diff options
author | Haru <haru@dotalux.com> | 2014-10-21 21:03:46 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-10-28 00:28:47 +0100 |
commit | bba3e690de390f1576d70f227f76b4721ac3a010 (patch) | |
tree | 5849259e9174eab76b65079f5617d4e509f099d1 /npc/re/quests/quests_dicastes.txt | |
parent | 88929e74e284e649eb32b2a923f819c35ecccbf6 (diff) | |
download | hercules-bba3e690de390f1576d70f227f76b4721ac3a010.tar.gz hercules-bba3e690de390f1576d70f227f76b4721ac3a010.tar.bz2 hercules-bba3e690de390f1576d70f227f76b4721ac3a010.tar.xz hercules-bba3e690de390f1576d70f227f76b4721ac3a010.zip |
Removed use of 'checkquest' from scripts (re folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/quests_dicastes.txt')
-rw-r--r-- | npc/re/quests/quests_dicastes.txt | 135 |
1 files changed, 69 insertions, 66 deletions
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt index d17b63267..e8d493c9b 100644 --- a/npc/re/quests/quests_dicastes.txt +++ b/npc/re/quests/quests_dicastes.txt @@ -443,8 +443,8 @@ sec_in02,10,42,1 script 13.3 Related Reset 4_MAN_BENKUNI,{ mes "[Reset]"; mes "Resets all quest windows including daily and map quests for 13.3."; freeloop(1); - for(set .@i,12099; .@i<=12216; set .@i,.@i+1) { - if (checkquest(.@i) > -1) + for(.@i = 12099; .@i <= 12216; ++.@i) { + if (questprogress(.@i)) erasequest .@i; } freeloop(0); @@ -455,11 +455,11 @@ sec_in02,10,42,1 script 13.3 Related Reset 4_MAN_BENKUNI,{ //============================================================ function script que_dic { if (!getarg(0)) { - if (checkquest(getarg(1),HUNTING) != 2) return; + if (questprogress(getarg(1),HUNTING) != 2) return; mes getarg(3); } else if (getarg(0) == 1) { - if (checkquest(getarg(1)) == -1) return; + if (!questprogress(getarg(1))) return; if (countitem(getarg(3)) < getarg(4)) { mes "It looks like you are short on the amount."; close; @@ -469,8 +469,8 @@ function script que_dic { delitem getarg(3), getarg(4); } else if (getarg(0) == 2) { - for(set .@i,1; .@i<getargcount(); set .@i,.@i+1) { - if (checkquest(getarg(.@i)) >= 0) + for(.@i = 1; .@i < getargcount(); ++.@i) { + if (questprogress(getarg(.@i))) erasequest getarg(.@i); } return; @@ -507,7 +507,7 @@ dic_in01,48,263,5 script Hunting Dept. 1 Manager 4_MAN_BENKUNI,{ mes "Umm...What are you up to? Anything to do with me?"; close; } - if (checkquest(12159,PLAYTIME) == -1) { + if (!questprogress(12159,PLAYTIME)) { mes "[Hunting Dept. 1 Manager]"; mes "So you didn't get"; mes "any requests yet."; @@ -516,7 +516,7 @@ dic_in01,48,263,5 script Hunting Dept. 1 Manager 4_MAN_BENKUNI,{ mes "you one. Try meeting him."; close; } - else if (checkquest(12159,PLAYTIME) == 2) { + else if (questprogress(12159,PLAYTIME) == 2) { mes "[Hunting Dept. 1 Manager]"; mes "Time limit has expired for the existing request."; next; @@ -577,7 +577,7 @@ dic_in01,51,266,6 script Hunting Dept. 2 Manager 4_MAN_BENKUNI,{ mes "Ha ha, you will need to train a little more to work with me."; close; } - if (checkquest(12160,PLAYTIME) == -1) { + if (!questprogress(12160,PLAYTIME)) { mes "[Hunting Dept. 2 Manager]"; mes "So you didn't get"; mes "any requests yet."; @@ -586,7 +586,7 @@ dic_in01,51,266,6 script Hunting Dept. 2 Manager 4_MAN_BENKUNI,{ mes "you one. Try to find him."; close; } - else