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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:39:41 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:37 +0100 |
commit | 7eea5d3e6051be189736b94e13be847159c87cd7 (patch) | |
tree | c046043a8e2a0fcb4702344f6a87883c9efb5b72 /npc/re/quests/quests_malangdo.txt | |
parent | bd18b127755adaea4d958574b5b7f26c8d818b50 (diff) | |
download | hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.gz hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.bz2 hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.xz hercules-7eea5d3e6051be189736b94e13be847159c87cd7.zip |
ItemID to Constant: re Folder
Diffstat (limited to 'npc/re/quests/quests_malangdo.txt')
-rw-r--r-- | npc/re/quests/quests_malangdo.txt | 390 |
1 files changed, 195 insertions, 195 deletions
diff --git a/npc/re/quests/quests_malangdo.txt b/npc/re/quests/quests_malangdo.txt index a6547168c..28c99962c 100644 --- a/npc/re/quests/quests_malangdo.txt +++ b/npc/re/quests/quests_malangdo.txt @@ -44,7 +44,7 @@ //== Utility NPCs :: cat_merchant ========================== mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ - if (MaxWeight - Weight < 100 || checkweight(1201,1) == 0) { + if (MaxWeight - Weight < 100 || checkweight(Knife,1) == 0) { mes "[Investment Cat Helper]"; mes "You have a heavy load. Maybe you're a peddler? No peddlers in this area."; close; @@ -81,7 +81,7 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ while(1) { switch(select("Open an account:Ask about benefits:Cancel")) { case 1: - if (countitem(12636) < 10) { + if (countitem(Malang_Sp_Can) < 10) { mes "[Investment Cat Helper]"; mes "Hmm!"; mes "I'd love to give you account for"; @@ -89,7 +89,7 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ mes "advertising investers of the trader group, sorry."; close; } - delitem 12636,10; //Malang_Sp_Can + delitem Malang_Sp_Can,10; ep13_yong1 = 10; mes "[Investment Cat Helper]"; mes "Good!"; @@ -207,7 +207,7 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ mes "Please check again~"; close; } - if (countitem(12636) < .@required) { + if (countitem(Malang_Sp_Can) < .@required) { mes "[Investment Cat Helper]"; mes "Ahhh!"; mes "You don't have enough cans."; @@ -215,7 +215,7 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ close; } if (ep13_yong1 < 10000) { - delitem 12636,.@required; //Malang_Sp_Can + delitem Malang_Sp_Can,.@required; ep13_yong1 += .@input; mes "[Investment Cat Helper]"; mes .@input+" accounts were invested in."; @@ -229,7 +229,7 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ close; } else { if (.@input + ep13_yong1 > 20000) { - delitem 12636,.@required; //Malang_Sp_Can + delitem Malang_Sp_Can,.@required; ep13_yong1 = 20000; mes "[Investment Cat Helper]"; mes "You can have 20,000 accounts max"; @@ -243,7 +243,7 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ mes "Thank you so much~"; close; } else { - delitem 12636,.@required; //Malang_Sp_Can + delitem Malang_Sp_Can,.@required; ep13_yong1 += .@input; mes "[Investment Cat Helper]"; mes .@input+" accounts have been invested in."; @@ -304,12 +304,12 @@ mal_in02,134,31,5 script Investment Cat Helper 4_WHITETIGER,{ mes "[Investment Cat Helper]"; mes "The can donation can range from a minimum of 20 to a maximum of 10,000."; close; - } else if (countitem(12636) < .@input) { // Malang_Sp_Can + } else if (countitem(Malang_Sp_Can) < .@input) { // Malang_Sp_Can mes "[Investment Cat Helper]"; mes "Hmm? You don't have enough cans."; close; } else { - delitem 12636,.@input; //Malang_Sp_Can + delitem Malang_Sp_Can,.@input; mes "[Investment Cat Helper]"; mes "Ohh! Thank you~"; next; @@ -351,12 +351,12 @@ malangdo,184,139,4 script Storekeeper#mal 4_CAT_ADV2,{ } switch(.@i) { case 1: - if (countitem(12636) < .@cans) { + if (countitem(Malang_Sp_Can) < .@cans) { mes "[Storekeeper]"; mes "You don't have enough cans..."; close; } - delitem 12636,.@cans; //Malang_Sp_Can + delitem Malang_Sp_Can,.@cans; break; case 2: if (Zeny < .@zeny) { @@ -630,7 +630,7 @@ mal_in02,22,62,3 script Tomas#mal 4_CAT_ADMIRAL,{ mes "Then, as village chief and the admiral of the cat association, I'd like you to get along with me as well!"; ma_tomas = 100; completequest 11237; - getitem 6422,30; //Egrade_Coin + getitem Egrade_Coin,30; close2; cutin "",255; end; @@ -945,7 +945,7 @@ mal_in02,174,64,5 script Linguist Devore#mal 4_CAT_MERMASTER,{ emotion e_hlp; ma_tomas = 35; changequest 11236,11237; - getitem 6422,30; //Egrade_Coin + getitem Egrade_Coin,30; close; } else if (ma_tomas == 35) { mes "[Linguist Devore]"; @@ -1113,7 +1113,7 @@ mal_in02,179,57,1 script Geologist Mali#mal 4_CAT_ADV1,{ completequest 11224; setquest 11225; setquest 11243; - getitem 6422,20; //Egrade_Coin + getitem Egrade_Coin,20; close; } else if (ma_tomas > 99) { if (questprogress(11240) || questprogress(11241)) { @@ -1126,7 +1126,7 @@ mal_in02,179,57,1 script Geologist Mali#mal 4_CAT_ADV1,{ mes "Ah! Bob complimented you so much on your great job, mew~"; mes "Please help us next time again when you can, mew~"; changequest 11242,11243; - getitem 6422,4; //Egrade_Coin + getitem Egrade_Coin,4; close; } else { if (questprogress(11243,PLAYTIME) == 1) { @@ -1187,7 +1187,7 @@ mal_in02,140,94,0 script Bob#mal 4_CAT_DOWN,{ mes "Are you here for voluntary service?!"; emotion e_omg; next; - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "[Bob]"; mes "Ummm... be lightened with your mind and body when doing voluntary service!"; mes "You seem to have too much stuff, so get yourself lightened~"; @@ -1239,7 +1239,7 @@ mal_in02,140,94,0 script Bob#mal 4_CAT_DOWN,{ changequest 11221,11222; } else changequest 11240,11241; - getitem 6434,1; //Fix_Kit + getitem Fix_Kit,1; close; case 2: mes "[Bob]"; @@ -1252,7 +1252,7 @@ mal_in02,140,94,0 script Bob#mal 4_CAT_DOWN,{ } } else if (ma_tomas == 15) { L_Quest2: - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes " - Notice !! -"; mes " - Since you have too many items - "; mes " - you cannot get the