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authoreuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-10 04:55:08 +0000
committereuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-10 04:55:08 +0000
commit87b1337021cd74d1f5da50ccf89f5cc044cde427 (patch)
treec0652423aeedd4326b24a9af276e9224b340b33a /npc/re/quests/eden/11-25.txt
parentec230d1eb8212f4c5b8e551e4fb4cd0b638ed637 (diff)
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* Optimized Eden Quest lv. 11-25 (re\quests\eden\)
* Fixed bugreport:6427 with new Alchemist quest (jobs\2-2\alchemist.txt) * Other misc changes/fixes... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16615 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/quests/eden/11-25.txt')
-rw-r--r--npc/re/quests/eden/11-25.txt605
1 files changed, 107 insertions, 498 deletions
diff --git a/npc/re/quests/eden/11-25.txt b/npc/re/quests/eden/11-25.txt
index 66892ae5b..43dd5e8cb 100644
--- a/npc/re/quests/eden/11-25.txt
+++ b/npc/re/quests/eden/11-25.txt
@@ -3,543 +3,152 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
-//= Repetable Quests for Players between Baselevel 10 - 26 .
+//= Repetable Quests for Players between Baselevel 11 - 25.
//===== Additional Comments: =================================
//= 1.0 First Version.
//= 1.1 Some little optimization here and there. [Masao]
+//= 1.2 Optimized. [Euphy]
//============================================================
moc_para01,36,38,3 script Mission [11 - 25]#Tuto 857,{
- if (countitem(6219) > 0) {
- set .@hunting1,checkquest(11114,HUNTING);
- set .@hunting2,checkquest(11115,HUNTING);
- set .@hunting3,checkquest(11116,HUNTING);
- set .@hunting4,checkquest(11117,HUNTING);
- set .@hunting5,checkquest(11118,HUNTING);
- set .@hunting6,checkquest(11119,HUNTING);
- set .@hunting7,checkquest(11120,HUNTING);
- set .@hunting8,checkquest(11121,HUNTING);
- set .@hunting9,checkquest(11122,HUNTING);
- set .@hunting10,checkquest(11123,HUNTING);
- set .@playtime1,checkquest(11124,PLAYTIME);
- set .@playtime2,checkquest(11125,PLAYTIME);
- set .@playtime3,checkquest(11126,PLAYTIME);
- set .@playtime4,checkquest(11127,PLAYTIME);
- set .@playtime5,checkquest(11128,PLAYTIME);
- set .@playtime6,checkquest(11129,PLAYTIME);
- set .@playtime7,checkquest(11130,PLAYTIME);
- set .@playtime8,checkquest(11131,PLAYTIME);
- set .@playtime9,checkquest(11132,PLAYTIME);
- set .@playtime10,checkquest(11133,PLAYTIME);
- if (.@playtime1 == 2) {
- erasequest 11124;
- }
- if (.@playtime2 == 2) {
- erasequest 11125;
- }
- if (.@playtime3 == 2) {
- erasequest 11126;
- }
- if (.@playtime4 == 2) {
- erasequest 11127;
- }
- if (.@playtime5 == 2) {
- erasequest 11128;
- }
- if (.@playtime6 == 2) {
- erasequest 11129;
- }
- if (.@playtime7 == 2) {
- erasequest 11130;
- }
- if (.@playtime8 == 2) {
- erasequest 11131;
- }
- if (.@playtime9 == 2) {
- erasequest 11132;
- }
- if (.@playtime10 == 2) {
- erasequest 11133;
- }
- if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
- mes " - You can only request - ";
- mes " - one mission at a time - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- if (.@hunting1 == 2 || .@hunting2 == 2 || .@hunting3 == 2 || .@hunting4 == 2 || .@hunting5 == 2 || .@hunting6 == 2 || .@hunting7 == 2 || .@hunting8 == 2 || .@hunting9 == 2 || .@hunting10 == 2) {
+ if (countitem(6219) < 1) {
+ mes "- You need to have an -";
+ mes "- ^4d4dff'Eden Group Mark'^000000 -";
+ mes "- to receive these missions. -";
+ close;
+ }
+ for(set .@i,11124; .@i<11134; set .@i,.@i+1)
+ if (checkquest(.@i,PLAYTIME) == 2) erasequest .@i;
+ for(set .@i,11114; .@i<11123; set .@i,.@i+1) {
+ set .@j, checkquest(.@i,HUNTING);
+ if (.@j == 2) {
mes " - You must collect your - ";
mes " - reward before starting - ";
mes " - a new mission. - ";
- mes "";
+ mes " ";
mes " - Manager : Spike - ";
close;
}
- if (BaseLevel < 11) {
- mes " - There are no tasks - ";
- mes " - open for you right now. - ";
+ else if (.@j >= 0) {
+ mes " - You can only request - ";
+ mes " - one mission at a time. - ";
+ mes " ";
+ mes " - Manager : Spike - ";
close;
}
- if ((BaseLevel > 10) && (BaseLevel < 26)) {
- mes " - Mission bulletin board -";
- mes " - for beginners. -";
- mes "";
- mes " - Manager : Spike -";
- next;
- switch (select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
- case 1:
- if (.@playtime1 == 1) {
- mes " - Mission ^4d4dffHornet Hunting^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Hornet Hunting' - ";
- mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
- mes " - northwest of Prontera. - ";
- mes "";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 10 ^4d4dff'Hornets'^000000 - ";
- mes " - northwest of Prontera. - ";
- setquest 11114;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 2:
- if (.@playtime2 == 1) {
- mes " - Mission ^4d4dffCondor Hunting^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Condor Hunting' - ";
- mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
- mes " - south of Morroc. - ";
- mes "";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 20 ^4d4dff'Condors'^000000 - ";
- mes " - south of Morroc. - ";
- setquest 11115;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 3:
- if (.@playtime3 == 1) {
- mes " - Mission ^4d4dffGrasshopper's Leg^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Grasshopper's Leg' - ";
- mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
- mes " - southwest of Prontera and - ";
- mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 10 ^4d4dff'Rockers'^000000 - ";
- mes " - southwest of Prontera and - ";
- mes " - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
- setquest 11116;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 4:
- if (.@playtime4 == 1) {
- mes " - Mission ^4d4dffWorm Tail Hunting^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Worm Tail Hunting' - ";
- mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
- mes " - southeast of Payon.- ";
- mes "";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 20 ^4d4dff'Worm Tails'^000000 - ";
- mes " - southeast of Payon.- ";
- setquest 11117;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 5:
- if (.@playtime5 == 1) {
- mes " - Mission ^4d4dffSpore Hunting^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Spore Hunting' - ";
- mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
- mes " - around Payon. - ";
- mes "";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 30 ^4d4dff'Spores'^000000 - ";
- mes " - around Payon. - ";
- setquest 11118;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 6:
- if (.@playtime6 == 1) {
- mes " - Mission ^4d4dffPest Control^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Pest Control' - ";
- mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
- mes " - in the Prontera Culvert - ";
- mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 20 ^4d4dffThief Bug Eggs^000000 - ";
- mes " - in the Prontera Culvert - ";
- mes " - and bring 10 ^4d4dffChrysalis^000000. - ";
- setquest 11119;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 7:
- if (.@playtime7 == 1) {
- mes " - Mission ^4d4dffMuka Hunting^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Muka Hunting' - ";
- mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
- mes " - south of Prontera. - ";
- mes "";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 20 ^4d4dff'Muka'^000000 - ";
- mes " - south of Prontera. - ";
- setquest 11120;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 8:
- if (.@playtime8 == 1) {
- mes " - Mission ^4d4dffFamiliar Hunting^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Familiar Hunting' - ";
- mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
- mes " - in the Culvert Sewers - ";
- mes " - west of Prontera. - ";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 20 ^4d4dffFamiliar^000000 - ";
- mes " - in the Culvert Sewers - ";
- mes " - west of Prontera. - ";
- setquest 11121;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 9:
- if (.@playtime9 == 1) {
- mes " - Mission ^4d4dffCollect Feathers^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Collect Feathers' - ";
- mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
- mes " - south of Prontera. - ";
- mes "";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 30 ^4d4dff'Peco Pecos'^000000 - ";
- mes " - south of Prontera. - ";
- setquest 11122;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 10:
- if (.@playtime10 == 1) {
- mes " - Mission ^4d4dffCollect Poison Spores^000000 - ";
- mes " - is already finished for today. - ";
- mes "";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission 'Collect Poison Spores' - ";
- mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
- mes " - inside the Geffen Tower and - ";
- mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
- mes " - Manager : Spike - ";
