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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-01 16:51:25 +0300
commit9568f0999b8105e62f0f237998bbecf7025f4e83 (patch)
treee9682de48fbc3023bc3e04ad6a860b29d0c6e616 /npc/re/quests/pile_bunker.txt
parent2313ec5c496d83417006d47251134c93c5ca614e (diff)
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Remove conf dir.
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-//===== Hercules Script ======================================
-//= Pile Bunker Quest
-//===== By: ==================================================
-//= JayPee Mateo
-//===== Current Version: =====================================
-//= 2.2
-//===== Description: =========================================
-//= 1.0 A Pile Bunker quest based on iRO WiKi. [JayPee Mateo]
-//= 2.0 Rewrited the Script a little so it looks a bit better. [Masao]
-//= 2.1 Switched to official script, coded by Gennosuke Kouga. [Euphy]
-//= 2.2 Updated to match the official script. [Euphy]
-//============================================================
-
-yuno,179,174,4 script Gomer 4_M_REPAIR,{
- if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
- mes "[Gomer]";
- mes "You are carrying so much. Drop off some of your luggage and come back to me.";
- close;
- }
- if (countitem(1549)) {
- mes "[Gomer]";
- mes "So how's that Pilebuncker working out for you?";
- close;
- }
- if (Class != Job_Mechanic && Class != Job_Mechanic_T && Class != Job_Baby_Mechanic) {
- mes "[Gomer]";
- mes "I'm a retired Mechanic and I don't think I have any business with you.";
- close;
- }
- mes "[Gomer]";
- mes "So? What does it feel like to be on a Madogear?";
- mes "It's something that's not allowed for those who failed to seek out their own path.";
- next;
- mes "[Gomer]";
- mes "Me? I retired a long time ago. Because I got into an accident... got badly hurt and won't be able to ride again. I am upset about it.";
- next;
- mes "[Gomer]";
- mes "So I've decided to stay here forging gears for Madogear.";
- mes "Huh? I'm not saying I have any complaints about this work.";
- next;
- mes "[Gomer]";
- mes "Forced to do something you don't like, there is nothing more miserable than that.";
- next;
- mes "[Gomer]";
- mes "There are people who are happy just being props, you know, like being the wall for someone to lean on.";
- next;
- mes "[Gomer]";
- mes "That makes me feel good and I am about to make a new gear. I want you to help me. What do you say?";
- next;
- switch(select("I am not that interested.:What are you going to make?:Where do you get the materials?:I brought the materials.")) {
- case 1:
- mes "[Gomer]";
- mes "Nothing I can do";
- mes "about it then.";
- mes "See you next time!";
- close;
- case 2:
- mes "[Gomer]";
- mes "Um, a huge metal stick that could smash an opponent in one hit!";
- next;
- mes "[Gomer]";
- mes "It doesn't look fancy, but I've designed a spring-loaded device to attack with great strength.";
- next;
- mes "[Gomer]";
- mes "It's concealed, so when you find a chance, one shot could put an opponent in critical condition!";
- mes "I can't wait to see it in action!";
- next;
- mes "[Gomer]";
- mes "If you were to imagine how good this kind of weapon could be, I will make it come true.";
- next;
- mes "[Gomer]";
- mes "Bring me 200 Steel, 30 Flexible Tubes, and 1 Brocca. I could make what I just described with those materials.";
- close;
- case 3:
- mes "[Gomer]";
- mes "You should be able get steel from many monsters like Kobolds.";
- next;
- mes "[Gomer]";
- mes "Flexible Tubes are more rare, dropped by Metalings around Einbroch and Lighthalzen.";
- next;
- mes "[Gomer]";
- mes "Lastly, finding a Brocca is very hard, but you should be able to do something about it. Haha, go get it!";
- close;
- case 4:
- if (countitem(999) < 200 || countitem(7325) < 30 || countitem(1415) < 1) {
- mes "[Gomer]";
- mes "You haven't brought all of the materials that I asked for.";
- next;
- mes "[Gomer]";
- mes "I have a habit of giving up what I've been making and trying to make new things when the inspiration comes up.";
- mes "You'd better hurry!";
- close;
- } else {
- mes "[Gomer]";
- mes "Oh, I've been waiting. You didn't come on time, so I was wondering if you forgot about it. Please wait there a little bit.";
- specialeffect EF_REPAIRWEAPON;
- next;
- mes "[Gomer]";
- mes "It's done. What do you think? Not bad, eh? Although I made it myself, I have to say it's pretty decently done.";
- next;
- mes "[Gomer]";
- mes "Combination of weight, volume and look at its color and gloss. It catches my heart!";
- next;
- mes "[Gomer]";
- mes "...........";
- next;
- mes "[Gomer]";
- mes "Uh, with little improvement, it could be mass produced and delivered. I'm sure I can make more of these so I will give this one to you.";
- next;
- mes "[Gomer]";
- mes "Oh, and it turns out that I didn't need all that Steel after all. So here, take most of it back.";
- delitem 999,50; //Steel
- delitem 7325,30; //Tube
- delitem 1415,1; //Skewer
- getitem 1549,1; //Pilebuncker
- getitem 1360,1; //Two_Handed_Axe
- close;
- }
- }
-}