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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/re/quests/eden/91-99.txt
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+// Eden Group Quests - Mission [91 - 99]
+//===== By: ==================================================
+//= Chilly
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Repetable Quests for Players between Baselevel 90 - 100 .
+//===== Additional Comments: =================================
+//= 1.0 First Version. [Chilly]
+//= 1.1 Some little improvements here and there. [Masao]
+//============================================================
+
+moc_para01,48,177,3 script Mission [91 - 99] 857,{
+ if (countitem(6219) < 1) {
+ mes "- Only members of the -";
+ mes "- Eden Group can read -";
+ mes "- this bulletin board. -";
+ close;
+ }
+ if (BaseLevel < 91) {
+ mes "- This missions can only be -";
+ mes "- read by those who are -";
+ mes "- of the correct level. -";
+ mes "- There might be another -";
+ mes "- board somewhere for -";
+ mes "- my level. -";
+ close;
+ }
+ if (BaseLevel > 99) {
+ if (checkquest(4181,HUNTING) == 2) {
+ mes "You hunted all 30 Solider.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4181;
+ getexp 90000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4182,HUNTING) == 2) {
+ mes "You hunted all 30 Freezer.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4182;
+ getexp 94000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4183,HUNTING) == 2) {
+ mes "You hunted all 30 Heater.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4183;
+ getexp 114000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4184,HUNTING) == 2) {
+ mes "You hunted all 30 Injustice.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4184;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4185,HUNTING) == 2) {
+ mes "You hunted all 30 Rybio.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4185;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4186,HUNTING) == 2) {
+ mes "You hunted all 30 Dark Priest.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4186;
+ getexp 146000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4187,HUNTING) == 2) {
+ mes "You hunted all 30 Stapo.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4187;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4188,HUNTING) == 2) {
+ mes "You hunted all 30 Roween.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4188;
+ getexp 102000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4189,HUNTING) == 2) {
+ mes "You hunted all 30 Siroma.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4189;
+ getexp 110000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4190,HUNTING) == 2) {
+ mes "You hunted all 30 Shinobi.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4190;
+ getexp 102000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4191,HUNTING) == 2) {
+ mes "You hunted all 30 Evil Nymph.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4191;
+ getexp 108000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4192,HUNTING) == 2) {
+ mes "You hunted all 30 Deviruchi.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4192;
+ getexp 110000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4193,HUNTING) == 2) {
+ mes "You hunted all 30 Mineral.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4193;
+ getexp 138000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4194,HUNTING) == 2) {
+ mes "You hunted all 30 Kaho.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4194;
+ getexp 118000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4195,HUNTING) == 2) {
+ mes "You hunted all 30 Neraid.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4195;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else if (checkquest(4196,HUNTING) == 2) {
+ mes "You hunted all 30 Disguise.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4196;
+ getexp 134000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ } else {
+ mes "- This missions can only be -";
+ mes "- read by those who are -";
+ mes "- of the correct level. -";
+ mes "- There might be another -";
+ mes "- board somewhere for -";
+ mes "- my level. -";
+ close;
+ }
+ }
+ mes "- Many hunting missions -";
+ mes "- are on the bulletin board. -";
+ next;
+ switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) {
+ case 1:
+ switch(select("Solider:Freezer:Heater")) {
+ case 1:
+ if (checkquest(4181,HUNTING) == 2) {
+ mes "You hunted all 30 Solider.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4181;
+ getexp 90000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4181) == -1) {
+ setquest 4181;
+ mes "Please hunt 30 Solider and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Solider yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4182,HUNTING) == 2) {
+ mes "You hunted all 30 Freezer.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4182;
+ getexp 94000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4182) == -1) {
+ setquest 4182;
+ mes "Please hunt 30 Freezer and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Freezer yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4183,HUNTING) == 2) {
+ mes "You hunted all 30 Heater.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4183;
+ getexp 114000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4183) == -1) {
+ setquest 4183;