item. - "; @@ -1271,8 +1271,8 @@ mal_in02,140,94,0 script Bob#mal 4_CAT_DOWN,{ mes "[Bob]"; mes "Repairing the cracks is rather simple."; mes "Anyone can do it easily with just this ^0000FFFix Kit^000000!"; - if (countitem(6434) == 0) - getitem 6434,1; //Fix_Kit + if (countitem(Fix_Kit) == 0) + getitem Fix_Kit,1; next; mes "[Bob]"; mes "Fill in the part with this mixture of gray and white clay, and fix the cracks with a stapler."; @@ -1302,8 +1302,8 @@ mal_in02,140,94,0 script Bob#mal 4_CAT_DOWN,{ mes "[Bob]"; mes "You did a great job indeed!!!"; mes "I will tell Dr. Mali!"; - if (countitem(6434) > 0) - delitem 6434,1; //Fix_Kit + if (countitem(Fix_Kit) > 0) + delitem Fix_Kit,1; ma_tomas = 17; changequest 11223,11224; close; @@ -1324,7 +1324,7 @@ mal_in02,140,94,0 script Bob#mal 4_CAT_DOWN,{ - script Crack#mal0 -1,{ if (.off) end; // Official script uses a 1-second timer to disable cracks. Added to prevent abuse. if (ma_tomas == 15 || questprogress(11241)) { - if (countitem(6434) < 1) { + if (countitem(Fix_Kit) < 1) { mes "- To repair the crack -"; mes "- you need a Fix Kit. -"; close; @@ -1748,7 +1748,7 @@ mal_in01,114,169,5 script Rican#mal 4_CAT_SAILOR4,{ close; } } else if (ma_tomas == 9) { - if (countitem(6435) < 30) { + if (countitem(Fresh_Fruit) < 30) { mes "[Rican]"; mes "You can get it on Malangdo Island easily. Bring me about 30."; mes "Ah! Keep the secret to my son for sure~"; @@ -1778,7 +1778,7 @@ mal_in01,114,169,5 script Rican#mal 4_CAT_SAILOR4,{ mes "Then would you put it in the machine in front of me?"; close; } else if (ma_tomas == 11) { - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes " - Notice !! -"; mes " - Since you have too many items - "; mes " - you cannot get the item. - "; @@ -1810,7 +1810,7 @@ mal_in01,114,169,5 script Rican#mal 4_CAT_SAILOR4,{ mes "If you see my son, please tell him to get back soon~"; mes "And this is for you to buy something delicious with, since you did hard work."; ma_tomas = 12; - getitem 6422,20; //Egrade_Coin + getitem Egrade_Coin,20; changequest 11219,11220; setquest 11239; close; @@ -1822,7 +1822,7 @@ mal_in01,114,169,5 script Rican#mal 4_CAT_SAILOR4,{ close; } else if (ma_tomas > 99) { if (questprogress(11238)) { - if (countitem(6435) < 30) { + if (countitem(Fresh_Fruit) < 30) { mes "[Rican]"; mes "You need exactly 30 to get a set!"; close; @@ -1830,10 +1830,10 @@ mal_in01,114,169,5 script Rican#mal 4_CAT_SAILOR4,{ mes "[Rican]"; mes "Very reliable!"; mes "Don't you want to do your business with Yggdrasil Berry?"; - delitem 6435,30; //Fresh_Fruit + delitem Fresh_Fruit,30; erasequest 11238; setquest 11239; - getitem 6422,5; //Egrade_Coin + getitem Egrade_Coin,5; close; } else if (questprogress(11239,PLAYTIME) == 1) { mes "[Rican]"; @@ -1879,7 +1879,7 @@ mal_in01,114,169,5 script Rican#mal 4_CAT_SAILOR4,{ mal_in01,116,168,0 script Dry Machine#mal 2_SLOT_MACHINE,{ if (ma_tomas == 10) { - if (countitem(6435) < 30) { + if (countitem(Fresh_Fruit) < 30) { mes "[Rican]"; mes "You need exactly 30 to get a set!"; close; @@ -1892,7 +1892,7 @@ mal_in01,116,168,0 script Dry Machine#mal 2_SLOT_MACHINE,{ next; mes "- The machine starts operating -"; mes "- when he presses the button. -"; - delitem 6435,30; //Fresh_Fruit + delitem Fresh_Fruit,30; ma_tomas = 11; changequest 11218,11219; close; @@ -1912,7 +1912,7 @@ mal_in01,116,168,0 script Dry Machine#mal 2_SLOT_MACHINE,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -1920,7 +1920,7 @@ mal_in01,116,168,0 script Dry Machine#mal 2_SLOT_MACHINE,{ if (rand(1,5) == 4) { mes "- As I put my hand in the sand -"; mes "- a fresh smell comes out. -"; - getitem 6435,1; //Fresh_Fruit + getitem Fresh_Fruit,1; } else { mes "- As I put my hand in the sand -"; mes "- I feel like I'm touching -"; @@ -2224,7 +2224,7 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ L_Quest: .@i = @mal_bob_q; @mal_bob_q = 0; - if (countitem(12624) < 30) { + if (countitem(Delicious_Jelly) < 30) { mes "[Biscuit]"; mes "It's not enough at all~"; mes "I need at least 30 Delicious Jelly."; @@ -2233,14 +2233,14 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ mes "[Biscuit]"; mes "You got them well."; mes "There won't be any problem to prepare her meal."; - delitem 12624,30; //Delicious_Jelly + delitem Delicious_Jelly,30; if (.@i == 1) { ma_tomas = 27; changequest 11231,11232; } else { erasequest 11244; setquest 11245; - getitem 6422,5; //Egrade_Coin + getitem Egrade_Coin,5; } next; mes "[Biscuit]"; @@ -2314,7 +2314,7 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ changequest 11232,11233; close; } else if (ma_tomas == 28) { - if (countitem(6433) && countitem(6432)) { + if (countitem(Clean_Brush) && countitem(Full_Bucket)) { mes "[Biscuit]"; mes "Oh!"; mes "You brought the tools successfully."; @@ -2323,7 +2323,7 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ ma_tomas = 29; changequest 11233,11234; close; - } else if (countitem(6433) && countitem(6431)) { + } else if (countitem(Clean_Brush) && countitem(Bucket)) { mes "[Biscuit]"; mes "Oh!"; mes "You brought the tools successfully."; @@ -2354,7 +2354,7 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ mes "Right, then from her left leg...!"; close; } else if (ma_tomas == 33) { - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes " - Notice !! -"; mes " - Since you have too many items - "; mes " - you cannot get the item. - "; @@ -2397,8 +2397,8 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ ma_tomas = 34; erasequest 11235; setquest 11236; - getitem 6422,100; //Egrade_Coin - getitem 12636,20; //Malang_Sp_Can + getitem Egrade_Coin,100; + getitem Malang_Sp_Can,20; close; } else if (ma_tomas > 99) { if (questprogress(11244)) { @@ -2438,7 +2438,7 @@ mal_dun01,136,122,3 script Biscuit#mal 4_ASTER,{ mal_in02,102,94,3 script Cleaning Staff#mal 4_CAT_SAILOR1,2,2,{ OnTouch: - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes " - Notice !! -"; mes " - Since you have too many items - "; mes " - you cannot get the item. - "; @@ -2466,7 +2466,7 @@ OnTouch: mes "[Cleaning Staff]"; mes "Please give the cleaning tool back to any merchant."; mes "Thanks for coming~"; - getitem 6431,1; //Bucket + getitem Bucket,1; close; case 2: mes "[Cleaning Staff]"; @@ -2476,7 +2476,7 @@ OnTouch: mes "[Cleaning Staff]"; mes "Please give the cleaning tool back to any merchant."; mes "Thanks for coming~"; - getitem 6433,1; //Clean_Brush + getitem Clean_Brush,1; close; case 3: mes "[Cleaning Staff]"; @@ -2487,7 +2487,7 @@ OnTouch: } malangdo,246,184,0 script 1st Rate Point HIDDEN_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes " - Notice !! -"; mes " - Since you have too many items - "; mes " - you cannot get the item. - "; @@ -2503,7 +2503,7 @@ malangdo,246,184,0 script 1st Rate Point HIDDEN_NPC,{ mes " - and try this again. - "; close; } - if (countitem(6431) == 0) { + if (countitem(Bucket) == 0) { mes "- To get water -"; mes "- you need a ^0000FFBucket^000000. -"; close; @@ -2515,8 +2515,8 @@ malangdo,246,184,0 script 1st Rate Point HIDDEN_NPC,{ mes "- The bucket gets remarkably -"; mes "- heavy as water fills it up. -"; specialeffect EF_POTION8; - delitem 6431,1; //Bucket - getitem 6432,1; //Full_Bucket + delitem Bucket,1; + getitem Full_Bucket,1; close; case 2: mes "- Didn't get water. -"; @@ -2618,15 +2618,15 @@ mal_dun01,133,125,5 script Star Candy#mal 4_F_STARFISHGIRL,{ mes "- to be so "+.@str$+". -"; close; } - if (!countitem(6433) || !countitem(6432)) { + if (!countitem(Clean_Brush) || !countitem(Full_Bucket)) { mes "- You need -"; mes "- a cleaning brush -"; mes "- and a full bucket. -"; close; } mes "- Poured water on the "+.@str$+" skin. -"; - delitem 6432,1; //Full_Bucket - getitem 6431,1; //Bucket + delitem Full_Bucket,1; + getitem Bucket,1; next; if (rand(1,2) == 1) .@menu$ = "Brush.:Stop.:"; @@ -2713,7 +2713,7 @@ malangdo,190,167,7 script Portali#mal 4_CAT_SAILOR3,{ next; switch(select("Go.:Don't go.:Prices?")) { case 1: - if (countitem(12636) < 4) { + if (countitem(Malang_Sp_Can) < 4) { mes "[Portali]"; mes "Where are you going without canned food...?"; close; @@ -2754,14 +2754,14 @@ malangdo,190,167,7 script Portali#mal 4_CAT_SAILOR3,{ } end; L_Warp: - if (countitem(12636) < getarg(1)) { + if (countitem(Malang_Sp_Can) < getarg(1)) { mes "[Portali]"; mes "Where are you going without canned food...?"; close; } mes "[Portali]"; mes "Then to "+getarg(0)+"~"; - delitem 12636,getarg(1); //Malang_Sp_Can + delitem Malang_Sp_Can,getarg(1); close2; warp getarg(2),getarg(3),getarg(4); end; @@ -2773,7 +2773,7 @@ malangdo,137,200,6 script Pipielle 4_CAT_MERMASTER,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -2788,10 +2788,10 @@ malangdo,137,200,6 script Pipielle 4_CAT_MERMASTER,{ close; } .@fish_ss1$ = "What are you doing?"; - if (countitem(6451) > 29) + if (countitem(Unknown_Fish) > 29) .@fish_ss2$ = "I caught a lot of strange fishes!"; else - .@fish_ss2$ = (30-countitem(6451))+" of ^bbbbbbUnidentified Fish are required.^000000"; + .@fish_ss2$ = (30-countitem(Unknown_Fish))+" of ^bbbbbbUnidentified Fish are required.^000000"; if (ma_tomas == 100) .@fish_ss3$ = "I met an Admiral Tomas..."; mes "[Pipielle]"; @@ -2847,9 +2847,9 @@ malangdo,137,200,6 script Pipielle 4_CAT_MERMASTER,{ mes "You can get Unidentified Fish from the Pouring monsters, so please collect 30 of them."; close; case 2: - if (countitem(6451) > 29) { + if (countitem(Unknown_Fish) > 29) { //saveppl Unknown_Fish - delitem 6451,30; //Unknown_Fish + delitem Unknown_Fish,30; mes "[Pipielle]"; mes "Oh, thank you! I will take these specimens."; next; @@ -2892,7 +2892,7 @@ malangdo,137,200,6 script Pipielle 4_CAT_MERMASTER,{ mes "[Pipielle]"; mes "And this is a small gift for looking after admiral Tomas."; ma_tomas = 101; - getitem 6422,200; //Egrade_Coin + getitem Egrade_Coin,200; mes "^0000ffReceived 200 E Class Coins.^000000"; close; } @@ -2900,7 +2900,7 @@ malangdo,137,200,6 script Pipielle 4_CAT_MERMASTER,{ //== Help the Bad Cats in Danger :: mal_bad_guys =========== malangdo,175,206,3 script Gobonge#ml 4_CAT_SAILOR5,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Can't go next step due to having too many items. -"; close; } @@ -3010,7 +3010,7 @@ malangdo,175,206,3 script Gobonge#ml 4_CAT_SAILOR5,{ mes "lack of forbidden bad activity."; close; } else if (malang_bad_guys == 7) { - if (countitem(6426) > 29) { + if (countitem(Bad_Can) > 29) { mes "[Gobonge]"; mes "Was it from raccoon that made us pain in stomach?"; mes "Oh bad raccoon!"; @@ -3023,9 +3023,9 @@ malangdo,175,206,3 script Gobonge#ml 4_CAT_SAILOR5,{ mes "You can go now!"; erasequest 1151; malang_bad_guys = 8; - getitem 12636,20; //Malang_Sp_Can - delitem 6427,1; //Bad_Can_Sack - delitem 6426,30; //Bad_Can + getitem Malang_Sp_Can,20; + delitem Bad_Can_Sack,1; + delitem Bad_Can,30; close; } mes "[Gobonge]"; @@ -3086,7 +3086,7 @@ malangdo,175,206,3 script Gobonge#ml 4_CAT_SAILOR5,{ erasequest 1155; setquest 1152; malang_bad_guys = 13; - getitem 6422,5; //Egrade_Coin + getitem Egrade_Coin,5; close; } else if (malang_bad_guys == 13) { mes "[Gobonge]"; @@ -3290,7 +3290,7 @@ malangdo,171,163,3 script Awfully Suspious Dealer 4_MASK_SMOKEY,{ mes "I do not recommend."; close; } else if (malang_bad_guys == 6) { - if (countitem(6427) == 0) { + if (countitem(Bad_Can_Sack) == 0) { mes "[Awfully Suspious Dealer]"; mes "You searched the lounge of ship Navi?"; mes "But still nothing in hand."; @@ -3390,7 +3390,7 @@ mal_in02,184,72,3 script Gozangee#ml 4_CAT_SAILOR4,{ mal_in02,184,77,0 script #ml3 -1,2,2,{ OnTouch: - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items. -"; close; } @@ -3411,7 +3411,7 @@ OnTouch: erasequest 1149; setquest 1150; malang_bad_guys = 6; - getitem 6427,1; //Bad_Can_Sack + getitem Bad_Can_Sack,1; close; } else if (malang_bad_guys == 6) { mes "I saw a sack of bad cans."; @@ -3424,7 +3424,7 @@ OnTouch: } malangdo,125,147,3 script Patrol Leader#ml 4_CAT_SAILOR2,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- Can't go next step due to having too many items. -"; close; } @@ -3557,7 +3557,7 @@ malangdo,3,1,3 script Guidance for quest#ml 4_MASK_SMOKEY,{ case 4: mes "[Helper]"; mes "Owing?"; - getitem 6426,30; //Bad_Can + getitem Bad_Can,30; close; case 5: mes "[Helper]"; @@ -3576,7 +3576,7 @@ malangdo,3,1,3 script Guidance for quest#ml 4_MASK_SMOKEY,{ //== Clean the Ship :: mal_day_qook ======================== mal_in02,76,63,7 script Cleanyang 4_CAT_SAILOR1,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -3819,7 +3819,7 @@ mal_in02,76,63,7 script Cleanyang 4_CAT_SAILOR1,{ mes "So let me see you everyday from provided cat's ship biscuit tomorrow."; mes "You did good job. This is a token of thanks."; mal_qook = 6; - getitem 12636,30; //Malang_Sp_Can + getitem Malang_Sp_Can,30; getexp 80000,80000; setquest 7267; close; @@ -3932,7 +3932,7 @@ mal_in02,76,63,7 script Cleanyang 4_CAT_SAILOR1,{ erasequest 7274; erasequest 7275; getexp 30000,40000; - getitem 12636,10; //Malang_Sp_Can + getitem Malang_Sp_Can,10; close; } mes "[Cleanyang]"; @@ -3961,7 +3961,7 @@ mal_in02,76,63,7 script Cleanyang 4_CAT_SAILOR1,{ } mal_in02,29,67,0 script #CaptainRoom3 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -3998,7 +3998,7 @@ mal_in02,29,67,0 script #CaptainRoom3 CLEAR_NPC,{ case 2: monster "mal_in02",29,65,"Quick Dark Shadow",2209,1; } setquest 7261; - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; next; if (questprogress(7261) && questprogress(7262) && questprogress(7263)) { mes "I guess I searched pretty enough."; @@ -4028,7 +4028,7 @@ mal_in02,29,67,0 script #CaptainRoom3 CLEAR_NPC,{ case 2: monster "mal_in02",29,65,"Quick Dark Shadow",2209,1; } setquest 7261; - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; } mes "It used to be habitat of insects because someone left cat's ship biscuit."; @@ -4040,7 +4040,7 @@ mal_in02,29,67,0 script #CaptainRoom3 CLEAR_NPC,{ } mal_in02,183,49,0 script #MeetingFloor4 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4066,7 +4066,7 @@ mal_in02,183,49,0 script #MeetingFloor4 CLEAR_NPC,{ case 1: monster "mal_in02",184,50,"Quick Dark Shadow",2209,1; } setquest 7263; - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; if (mal_qook == 1) { next; if (questprogress(7261) && questprogress(7262) && questprogress(7263)) { @@ -4087,7 +4087,7 @@ mal_in02,183,49,0 script #MeetingFloor4 CLEAR_NPC,{ } mal_in02,103,22,0 script #MalBed5 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4106,7 +4106,7 @@ mal_in02,103,22,0 script #MalBed5 CLEAR_NPC,{ emotion e_omg; monster "mal_in02",102,23,"Quick Dark Shadow",2209,1; setquest 7262; - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; if (mal_qook == 1) { next; if (questprogress(7261) && questprogress(7262) && questprogress(7263)) { @@ -4132,7 +4132,7 @@ mal_in02,103,22,0 script #MalBed5 CLEAR_NPC,{ } malangdo,141,178,0 script #Darkweed6 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4151,7 +4151,7 @@ malangdo,141,178,0 script #Darkweed6 CLEAR_NPC,{ emotion e_omg; monster "malangdo",141,178,"Quick Dark Shadow",2209,1; setquest 7269; - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; case 2: mes "I searched under the chair in rest area, but I didn't find any problem."; @@ -4169,7 +4169,7 @@ malangdo,141,178,0 script #Darkweed6 CLEAR_NPC,{ } malangdo,133,134,0 script Strange Pile of Sand#7 4_SOIL,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4199,7 +4199,7 @@ malangdo,133,134,0 script Strange Pile of Sand#7 4_SOIL,{ getmapxy(.@map$,.@x,.@y,1); monster .@map$,.@x,.@y,"Quick Dark Shadow",2209,1; } else - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; } } @@ -4213,7 +4213,7 @@ malangdo,133,134,0 script Strange Pile of Sand#7 4_SOIL,{ malangdo,197,237,0 duplicate(Strange Pile of Sand#7) Strange Pile of Sand#12 4_SOIL malangdo,232,131,0 script #UnderStairs8 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4232,7 +4232,7 @@ malangdo,232,131,0 script #UnderStairs8 CLEAR_NPC,{ emotion e_omg; monster "malangdo",231,130,"Quick Dark Shadow",2209,1; } else - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; } mes "Sometimes, someone played with pulling people's ankle under the stairs"; @@ -4247,7 +4247,7 @@ malangdo,232,131,0 script #UnderStairs8 CLEAR_NPC,{ } mal_in01,74,20,0 script #CornerTower9 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4266,7 +4266,7 @@ mal_in01,74,20,0 script #CornerTower9 CLEAR_NPC,{ emotion e_omg; monster "mal_in01",73,19,"Quick Dark Shadow",2209,1; } else - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; } mes "We already collected buried cat's ship biscuit."; @@ -4278,7 +4278,7 @@ mal_in01,74,20,0 script #CornerTower9 CLEAR_NPC,{ } mal_in01,159,225,0 script #CornerLocker10 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4297,7 +4297,7 @@ mal_in01,159,225,0 script #CornerLocker10 CLEAR_NPC,{ emotion e_omg; monster "mal_in01",159,225,"Quick Dark Shadow",2209,1; } else - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; } mes "We already collected buried cat's ship biscuit."; @@ -4309,7 +4309,7 @@ mal_in01,159,225,0 script #CornerLocker10 CLEAR_NPC,{ } mal_in01,24,72,0 script #FootholdTower11 CLEAR_NPC,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4328,7 +4328,7 @@ mal_in01,24,72,0 script #FootholdTower11 CLEAR_NPC,{ emotion e_omg; monster "mal_in01",24,71,"Quick Dark Shadow",2209,1; } else - getitem 11536,1; //Cat_Hard_Biscuit + getitem Cat_Hard_Biscuit,1; close; } mes "There is mark that shows something used to be jammed in gap of foothold in very bottom of cat tower."; @@ -4342,7 +4342,7 @@ mal_in01,24,72,0 script #FootholdTower11 CLEAR_NPC,{ //== Help Chef Nyas :: mal_day_qook ======================== mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "- You have too many items so you can't continue the quest. -"; close; } @@ -4466,7 +4466,7 @@ mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ mes "Maybe need more time."; close; } else if (mal_qook == 4) { - if (countitem(577) >= 10 && countitem(7454) > 0) { + if (countitem(Grain) >= 10 && countitem(Plain_Sauce) > 0) { mes "[Chef Nyas]"; mes "Finally here. Wow, this land is pretty different."; mes "That is enough to process."; @@ -4474,8 +4474,8 @@ mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ mes "[Chef Nyas]"; mes "If you are ok, I want to get these food everyday."; mes "If you don't mind, just come back tomorrow."; - delitem 577,10; //Grain - delitem 7454,1; //Plain_Sauce + delitem Grain,10; + delitem Plain_Sauce,1; mal_qook = 5; erasequest 7266; setquest 7276; @@ -4613,13 +4613,13 @@ mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ setarray .