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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/quests/quests_eclage.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/quests/quests_eclage.txt')
-rw-r--r--npc/re/quests/quests_eclage.txt120
1 files changed, 60 insertions, 60 deletions
diff --git a/npc/re/quests/quests_eclage.txt b/npc/re/quests/quests_eclage.txt
index 291bcc1f9..bb5619c58 100644
--- a/npc/re/quests/quests_eclage.txt
+++ b/npc/re/quests/quests_eclage.txt
@@ -84,16 +84,16 @@
else if (compare(.@choice$,"Near Eclage")) warp "ecl_fild01",116,309;
close;
}
-ecl_fild01,118,311,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.1 421
-bif_fild02,293,325,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.2 421
-spl_fild02,53,242,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.3 421
-mid_camp,207,234,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.4 421
-man_fild02,135,49,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.5 421
-dic_fild01,161,266,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.6 421
+ecl_fild01,118,311,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.1 4_M_BOSSCAT
+bif_fild02,293,325,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.2 4_M_BOSSCAT
+spl_fild02,53,242,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.3 4_M_BOSSCAT
+mid_camp,207,234,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.4 4_M_BOSSCAT
+man_fild02,135,49,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.5 4_M_BOSSCAT
+dic_fild01,161,266,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.6 4_M_BOSSCAT
// Eclage's Entrance
//============================================================
-ecl_fild01,97,322,0 script #ep14_2Entrance 45,3,3,{
+ecl_fild01,97,322,0 script #ep14_2Entrance WARPNPC,3,3,{
OnTouch:
if (ep14_2_enter < 3) {
mes "[Security Guard]";
@@ -105,7 +105,7 @@ OnTouch:
end;
}
-ecl_fild01,94,322,5 script Security Guard#ep14_2 447,{
+ecl_fild01,94,322,5 script Security Guard#ep14_2 4_M_FAIRYSOLDIER,{
if (ep14_2_enter == 0) {
mes "[Security Guard]";
mes "All first-time visitors to Eclage must fill out the necessary forms here before entering.";
@@ -171,9 +171,9 @@ ecl_fild01,94,322,5 script Security Guard#ep14_2 447,{
close;
}
}
-ecl_fild01,100,323,3 duplicate(Security Guard#ep14_2) Security Guard#ep14_2_2 447
+ecl_fild01,100,323,3 duplicate(Security Guard#ep14_2) Security Guard#ep14_2_2 4_M_FAIRYSOLDIER
-ecl_fild01,111,320,2 script Immigration Officer#ep1 445,{
+ecl_fild01,111,320,2 script Immigration Officer#ep1 4_M_FAIRYKID4,{
if (ep14_2_enter == 0) {
mes "[Immigration Officer]";
mes "What do you need?";
@@ -340,7 +340,7 @@ ecl_fild01,111,320,2 script Immigration Officer#ep1 445,{
// Oliver Wolf Hood
//============================================================
-eclage,102,32,4 script Fairy Carpenter#ep14_2 443,{
+eclage,102,32,4 script Fairy Carpenter#ep14_2 4_M_FAIRYKID2,{
if (BaseLevel < 120) {
mes "[Fairy Carpenter]";
mes "The bridge is kind of broken so please be careful.";
@@ -464,7 +464,7 @@ OnTouch:
*/
}
-eclage,283,275,4 script Glaces#ep14_2 438,{
