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author | Haru <haru@dotalux.com> | 2014-10-21 21:03:46 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-10-28 00:28:47 +0100 |
commit | bba3e690de390f1576d70f227f76b4721ac3a010 (patch) | |
tree | 5849259e9174eab76b65079f5617d4e509f099d1 /npc/re/quests/eden/71-85.txt | |
parent | 88929e74e284e649eb32b2a923f819c35ecccbf6 (diff) | |
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Removed use of 'checkquest' from scripts (re folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/quests/eden/71-85.txt')
-rw-r--r-- | npc/re/quests/eden/71-85.txt | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/npc/re/quests/eden/71-85.txt b/npc/re/quests/eden/71-85.txt index 57102982c..f2ea5f2a1 100644 --- a/npc/re/quests/eden/71-85.txt +++ b/npc/re/quests/eden/71-85.txt @@ -23,9 +23,9 @@ moc_para01,44,38,3 script Mission [71 - 85] 4_BOARD3,{ // Clear the original quest data (no longer used). if (slv_quest) set slv_quest,0; - if (checkquest(10102) > -1 || checkquest(10103) > -1 || checkquest(10104) > -1 || checkquest(10105) > -1 || checkquest(10106) > -1) { + if (questprogress(10102) || questprogress(10103) || questprogress(10104) || questprogress(10105) || questprogress(10106)) { for(set .@quest,10102; .@quest<=10106; set .@quest,.@quest+1) { - if (checkquest(.@quest) > -1) + if (questprogress(.@quest)) erasequest .@quest; } mes "- Since the client has moved -"; @@ -50,10 +50,10 @@ moc_para01,44,38,3 script Mission [71 - 85] 4_BOARD3,{ 10118,10119,10120, 10121,10122,10123,5055,5056; for(set .@i,0; .@i<getarraysize(.@quests); set .@i,.@i+1) { - if (checkquest(.@quests[.@i],HUNTING) == 2) + if (questprogress(.@quests[.@i],HUNTING) == 2) set .@complete[getarraysize(.@complete)], .@quests[.@i]; } - if (checkquest(5057) > -1 && countitem(7187) >= 30) + if (questprogress(5057) && countitem(7187) >= 30) set .@complete[getarraysize(.@complete)],5057; if (getarraysize(.@complete)) { mes "You have quests in progress."; @@ -184,13 +184,14 @@ L_Quest: } else { if (.@quest == 5057) { // Quest 5057 is the only collection quest, so separate conditions are unnecessary. - if (checkquest(5057) == -1) - set .@hunting,-1; + if (!questprogress(5057)) + .@hunting = 0; else if (countitem(7187) >= 30) - set .@hunting,2; - } else - set .@hunting, checkquest(.@quest,HUNTING); - if (.@hunting == 0 || .@hunting == 1) { + .@hunting = 2; + } else { + .@hunting = questprogress(.@quest,HUNTING); + } + if (.@hunting == 1) { mes getarg(1); mes getarg(2); next; |