@StartID[0],12061,12091,12041,12071,12056,12086,12051,12081,12046,12076,12066,12096,12429,12434; .@food = .@StartID[(.@i-1)/5]+((.@i-1)%5); - if (countitem(577) >= 10 && countitem(7454) > 0 && countitem(.@food) > 0) { + if (countitem(Grain) >= 10 && countitem(Plain_Sauce) > 0 && countitem(.@food) > 0) { mes "[Chef Nyas]"; mes "Great."; mes "This is that food!"; mes "It will be good reference. Well done."; - delitem 577,10; //Grain - delitem 7454,1; //Plain_Sauce + delitem Grain,10; + delitem Plain_Sauce,1; delitem .@food,1; setquest 7276; mal_food = 0; @@ -4628,7 +4628,7 @@ mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ // Quantities grouped in 10s repeating. // [ 3, 3, 6, 6, 9, 9, 12, 12, 15, 18 ] // Last group [ 61 - 66 ] receives 25 constant. - getitem 6422, ((.@i < 61)?((.@i%10)?3*(((.@i%10)+1)/2):18):25); //Egrade_Coin + getitem Egrade_Coin, ((.@i < 61)?((.@i%10)?3*(((.@i%10)+1)/2):18):25); getexp 50000,80000; next; @@ -4656,7 +4656,7 @@ mal_in02,187,58,3 script Chef Nyas 4_CAT_CHEF,{ //== Play with Baby Cats :: mal_nyadventurer =============== malangdo,165,223,4 script Expert Cat#nya_01 4_CAT_SAILOR5,{ - if (checkweight(1201,1) == 0 || MaxWeight - Weight < 4000) { + if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 4000) { mes "- You have too many items to proceed in this quest. -"; close; } @@ -4752,7 +4752,7 @@ malangdo,165,223,4 script Expert Cat#nya_01 4_CAT_SAILOR5,{ mes "Rato seems to be in brown study."; close; } else if (nyadven == 13) { - if (countitem(6430) < 6) { + if (countitem(Picture_Piece) < 6) { mes "You didn't bring the pieces of the painting."; mes "Please take it with you."; close; @@ -4782,9 +4782,9 @@ malangdo,165,223,4 script Expert Cat#nya_01 4_CAT_SAILOR5,{ mes "[Rato]"; mes "It's very kind of you to play with the kids."; mes "This is for you."; - delitem 6430,6; //Picture_Piece + delitem Picture_Piece,6; nyadven = 14; - getitem 6422,100; //Egrade_Coin + getitem Egrade_Coin,100; completequest 7259; next; mes "[Rato]"; @@ -4816,7 +4816,7 @@ malangdo,165,223,4 script Expert Cat#nya_01 4_CAT_SAILOR5,{ } malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ - if (checkweight(1201,1) == 0 || MaxWeight - Weight < 4000) { + if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 4000) { mes "- You have too many items to proceed in this quest. -"; close; } @@ -4853,7 +4853,7 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ next; switch(select("I have a spare Glass Bead!:Why are you guys staring at me?")) { case 1: - if (countitem(746) == 0) { + if (countitem(Glass_Bead) == 0) { mes "[Roku]"; mes "There is no glass bead."; mes "Don't lie to us."; @@ -4887,9 +4887,9 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ mes "you would clear all Nyadventures"; mes "made by the Meow Bravery Team!"; mes "Challenge it whenever you want to!"; - delitem 746,1; //Glass_Bead + delitem Glass_Bead,1; nyadven = 2; - getitem 12636,30; //Malang_Sp_Can + getitem Malang_Sp_Can,30; close; case 2: mes "[Rosy]"; @@ -4933,7 +4933,7 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ mes "Got Adventure Card from the yellow cat Charo."; mes "It seems to work if I put this card in the slot in the Beginning Compass."; nyadven = 3; - getitem 6428,1; //Bravery_Card_A + getitem Bravery_Card_A,1; changequest 7242,7243; next; mes "[Charo]"; @@ -4975,7 +4975,7 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ mes "Ring the New bell!^000000"; close; } else if (nyadven == 4) { - if (countitem(6428) == 0) { + if (countitem(Bravery_Card_A) == 0) { mes "[Charo]"; mes "Where is your Adventure Card?"; mes "You should bring it with you."; @@ -5008,7 +5008,7 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ mes "And this island could explode!"; mes "Oh, you might shut your eyes to the fact."; mes "Give the Adventure Card back!"; - delitem 6428,1; //Bravery_Card_A + delitem Bravery_Card_A,1; nyadven = 5; erasequest 7243; close; @@ -5023,9 +5023,9 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ mes "It shouldn't happen that the detective misunderstands you as an enemy!"; next; mes "- Changed Adventure Card A into Adventure Card B. -"; - delitem 6428,1; //Bravery_Card_A + delitem Bravery_Card_A,1; nyadven = 6; - getitem 6429,1; //Bravery_Card_B + getitem Bravery_Card_B,1; setquest 7246; erasequest 7243; next; @@ -5051,7 +5051,7 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ next; mes "- Changed Adventure Card A into Adventure Card B. -"; nyadven = 6; - getitem 6429,1; //Bravery_Card_B + getitem Bravery_Card_B,1; setquest 7246; next; mes "[Charo]"; @@ -5077,7 +5077,7 @@ malangdo,211,203,4 script [Meow Team] Charo#nya_11 4_CAT_ADV2,{ mes "Let me see it quickly!"; mes "Take it out!"; next; - if (countitem(6430) < 6) { + if (countitem(Picture_Piece) < 6) { mes "[Charo]"; mes "What? You don't have it?"; mes "It can't be true."; @@ -5215,7 +5215,7 @@ malangdo,214,204,3 script [Meow Team] Rosy#nya_09 4_CAT_ADV1,{ } malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ - if (checkweight(1201,1) == 0 || MaxWeight - Weight < 4000) { + if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 4000) { mes "- You have too many items to proceed in this quest. -"; close; } @@ -5245,7 +5245,7 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ next; switch(select("Report results of the race.:Challenge the race.:Nothing.")) { case 1: - if (countitem(6428) == 0) { + if (countitem(Bravery_Card_A) == 0) { mes "[Roku]"; mes "Bubi, no confirmation stamps