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author | Haru <haru@dotalux.com> | 2016-11-14 23:55:22 +0100 |
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committer | Haru <haru@dotalux.com> | 2016-11-20 18:10:26 +0100 |
commit | a26eb2f858cce483cf7edac7740643abd44e0709 (patch) | |
tree | a6e6d4a224b4d14e2fbdb0b8c92c0ae8a813a07a /npc/re/quests/eden | |
parent | bcb3a33c4d41c70fab3d6ecbbf4c54b54242bbac (diff) | |
download | hercules-a26eb2f858cce483cf7edac7740643abd44e0709.tar.gz hercules-a26eb2f858cce483cf7edac7740643abd44e0709.tar.bz2 hercules-a26eb2f858cce483cf7edac7740643abd44e0709.tar.xz hercules-a26eb2f858cce483cf7edac7740643abd44e0709.zip |
Propageted the AegisName fix to scripts and pre-re database
This commit just propagates the AegisName changes to the pre-re database
and to the (re) scripts.
Two issues are fixed as a side-effect:
- The ghost_palace script was referring the non-existing constant(s):
Thanatos_Two-Handed_Staff == (Thanatos_Two) - (Handed_Staff) == 0.
Paired with the script engine's inability to differentiate between
constants and player variables, that produced a very subtle issue.
- The item RAG203 is sold by a NPC (Rebellion Weapon Vending). Due to a
pair of swapped AegisName constants (RAG203 and RAG203_), the slotted
version was sold by the NPC instead of hte non-slotted one (the issue
was actually fixed in the previous commit, although the description of
the fix is here - these two commits are only split for legibility
purposes but they're to be considered indivisible).
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/eden')
-rw-r--r-- | npc/re/quests/eden/eden_iro.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt index 460960d72..2d72b3541 100644 --- a/npc/re/quests/eden/eden_iro.txt +++ b/npc/re/quests/eden/eden_iro.txt @@ -709,7 +709,7 @@ OnInit: tradertype(NST_CASH); sellitem Blue_Potion_Box,5; sellitem F_Neuralizer_Box,400; - sellitem FPr_Reset_Stone_Box,100; + sellitem FPremium_Reset_Stone_Box,100; sellitem F_Abrasive_Box10,75; sellitem F_G_O_I_Box10,25; sellitem Greed_Scroll_Box_30,30; |