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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-28 17:22:58 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-28 17:22:58 +0000 |
commit | bac34367a987e5eeb0b263b7dafe36282fdd7a51 (patch) | |
tree | 15cbb4422ce3e764a66236f014423e4237bbc1e5 /npc/re | |
parent | 693467a92ac8dd1c2c0cc1962e0de54ae94c92ea (diff) | |
download | hercules-bac34367a987e5eeb0b263b7dafe36282fdd7a51.tar.gz hercules-bac34367a987e5eeb0b263b7dafe36282fdd7a51.tar.bz2 hercules-bac34367a987e5eeb0b263b7dafe36282fdd7a51.tar.xz hercules-bac34367a987e5eeb0b263b7dafe36282fdd7a51.zip |
- Follow up r16521
* Forgot to apply some changes from my Test folder to the rAthena folder.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16522 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re')
-rw-r--r-- | npc/re/jobs/1-1/acolyte.txt | 56 | ||||
-rw-r--r-- | npc/re/jobs/1-1/merchant.txt | 10 | ||||
-rw-r--r-- | npc/re/jobs/1-1/thief.txt | 14 |
3 files changed, 40 insertions, 40 deletions
diff --git a/npc/re/jobs/1-1/acolyte.txt b/npc/re/jobs/1-1/acolyte.txt index 147496143..a21d4846c 100644 --- a/npc/re/jobs/1-1/acolyte.txt +++ b/npc/re/jobs/1-1/acolyte.txt @@ -96,7 +96,7 @@ prt_church,184,41,4 script Cleric#aco 60,{ } else { jobchange Job_Acolyte; } - set job_acolyte_q,0; + set ACO_Q,0; getitem 1545,1; //N_Mace mes "[Father Mareusis]"; mes "Always remember to be thankful to God, who is taking care of us all the time."; @@ -126,7 +126,7 @@ prt_church,184,41,4 script Cleric#aco 60,{ prt_fild03,365,255,2 script Ascetic#aco 89,{ if (Class == Job_Novice) { - if (job_acolyte_q == 6) { + if (ACO_Q== 6) { mes "[Father Rubalkabara]"; mes "Please take care. They should know that you've met me by the time you arrive at the Prontera Sanctuary."; next; @@ -134,8 +134,8 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{ mes "I've sent a carrier pigeon with a message. I hope it will arrive there safely..."; close; } - if (job_acolyte_q != 0) { - if (job_acolyte_q == 2) { + if (ACO_Q!= 0) { + if (ACO_Q== 2) { mes "[Father Rubalkabara]"; mes "Oh...? You must be the one who aspires to become an Acolyte. I've already received news from the Sanctuary that you might be coming."; next; @@ -157,7 +157,7 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{ mes "[Father Rubalkabara]"; mes "Farewell."; savepoint "prt_fild03",361,255; - set job_acolyte_q,6; + set ACO_Q,6; close; } mes "[Father Rubalkabara]"; @@ -180,8 +180,8 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{ close; } if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) { - if (job_priest_q != 0) { - if (job_priest_q == 1) { + if (PRST_Q != 0) { + if (PRST_Q == 1) { mes "[Father Rubalkabara]"; mes "Ah yes, so you're the young Acolyte who wishes to become a Priest."; next; @@ -194,10 +194,10 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{ mes "[Father Rubalkabara]"; mes "Well then, please head to your next destination for your pilgrimage. Be safe in your travels."; savepoint "prt_fild03",361,255; - set job_priest_q,2; + set PRST_Q,2; close; } - if (job_priest_q == 2) { + if (PRST_Q == 2) { mes "[Father Rubalkabara]"; mes "Please be hurry to the next destination for your pilgrimage. I hope you become a Priest soon."; close; @@ -229,7 +229,7 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{ moc_fild07,41,355,4 script Ascetic#2 95,{ if (Class == Job_Novice) { - if (job_acolyte_q == 6) { + if (ACO_Q== 6) { mes "[Mother Marthilda]"; mes "I will send a carrier pigeon to the Prontera Sanctuary. When you return, the Priest there should already have received my message."; next; @@ -237,8 +237,8 @@ moc_fild07,41,355,4 script Ascetic#2 95,{ mes "I will pray to God, and hope that you become an Acolyte soon."; close; } - if (job_acolyte_q != 0) { - if (job_acolyte_q == 3) { + if (ACO_Q!