelmez..."); mesf("[%s]", strcharinfo(0)); @@ -201,7 +201,7 @@ glast_01,204,273,6 script Hugin#ghinstance 4_M_SAGE_C,{ cutin("gl_barmund2", 2); mes("[Varmundt]"); mes("She is the Ruler of Death, Dead man's Valkyrie. Himelmez is looking to take the heart of Ymir from us."); - npctalk _("She is the Ruler of Death, Dead man's Valkyrie. Himelmez is looking to take the heart of Ymir from us."); + npctalk(_("She is the Ruler of Death, Dead man's Valkyrie. Himelmez is looking to take the heart of Ymir from us.")); next; mes("[Varmundt]"); mes("She might even destroy this whole castle if she wanted to."); @@ -499,7 +499,7 @@ OnEnable: end; OnTalk1: - npctalk _("Well well~ Am I interrupting you? Weren't you expecting me?"); + npctalk(_("Well well~ Am I interrupting you? Weren't you expecting me?")); end; OnTalk2: @@ -965,7 +965,7 @@ OnMyMobDead: select("I will give you a weapon."); mesf("[%s]", strcharinfo(0)); mes("Here's a weapon. Just close your eye and swing for those monsters."); - unittalk getcharid(3), _("Here's a weapon. Just close your eye and swing for those monsters."); + unittalk(getcharid(3), _("Here's a weapon. Just close your eye and swing for those monsters.")); next; mes("[Altar boy Domun]"); mes("Ok, I... I'l try."); @@ -1035,7 +1035,7 @@ OnMyMobDead: select("Relax! I'm not a monster!"); mesf("[%s]", strcharinfo(0)); mes("Relax! I am Human. Are you alone? Anyone else here?"); - unittalk getcharid(3), _("Relax! I am Human. Are you alone? Anyone else here?"); + unittalk(getcharid(3), _("Relax! I am Human. Are you alone? Anyone else here?")); next; mes("[Holgren the Destroyer]"); mes("It's only me alive."); |