if (checkquest(12160,PLAYTIME) == 2) { + else if (questprogress(12160,PLAYTIME) == 2) { mes "[Hunting Dept. 2 Manager]"; mes "Kalipo seems to have another request for you."; next; @@ -646,7 +646,7 @@ dic_in01,51,270,7 script Supply Dept. 1 Manager 4_MAN_BENKUNI,{ mes "You gotta be strong enough to deal with Supply Dept. 1."; close; } - if (checkquest(12161,PLAYTIME) == -1) { + if (!questprogress(12161,PLAYTIME)) { mes "[Supply Dept. 1 Manager]"; mes "So you didn't get"; mes "any requests yet."; @@ -655,7 +655,7 @@ dic_in01,51,270,7 script Supply Dept. 1 Manager 4_MAN_BENKUNI,{ mes "you one. Try meeting him."; close; } - else if (checkquest(12161,PLAYTIME) == 2) { + else if (questprogress(12161,PLAYTIME) == 2) { mes "[Supply Dept. 1 Manager]"; mes "Pura is looking for you."; next; @@ -717,7 +717,7 @@ dic_in01,48,273,8 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{ mes "No way, You can't stand the job of Supply Dept. 2 with that weak body."; close; } - if (checkquest(12162,PLAYTIME) == -1) { + if (!questprogress(12162,PLAYTIME)) { mes "[Supply Dept. 2 Manager]"; mes "So you didn't get"; mes "any requests yet."; @@ -726,7 +726,7 @@ dic_in01,48,273,8 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{ mes "you one. Try meeting him."; close; } - else if (checkquest(12162,PLAYTIME) == 2) { + else if (questprogress(12162,PLAYTIME) == 2) { mes "[Supply Dept. 2 Manager]"; mes "I erased all records related with the previous request. Tragis is looking for you so hurry up to meet him."; next; @@ -784,7 +784,7 @@ dic_in01,43,273,1 script Transport Dept. 1 Mgr 4_MAN_BENKUNI,{ mes "You're not qualified. You won't last a day with your strength working here at Transport Dept. 1."; close; } - if (checkquest(12163,PLAYTIME) == -1) { + if (!questprogress(12163,PLAYTIME)) { mes "[Transport Dept. 1 Manager]"; mes "So you didn't get"; mes "any requests yet."; @@ -793,7 +793,7 @@ dic_in01,43,273,1 script Transport Dept. 1 Mgr 4_MAN_BENKUNI,{ mes "you one. Try meeting him."; close; } - else if (checkquest(12163,PLAYTIME) == 2) { + else if (questprogress(12163,PLAYTIME) == 2) { mes "[Transport Dept. 1 Manager]"; mes "I erased all records related with the previous request. Calyon is looking for you so hurry up to meet him."; next; @@ -858,7 +858,7 @@ dic_in01,40,270,2 script Transport Dept. 2 Mgr 4_MAN_BENKUNI,{ mes "You're not qualified. You won't last a day with your strength working here at Transport Dept. 2."; close; } - if (checkquest(12164) == -1) { + if (!questprogress(12164)) { mes "[Transport Dept. 2 Manager]"; mes "So you didn't get"; mes "any requests yet."; @@ -867,7 +867,7 @@ dic_in01,40,270,2 script Transport Dept. 2 Mgr 4_MAN_BENKUNI,{ mes "you one. Try meeting him."; close; } - else if (checkquest(12164,PLAYTIME) == 2) { + else if (questprogress(12164,PLAYTIME) == 2) { mes "[Transport Dept. 2 Manager]"; mes "I erased all records related with the previous request. Moltuka is looking for you so hurry up to meet him."; next; @@ -1026,12 +1026,12 @@ dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{ mes "When you try to open and read a document, a Sapha manager motions to call Guard Galten. Let's get out of here quickly."; close; } - if (checkquest(12165,PLAYTIME) == 2) { + if (questprogress(12165,PLAYTIME) == 