+eclage,283,275,4 script Glaces#ep14_2 4_F_FAIRYKID3,{
mes "[Glaces]";
mes "Hm......";
mes "The guys are late.";
@@ -478,7 +478,7 @@ eclage,283,275,4 script Glaces#ep14_2 438,{
close;
}
-eclage,266,216,4 script Moreng#ep14_2 444,{
+eclage,266,216,4 script Moreng#ep14_2 4_M_FAIRYKID3,{
mes "[Moreng]";
mes "Eclage is a really nice place to live.";
mes "The flowers are always in full bloom and the weather is always comfortable.";
@@ -493,34 +493,34 @@ eclage,266,216,4 script Moreng#ep14_2 444,{
close;
}
-eclage,191,200,4 script Yube#ep14_2 446,{
+eclage,191,200,4 script Yube#ep14_2 4_M_FAIRYKID5,{
mes "- Shuffle shuffle -";
mes "He's working on something.";
mes "Let's not bother him.";
close;
}
-eclage,292,265,0 script #ep14_2Yube Entrance 45,2,2,{
+eclage,292,265,0 script #ep14_2Yube Entrance WARPNPC,2,2,{
OnTouch:
mes "- Looks like the door is locked. -";
close;
}
-eclage,265,166,4 script Shul#ep14_2 443,{
+eclage,265,166,4 script Shul#ep14_2 4_M_FAIRYKID2,{
mes "[Shul]";
mes "Laphine's put their lives on the line to make Yai beautiful.";
mes "I'm a Laphine myself but that kind of priority is difficult to understand.";
close;
}
-eclage,137,169,4 script Tato#ep14_2 439,{
+eclage,137,169,4 script Tato#ep14_2 4_F_FAIRYKID4,{
mes "[Tato]";
mes "A friend of mine recently applied to the Splendide unit.";
mes "I heard Jotunheim is really cold. I hope he's doing well.";
close;
}
-ecl_in01,60,71,4 script Old Man#ep14_2 443,{
+ecl_in01,60,71,4 script Old Man#ep14_2 4_M_FAIRYKID2,{
mes "[Old Man]";
mes "Hohoho~!";
next;
@@ -542,7 +542,7 @@ ecl_in01,60,71,4 script Old Man#ep14_2 443,{
close;
}
-ecl_in01,44,53,4 script Delivery Man#ep14_2 513,{
+ecl_in01,44,53,4 script Delivery Man#ep14_2 4_M_DOGTRAVELER,{
mes "[Delivery Man]";
mes "Sigh...";
mes "I need to get going in order to make it on time.";
@@ -555,7 +555,7 @@ ecl_in01,44,53,4 script Delivery Man#ep14_2 513,{
close;
}
-ecl_in01,70,88,4 script Sack Merchant#ep14_2 495,{
+ecl_in01,70,88,4 script Sack Merchant#ep14_2 4_M_MERCAT1,{
mes "[Sack Merchant]";
mes "Meow?";
mes "Helloeow~";
@@ -565,14 +565,14 @@ ecl_in01,70,88,4 script Sack Merchant#ep14_2 495,{
close;
}
-ecl_in01,73,51,4 script Murah#ep14_2 442,{
+ecl_in01,73,51,4 script Murah#ep14_2 4_M_FAIRYKID,{
mes "[Murah]";
mes "Hmm... What amazing present should I give?";
emotion e_flash;
close;
}
-ecl_fild01,192,94,4 script Golie#ep14_2 442,{
+ecl_fild01,192,94,4 script Golie#ep14_2 4_M_FAIRYKID,{
mes "[Golie]";
mes "To grow Elder Willow trees,";
mes "since Spring, Peco Peco";
@@ -591,7 +591,7 @@ ecl_fild01,192,94,4 script Golie#ep14_2 442,{
close;
}
-ecl_fild01,97,315,4 script Traveler#ep14_2 732,{
+ecl_fild01,97,315,4 script Traveler#ep14_2 4_M_JOB_HUNTER,{
mes "[Traveler]";
mes "Who are you?";
mes "I've never seen you before.";
@@ -611,13 +611,13 @@ ecl_fild01,97,315,4 script Traveler#ep14_2 732,{
// Wanted to be Big and Beautiful
//============================================================
-eclage,282,255,4 script Wuhari#eclbig 620,{
+eclage,282,255,4 script Wuhari#eclbig 4_M_FAIRYKID6,{
mes "[Wuhari]";
mes "Ah... Is there anyone with more experienced with this...";
close;