= 0) { + if (ACO_Q== 3) { mes "[Mother Marthilda]"; mes "Ah, you must be one of the Acolyte applicants. I sincerely welcome you."; next; @@ -251,7 +251,7 @@ moc_fild07,41,355,4 script Ascetic#2 95,{ mes "[Mother Marthilda]"; mes "Please return to the Prontera Sanctuary and speak to the Priest in charge."; savepoint "moc_fild07",35,355; - set job_acolyte_q,7; + set ACO_Q,7; close; } mes "[Mother Marthilda]"; @@ -278,8 +278,8 @@ moc_fild07,41,355,4 script Ascetic#2 95,{ close; } if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) { - if (job_priest_q != 0) { - if (job_priest_q == 1) { + if (PRST_Q != 0) { + if (PRST_Q == 1) { mes "[Mother Marthilda]"; mes "Hmm..."; mes "It seems you're"; @@ -293,7 +293,7 @@ moc_fild07,41,355,4 script Ascetic#2 95,{ mes "Perhaps you should ask Bishop Paul or Sister Cecilia once again. Well, may God be with you..."; close; } - if (job_priest_q == 2) { + if (PRST_Q == 2) { mes "[Mother Marthilda]"; mes "Ah, are you"; mes "a Priest trainee...?"; @@ -312,10 +312,10 @@ moc_fild07,41,355,4 script Ascetic#2 95,{ mes "God for safety"; mes "on your journey."; savepoint "moc_fild07",35,355; - set job_priest_q,3; + set PRST_Q,3; close; } - if (job_priest_q == 3) { + if (PRST_Q == 3) { mes "[Mother Marthilda]"; mes "Please leave soon, and"; mes "continue your training."; @@ -346,7 +346,7 @@ moc_fild07,41,355,4 script Ascetic#2 95,{ prt_fild00,208,218,6 script Ascetic#3 98,{ if (Class == Job_Novice) { - if (job_acolyte_q == 8) { + if (ACO_Q== 8) { mes "[Father Yosuke]"; mes "What?"; next; @@ -354,8 +354,8 @@ prt_fild00,208,218,6 script Ascetic#3 98,{ mes "Have you any more business with me?! You don't! Go back to the Sanctuary now!"; close; } - if (job_acolyte_q != 0) { - if (job_acolyte_q == 4) { + if (ACO_Q!= 0) { + if (ACO_Q== 4) { mes "[Father Yosuke]"; mes "Hey."; mes "Whatever you are,"; @@ -376,7 +376,7 @@ prt_fild00,208,218,6 script Ascetic#3 98,{ mes "[Father Yosuke]"; mes "Now go back to the Santuary and finish becoming an Acolyte, kid."; savepoint "prt_fild00",206,230; - set job_acolyte_q,8; + set ACO_Q,8; close; } mes "[Father Yosuke]"; @@ -401,8 +401,8 @@ prt_fild00,208,218,6 script Ascetic#3 98,{ close; } if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) { - if (job_priest_q != 0) { - if (job_priest_q == 1) { + if (PRST_Q != 0) { + if (PRST_Q == 1) { mes "[Father Yosuke]"; mes "Hmm..."; mes "A Priest trainee, eh?"; @@ -415,7 +415,7 @@ prt_fild00,208,218,6 script Ascetic#3 98,{ mes "Now, go back to Church, kid."; close; } - if (job_priest_q == 2) { + if (PRST_Q == 2) { mes "[Father Yosuke]"; mes "Hmm..."; mes "A Priest trainee, eh?"; @@ -427,7 +427,7 @@ prt_fild00,208,218,6 script Ascetic#3 98,{ mes "But that's your own fault. Go back to Church."; close; } - if (job_priest_q == 3) { + if (PRST_Q == 3) { mes "[Father Yosuke]"; mes "Hmm."; mes "A Priest"; @@ -446,10 +446,10 @@ prt_fild00,208,218,6 script Ascetic#3 98,{ mes "your trials is now"; mes "completed."; savepoint "prt_fild00",206,230; - set job_priest_q,4; + set PRST_Q,4; close; } - if (job_priest_q == 4) { + if (PRST_Q == 4) { mes "[Father Yosuke]"; mes "I told you to go back to church."; mes "Or do you want to live with me here for the rest of your life...?"; diff --git a/npc/re/jobs/1-1/merchant.txt b/npc/re/jobs/1-1/merchant.txt index 6c9004a76..3f023de28 100644 --- a/npc/re/jobs/1-1/merchant.txt +++ b/npc/re/jobs/1-1/merchant.txt @@ -85,8 +85,8 @@ alberta_in,53,43,6 script Merchant#mer 86,{ } else { jobchange