- next;
- switch (select("I will do this mission.:Look for other missions.")) {
- case 1:
- mes " - Hunt 30 ^4d4dffPoison Spores^000000 - ";
- mes " - inside the Geffen Tower Dungeon - ";
- mes " - bring 5 ^4d4dffPoison Spores^000000. - ";
- if (.@playtime10 == 2) {
- erasequest 11133;
- }
- setquest 11123;
- close;
- case 2:
- mes " - Let's search for other missions.- ";
- close;
- }
- case 11:
- mes " - Stop reading the bulletin board. - ";
- close;
- }
- }
+ }
+ if (BaseLevel < 11) {
+ mes " - There are no tasks - ";
+ mes " - open for you right now. - ";
+ close;
+ }
+ if (BaseLevel > 25) {
mes " - These missions are too - ";
mes " - easy for your caliber - ";
mes " - search for a more level - ";
mes " - appropriate mission. - ";
close;
}
- mes "-You need to have a-";
- mes "-^4d4dff'Eden Group Mark'^000000-";
- mes "-to receive these missions-";
- close;
-}
-
-moc_para01,32,30,6 script Spike 914,{
-
- set .@hunting1,checkquest(11114,HUNTING);
- set .@hunting2,checkquest(11115,HUNTING);
- set .@hunting3,checkquest(11116,HUNTING);
- set .@hunting4,checkquest(11117,HUNTING);
- set .@hunting5,checkquest(11118,HUNTING);
- set .@hunting6,checkquest(11119,HUNTING);
- set .@hunting7,checkquest(11120,HUNTING);
- set .@hunting8,checkquest(11121,HUNTING);
- set .@hunting9,checkquest(11122,HUNTING);
- set .@hunting10,checkquest(11123,HUNTING);
- if (.@hunting1 == 0 || .@hunting2 == 0 || .@hunting3 == 0 || .@hunting4 == 0 || .@hunting5 == 0 || .@hunting6 == 0 || .@hunting7 == 0 || .@hunting8 == 0 || .@hunting9 == 0 || .@hunting10 == 0 || .@hunting1 == 1 || .@hunting2 == 1 || .@hunting3 == 1 || .@hunting4 == 1 || .@hunting5 == 1 || .@hunting6 == 1 || .@hunting7 == 1 || .@hunting8 == 1 || .@hunting9 == 1 || .@hunting10 == 1) {
- mes "[Spike]";
- mes "You haven't finished your mission yet.";
- mes "Keep up the good work. You are almost done.";
- close;
- }
- if (.@hunting1 == 2) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Hornet Hunting' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- erasequest 11114;
- setquest 11124;
- getexp 900,0;
- close;
- }
- if (.@hunting2 == 2) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Condor Hunting' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- erasequest 11115;
- setquest 11125;
- getexp 1800,0;
- close;
- }
- if (.@hunting3 == 2) {
- if (countitem(940) > 9) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Grasshopper's Leg' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- delitem 940,10; //Grasshopper's_Leg
- erasequest 11116;
- setquest 11126;
- getexp 1400,0;
- close;
- }
- mes "[Spike]";
- mes "You don't have enough Grasshopper's Legs.";
- mes "You need to bring 10 Grasshopper's Legs.";
- close;
+ mes " - Mission bulletin board -";
+ mes " - for beginners. -";
+ mes " ";
+ mes " - Manager : Spike -";
+ next;
+ switch(select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
+ case 1: callsub L_Quest,11114,"Hornet Hunting"," - Hunt 10 ^4d4dff'Hornets'^000000 - "," - northwest of Prontera. - ";
+ case 2: callsub L_Quest,11115,"Condor Hunting"," - Hunt 20 ^4d4dff'Condors'^000000 - "," - south of Morroc. - ";
+ case 3: callsub L_Quest,11116,"Grasshopper's Leg"," - Hunt 10 ^4d4dff'Rockers'^000000 - "," - southwest of Prontera and - "," - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
+ case 4: callsub L_Quest,11117,"Worm Tail Hunting"," - Hunt 20 ^4d4dff'Worm Tails'^000000 - "," - southeast of Payon.- ";
+ case 5: callsub L_Quest,11118,"Spore Hunting"," - Hunt 30 ^4d4dff'Spores'^000000 - "," - around Payon. - ";
+ case 6: callsub L_Quest,11119,"Pest Control"," - Hunt 20 ^4d4dffThief Bug Eggs^000000 - "," - in the Prontera Culvert - "," - and bring 10 ^4d4dffChrysalis^000000. - ";
+ case 7: callsub L_Quest,11120,"Muka Hunting"," - Hunt 20 ^4d4dff'Muka'^000000 - "," - south of Prontera. - ";
+ case 8: callsub L_Quest,11121,"Familiar Hunting"," - Hunt 20 ^4d4dffFamiliar^000000 - "," - in the Culvert Sewers - "," - west of Prontera. - ";
+ case 9: callsub L_Quest,11122,"Collect Feathers"," - Hunt 30 ^4d4dff'Peco Pecos'^000000 - "," - south of Prontera. - ";
+ case 10: callsub L_Quest,11123,"Collect Poison Spores"," - Hunt 30 ^4d4dffPoison Spores^000000 - "," - inside the Geffen Tower and - "," - bring 5 ^4d4dffPoison Spores^000000. - ";
+ case 11: mes " - Stop reading the bulletin board. - "; close;
}
