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author | Haru <haru@dotalux.com> | 2014-10-21 21:03:46 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-10-28 00:28:47 +0100 |
commit | bba3e690de390f1576d70f227f76b4721ac3a010 (patch) | |
tree | 5849259e9174eab76b65079f5617d4e509f099d1 /npc/re/quests/eden/eden_quests.txt | |
parent | 88929e74e284e649eb32b2a923f819c35ecccbf6 (diff) | |
download | hercules-bba3e690de390f1576d70f227f76b4721ac3a010.tar.gz hercules-bba3e690de390f1576d70f227f76b4721ac3a010.tar.bz2 hercules-bba3e690de390f1576d70f227f76b4721ac3a010.tar.xz hercules-bba3e690de390f1576d70f227f76b4721ac3a010.zip |
Removed use of 'checkquest' from scripts (re folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/eden/eden_quests.txt')
-rw-r--r-- | npc/re/quests/eden/eden_quests.txt | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt index f1b54a9e7..6b98b217e 100644 --- a/npc/re/quests/eden/eden_quests.txt +++ b/npc/re/quests/eden/eden_quests.txt @@ -1139,7 +1139,7 @@ moc_fild11,180,253,5 script Talking Dog#para03 4_RUS_DWOLF,{ } } if (para_suv01 == 2) { - if (checkquest(7129,HUNTING) == 2) { + if (questprogress(7129,HUNTING) == 2) { mes "[Talking Dog]"; mes "Woooohh..."; mes "Great!"; @@ -1186,7 +1186,7 @@ moc_fild11,180,253,5 script Talking Dog#para03 4_RUS_DWOLF,{ close; } if (para_suv01 == 3) { - if (checkquest(7130,HUNTING) == 2) { + if (questprogress(7130,HUNTING) == 2) { mes "[Talking Dog]"; mes "You are so perfect."; next; @@ -1224,7 +1224,7 @@ moc_fild11,180,253,5 script Talking Dog#para03 4_RUS_DWOLF,{ close; } if (para_suv01 == 4) { - if (checkquest(7131,HUNTING) == 2) { + if (questprogress(7131,HUNTING) == 2) { mes "[Talking Dog]"; mes "Um. Excellent."; mes "You are awesome!"; @@ -1388,7 +1388,7 @@ prt_sewb1,131,262,3 script Timid Cat#para04 4_M_BABYCAT,{ } } if (para_suv01 == 7) { - if (checkquest(7134,HUNTING) == 2) { + if (questprogress(7134,HUNTING) == 2) { mes "[Timid Cat]"; mes "Now do you understand the dirty and humid underground sewers?"; mes "Eeeh look what's next meow."; @@ -1426,7 +1426,7 @@ prt_sewb1,131,262,3 script Timid Cat#para04 4_M_BABYCAT,{ close; } if (para_suv01 == 8) { - if (checkquest(7135,HUNTING) == 2) { + if (questprogress(7135,HUNTING) == 2) { mes "[Timid Cat]"; mes "Great job~!"; mes "How'd you get rid of those dirty bugs and Tarou. You are brave."; @@ -1464,7 +1464,7 @@ prt_sewb1,131,262,3 script Timid Cat#para04 4_M_BABYCAT,{ close; } if (para_suv01 == 9) { - if (checkquest(7136,HUNTING) == 2) { + if (questprogress(7136,HUNTING) == 2) { mes "[Timid Cat]"; mes "You are great meow~"; mes "You killed them so quickly!"; @@ -1572,7 +1572,7 @@ pay_arche,41,136,3 script Eden Member Karl#para05 4_M_KHMAN,{ close; } if (para_suv01 == 14) { - if (checkquest(7139,HUNTING) == 2) { + if (questprogress(7139,HUNTING) == 2) { mes "[Karl]"; mes "Did you get how the undead work?"; mes "As you know undead never die so, blessing of live person it's same as curse to them."; @@ -1611,7 +1611,7 @@ pay_arche,41,136,3 script Eden Member Karl#para05 4_M_KHMAN,{ close; } if (para_suv01 == 15) { - if (checkquest(7140,HUNTING) == 2) { + if (questprogress(7140,HUNTING) == 2) { mes "[Karl]"; mes "Did you get back what the Poporing stole?"; mes "This cave is really deep and there are lots of precious things that they could have picked up."; @@ -1734,7 +1734,7 @@ anthell01,29,264,5 script Eden Member Cloud#para06 4_M_HUMAN_02,{ } } if (para_suv01 == 18) { - if (checkquest(7143,HUNTING) == 2) { + if (questprogress(7143,HUNTING) == 2) { mes "[Cloud]"; mes "Hey, what was it?"; mes "Maybe you saw an Andre when you were hunting Pierre."; @@ -1764,7 +1764,7 @@ anthell01,29,264,5 script Eden Member Cloud#para06 4_M_HUMAN_02,{ close; } if (para_suv01 == 19) { - if (checkquest(7144,HUNTING) == 2) { + if (questprogress(7144,HUNTING) == 2) { mes "[Cloud]"; mes "Great. You seem to have killed all of the Andre."; mes "How do you think about fighting ants?"; @@ -1803,7 +1803,7 @@ anthell01,29,264,5 script Eden Member Cloud#para06 4_M_HUMAN_02,{ close; } if (para_suv01 == 20) { - if (checkquest(7145,HUNTING) == 2) { + if (questprogress(7145,HUNTING) == 2) { mes "[Cloud]"; mes "Oh... it might have been an anoying fight."; mes "You finished so fast."; @@ -1913,7 +1913,7 @@ in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{ close; } if (para_suv01 == 25) { - if (checkquest(7148,HUNTING) == 2) { + if (questprogress(7148,HUNTING) == 2) { mes "[Hooksha]"; mes "Great. Awesome."; mes "It's not very pleasant so let's move on."; @@ -1946,7 +1946,7 @@ in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{ close; } if (para_suv01 == 26) { - if (checkquest(7149,HUNTING) == 2) { + if (questprogress(7149,HUNTING) == 2) { mes "[Hooksha]"; mes "Now you can move on to the next step."; next; @@ -1977,7 +1977,7 @@ in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{ close; } if (para_suv01 == 27) { - if (checkquest(7150,HUNTING) == 2) { + if (questprogress(7150,HUNTING) == 2) { mes "[Hooksha]"; mes "Great job."; mes "Now you should understand how the orc tribe works here in Orc Village."; @@ -2044,7 +2044,7 @@ in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{ close; } if (para_suv01 == 30) { - if (checkquest(7153,HUNTING) == 2) { + if (questprogress(7153,HUNTING) == 2) { mes "[Hooksha]"; mes "It's different from what you saw in Payon, right?"; mes "Although you managed to kill the Orc Zombies, you can't be sure you are much stronger.."; @@ -2076,7 +2076,7 @@ in_orcs01,38,175,3 script Eden Member Hooksha 1_F_SIGNZISK,{ close; } if (para_suv01 == 31) { - if (checkquest(7154,HUNTING) == 2) { + if (questprogress(7154,HUNTING) == 2) { mes "[Hooksha]"; mes "Your training mission has been completed."; mes "Go back to the Eden Group headquarters and report."; @@ -2172,7 +2172,7 @@ iz_dun04,43,46,3 script Eden Member Callandiva 4_F_CRU,{ close; } if (para_suv01 == 34) { - if (checkquest(7157,HUNTING) == 2) { + if (questprogress(7157,HUNTING) == 2) { mes "[Callandiva]"; mes "Oh, you came back~!"; mes "What did you think of those threatening Mermans?"; @@ -2203,7 +2203,7 @@ iz_dun04,43,46,3 script Eden Member Callandiva 4_F_CRU,{ close; } if (para_suv01 == 35) { - if (checkquest(7158,HUNTING) == 2) { + if (questprogress(7158,HUNTING) == 2) { mes "[Callandiva]"; mes "Did you kill all the Strouf already?"; mes "I wasn't counting that you'd make it."; @@ -4000,7 +4000,7 @@ comodo,173,354,6 script Romeo#01 1_M_JOBTESTER,{ close; } if (romeo == 1) { - if (checkquest(7215,HUNTING) == 2) { + if (questprogress(7215,HUNTING) == 2) { mes "[Romeo]"; mes "You did it? Thats all the proof I needed."; next; @@ -4033,7 +4033,7 @@ comodo,173,354,6 script Romeo#01 1_M_JOBTESTER,{ um_fild01,34,280,6 script Romeo#02 1_M_JOBTESTER,{ if (romeo == 2) { - if (checkquest(7216,HUNTING) == 2) { + if (questprogress(7216,HUNTING) == 2) { mes "[Romeo]"; mes "Wow, you have arrived sooner than I expected."; next; @@ -4098,7 +4098,7 @@ glast_01,195,131,6 script Johan 4_F_SISTER,{ close; } if (johan == 1) { - if (checkquest(7220,HUNTING) == 2) { + if (questprogress(7220,HUNTING) == 2) { mes "[Johan]"; mes "Good."; next; @@ -4117,7 +4117,7 @@ glast_01,195,131,6 script Johan 4_F_SISTER,{ close; } if (johan == 2) { - if (checkquest(7221,HUNTING) == 2) { + if (questprogress(7221,HUNTING) == 2) { mes "[Johan]"; mes "Hmmmm, better."; next; @@ -4163,7 +4163,7 @@ ein_fild08,172,359,4 script Kiren 4_M_4THPRIN1,{ close; } if (kiren == 1) { - if (checkquest(7224,HUNTING) == 2) { + if (questprogress(7224,HUNTING) == 2) { mes "[Kiren]"; mes "Wow, most people spend twice as long as you did to kill those Porcellios!"; next; @@ -4183,7 +4183,7 @@ ein_fild08,172,359,4 script Kiren 4_M_4THPRIN1,{ close; } if (kiren == 2) { - if ((checkquest(7226,HUNTING) == 2) && (checkquest(7227,HUNTING) == 2)) { + if ((questprogress(7226,HUNTING) == 2) && (questprogress(7227,HUNTING) == 2)) { mes "[Kiren]"; mes "Incredible, you set a new record!"; next; @@ -4230,7 +4230,7 @@ ice_dun01,154,13,6 script Naomi 4_F_JOB_BLACKSMITH,{ close; } if (naomi == 1) { - if (checkquest(7230,HUNTING) == 2) { + if (questprogress(7230,HUNTING) == 2) { mes "[Naomi]"; mes "Thank you, but there are still so many Siromas here!"; next; @@ -4249,7 +4249,7 @@ ice_dun01,154,13,6 script Naomi 4_F_JOB_BLACKSMITH,{ close; } if (naomi == 2) { - if ((checkquest(7231,HUNTING) == 2) && (countitem(7066) >= 30) && (countitem(519) >= 1) && (countitem(7453) >= 1)) { + if ((questprogress(7231,HUNTING) == 2) && (countitem(7066) >= 30) && (countitem(519) >= 1) && (countitem(7453) >= 1)) { mes "[Naomi]"; mes "Yay, you did it!"; next; @@ -4349,7 +4349,7 @@ man_fild01,43,234,2 script Paradise Dispatch#01 4_DST_SOLDIER,{ close; } if (margaret == 2) { - if (checkquest(7235,HUNTING) == 2) { + if (questprogress(7235,HUNTING) == 2) { mes "[Paradise Dispatch]"; mes "Thanks!"; next; @@ -4395,7 +4395,7 @@ spl_fild02,377,149,4 script Paradise Dispatch#02 4_M_DST_MASTER,{ close; } if (margaret == 5) { - if (checkquest(7236,HUNTING) == 2) { + if (questprogress(7236,HUNTING) == 2) { mes "[Paradise Dispatch]"; mes "You make it look so easy, but I couldn't even kill 1..."; next; @@ -4701,12 +4701,12 @@ moc_para01,111,83,3 script Toren 2_M_OLDBLSMITH,{ mes "It is finished! Come back tomorrow if you want to enchant more."; close; } - if ((paragearenchant == 4) && (checkquest(7241,PLAYTIME) != 2)) { + if ((paragearenchant == 4) && (questprogress(7241,PLAYTIME) != 2)) { mes "[Toren]"; mes "Please come back tomorrow if you want to enchant more."; close; } - if ((paragearenchant == 4) && (checkquest(7241,PLAYTIME) == 2)) { + if ((paragearenchant == 4) && (questprogress(7241,PLAYTIME) == 2)) { set paragearenchant,0; erasequest 7241; mes "[Toren]"; |