2) { mes "Feeling a bit better"; erasequest 12165; close; } - else if (checkquest(12165,PLAYTIME) != -1) { + else if (questprogress(12165,PLAYTIME)) { mes "Ugh... feel dizzy from simply staring at the document. Will come back after cooling down"; close; } @@ -1099,7 +1099,7 @@ dic_in01,40,193,1 script Papyrus#0001 4_MAN_NITT,{ close; function eldicastes_dp { - if (checkquest(getarg(0)) >= 0) { + if (questprogress(getarg(0))) { mes "You've found a document you already have."; close; } @@ -1120,7 +1120,7 @@ dic_in01,25,187,0 duplicate(Document Package#main) Document Package#0004 CLEAR_N // Unknown Relics //============================================================ function script unknown_d { - if (checkquest(getarg(0)) == -1) { + if (!questprogress(getarg(0))) { mes "You see some traces of digging."; close; } @@ -1465,14 +1465,14 @@ dic_in01,294,276,5 script Secret Adjutant#ep133_2 4_M_CATMAN2,{ } } else if (ep13_3_ahtdayq == 2) { - if (checkquest(7200,PLAYTIME) == 0 || checkquest(7200,PLAYTIME) == 1) { + if (questprogress(7200,PLAYTIME) == 1) { mes "[Cheshire]"; mes "Not just yet."; mes "We must plan the cleanup near the crack carefully."; mes "Come back later."; close2; } - else if (checkquest(7200,PLAYTIME) == 2) { + else if (questprogress(7200,PLAYTIME) == 2) { mes "[Cheshire]"; mes "Back to work today."; mes "Clotted Bloodstain, Piece of Frozen Skin, Strange Magic Stone.."; @@ -1482,7 +1482,7 @@ dic_in01,294,276,5 script Secret Adjutant#ep133_2 4_M_CATMAN2,{ mes "Collect 10 of each as always."; mes "Got it?"; set ep13_3_ahtdayq, 1; - if (checkquest(7200,PLAYTIME) >= 0) erasequest 7200; + if (questprogress(7200,PLAYTIME)) erasequest 7200; setquest 7201; next; mes "You've received a request from Cheshire to clean up the crack area."; @@ -2339,10 +2339,10 @@ dicastes01,223,190,1 script Calyon#pa8029 4_MAN_NITT,{ mes "Ha ha, come back again after you are trained more. I have no request that fits you."; close; } - if (checkquest(12163,PLAYTIME) == 2) { + if (questprogress(12163,PLAYTIME) == 2) { mes "Calculate your request activities with the ^800080Transport Dept. 1 Manager^000000 at Operations and then come back."; close; - } else if (checkquest(12163,PLAYTIME) != -1) { + } else if (questprogress(12163,PLAYTIME)) { mes "We're done for the day. You can report back to the ^800080Transport Dept. 1 Manager^000000 at Operations. Good luck."; close; } @@ -2512,12 +2512,12 @@ dicastes01,211,178,2 script Moltuka#pa0829 4_MAN_NITT,{ mes "Ha ha, come back again after you are trained more. I have no request that fits you."; close; } - if (checkquest(12164,PLAYTIME) == 2) { + if (questprogress(12164,PLAYTIME) == 2) { mes "[Moltuka]"; mes "Have you met the ^990099Transport Dept. 2 Manager^000000 at Operations? I will give you a new request after you clear your request history."; close; } - else if (checkquest(12164,PLAYTIME) != -1) { + else if (questprogress(12164,PLAYTIME)) { mes "[Moltuka]"; mes "I don't have any requests for you now. Report back to the ^990099Transport Dept. 2 Manager^000000 at Operations after you complete all requests."; close; @@ -2736,13 +2736,13 @@ dicastes01,175,217,5 script Kalipo#pa0829 4_MAN_NITT,{ mes "Ha ha ha, many other adventurers are giving a helping hand. I'll see