and card."; mes "You will be in trouble if you are like this."; @@ -5261,9 +5261,9 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ mes "[Roku]"; mes "Charo likes you so much."; mes "He will be happy if you come."; - delitem 6428,1; //Bravery_Card_A + delitem Bravery_Card_A,1; nyadven02 = 29; - getitem 6422,3; //Egrade_Coin + getitem Egrade_Coin,3; getexp 20000,20000; erasequest 7244; erasequest 7245; @@ -5273,13 +5273,13 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ mes "Failed..."; mes "...is it too difficult for you?"; mes "But the race is available only once a day."; - delitem 6428,1; //Bravery_Card_A + delitem Bravery_Card_A,1; erasequest 7244; erasequest 7245; next; switch(select("Give me one more chance!:Okay.I will try tomorrow.")) { case 1: - if (countitem(12636) == 0) { + if (countitem(Malang_Sp_Can) == 0) { mes "[Roku]"; mes "Um... Um... Well..."; mes "If you bring a Malangdo Can,"; @@ -5291,7 +5291,7 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ next; switch(select("Exchange for Adventure Card A.:Stop it.")) { case 1: - if (countitem(6428)) { + if (countitem(Bravery_Card_A)) { mes "[Roku]"; mes "You have it already?"; close; @@ -5299,8 +5299,8 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ mes "[Roku]"; mes "Here is your Adventure Card."; mes "Beginning Compass, start!"; - delitem 12636,1; //Malang_Sp_Can - getitem 6428,1; //Bravery_Card_A + delitem Malang_Sp_Can,1; + getitem Bravery_Card_A,1; nyadven02 = 0; if (questprogress(7257)) erasequest 7257; @@ -5334,7 +5334,7 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ mes "[Roku]"; mes "Is this because of the machine?"; mes "Let's make void for this race."; - delitem 6428,1; //Bravery_Card_A + delitem Bravery_Card_A,1; nyadven02 = 0; erasequest 7244; erasequest 7245; @@ -5367,12 +5367,12 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ next; switch(select("Buy Adventure Card.:Just stop it.")) { case 1: - if (countitem(6428)) { + if (countitem(Bravery_Card_A)) { mes "[Roku]"; mes "You have it already?"; close; } - if (countitem(12636) == 0) { + if (countitem(Malang_Sp_Can) == 0) { mes "[Roku]"; mes "There is nothing for free."; mes "You need a Malangdo Can."; @@ -5381,8 +5381,8 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ mes "[Roku]"; mes "Here is your Adventure Card."; mes "Beginning Compass, start!"; - delitem 12636,1; //Malang_Sp_Can - getitem 6428,1; //Bravery_Card_A + delitem Malang_Sp_Can,1; + getitem Bravery_Card_A,1; nyadven02 = 0; close; case 2: @@ -5398,7 +5398,7 @@ malangdo,215,201,3 script [Meow Team] Roku#nya_10 4_CAT_DOWN,{ } malangdo,212,204,0 script Beginning Compass#nya_02 CLEAR_NPC,{ - if (countitem(6428) == 0) { + if (countitem(Bravery_Card_A) == 0) { mes "There is a strange machine."; mes "The kids said this was the ride called Duruduru compass of the Meow Bravery Team."; close; @@ -5482,7 +5482,7 @@ L_Viewpoint: } - script #malangdo_compass -1,{ - if (countitem(6428) == 0) { + if (countitem(Bravery_Card_A) == 0) { mes "There is a strange machine."; mes "This is the Duruduru compass from the Meow Bravery Team."; close; @@ -5596,7 +5596,7 @@ malangdo,153,146,0 duplicate(#malangdo_compass) Forest Compass#4 CLEAR_NPC malangdo,111,178,0 duplicate(#malangdo_compass) Cloud Compass#5 CLEAR_NPC malangdo,175,163,0 script Meowbell#nya_12 CLEAR_NPC,{ - if (countitem(6428) == 0) { + if (countitem(Bravery_Card_A) == 0) { mes "There is a fancy bell which doesn't fit in with the ship."; mes "This bell is used in a game by the Meow Bravery Team."; viewpoint 2,1,1,0,0xFFFFFF; @@ -5844,7 +5844,7 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ next; switch(select("Buy Adventure Card.:Do not buy.")) { case 1: - if (countitem(12636) == 0) { + if (countitem(Malang_Sp_Can) == 0) { mes "[Homnya]"; mes "I said I can exchange Adventure Card with one Malango Can~"; close2; @@ -5854,9 +5854,9 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ mes "See, this is a scary machine."; mes "Here is your Adventure Card."; mes "Stop this machine this time."; - delitem 12636,1; //Malang_Sp_Can + delitem Malang_Sp_Can,1; nyadven = 7; - getitem 6429,1; //Bravery_Card_B + getitem Bravery_Card_B,1; close2; break; case 2: @@ -5919,7 +5919,7 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ mes "Come here right after you find treasure!"; close2; } else if (nyadven == 11) { - if (countitem(6430) > 5) { + if (countitem(Picture_Piece) > 5) { mes "[Homnya]"; mes "You've found all the treasure."; mes "Yes, exactly."; @@ -5964,7 +5964,7 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ next; mes "[Nyangson]"; mes "Go get the treasure again!"; - delitem 6430,countitem(6430); //Picture_Piece + delitem Picture_Piece,countitem(Picture_Piece); erasequest 7251; erasequest 7252; erasequest 7253; @@ -5985,7 +5985,7 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ mes "It's good to take a break for little bit but now we don't have any spare time."; close2; } else { - if (countitem(6429) > 0) { + if (countitem(Bravery_Card_B) > 0) { mes "[Homnya]"; mes "Stop this noisy machine!"; mes "Insert your Adventure Card, and take a look at the reaction of the machine carefully. Then do the proper action!"; @@ -6033,7 +6033,7 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ next; switch(select("Buy Adventure Card B.:Don't buy it.")) { case 1: - if (countitem(12636) == 0) { + if (countitem(Malang_Sp_Can) == 0) { mes "[Homnya]"; mes "How many Malangdo Cans for an Adventure Card?"; next; @@ -6049,8 +6049,8 @@ malangdo,172,178,7 script Cat Detective#nya_14 4_CAT_ADV2,{ next; mes "[Nyangson]"; mes "Please do it."; - delitem 12636,1; //Malang_Sp_Can - getitem 6429,1; //Bravery_Card_B + delitem Malang_Sp_Can,1; + getitem Bravery_Card_B,1; close2; break; case 2: @@ -6123,7 +6123,7 @@ malangdo,174,175,0 script Noisy Machine#nya_13 CLEAR_NPC,{ mes "We also have break time..."; close; } - if (countitem(6429) == 0) { + if (countitem(Bravery_Card_B) == 0) { mes "[Homnya]"; mes "You can't try this without Adventure