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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/warps/cities/dicastes.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/warps/cities/dicastes.txt')
-rw-r--r--npc/re/warps/cities/dicastes.txt28
1 files changed, 14 insertions, 14 deletions
diff --git a/npc/re/warps/cities/dicastes.txt b/npc/re/warps/cities/dicastes.txt
index 8d43c8edd..6ad933aa3 100644
--- a/npc/re/warps/cities/dicastes.txt
+++ b/npc/re/warps/cities/dicastes.txt
@@ -30,7 +30,7 @@ dicastes02,120,237,0 warp eldicastes0013 1,1,dic_in01,45,246
dic_in01,45,244,0 warp eldicastes0014 1,1,dicastes02,119,235
dic_in01,299,248,0 warp eldicastes0015 1,1,dic_in01,262,191
-dic_in01,242,182,0 script #eldicastes0016 844,{
+dic_in01,242,182,0 script #eldicastes0016 CLEAR_NPC,{
if (isequipped(2782)) select("Administrative Office");
else select("¡÷¡ú¡ð");
warp "dic_in01",138,221;
@@ -57,16 +57,16 @@ dic_in01,242,182,0 script #eldicastes0016 844,{
warp "dic_in01",.@xy[.@m*2],.@xy[.@m*2+1];
end;
}
-dic_in01,46,288,0 duplicate(Elevator#main) Elevator#1 844
-dic_in01,122,284,0 duplicate(Elevator#main) Elevator#2 844
-dic_in01,121,203,0 duplicate(Elevator#main) Elevator#3 844
-dic_in01,35,214,0 duplicate(Elevator#main) Elevator#4 844
-dic_in01,44,116,0 duplicate(Elevator#main) Elevator#5 844
-dic_in01,112,108,0 duplicate(Elevator#main) Elevator#6 844
-dic_in01,180,108,0 duplicate(Elevator#main) Elevator#7 844
-dic_in01,261,115,0 duplicate(Elevator#main) Elevator#8 844
-dic_in01,57,48,0 duplicate(Elevator#main) Elevator#9 844
-dic_in01,137,46,0 duplicate(Elevator#main) Elevator#10 844
-dic_in01,222,46,0 duplicate(Elevator#main) Elevator#11 844
-dic_in01,388,272,0 duplicate(Elevator#main) Elevator#12 844
-dic_in01,389,208,0 duplicate(Elevator#main) Elevator#13 844 \ No newline at end of file
+dic_in01,46,288,0 duplicate(Elevator#main) Elevator#1 CLEAR_NPC
+dic_in01,122,284,0 duplicate(Elevator#main) Elevator#2 CLEAR_NPC
+dic_in01,121,203,0 duplicate(Elevator#main) Elevator#3 CLEAR_NPC
+dic_in01,35,214,0 duplicate(Elevator#main) Elevator#4 CLEAR_NPC
+dic_in01,44,116,0 duplicate(Elevator#main) Elevator#5 CLEAR_NPC
+dic_in01,112,108,0 duplicate(Elevator#main) Elevator#6 CLEAR_NPC
+dic_in01,180,108,0 duplicate(Elevator#main) Elevator#7 CLEAR_NPC
+dic_in01,261,115,0 duplicate(Elevator#main) Elevator#8 CLEAR_NPC
+dic_in01,57,48,0 duplicate(Elevator#main) Elevator#9 CLEAR_NPC
+dic_in01,137,46,0 duplicate(Elevator#main) Elevator#10 CLEAR_NPC
+dic_in01,222,46,0 duplicate(Elevator#main) Elevator#11 CLEAR_NPC
+dic_in01,388,272,0 duplicate(Elevator#main) Elevator#12 CLEAR_NPC
+dic_in01,389,208,0 duplicate(Elevator#main) Elevator#13 CLEAR_NPC \ No newline at end of file