- if (.@hunting4 == 2) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Worm Tail Hunting' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- erasequest 11117;
- setquest 11127;
- getexp 2600,0;
+ end;
+L_Quest:
+ if (checkquest(getarg(0),PLAYTIME) == 1) {
+ mes " - Mission ^4d4dff"+getarg(1)+"^000000 - ";
+ mes " - is already finished for today. - ";
+ mes " ";
+ mes " - Manager : Spike - ";
close;
}
- if (.@hunting5 == 2) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Spore Hunting' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- erasequest 11118;
- setquest 11128;
- getexp 3900,0;
+ mes " - Mission '"+getarg(1)+"' - ";
+ for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
+ mes getarg(.@i);
+ mes " ";
+ mes " - Manager : Spike - ";
+ next;
+ if(select("I will do this mission.:Look for other missions.") == 2) {
+ mes " - Let's search for -";
+ mes " - other missions. - ";
close;
}
- if (.@hunting6 == 2) {
- if (countitem(915) > 9) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Extirpate Insects' mission.";
- next;
+ for(set .@i,2; .@i<getargcount(); set .@i,.@i+1)
+ mes getarg(.@i);
+ if (getarg(0) == 11123 && checkquest(11123,PLAYTIME) == 2)
+ erasequest 11133; // Special case for "Collect Poison Spores"
+ setquest getarg(0);
+ close;
+}
+
+moc_para01,32,30,6 script Spike 914,{
+ for(set .@i,11114; .@i<11124; set .@i,.@i+1) {
+ set .@j, checkquest(.@i,HUNTING);
+ if (.@j == 2) switch(.@i) {
+ case 11114: callsub L_Quest,.@i,"Hornet Hunting",900;
+ case 11115: callsub L_Quest,.@i,"Condor Hunting",1800;
+ case 11116: callsub L_Quest,.@i,"Grasshopper's Leg",1400,940,10;
+ case 11117: callsub L_Quest,.@i,"Worm Tail Hunting",2600;
+ case 11118: callsub L_Quest,.@i,"Spore Hunting",3900;
+ case 11119: callsub L_Quest,.@i,"Extirpate Insects",2900,915,10;
+ case 11120: callsub L_Quest,.@i,"Muka Hunting",3200;
+ case 11121: callsub L_Quest,.@i,"Familiar Hunting",3200;
+ case 11122: callsub L_Quest,.@i,"Collect Feathers",5400;
+ case 11123: callsub L_Quest,.@i,"Collect Poison Spores",6000,7033,5;
+ }
+ else if (.@j >= 0) {
mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- delitem 915,10; //Chrysalis
- erasequest 11119;
- setquest 11129;
- getexp 2900,0;
+ mes "You haven't finished your mission yet.";
+ mes "Keep up the good work. You are almost done.";
close;
}
- mes "[Spike]";
- mes "You don't have enough Chrysalis.";
- mes "You need to bring 10 Chrysalis.";
- close;
}
- if (.@hunting7 == 2) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Muka Hunting' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- erasequest 11120;
- setquest 11130;
- getexp 3200,0;
- close;
- }
- if (.@hunting8 == 2) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Familiar Hunting' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- erasequest 11121;
- setquest 11131;
- getexp 3200,0;
- close;
- }
- if (.@hunting9 == 2) {
+ mes "[Spike]";
+ mes "Are you looking for a job?";
+ mes "We always have lots of work to do.";
+ next;
+ mes "[Spike]";
+ mes "Why don't you look around and find some interesting tasks?";
+ close;
+L_Quest:
+ if (checkquest(getarg(0),HUNTING) == 2) {
+ if (getarg(3,0))
+ if (countitem(getarg(3)) < getarg(4)) {
+ mes "[Spike]";
+ mes "You don't have enough "+getitemname(getarg(3))+".";
+ mes "You need to bring "+getarg(4)+" "+getitemname(getarg(3))+".";
+ close;
+ }
mes "[Spike]";
mes "Hmm... let me see~";
- mes "You have completed the 'Collect Feathers' mission.";
+ mes "You have completed the '"+getarg(1)+"' mission.";
next;
mes "[Spike]";
mes "Good work~!!";
mes "Our client is so happy with your work. He will appreciate what you have done.";
mes "Please help us again. Thanks!";
- erasequest 11122;
- setquest 11132;
- getexp 5400,0;
- close;
- }
- if (.@hunting10 == 2) {
- if (countitem(7033) > 4) {
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the 'Collect Poison Spores' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- delitem 7033,5; // Poison Spore
- erasequest 11123;
- setquest 11133;
- getexp 6000,0;
- close;
- }
- mes "[Spike]";
- mes "You don't have enough Poison Spores.";
- mes "You need to bring 5 Poison Spores.";
+ if (getarg(3,0)) delitem getarg(3),getarg(4);
+ erasequest getarg(0);
+ setquest getarg(0)+10;
+ getexp getarg(2),0;
close;
}
- mes "[Spike]";
- mes "Are you looking for a job?";
- mes "We always have lots of work to do.";
- next;
- mes "[Spike]";
- mes "Why don't you look around and find some interesting tasks?.";
- close;
}