Job_Merchant; } - set job_merchant_q,0; - set job_merchant_q2,0; + set MERCNT_Q,0; + set MERCNT_Q2,0; getitem 1381,1; //N_Battle_Axe mes "[Guildsman Mahnsoo]"; mes "Congratulations again for being a member of the merchant guild and one of our colleagues. I expect your active participation from now on!"; @@ -169,7 +169,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{ } alberta_in,28,29,2 script Merchant Guildsman 83,{ - if (job_merchant_q == 0 || job_merchant_q == 1 || job_merchant_q == 2) { + if (MERCNT_Q == 0 || MERCNT_Q == 1 || MERCNT_Q == 2) { mes "[Union Staff Kay]"; mes "I am sorry, but we don't make deliveries anymore."; mes "Didn't Chief Mahnsoo tell you?"; @@ -186,7 +186,7 @@ alberta_in,28,29,2 script Merchant Guildsman 83,{ } morocc_in,140,102,4 script Student#mer 86,{ - if (job_merchant_q == 4 || job_merchant_q == 3) { + if (MERCNT_Q == 4 || MERCNT_Q == 3) { mes "[Dyer's Student]"; mes "I am sorry, but the Merchant Guild no longer makes deliveries to us anymore."; close; @@ -203,7 +203,7 @@ morocc_in,140,102,4 script Student#mer 86,{ } geffen_in,155,122,4 script Guild Staff 47,{ - if (job_merchant_q == 4 || job_merchant_q == 3) { + if (MERCNT_Q == 4 || MERCNT_Q == 3) { mes "[Guild Staff]"; mes "I am sorry, but the Merchant Guild no longer makes deliveries to us anymore."; close; diff --git a/npc/re/jobs/1-1/thief.txt b/npc/re/jobs/1-1/thief.txt index 5c72e51cc..d2a1cf07d 100644 --- a/npc/re/jobs/1-1/thief.txt +++ b/npc/re/jobs/1-1/thief.txt @@ -143,7 +143,7 @@ moc_prydb1,39,129,2 script Thief Guildsman 69,{ next; switch (select("I want to be a Thief.:Nothing.")) { case 1: - if (job_thief_q == 0) { + if (THF_Q == 0) { mes "[Thief Guildsman]"; mes "Well, are you that proud of it? You're telling me so proudly that you want to be a Thief! Why don't you go to all the villages and advertise yourself for being a thief?"; mes "'Ha ha ha! Go put up a banner that says 'I will be a proud thief who steals other people's stuff.'"; @@ -191,7 +191,7 @@ moc_prydb1,39,129,2 script Thief Guildsman 69,{ mes "[Thief Guildsman]"; mes "Alright. I looked at your Felony Record, and you seem to have a very interesting history. You might have what it takes to be a Thief."; mes "" + strcharinfo(0) + ". I now decree that you have passed this interview. Good work!"; - set job_thief_q,1; + set THF_Q,1; next; mes "[Thief Guildsman]"; mes "Well, I'm not in charge of making you a Thief. I just accept applications, get it?"; @@ -203,7 +203,7 @@ moc_prydb1,39,129,2 script Thief Guildsman 69,{ close; } } - if (job_thief_q == 1) { + if (THF_Q == 1) { mes "[Thief Guildsman]"; mes "Well, I'm not in charge of making you a Thief. I just accept applications, get it?"; mes " If you want to become a Thief, ask the sharp-eyed guy next to me."; @@ -244,12 +244,12 @@ moc_prydb1,42,133,2 script Comrade 118,{ mes "you doing here anyway?"; close; } - if (job_thief_q == 0) { + if (THF_Q == 0) { mes "[Comrade]"; mes "What's the matter? If you want to be a Thief, speak to the woman beside me."; close; } - if (job_thief_q == 1) { + if (THF_Q == 1) { mes "[Thief Guildsman]"; mes "Alright. You must have passed the job interview, huh?"; mes "Good. I'll accept you."; @@ -318,7 +318,7 @@ moc_ruins,141,125,3 script Mr. Irrelevant 83,{ close; } } - if (job_thief_q == 1) { + if (THF_Q == 1) { mes "[Mr. Irrelevant]"; mes "There is this strange smell coming from... You. Now why would that be?"; close; @@ -329,4 +329,4 @@ moc_ruins,141,125,3 script Mr. Irrelevant 83,{ mes "[Mr. Irrelevant]"; mes "You can get more information in the Underground Room in the Pyramid 1 BF."; close; -} +}
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