you next time."; close; } - if (checkquest(12160,PLAYTIME) == 2) { + if (questprogress(12160,PLAYTIME) == 2) { mes "[Kalipo]"; mes "Please come back after checking"; mes "previous requests with the ^990099Hunting Dept. 2 Manager^000000."; close; } - else if (checkquest(12160,PLAYTIME) > -1) { + else if (questprogress(12160,PLAYTIME)) { mes "[Kalipo]"; mes "I do not have any additional requests. Please report to the ^990099Hunting Dept. 2 Manager^000000 at Operations to report request completion."; close; @@ -2878,12 +2878,12 @@ dicastes01,187,230,5 script Laponte#pa0829 4_MAN_NITT,{ mes "Ha ha ha, many other adventurers are giving a helping hand. I'll see you next time."; close; } - if (checkquest(12159,PLAYTIME) > -1 && checkquest(12159,PLAYTIME) < 2) { + if (questprogress(12159,PLAYTIME) && questprogress(12159,PLAYTIME) != 2) { mes "[Laponte]"; mes "I do not have any additional requests. Please report to the ^990099Hunting Dept. 1 Manager^000000 at Operations to report request completion."; close; } - else if (checkquest(12159,PLAYTIME) == 2) { + else if (questprogress(12159,PLAYTIME) == 2) { mes "[Laponte]"; mes "Please come back after checking"; mes "previous requests with the ^990099Hunting Dept. 1 Manager^000000."; @@ -3050,12 +3050,12 @@ dicastes01,208,230,3 script Pura#pa0829 4_MAN_NITT,{ mes "We are not that unfortunate to receive help from you."; close; } - if (checkquest(12161,PLAYTIME) == 2) { + if (questprogress(12161,PLAYTIME) == 2) { mes "[Pura]"; mes "Have you already met the ^990099Supply Dept. 1 Manager^000000 at Operations? I will give you a new request after you clear your request history."; close; } - else if (checkquest(12161,PLAYTIME) > -1) { + else if (questprogress(12161,PLAYTIME)) { mes "[Pura]"; mes "I don't have any requests for you now. Report back to the ^990099Supply Dept. 1 Manager^000000 at Operations after you complete all requests."; close; @@ -3240,12 +3240,12 @@ dicastes01,225,211,3 script Tragis#pa0829 4_MAN_NITT,{ mes "It is pretty embarassing that you are looking for a request with your level, you know that?"; close; } - if (checkquest(12162,PLAYTIME) == 2) { + if (questprogress(12162,PLAYTIME) == 2) { mes "[Tragis]"; mes "Calculate your request activities with the ^990099Supply Dept. 2 Manager^000000 at Operations and then come back."; close; } - else if (checkquest(12162,PLAYTIME) > -1) { + else if (questprogress(12162,PLAYTIME)) { mes "[Tragis]"; mes "I don't have any requests for you now. Report back to the ^990099Supply Dept. 2 Manager^000000 at Operations after you complete all requests."; close; @@ -3845,9 +3845,10 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ "7190","Galtens are interested in the Cat Merchant for their cat ears."; mes "[" + strcharinfo(0) + "]"; mes "I'm trying to organize the information I've collected."; - for (set .@size, getarraysize(.@ward$); .@i < .@size; set .@i, .@i + 2) - if (checkquest(atoi(.@ward$[.@i])) >= 0) { - set .@sealall, .@sealall + 1; + .@size = getarraysize(.@ward$); + for (.@i = 0; .@i < .@size; .@i += 2) + if (questprogress(atoi(.@ward$[.@i]))) { + ++.@sealall; mes .@ward$[.@i+1]; } if (!.