}
-eclage,163,228,4 script Goatie#eclbig 438,{
+eclage,163,228,4 script Goatie#eclbig 4_F_FAIRYKID3,{
mes "[Goatie]";
mes "Have you ever been to the palace?";
mes "They say that it is so much more beautiful than our Yai's could ever be.";
@@ -627,7 +627,7 @@ eclage,163,228,4 script Goatie#eclbig 438,{
close;
}
-eclage,170,195,4 script Svery#eclbig 443,{
+eclage,170,195,4 script Svery#eclbig 4_M_FAIRYKID2,{
mes "[Svery]";
mes "It's my wife's big wish to visit the palace.";
next;
@@ -637,7 +637,7 @@ eclage,170,195,4 script Svery#eclbig 443,{
close;
}
-eclage,126,151,4 script Pompe#eclbig 444,{
+eclage,126,151,4 script Pompe#eclbig 4_M_FAIRYKID3,{
mes "[Pompe]";
mes "I saw it!";
next;
@@ -648,9 +648,9 @@ eclage,126,151,4 script Pompe#eclbig 444,{
// Mystery Robbery Investigation
//============================================================
-eclage,164,102,3 script Cruyan#eclage 442,{}
+eclage,164,102,3 script Cruyan#eclage 4_M_FAIRYKID,{}
-eclage,222,131,4 script Wandering Merchant#ecla 807,{
+eclage,222,131,4 script Wandering Merchant#ecla 1_M_SIGNMCNT,{
mes "[Wandering Merchant]";
mes "Go away kids~";
close;
@@ -658,7 +658,7 @@ eclage,222,131,4 script Wandering Merchant#ecla 807,{
// Troublesome Fairie
//============================================================
-ecl_in01,26,88,4 script Cecilia#nk 440,{
+ecl_in01,26,88,4 script Cecilia#nk 4_F_FAIRYKID5,{
mes "[Cecilia]";
mes "Mm...mm... what should I do...";
next;
@@ -666,13 +666,13 @@ ecl_in01,26,88,4 script Cecilia#nk 440,{
close;
}
-ecl_in01,80,77,4 script Dominic#nk 445,{
+ecl_in01,80,77,4 script Dominic#nk 4_M_FAIRYKID4,{
mes "[Dominic]";
mes "I won't stop you from walking around in Eclage but, don't bother me you outsider!";
close;
}
-ecl_in02,160,36,4 script Eirinn#nk 441,{
+ecl_in02,160,36,4 script Eirinn#nk 4_F_FAIRYKID6,{
mes "[Eirinn]";
mes "Oww, my stomach hurts!!";
mes "What are you looking at?";
@@ -682,18 +682,18 @@ ecl_in02,160,36,4 script Eirinn#nk 441,{
close;
}
-ecl_in03,175,69,4 script Bourbon#nk 444,{
+ecl_in03,175,69,4 script Bourbon#nk 4_M_FAIRYKID3,{
mes "[Bourbon]";
mes "How strange. I've been losing my stuff recently like things I put in my pocket or even the things I put away properly.";
close;
}
-ecl_in01,82,80,0 script Monthly Eclage#pa0829 111,{
+ecl_in01,82,80,0 script Monthly Eclage#pa0829 HIDDEN_NPC,{
mes "^000099I see a plain-looking journal. It seems to deal with third-rate gossip stories.^000000";
close;
}
-ecl_in01,82,78,0 script Magazine#01 111,{
+ecl_in01,82,78,0 script Magazine#01 HIDDEN_NPC,{
mes "- I saw a book and stretched my hand out to reach for it. I think it's about Midgard. -";
next;
mes "[Dominic]";
@@ -702,14 +702,14 @@ ecl_in01,82,78,0 script Magazine#01 111,{
mes "Stay away from my bookshelves!";
close;
}
-ecl_in01,82,79,0 duplicate(Magazine#01) Magazine#02 111
-ecl_in01,83,81,0 duplicate(Magazine#01) Exploration of Midgard::ExplorationMidgard1 111
-ecl_in01,82,84,0 duplicate(Magazine#01) Exploration of Midgard::ExplorationMidgard2 111
-ecl_in01,80,86,0 duplicate(Magazine#01) Exploration of Midgard::ExplorationMidgard3 111