+ mes "Please hunt 30 Heater and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Heater yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 2:
+ switch(select("Injustice:Rybio:Dark Priest")) {
+ case 1:
+ if (checkquest(4184,HUNTING) == 2) {
+ mes "You hunted all 30 Injustice.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4184;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4184) == -1) {
+ setquest 4184;
+ mes "Please hunt 30 Injustice and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Injustice yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4185,HUNTING) == 2) {
+ mes "You hunted all 30 Rybio.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4185;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4185) == -1) {
+ setquest 4185;
+ mes "Please hunt 30 Rybio and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Rybio yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4186,HUNTING) == 2) {
+ mes "You hunted all 30 Dark Priest.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4186;
+ getexp 146000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4186) == -1) {
+ setquest 4186;
+ mes "Please hunt 30 Dark Priest and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Dark Priest yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 3:
+ switch(select("Stapo:Roween:Siroma")) {
+ case 1:
+ if (checkquest(4187,HUNTING) == 2) {
+ mes "You hunted all 30 Stapo.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4187;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4187) == -1) {
+ setquest 4187;
+ mes "Please hunt 30 Stapo and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Stapo yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4188,HUNTING) == 2) {
+ mes "You hunted all 30 Roween.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4188;
+ getexp 102000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4188) == -1) {
+ setquest 4188;
+ mes "Please hunt 30 Roween and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Roween yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4189,HUNTING) == 2) {
+ mes "You hunted all 30 Siroma.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4189;
+ getexp 110000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4189) == -1) {
+ setquest 4189;
+ mes "Please hunt 30 Siroma and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Siroma yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 4:
+ switch(select("Shinobi:Evil Nymph")) {
+ case 1:
+ if (checkquest(4190,HUNTING) == 2) {
+ mes "You hunted all 30 Shinobi.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4190;
+ getexp 102000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4190) == -1) {
+ setquest 4190;
+ mes "Please hunt 30 Shinobi and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Shinobi yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4191,HUNTING) == 2) {
+ mes "You hunted all 30 Evil Nymph.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4191;
+ getexp 108000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4191) == -1) {
+ setquest 4191;
+ mes "Please hunt 30 Evil Nymph and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Evil Nymph yet...";
+ mes "Will you check again?";
+ close;
+ }
+ case 5:
+ switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) {
+ case 1:
+ if (checkquest(4192,HUNTING) == 2) {
+ mes "You hunted all 30 Deviruchi.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4192;
+ getexp 110000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4192) == -1) {
+ setquest 4192;
+ mes "Please hunt 30 Deviruchi and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Deviruchi yet...";
+ mes "Will you check again?";
+ close;
+ case 2:
+ if (checkquest(4193,HUNTING) == 2) {
+ mes "You hunted all 30 Mineral.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4193;
+ getexp 138000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4193) == -1) {
+ setquest 4193;
+ mes "Please hunt 30 Mineral and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Mineral yet...";
+ mes "Will you check again?";
+ close;
+ case 3:
+ if (checkquest(4194,HUNTING) == 2) {
+ mes "You hunted all 30 Kaho.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4194;
+ getexp 118000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4194) == -1) {
+ setquest 4194;
+ mes "Please hunt 30 Kaho and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Kaho yet...";
+ mes "Will you check again?";
+ close;
+ case 4:
+ if (checkquest(4195,HUNTING) == 2) {
+ mes "You hunted all 30 Neraid.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4195;
+ getexp 96000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4195) == -1) {
+ setquest 4195;
+ mes "Please hunt 30 Neraid and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Neraid yet...";
+ mes "Will you check again?";
+ close;
+ case 5:
+ if (checkquest(4196,HUNTING) == 2) {
+ mes "You hunted all 30 Disguise.";
+ mes "Thank you very much.";
+ next;
+ mes "I know it isn't much but here's a small gift.";
+ mes "I hope that it helps you at least a little bit.";
+ next;
+ erasequest 4196;
+ getexp 134000,311000;
+ mes "Wooohoo!";
+ mes "Good luck.";
+ close;
+ }
+ if (checkquest(4196) == -1) {
+ setquest 4196;
+ mes "Please hunt 30 Disguise and return here.";
+ close;
+ }
+ mes "Umm? You didn't hunt";
+ mes "all 30 Disguise yet...";
+ mes "Will you check again?";
+ close;
+ }
+ }
+}