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authorHaru <haru@dotalux.com>2015-08-10 05:47:31 +0200
committerHaru <haru@dotalux.com>2015-08-10 05:47:31 +0200
commit5e7ad85e29400fe891c9f1d42aa1c8383a636d76 (patch)
treea6d29e1185da51e8965a38a3b0aefd6cdc47af3d /npc/re/quests/quests_dicastes.txt
parent08d4e50fecec0fa03d373e672fe95da1dbf87ab2 (diff)
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Minor script cleanup (part 2)
- Replaced leftover sprite IDs with constants - Corrected some NPC facing directions (in modulo 8) - Follow-up to 7b50fce0f62961b0228e6919562efcfe33e7fbca
Diffstat (limited to 'npc/re/quests/quests_dicastes.txt')
-rw-r--r--npc/re/quests/quests_dicastes.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/quests/quests_dicastes.txt b/npc/re/quests/quests_dicastes.txt
index 48e116884..10bb003e5 100644
--- a/npc/re/quests/quests_dicastes.txt
+++ b/npc/re/quests/quests_dicastes.txt
@@ -693,7 +693,7 @@ dic_in01,51,270,7 script Supply Dept. 1 Manager 4_MAN_BENKUNI,{
close;
}
-dic_in01,48,273,8 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{
+dic_in01,48,273,1 script Supply Dept. 2 Manager 4_MAN_BENKUNI,{
if (!checkweight(1201,1)) {
mes "You have too many kinds of items. Let's try again after you reduce the number of items.";
close;