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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/warps/fields/veins_fild.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/warps/fields/veins_fild.txt')
-rw-r--r--npc/re/warps/fields/veins_fild.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/warps/fields/veins_fild.txt b/npc/re/warps/fields/veins_fild.txt
index 255ce637c..69c10edf3 100644
--- a/npc/re/warps/fields/veins_fild.txt
+++ b/npc/re/warps/fields/veins_fild.txt
@@ -30,7 +30,7 @@ ve_fild04,115,50,0 warp ve_fild4-3 1,1,ve_fild06,80,183
//ve_fild05,359,192,0 warp ve_fild5-2 1,1,ve_fild06,80,183
ve_fild06,153,220,0 warp ve_fild6-1 1,1,veins,218,355
/*
-ve_fild06,81,177,0 script ve_fild6-2 45,1,1,{
+ve_fild06,81,177,0 script ve_fild6-2 WARPNPC,1,1,{
if (rand(2))
warp "ve_fild04",115,55;
else