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authormalufett <malufett.eat.my.binaries@gmail.com>2013-06-13 01:56:21 +0800
committerEuphy <euphy@rathena.org>2013-06-15 15:50:38 -0400
commit7c31f8720d8bd47c5ef134fc8dbe3bee54424af7 (patch)
tree2c492dcb9cb879dd9007ca48b193f45ccabefe5a /npc/re
parent76d70688e9129f29f28ec6c838ddfbcf4be9b6fb (diff)
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Hercules Renewal Phase : Renewal
Rename SC names to eagis standard. Implement SC Configuration.(see db/sc_config.txt) Skill updates and fixes. Some code optimization. Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'npc/re')
-rw-r--r--npc/re/cities/dewata.txt12
-rw-r--r--npc/re/jobs/3-1/rune_knight.txt4
-rw-r--r--npc/re/quests/quests_brasilis.txt22
3 files changed, 19 insertions, 19 deletions
diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt
index 6bbbfeb4e..3c5953adf 100644
--- a/npc/re/cities/dewata.txt
+++ b/npc/re/cities/dewata.txt
@@ -457,32 +457,32 @@ dewata,89,191,6 script Small Shrine#dew1 844,{
callsub L_Wish;
set Zeny, Zeny - .@input;
if (.@stat & 1 && .@bonus){
- sc_start SC_STRFOOD,1200000,3;
+ sc_start SC_FOOD_STR,1200000,3;
percentheal 5,0;
//consumeitem 12043; //Str_Dish03
}
else if (.@stat & 2 && .@bonus){
- sc_start SC_AGIFOOD,1200000,3;
+ sc_start SC_FOOD_AGI,1200000,3;
percentheal 5,0;
//consumeitem 12058; //Agi_Dish03
}
else if (.@stat & 4 && .@bonus){
- sc_start SC_DEXFOOD,1200000,3;
+ sc_start SC_FOOD_DEX,1200000,3;
percentheal 5,0;
//consumeitem 12063; //Dex_Dish03
}
else if (.@stat & 8 && .@bonus){
- sc_start SC_VITFOOD,1200000,3;
+ sc_start SC_FOOD_VIT,1200000,3;
percentheal 5,0;
//consumeitem 12053; //Vit_Dish03
}
else if (.@stat & 16 && .@bonus){
- sc_start SC_INTFOOD,1200000,3;
+ sc_start SC_FOOD_INT,1200000,3;
percentheal 5,0;
//consumeitem 12048; //Int_Dish03
}
else if (.@stat & 32 && .@bonus){
- sc_start SC_LUKFOOD,1200000,3;
+ sc_start SC_FOOD_LUK,1200000,3;
percentheal 5,0;
//consumeitem 12068; //Luk_Dish03
}
diff --git a/npc/re/jobs/3-1/rune_knight.txt b/npc/re/jobs/3-1/rune_knight.txt
index 6dbfdaa3a..1255c355e 100644
--- a/npc/re/jobs/3-1/rune_knight.txt
+++ b/npc/re/jobs/3-1/rune_knight.txt
@@ -1826,7 +1826,7 @@ job3_rune02,34,46,5 script Captain Tigris#jrt1 470,2,2,{
break;
case 5:
mapannounce "job3_rune02","Captain Tigris : For a Rune Knight, this kind of ordeal is nothing!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0
- sc_start SC_BLEEDING,10000,0;
+ sc_start SC_BLOODING,10000,0;
break;
}
set $@job_rune_test2,1;
@@ -2161,4 +2161,4 @@ sec_in02,34,167,3 script R.Knight Job Manager 470,1,1,{
close;
}
job3_rune01,1,1,3 duplicate(R.Knight Job Manager) #renshucheck 844
-*/ \ No newline at end of file
+*/
diff --git a/npc/re/quests/quests_brasilis.txt b/npc/re/quests/quests_brasilis.txt
index 2e1cbe75a..e9256047f 100644
--- a/npc/re/quests/quests_brasilis.txt
+++ b/npc/re/quests/quests_brasilis.txt
@@ -227,9 +227,9 @@ brasilis,192,133,6 script Lucia#brasilis 478,{
if (.@nQState2 > -1) erasequest 9029;
setquest 9029;
percentheal 100,100;
- sc_start SC_LUKFOOD, 1200000, 5; percentheal 5,2;
- sc_start SC_VITFOOD, 1200000, 5; percentheal 10,0;
- sc_start SC_DEXFOOD, 1200000, 5; percentheal 5,5;
+ sc_start SC_FOOD_LUK, 1200000, 5; percentheal 5,2;
+ sc_start SC_FOOD_VIT, 1200000, 5; percentheal 10,0;
+ sc_start SC_FOOD_DEX, 1200000, 5; percentheal 5,5;
getitem 11502,3; //Light_Blue_Pot
close;
}
@@ -971,7 +971,7 @@ OnTouch_:
set brazil_gua,8;
changequest 2197,2198;
close2;
- sc_start SC_SpeedUp1,5000,0;
+ sc_start SC_MOVHASTE_INFINITY,5000,0;
end;
}
else {
@@ -3071,13 +3071,13 @@ bra_dun02,157,74,5 script Iara#nk 478,2,2,{
delitem 11517,1; //Puri_Potion
percentheal 100,100;
sc_start SC_INCFLEE,3600000,20;
- sc_start SC_INCCRI,3600000,10;
- sc_start SC_STRFOOD,1200000,3;
- sc_start SC_DEXFOOD,1200000,3;
- sc_start SC_AGIFOOD,1200000,3;
- sc_start SC_VITFOOD,1200000,3;
- sc_start SC_INTFOOD,1200000,3;
- sc_start SC_LUKFOOD,1200000,3;
+ sc_start SC_CRITICALPERCENT,3600000,10;
+ sc_start SC_FOOD_STR,1200000,3;
+ sc_start SC_FOOD_DEX,1200000,3;
+ sc_start SC_FOOD_AGI,1200000,3;
+ sc_start SC_FOOD_VIT,1200000,3;
+ sc_start SC_FOOD_INT,1200000,3;
+ sc_start SC_FOOD_LUK,1200000,3;
next;
mes "[Iara]";
mes "Ahhh~...";