@sealall) mes "But what should I do with the collected information?"; @@ -4050,8 +4051,8 @@ dic_in01,245,119,4 script Shay#ep133_13 4_M_ACROSS,{ mes "Meet Ahat by collecting exploit certifications."; mes "And then find doubt what is the relationship between him and the crack."; set ep13_3_secret, 12; - for (set .@i, 0; .@i < getarraysize(.@quest); set .@i, .@i + 1) - if (checkquest(.@quest[.@i]) >= 0) erasequest .@quest[.@i]; + for (.@i = 0; .@i < getarraysize(.@quest); ++.@i) + if (questprogress(.@quest[.@i])) erasequest .@quest[.@i]; setquest 7197; break; } @@ -4315,7 +4316,7 @@ dicastes01,207,210,5 script Walking Knit#ep133_15 4_MAN_BENKUNI,{ mes "Ah, did you see the group of cats in front of the castle?"; mes "They are really soft and cuddly unlike us."; next; - if (checkquest(7188) >= -1) { + if (questprogress(7188)) { mes "[Knit]"; mes "And especially their ear and tail!!"; next; @@ -4404,7 +4405,7 @@ dicastes01,112,248,5 script Resting Piom#ep133_16 4_MAN_PIOM5,{ mes "Huh? You're... human!"; mes "Why are you here?"; next; - if (checkquest(7189) >= -1) { + if (questprogress(7189)) { select("About a human with cat ears.."); mes "[Piom]"; mes "HAHAHAHA!!!"; @@ -4476,7 +4477,7 @@ dicastes01,249,140,3 script Training Galten#ep133_17 4_MAN_GALTUN,{ mes "Hmm? Aren't you the outsider that came here awhile ago?"; mes "Have you come to see the training grounds?"; next; - if (checkquest(7190) >= -1) { + if (questprogress(7190)) { select("About a human with cat ears.."); mes "[Galten]"; mes "Cat ears?"; @@ -4883,14 +4884,14 @@ dic_fild01,231,174,5 script BK#ep133_18 4_M_MERCAT2,{ if (countitem(.@item[.@type]) == 10) { mes "Collected enough for Cheshire but"; mes "you may need some more to report separately."; - if (checkquest(7202) == -1) setquest 7202; + if (!questprogress(7202)) setquest 7202; close; } mes "Not enough was collected to fill Cheshire's request."; close; } else if (countitem(.@item[.@type]) == 10) { - if (checkquest(7202) >= 0) { + if (questprogress(7202)) { setarray .@str$, "stone fragments","bloodstains","pieces of skin"; mes "Need more " + .@str$[.@type] + " to report back to Doha at the expedition camp."; } @@ -5219,9 +5220,10 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ } else if (ep13_3_bra == 4) { setarray .@quest_id, 11159,11160,11161,11162,11163,11164; - for (set .@size, getarraysize(.@quest_id); .@i < .@size; set .@i, .@i + 1) - if (checkquest(.@quest_id[.@i]) == -1) { - set .@fail, 1; + .@size = getarraysize(.@quest_id); + for (.@i = 0; .@i < .@size; ++.@i) + if (!questprogress(.@quest_id[.@i])) { + .@fail = true; break; } if (!.@fail) { @@ -5307,9 +5309,10 @@ dic_in01,165,104,0 script Frede#13_3_in 4_MAN_PIOM,{ close; } setarray .@quest_id, 11165,11166,11167,11168,11169,11170; - for (set .@size, getarraysize(.@quest_id); .@i < .@size; set .@i, .@i + 1) - if (checkquest(.@quest_id[.@i]) == -1) { - set .@fail, 1; + .@size = getarraysize(.@quest_id); + for (.@i = 0; .@i < .@size; ++.@i) + if (!questprogress(.@quest_id[.@i])) { + .@fail = true; break; } if (!.