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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/re/quests/collection/quest_caramel.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/quests/collection/quest_caramel.txt')
-rw-r--r-- | npc/re/quests/collection/quest_caramel.txt | 242 |
1 files changed, 0 insertions, 242 deletions
diff --git a/npc/re/quests/collection/quest_caramel.txt b/npc/re/quests/collection/quest_caramel.txt deleted file mode 100644 index 4cb379b71..000000000 --- a/npc/re/quests/collection/quest_caramel.txt +++ /dev/null @@ -1,242 +0,0 @@ -//===== rAthena Script ======================================= -//= iRO Repeatable EXP Quests. -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Added Monster Killing quests. -//= Repeatable EXP Quest (Porcupine Quills) -//===== Additional Comments: ================================= -//= 1.0 First version. -//============================================================ - -mjolnir_01,296,29,6 script Yullo#Caramel_Hunt 95,{ - if (checkquest(60116) != -1) { - if (checkquest(60116,HUNTING) != 2 ) { - mes "[Yullo]"; - mes "Have you finished hunting the 50 Caramels?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Yullo]"; - mes "Hmm, I don't think you've hunted 50 yet..."; - close; - case 2: - mes "[Yullo]"; - mes "Remember, I need help hunting Caramels so go and hunt 50 of them."; - close; - case 3: - mes "[Yullo]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Yullo]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60116; - close; - case 2: - mes "[Yullo]"; - mes "Please kill 50 Caramels."; - close; - } - } - } - else { - mes "[Yullo]"; - mes "Amazing, you did that with speed."; - getexp 10425,6272; - erasequest 60116; - close; - } - } - if (checkquest(60117) != -1) { - if (checkquest(60117,HUNTING) != 2 ) { - mes "[Yullo]"; - mes "Have you finished hunting the 50 Caramels?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Yullo]"; - mes "Hmm, I don't think you've hunted 100 yet..."; - close; - case 2: - mes "[Yullo]"; - mes "Remember, I need help hunting Caramels so go and hunt 100 of them."; - close; - case 3: - mes "[Yullo]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Yullo]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60117; - close; - case 2: - mes "[Yullo]"; - mes "Please kill 100 Caramels."; - close; - } - } - } - else { - mes "[Yullo]"; - mes "Amazing, you did that with speed."; - getexp 10425,6272; - getexp 10425,6272; - erasequest 60117; - close; - } - } - if (checkquest(60118) != -1) { - if (checkquest(60118,HUNTING) != 2 ) { - mes "[Yullo]"; - mes "Have you finished hunting the 150 Caramels?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Yullo]"; - mes "Hmm, I don't think you've hunted 150 yet..."; - close; - case 2: - mes "[Yullo]"; - mes "Remember, I need help hunting Caramels so go and hunt 150 of them."; - close; - case 3: - mes "[Yullo]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Yullo]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60118; - close; - case 2: - mes "[Yullo]"; - mes "Please kill 150 Caramels."; - close; - } - } - } - else { - mes "[Yullo]"; - mes "Amazing, you did that with speed."; - getexp 10425,6272; - getexp 10425,6272; - getexp 10425,6272; - erasequest 60118; - close; - } - } - //for minimum level - if (BaseLevel > 23) { - //for maximum level - if (BaseLevel < 61) { - mes "[Yullo]"; - mes "I can't, no more and I mean it."; - mes "Look at me I am serious I can't kill any more of these things."; - next; - switch(select("What things?:Ignore.")) { - case 1: - mes "[Yullo]"; - mes "You know what, here is an idea."; - mes "You can gather them and I can give you a reward for your efforts!"; - next; - switch(select("Gather Items:Hunt Caramels:Cancel")) { - case 1: - // Item turn in - mes "[Yullo]"; - mes "Ok, so I need 25 Porcupine"; - mes "Quill's."; - mes "Please tell me you have some or can"; - mes "help me"; - next; - switch(select("I have Porcupine Quills:Well I don't think I can help.")) { - case 1: - /* - if (checkweight(501,10) == 0) { - mes "[Yullo]"; - mes "Hey, it looks like that the weight on"; - mes "your back will crush you. Come back"; - mes "after you have lost some weight."; - close; - } - */ - if (countitem(1027) > 24) { - mes "[Yullo]"; - mes "Great, you have enough!"; - mes "Just like I promised a little reward."; - delitem 1027,25; //Porcupine_Spike - getexp 10425,6272; - //getitem 501,10; //Red_Potion - close; - } - else { - mes "[Yullo]"; - mes "Where are the Porcupine Quills?"; - mes "You think I wouldn't notice?"; - close; - } - case 2: - mes "[Yullo]"; - mes "I need ^00CE0025 Porcupine Quills^000000."; - close; - } - case 2: - // Kill Count Quest - mes "[Yullo]"; - mes "Ah, ok I think you can help me out by hunting some Caramels."; - mes "How many would you like to hunt?"; - next; - switch(select("50 Caramels:100 Caramels:150 Caramels")) { - case 1: - mes "[Yullo]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60116; - close; - case 2: - mes "[Yullo]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60117; - close; - case 3: - mes "[Yullo]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60118; - close; - } - case 3: - mes "[Yullo]"; - mes "If you change your mind, please come back."; - close; - } - case 2: - mes "[Yullo]"; - mes "If you change your mind, please come back."; - close; - } - } - else { - mes "[Yullo]"; - mes "Hello, my name is Yullo."; - mes "Now wait a minute, are you not a little too high of level for this?"; - close; - } - } - else { - mes "[Yullo]"; - mes "Hmm, this maybe a little much of a request for you."; - mes "Come back when you are taller and stronger."; - close; - } -} |