Card B."; mes "Please bring it with you."; @@ -6176,9 +6176,9 @@ malangdo,174,175,0 script Noisy Machine#nya_13 CLEAR_NPC,{ nyadven = 9; erasequest 7247; } - delitem 6429,1; //Bravery_Card_B + delitem Bravery_Card_B,1; setquest 7249; - getitem 6422,3; //Egrade_Coin + getitem Egrade_Coin,3; getexp 20000,20000; next; if (nyadven == 9) { @@ -6283,7 +6283,7 @@ L_ShowLights: cutin "",255; mes "Adventure Card B burned off"; mes "with a huge explosion."; - delitem 6429,1; //Bravery_Card_B + delitem Bravery_Card_B,1; if (nyadven == 7) nyadven = 8; close; @@ -6311,7 +6311,7 @@ L_ShowLights: // 3 - Player has already found the picture piece. // null - Success. function script F_Mal_Picture { - if (checkweight(1201,1) == 0 || MaxWeight - Weight < 4000) { + if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 4000) { mes "- You have too many items to proceed in this quest. -"; close; } @@ -6328,7 +6328,7 @@ function script F_Mal_Picture { mes getarg(4); mes "You found a piece of the painting."; setquest getarg(0); - getitem 6430,1; //Picture_Piece + getitem Picture_Piece,1; next; if (questprogress(7251) && questprogress(7252) && questprogress(7253) && questprogress(7254) && questprogress(7255) && questprogress(7256)) { mes "It looks like you can put these pieces of paintings together."; @@ -6526,7 +6526,7 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -6970,7 +6970,7 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ mes "Heh~"; malang_gamer = 11; erasequest 5068; - getitem 6422,100; //Egrade_Coin + getitem Egrade_Coin,100; next; mes "[Cat Gamers Director]"; mes "Heh~ Please come back if you change your mind."; @@ -6993,7 +6993,7 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ malang_gamer = 12; erasequest 5068; setquest 5069; - getitem 6422,100; //Egrade_Coin + getitem Egrade_Coin,100; next; mes "[Cat Gamers Director]"; mes "Heh~ Ok, "+strcharinfo(0)+". I will see you in an hour. Heh~"; @@ -7062,7 +7062,7 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ mes "Heh~ Take this and show us what you've got."; erasequest 5069; malang_gamer = 20; - getitem 2872,1; //G_Honor_Certificate + getitem G_Honor_Certificate,1; next; mes "[Cat Gamers Director]"; mes "Heh~ I may be worrying too much... But, please wear this '^0000FFCat Gamers Certificate^000000', and play the game. Heh~"; @@ -7146,8 +7146,8 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ if (questprogress(5074,HUNTING)) { mes "Heh~ It's not like I didn't feed them right... Heh~ I hope it was not too much for you, "+strcharinfo(0)+"."; next; - if (questprogress(5074,HUNTING) == 2 && countitem(1023) >= 10) { - delitem 1023,10; //Fish_Tail + if (questprogress(5074,HUNTING) == 2 && countitem(Fish_Tail) >= 10) { + delitem Fish_Tail,10; callsub L_CompleteQuest,5074, "Heh~ So, you brought 30 Phens and 10 Fish Tails, just as ordered."; } else { @@ -7158,8 +7158,8 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ } else if (questprogress(5075,HUNTING)) { mes "Heh~ Hmm, 50 Marses, and 30 Milk Bottles... Heh~"; next; - if (questprogress(5075,HUNTING) == 2 && countitem(519) >= 30) { - delitem 519,30; //Milk + if (questprogress(5075,HUNTING) == 2 && countitem(Milk) >= 30) { + delitem Milk,30; callsub L_CompleteQuest,5075, "Heh~ Guess they wanted some healthy food. Heh~ They should have just told me... Let me show you my skills. Heh~"; } else { @@ -7204,8 +7204,8 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ } else if (questprogress(5079)) { mes "Heh~ Hmm... let me see... Heh~ That's right, I was worrying about our team getting so nervous before the actual game... But, they won't even talk to me about it."; next; - if (countitem(7038) >= 20) { - delitem 7038,20; //Yarn + if (countitem(Yarn) >= 20) { + delitem Yarn,20; callsub L_CompleteQuest,5079, "Heh~ How could I miss that? I shall give some to my team for sure."; } else { @@ -7216,8 +7216,8 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ } else if (questprogress(5080)) { mes "Heh~ The note says, get me 30 Rat Tails for a snack."; next; - if (countitem(1016) >= 30) { - delitem 1016,30; //Rat_Tail + if (countitem(Rat_Tail) >= 30) { + delitem Rat_Tail,30; callsub L_CompleteQuest,5080, "Heh~ I think I've fed them good snacks... Didn't I? Lately I was little busy, they should have some patience... Heh~ Poor manager..."; } else { @@ -7228,8 +7228,8 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ } else if (questprogress(5081)) { mes "Heh~ It says 5 on the note... 5 of what? What?! Lemons?"; next; - if (countitem(568) >= 5) { - delitem 568,5; //Lemon + if (countitem(Lemon) >= 5) { + delitem Lemon,5; callsub L_CompleteQuest,5081, "Heh~ Lemon is forbidden before the actual game... heh? They won't eat it at game time, right? Heh~"; } else { @@ -7240,12 +7240,12 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ } else if (questprogress(5082)) { mes "Heh~ Give us 10 Ice Pieces or 10 Ice Creams!! Heh~ I personally prefer Ice Cream, just so you know."; next; - if (countitem(7066) >= 10) { - delitem 7066,10; //Ice_Piece + if (countitem(Ice_Piece) >= 10) { + delitem Ice_Piece,10; callsub L_CompleteQuest,5082, "Heh~ Oh, you brought Ice Pieces. Heh~ The players will love it."; - } else if (countitem(536) >= 10) { - delitem 536,10; //Ice_Cream + } else if (countitem(Ice_Cream) >= 10) { + delitem Ice_Cream,10; callsub L_CompleteQuest,5082, "Heh~ Oh, you brought Ice Creams. Heh~ The players will love it."; } else { @@ -7305,7 +7305,7 @@ mal_in01,31,210,2 script Cat Gamers Director 4_CAT_MERMASTER,{ // callsub L_CompleteQuest,<quest ID>,"<message>"; L_CompleteQuest: erasequest getarg(0); - getitem 12636,3; //Malang_Sp_Can + getitem Malang_Sp_Can,3; mes "[Cat Gamers Director]"; mes getarg(1); next; @@ -7320,7 +7320,7 @@ malangdo,127,111,4 script Strange Cat#gamer 4_CAT_SAILOR4,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -7612,7 +7612,7 @@ malangdo,161,197,4 script Eryu#gamer 4_CAT,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -7828,7 +7828,7 @@ malangdo,230,197,4 script Stew#gamer 4_CAT_3COLOR,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -8057,7 +8057,7 @@ malangdo,244,144,4 script Ketchup#gamer 4_CAT_SAILOR3,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -8246,7 +8246,7 @@ malangdo,181,119,7 script Eff#gamer 4_CAT_ADV2,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -8507,7 +8507,7 @@ mal_in01,91,216,4 script Ser#gamer 4_CAT_SAILOR1,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -8522,7 +8522,7 @@ mal_in01,91,216,4 script Ser#gamer 4_CAT_SAILOR1,{ } } if (malang_gamer < 20) { - if (countitem(2872)) { + if (countitem(G_Honor_Certificate)) { mes "[Ser]"; mes "You seem like a first timer! Where did you get the certificate? Someone lost it, I guess."; close; @@ -8681,9 +8681,9 @@ mal_in01,91,216,4 script Ser#gamer 4_CAT_SAILOR1,{ mes "Good bye~ Come back tomorrow for more practice~"; if (.