diff options
author | Taylor Locke <kisuka@kisuka.com> | 2013-11-25 06:03:06 -0800 |
---|---|---|
committer | Taylor Locke <kisuka@kisuka.com> | 2013-11-25 06:03:06 -0800 |
commit | 4faa0ec9df7067cee3eb1c1953fccc6c2f842179 (patch) | |
tree | 2ad86f1414ff35cf96a8ec5577a978d533072750 /npc/re/quests/eden/eden_quests.txt | |
parent | 463cbc94ea4124a35ad5bf3222b510ad979d8805 (diff) | |
download | hercules-4faa0ec9df7067cee3eb1c1953fccc6c2f842179.tar.gz hercules-4faa0ec9df7067cee3eb1c1953fccc6c2f842179.tar.bz2 hercules-4faa0ec9df7067cee3eb1c1953fccc6c2f842179.tar.xz hercules-4faa0ec9df7067cee3eb1c1953fccc6c2f842179.zip |
Cleaned up Zeny manipulation in scripts.
Diffstat (limited to 'npc/re/quests/eden/eden_quests.txt')
-rw-r--r-- | npc/re/quests/eden/eden_quests.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/re/quests/eden/eden_quests.txt b/npc/re/quests/eden/eden_quests.txt index c96d5a049..cebd70b87 100644 --- a/npc/re/quests/eden/eden_quests.txt +++ b/npc/re/quests/eden/eden_quests.txt @@ -3622,7 +3622,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{ next; mes "- After eating the meal, You feel a little bit full."; mes "You've recovered some HP and SP. -"; - set Zeny, Zeny - 2700; + Zeny -= 2700; percentheal 50,0; percentheal 0,50; close; @@ -3639,7 +3639,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{ next; mes "- After eating the meal, You feel a little bit full."; mes "You've recovered some HP and SP. -"; - set Zeny, Zeny - 3000; + Zeny -= 3000; percentheal 50,0; percentheal 0,50; close; @@ -3661,7 +3661,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{ next; mes "- After eating the meal, You feel a little bit full."; mes "You've recovered some HP and SP. -"; - set Zeny, Zeny - 3600; + Zeny -= 3600; percentheal 75,0; percentheal 0,75; close; @@ -3678,7 +3678,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{ next; mes "- After eating the meal, You feel a little bit full."; mes "You've recovered some HP and SP. -"; - set Zeny, Zeny - 4000; + Zeny -= 4000; percentheal 75,0; percentheal 0,75; close; @@ -3697,7 +3697,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{ mes "- The Rib Eye Roll is grilled on the oak."; mes "- After eating the meal, You feel a little bit full."; mes "You've recovered your HP and SP. -"; - set Zeny, Zeny - 4500; + Zeny -= 4500; percentheal 100,0; percentheal 0,100; close; @@ -3716,7 +3716,7 @@ moc_para01,179,44,3 script Chef 4_M_CHNCOOK,{ mes "- The Rib Eye Roll is grilled on the oak."; mes "- After eating the meal, You feel a little bit full."; mes "You've recovered your HP and SP. -"; - set Zeny, Zeny - 5000; + Zeny -= 5000; percentheal 100,0; percentheal 0,100; close; @@ -4580,7 +4580,7 @@ moc_para01,111,83,3 script Toren 2_M_OLDBLSMITH,{ mes "You dont have enough zeny."; close; } - set Zeny, Zeny - 250000; + Zeny -= 250000; getitem .@check[.@i],1; mes "[Toren]"; mes "These advanced gears are not easy to make, please take better care of this one."; @@ -4764,7 +4764,7 @@ moc_para01,112,79,3 script Weapons Expert 4_M_REPAIR,{ mes "Wait... Your Class doesn't have a weapon."; close; } - set Zeny, Zeny - 250000; + Zeny -= 250000; if (BaseClass == Job_Swordman) { mes "Swordman Class gets a choice of weapons, would you like to have a sword or a spear?"; callsub L_Select, |