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authorSirius <zopokx@gmail.com>2013-05-26 16:43:46 -0700
committerSirius <zopokx@gmail.com>2013-05-26 16:43:46 -0700
commitf68d0c0b7c7c2285c03d9546ecf7121be3b3875c (patch)
treea89396322bb0782fbcae2a54a3a5704f7e4c07d7 /npc/re/quests/eden
parentbcc26308706af5ac48953ad3904c9886752aafa2 (diff)
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Thanks to Euphy for pointing out a problem with the level check that shouldn't be at beginning of the script.
Diffstat (limited to 'npc/re/quests/eden')
-rw-r--r--npc/re/quests/eden/56-70.txt12
1 files changed, 8 insertions, 4 deletions
diff --git a/npc/re/quests/eden/56-70.txt b/npc/re/quests/eden/56-70.txt
index 95b62955d..4bf3f9863 100644
--- a/npc/re/quests/eden/56-70.txt
+++ b/npc/re/quests/eden/56-70.txt
@@ -20,10 +20,6 @@ moc_para01,42,38,3 script Mission [56 - 70] 857,{
mes "To get these missions, I need to Join the Eden Group first. I must find Secretary Lime Evenor and become a member.";
close;
}
- if ((BaseLevel < 56) && (BaseLevel > 70)) {
- mes "These missions are not fit for my level. I should look for other missions.";
- close;
- }
mes "Here is the list of various adventures for level 56~70 adventurers.";
next;
mes "Lots of missions such as a Monster Hunting, Delivery Goods, Finding People.";
@@ -65,6 +61,10 @@ L_Quest:
mes "Would you like to accept this mission?";
next;
if(select("Accept the mission.:Do not accept the mission.") == 2) {
+ if ((BaseLevel < 56) && (BaseLevel > 70)) {
+ mes "These missions are not fit for my level. I should look for other missions.";
+ close;
+ }
setquest getarg(0);
mes "I have successfully accepted the mission. I have to come back and confirm my work after I complete the mission.";
next;
@@ -97,6 +97,10 @@ L_HuntingQuest:
mes "Would you like to accept this mission?";
next;
if(select("Accept the mission.:Do not accept the mission.") == 2) {
+ if ((BaseLevel < 56) && (BaseLevel > 70)) {
+ mes "These missions are not fit for my level. I should look for other missions.";
+ close;
+ }
setquest getarg(0);
mes "I have successfully accepted the mission. I have to come back and confirm my work after I complete the mission.";
next;