+ecl_in01,82,79,0 duplicate(Magazine#01) Magazine#02 HIDDEN_NPC
+ecl_in01,83,81,0 duplicate(Magazine#01) Exploration of Midgard::ExplorationMidgard1 HIDDEN_NPC
+ecl_in01,82,84,0 duplicate(Magazine#01) Exploration of Midgard::ExplorationMidgard2 HIDDEN_NPC
+ecl_in01,80,86,0 duplicate(Magazine#01) Exploration of Midgard::ExplorationMidgard3 HIDDEN_NPC
// Hiel's Workshop
//============================================================
-eclage,155,91,4 script #pa0829Hiel's Door10 836,{
+eclage,155,91,4 script #pa0829Hiel's Door10 2_BOARD2,{
mes "[Notice]";
mes "Pan-galactic ultra genius engineer Hiel's strange and creepy workshop.";
mes "Normal Laphines, animals, and Saphas are prohibited.";
@@ -719,7 +719,7 @@ eclage,155,91,4 script #pa0829Hiel's Door10 836,{
close;
}
-ecl_in04,108,215,0 script Supreme Electronic Rope 111,{
+ecl_in04,108,215,0 script Supreme Electronic Rope HIDDEN_NPC,{
mes "If you would like to go down, please press the bell~";
next;
if(select("Forget it.:Go down.") == 2)
@@ -727,12 +727,12 @@ ecl_in04,108,215,0 script Supreme Electronic Rope 111,{
close;
}
-ecl_in04,105,216,0 script Hiel's Workshop#pa0829 111,{
+ecl_in04,105,216,0 script Hiel's Workshop#pa0829 HIDDEN_NPC,{
mes "^000099It's a workshop with lots of oddities.^000000";
close;
}
-ecl_in04,109,215,2 script Hiel#pa0829 621,{
+ecl_in04,109,215,2 script Hiel#pa0829 4_M_FAIRYSCHOLAR,{
mes "[Hiel]";
mes "It is said that the leaves from home tree have the length X with the average m and standard deviation of 4. If P(m<X<a)=0.3413 ... (Mumble mumble)";
next;
@@ -790,7 +790,7 @@ function script F_Eclage_Traveler {
return;
}
-ecl_in01,32,52,4 script Traveler Fome#tl01 515,3,3,{
+ecl_in01,32,52,4 script Traveler Fome#tl01 4_F_DOGTRAVELER,3,3,{
if (ep14_2_tl == 0) {
if (checkquest(7411) == -1) {
mes "[Fome]";
@@ -918,7 +918,7 @@ OnTouch:
end;
}
-ecl_in01,32,51,6 script Traveler Litrip#tl02 513,{
+ecl_in01,32,51,6 script Traveler Litrip#tl02 4_M_DOGTRAVELER,{
if (ep14_2_tl == 0) {
if (checkquest(7412) == -1) {
mes "[Litrip]";
@@ -1006,7 +1006,7 @@ ecl_in01,32,51,6 script Traveler Litrip#tl02 513,{
}
}
-ecl_in01,35,51,2 script Traveler Chiba#tl03 514,{
+ecl_in01,35,51,2 script Traveler Chiba#tl03 4_M_DOGTRAVELER2,{
if (ep14_2_tl == 0) {
if (checkquest(7413) == -1) {
mes "[Chiba]";
@@ -1094,7 +1094,7 @@ ecl_in01,35,51,2 script Traveler Chiba#tl03 514,{
}
}
-ecl_in01,82,70,2 script Eclage Guard#tl02 447,{
+ecl_in01,82,70,2 script Eclage Guard#tl02 4_M_FAIRYSOLDIER,{
if (ep14_2_tl == 0) {
mes "[Eclage Guard]";
mes "Welcome to Eclage."; //custom
@@ -1287,7 +1287,7 @@ ecl_in01,82,70,2 script Eclage Guard#tl02 447,{
}
}
-ecl_in03,245,93,2 script Chief of Staff#tl01 435,{
+ecl_in03,245,93,2 script Chief of Staff#tl01 4_F_FAIRY,{
if (ep14_2_tl < 2) {
mes "[Chief of Staff]";
mes "Sorry, but no unauthorized entry is allowed here.";
@@ -1468,7 +1468,7 @@ ecl_in03,245,93,2 script Chief of Staff#tl01 435,{
}
}
-ecl_in03,41,90,2 script Mayor Jun Kardui#tl01 624,{
+ecl_in03,41,90,2 script Mayor Jun Kardui#tl01 4_M_FARIYKING,{
if (ep14_2_tl < 4) {
mes "[Kardui]";
mes "Mmm...";
@@ -1596,7 +1596,7 @@ ecl_in03,41,90,2 script Mayor Jun Kardui#tl01 624,{