@fail) { @@ -5360,7 +5363,7 @@ dic_dun01,205,43,5 script Brian#ep13_3_ 4_MAN_PIOM4,{ close; } else if (ep13_3_bra < 8) { - if (checkquest(11159) >= 0 || ep13_3_bra != 4) { + if (questprogress(11159) || ep13_3_bra != 4) { mes "[Brian]"; mes "Oh... that reminds me, how many days passed since I came here..."; mes "Do you happen to know what day it is today?"; @@ -5399,7 +5402,7 @@ dic_dun01,205,43,5 script Brian#ep13_3_ 4_MAN_PIOM4,{ close; } else if (ep13_3_bra == 8) { - if (checkquest(11165) >= 0) { + if (questprogress(11165)) { mes "[Brian]"; mes "I'm out of Bradium already."; mes "Frede has been nagging me about this all the time but now I see why."; @@ -5461,7 +5464,7 @@ dic_dun01,153,107,4 script Tyler#13_3 4_MAN_PIOM6,{ close; } else if (ep13_3_bra == 4) { - if (checkquest(11161) >= 0) { + if (questprogress(11161)) { mes "[Tyler]"; mes "If you happen to bump into him in the village, please tell him I'm fine and not to worry."; close; @@ -5523,7 +5526,7 @@ dic_dun01,153,107,4 script Tyler#13_3 4_MAN_PIOM6,{ close; } else if (ep13_3_bra == 8) { - if (checkquest(11167) >= 0) { + if (questprogress(11167)) { mes "[Tyler]"; mes "Oh!! I was out of Bradium. How did you know!"; mes "Thanks!"; @@ -5591,7 +5594,7 @@ dic_dun01,235,243,0 script John#13_3 4_MAN_PIOM,{ close; } else if (ep13_3_bra == 4) { - if (checkquest(11160) >= 0) { + if (questprogress(11160)) { mes "[John]"; mes "Oh well..."; mes "There... is nothing to worry about."; @@ -5645,7 +5648,7 @@ dic_dun01,235,243,0 script John#13_3 4_MAN_PIOM,{ close; } else if (ep13_3_bra == 8) { - if (checkquest(11166) >= 0) { + if (questprogress(11166)) { mes "[John]"; mes "......"; mes "Thanks...."; @@ -5691,7 +5694,7 @@ dic_dun02,110,127,5 script Rose#13_3 4_MAN_PIOM6,{ close; } else if (ep13_3_bra == 4) { - if (checkquest(11162) >= 0) { + if (questprogress(11162)) { mes "[Rose]"; mes "Tell him there is no problem at all except that I am too good at my job."; mes "Because I'm perfect."; @@ -5729,7 +5732,7 @@ dic_dun02,110,127,5 script Rose#13_3 4_MAN_PIOM6,{ close; } else if (ep13_3_bra == 8) { - if (checkquest(11168) >= 0) { + if (questprogress(11168)) { mes "[Rose]"; mes "I'll return to the village soon."; mes "We can meet up then~"; @@ -5788,7 +5791,7 @@ dic_dun01,64,107,7 script Bain#13_3 4_MAN_PIOM4,{ close; } else if (ep13_3_bra == 4) { - if (checkquest(11163) >= 0) { + if (questprogress(11163)) { mes "[Bain]"; mes "Just tell him I'm doing well."; mes "Simple, isn't it?"; @@ -5819,7 +5822,7 @@ dic_dun01,64,107,7 script Bain#13_3 4_MAN_PIOM4,{ close; } else if (ep13_3_bra == 8) { - if (checkquest(11169) >= 0) { + if (questprogress(11169)) { mes "[Bain]"; mes "But I will be in trouble if I don't go back to the village for Bradium."; next; @@ -5883,7 +5886,7 @@ dic_dun01,58,225,4 script Lash#13_3 4_MAN_PIOM5,{ close; } else if (ep13_3_bra == 4) { - if (checkquest(11164) >= 0) { + if (questprogress(11164)) { mes "[Lash]"; mes "If you'd like to tell him how I'm doing, look at my forearm. Doesn't it spell out 'Strong' on it?"; next; @@ -5929,7 +5932,7 @@ dic_dun01,58,225,4 script Lash#13_3 4_MAN_PIOM5,{ close; } else if (ep13_3_bra == 8) { - if (checkquest(11170) >= 0) { + if (questprogress(11170)) { mes "[Lash]"; mes "Wow!!!!"; mes "You've saved me!"; @@ -6050,7 +6053,7 @@ dic_in01,349,129,5 script Bouy#13_3 4_MAN_BENKUNI,{ close; } else if (ep13_3_bra == 7) { - if (checkquest(11175,PLAYTIME) > 1) { + if (questprogress(11175,PLAYTIME) == 2) { mes "[Bouy]"; mes "I did it!"; mes "I was a bit nervous because it has been a long time since I did manual work but I think I did a good job."; |