@win == 5) { mes "Oh! You won all 5 matches. Here are some more extra Cans."; - getitem 12636,10; //Malang_Sp_Can + getitem Malang_Sp_Can,10; } else - getitem 12636,5; //Malang_Sp_Can + getitem Malang_Sp_Can,5; setquest 5070; close; } @@ -8851,7 +8851,7 @@ mal_in01,86,222,4 script Paa#gamer 4_CAT_SAILOR1,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -8866,7 +8866,7 @@ mal_in01,86,222,4 script Paa#gamer 4_CAT_SAILOR1,{ } } if (malang_gamer < 20) { - if (countitem(2872)) { + if (countitem(G_Honor_Certificate)) { mes "[Paa]"; mes "You seem like a first timer meow! Where did you get the certificate meow? Someone lost it, I guess meow."; close; @@ -9013,9 +9013,9 @@ mal_in01,86,222,4 script Paa#gamer 4_CAT_SAILOR1,{ mes "Good bye meow~ Come back tomorrow for more practice meow~"; if (.@win == 5) { mes "Oh! You won all 5 matches meow. Here are some more extra Cans meow!"; - getitem 12636,10; //Malang_Sp_Can + getitem Malang_Sp_Can,10; } else - getitem 12636,5; //Malang_Sp_Can + getitem Malang_Sp_Can,5; setquest 5070; close; } @@ -9181,7 +9181,7 @@ mal_in01,91,222,4 script Kuka#gamer 4_M_BABYCAT,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -9196,7 +9196,7 @@ mal_in01,91,222,4 script Kuka#gamer 4_M_BABYCAT,{ } } if (malang_gamer < 20) { - if (countitem(2872)) { + if (countitem(G_Honor_Certificate)) { mes "[Kuka]"; mes "You seem like a first timer yo~ Where did you get the certificate yo~ You better give that back yo~"; close; @@ -9348,14 +9348,14 @@ mal_in01,91,222,4 script Kuka#gamer 4_M_BABYCAT,{ mes "[Kuka]"; mes "I'll give you 1 random coin pocket as a special present yo~ Well done yo~ Come back tomorrow yo~"; setquest 5071; - getitem 12636, .@cans; //Malang_Sp_Can - getitem 12621,1; //Egrade_Pocket + getitem Malang_Sp_Can, .@cans; + getitem Egrade_Pocket,1; close; } else { mes "[Kuka]"; mes "Congrats yo~ For winning "+.@win+" times I'll give you "+.@cans+" cans yo~ Well done yo~ Come back tomorrow yo~"; setquest 5071; - getitem 12636, .@cans; //Malang_Sp_Can + getitem Malang_Sp_Can, .@cans; close; } } @@ -9503,7 +9503,7 @@ mal_in01,134,221,4 script KungKung#gamer 4_M_BABYCAT,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -9515,7 +9515,7 @@ mal_in01,134,221,4 script KungKung#gamer 4_M_BABYCAT,{ } } if (malang_gamer < 20) { - if (countitem(2872)) { + if (countitem(G_Honor_Certificate)) { mes "[KungKung]"; mes "You are not qualified. Hmm... I am not sure how you got this, but we cannot practice with you. Go back."; close; @@ -9755,7 +9755,7 @@ mal_in01,134,221,4 script KungKung#gamer 4_M_BABYCAT,{ mes "Hmm... That wasn't necessary, I guess."; mes "This is for you, Human!"; setquest 5072; - getitem 12636,5; //Malang_Sp_Can + getitem Malang_Sp_Can,5; next; mes "[KungKung]"; mes "Come again tomorrow. I will beat you next time."; @@ -9921,7 +9921,7 @@ mal_in01,133,214,6 script Leader#gamer 4_CAT_SAILOR3,{ mes "Your inventory is too heavy to proceed. Come back after lightening your load."; close; } - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "Your inventory is too full to proceed. Come back after reducing your load."; close; } @@ -9933,7 +9933,7 @@ mal_in01,133,214,6 script Leader#gamer 4_CAT_SAILOR3,{ } } if (malang_gamer < 20) { - if (countitem(2872)) { + if (countitem(G_Honor_Certificate)) { mes "[Leader]"; mes "Not everyone can challenge just because they have the certificate."; close; @@ -10242,7 +10242,7 @@ mal_in01,133,214,6 script Leader#gamer 4_CAT_SAILOR3,{ if (.@you_flag == 1 && .@cat_flags_waved == 0) { setquest 5073; if (.@flag_point_cat[1]+.@flag_point_cat[2]+.@flag_point_cat[3]+.@flag_point_cat[4]+.@flag_point_cat[5] < 5) { - getitem 12636,3; //Malang_Sp_Can + getitem Malang_Sp_Can,3; mes "[Leader]"; mes "Congratulations. You have won the Flag-Waving Game."; next; @@ -10256,7 +10256,7 @@ mal_in01,133,214,6 script Leader#gamer 4_CAT_SAILOR3,{ case 3: .@cans = 15; break; case 4: .@cans = 20; break; } - getitem 12636, .@cans; //Malang_Sp_Can + getitem Malang_Sp_Can, .@cans; mes "[Leader]"; mes "Congratulations. You have won the Flag-Waving Game. "+.@cans+" Canned Foods will be given as the present."; } @@ -10525,7 +10525,7 @@ malangdo,234,153,6 script Notice Board#mal 2_BULLETIN_BOARD,{ mal_in01,15,16,3 script Fallen Angel#mal 4_F_VALKYRIE2,{ disable_items; - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "You are carrying too many items, please reduce them and come back!"; close; } @@ -10678,7 +10678,7 @@ mal_in01,15,16,3 script Fallen Angel#mal 4_F_VALKYRIE2,{ mes "Oh... you have unequipped the Archangel Wing!"; close; } - if (countitem(6417) < 3) { + if (countitem(Silvervine) < 3) { mes "[Fallen Angel]"; mes "I can't do it if you can't pay!"; close; @@ -10690,7 +10690,7 @@ mal_in01,15,16,3 script Fallen Angel#mal 4_F_VALKYRIE2,{ } .@equip_refine = getequiprefinerycnt(EQI_GARMENT); setarray .@equip_card[0], getequipcardid(EQI_GARMENT,0),getequipcardid(EQI_GARMENT,1),getequipcardid(EQI_GARMENT,2); - delitem 6417,3; //Silvervine + delitem Silvervine,3; delequip EQI_GARMENT; getitem2 2573,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],0; //Archangel_Wing mes "[Fallen Angel]"; |