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authorHaru <haru@dotalux.com>2013-11-04 16:30:43 +0100
committerHaru <haru@dotalux.com>2013-11-04 16:33:53 +0100
commitba5ca9e100564cecb4a1fb1edabca1c042c10204 (patch)
tree9e5530d8b9d4d3087d39a7df92a3105223ccef08 /npc/re/quests/quests_dicastes.txt
parent7e248a309cc3129a2e790fd413dea80eaa03db56 (diff)
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Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Changed a few leftover NPC IDs to constants - Note: we're still missing support for mob sprite constants, so the NPCs using mob sprites are still not converted. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/quests_dicastes.txt')
-rw-r--r--npc/re/quests/quests_dicastes.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt
index 020aff699..9375cf27b 100644
--- a/npc/re/quests/quests_dicastes.txt
+++ b/npc/re/quests/quests_dicastes.txt
@@ -436,7 +436,7 @@ dic_in01,254,119,0 script Item Storage#01 CLEAR_NPC,{
end;
}
-sec_in02,10,42,1 script 13.3 Related Reset 449,{
+sec_in02,10,42,1 script 13.3 Related Reset 4_MAN_BENKUNI,{
callfunc "F_GM_NPC";
mes "[Reset]";
mes "Resets all quest windows including daily and map quests for 13.3.";