}
}
-ecl_in01,31,49,6 script Eclage Guard#tl01 447,{
+ecl_in01,31,49,6 script Eclage Guard#tl01 4_M_FAIRYSOLDIER,{
mes "[Eclage Guard]";
mes "Oh, I should hurry and go back to where I was.";
mes "Excuse me.";
@@ -1610,7 +1610,7 @@ OnEnable:
end;
}
-ecl_fild01,205,86,4 script Eclage Messenger Roy#tl 461,{
+ecl_fild01,205,86,4 script Eclage Messenger Roy#tl 4_M_FAIRYSOLDIER2,{
if (ep14_2_tl < 5) {
mes "[Roy]";
mes "I can make it to Mora Village.";
@@ -1698,7 +1698,7 @@ ecl_fild01,205,86,4 script Eclage Messenger Roy#tl 461,{
}
}
-eclage,112,40,4 script Eclage Guard Leo#tl 461,{
+eclage,112,40,4 script Eclage Guard Leo#tl 4_M_FAIRYSOLDIER2,{
if (ep14_2_tl < 5) {
mes "[Leo]";
mes "Welcome to Eclage, the capital of Laphines and a gateway to Alpheim.";
@@ -1780,42 +1780,42 @@ eclage,112,40,4 script Eclage Guard Leo#tl 461,{
}
}
-ecl_in03,245,54,2 script Working Laphine 439,{ //Laphine on official duty#tl01
+ecl_in03,245,54,2 script Working Laphine 4_F_FAIRYKID4,{ //Laphine on official duty#tl01
mes "[Working Laphine]";
mes "This is the office area designated for official business.";
mes "You're not supposed to be here.";
close;
}
-ecl_in03,244,57,4 script Resting Laphine#tl01 440,{
+ecl_in03,244,57,4 script Resting Laphine#tl01 4_F_FAIRYKID5,{
mes "Two Laphines from the upper class are talking about something.";
mes "One of them seems to be working and very annoyed.";
mes "As if they were aware of my stare, they waved me away with a show of irritation.";
close;
}
-ecl_in02,98,32,2 script Eclage Guard#tl1b 461,{
+ecl_in02,98,32,2 script Eclage Guard#tl1b 4_M_FAIRYSOLDIER2,{
mes "[Eclage Guard]";
mes "This the prison where we put criminals.";
mes "No outsiders can enter.";
close;
}
-eclage,274,294,4 script Conversing Laphine 436,{ //Laphines in a conversation#tl02
+eclage,274,294,4 script Conversing Laphine 4_F_FAIRYKID,{ //Laphines in a conversation#tl02
mes "A female Laphine and a male Laphine are talking about something.";
mes "But they stopped talking as soon as they saw me.";
mes "I think I've interrupted the conversation.";
close;
}
-eclage,275,294,2 script Eclage Resident#tl02 445,{
+eclage,275,294,2 script Eclage Resident#tl02 4_M_FAIRYKID4,{
mes "[Male Laphine]";
mes "You're visiting Eclage?";
mes "I hope you have a good time here.";
close;
}
-eclage,307,237,0 script Normal Yai#tllb 844,{
+eclage,307,237,0 script Normal Yai#tllb CLEAR_NPC,{
mes "This is a Laphine's Yai.";
mes "The door is locked shut.";
cutin "avn_labo.bmp",4;
@@ -1826,7 +1826,7 @@ eclage,307,237,0 script Normal Yai#tllb 844,{
// Unknown
//============================================================
-ecl_fild01,173,95,4 script Diary Frog No. 30#worm 614,{
+ecl_fild01,173,95,4 script Diary Frog No. 30#worm 4_FROG,{
mes "[Diary Frog No. 30]";
mes "As you can see, I am a broken Diary Frog.";
mes "Professor Worm threw me out really hard all the way out here.";
@@ -1834,4 +1834,4 @@ ecl_fild01,173,95,4 script Diary Frog No. 30#worm 614,{
close;
}
-eclage,156,56,0 script Residence Entrance 844,{}
+eclage,156,56,0 script Residence Entrance CLEAR_NPC,{}