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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
tree0e73afe6a780abf29fe035301f1354f24762da7a /npc/re/other/arena/arena_room.txt
parentfa533907d49c7e288be33efb55fcb094f8e48591 (diff)
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/other/arena/arena_room.txt')
-rw-r--r--npc/re/other/arena/arena_room.txt1233
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diff --git a/npc/re/other/arena/arena_room.txt b/npc/re/other/arena/arena_room.txt
deleted file mode 100644
index 3cfa7ba64..000000000
--- a/npc/re/other/arena/arena_room.txt
+++ /dev/null
@@ -1,1233 +0,0 @@
-//===== rAthena Script ========================================
-//= Izlude Arena Room
-//===== By: ==================================================
-//= SinSloth
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Any Athena Version
-//===== Description: =========================================
-//= Izlude Battle Arena Main Room
-//===== Additional Comments: =================================
-//= 1.0 First version.
-//= 1.1 Fixed a small reward typo (was giving potato.) [L0ne_W0lf]
-//============================================================
-
-arena_room,94,93,5 script Vendigos 97,{
-
- mes "[Vendigos]";
- mes "Welcome to the world of Arena, the battle against a time limit.";
- mes "My name is Vendigos, I am here to help you.";
- next;
- mes "[Vendigos]";
- mes "If you have any questions, feel free to ask me.";
-L_Menu:
- next;
- switch( select( "How to challenge","About Arena Points","My Current Arena Points","Cancel" ) )
- {
- case 1:
- mes "[Vendigos]";
- mes "There are two different kinds of arena mode such as ^3131FFPlayer Mode^000000 and ^3131FFParty Mode^000000.";
- next;
- mes "[Vendigos]";
- mes "^3131FFPlayer Mode^000000 consists of 4 different stages based on character level from 50~80.";
- mes "For a party with 5 members, they can participate in ^3131FFParty Mode^000000.";
- next;
- mes "[Vendigos]";
- mes "For ^3131FFeach Player Mode Stage^000000, characters who are 20 levels higher than the level requirement on each stage cannot enter. This is to prevent high level characters preoccupying a low level stage.";
- next;
- mes "[Vendigos]";
- mes "There are the NPCs for Player Mode Stages from 12 o'clock direction to the reversed clock direction.";
- mes "While you're waiting in a chat room, you will be automatically guided to an arena room by the waiting order.";
- break;
-
- case 2:
- mes "[Vendigos]";
- mes "Let me explain about the ^3131FFArena Point^000000.";
- mes "It is a reward point for players who ^3131FFsuccessfully cleared a arena stage^000000, a player can possess the maximum 30,000 points.";
- next;
- mes "[Vendigos]";
- mes "Even if you did not clear a stage due to time-over or other errors, you will be given a very small amount of arena points.";
- next;
- mes "[Vendigos]";
- mes "Regarding the use of Arena Points,";
- mes "we are providing various services such as souvenir photograph services through an NPC named Givu.";
- break;
-
- case 3:
- mes "[Vendigos]";
- mes "Let me check "+strcharinfo(0)+"'s current arena points.";
- next;
- mes "[Vendigos]";
- mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points.";
- next;
- mes "[Vendigos]";
- mes "If you wish to know how to use arena points, please refer to the 2nd menu ^3131FF'About Arena Points'^000000.";
- break;
-
- case 4:
- mes "[Vendigos]";
- mes "Okay, please have a good time.";
- close;
- }
- next;
- mes "[Vendigos]";
- mes "Is there anything I can help you more?";
- goto L_Menu;
-
-Onlinerec_50:
- mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0;
- end;
-
-Onlinerec_60:
- mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0;
- end;
-
-Onlinerec_70:
- mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0;
- end;
-Onlinerec_80:
- mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0;
- end;
-
-Onlinerec_pt:
- mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0;
- end;
-
-//OnCommand: "linerec_vs"
-// var vs_winner = GetGlobalStr "040611_arn_vstopn"
-// broadcastinmap "Party "+vs_winner+" has renewed the top record in the Arena Time Force Battle. Congratulations!"
-// end;
-
-}
-
-arena_room,105,82,5 script Arena Record Staff 57,{
-
- mes "[Owen Kheuv]";
- mes "Hello, my name is Own Kheuv";
- mes "in charge of every arena stage record of players.";
- next;
- mes "[Owen Kheuv]";
- mes "Would you like to check the top record players in each stage?";
- mes "If so, please choose a menu below.";
- next;
- switch( select( "lvl 50 Stage","lvl 60 Stage","lvl 70 Stage","lvl 80 Stage","Party Stage" ) )
- {
- case 1:
- mes "[Owen Kheuv]";
- mes "Currently the top player of the arena lvl 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds.";
- close;
-
- case 2:
- mes "[Owen Kheuv]";
- mes "Currenly the top player of the arena lvl 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds.";
- close;
-
- case 3:
- mes "[Owen Kheuv]";
- mes "Currenly the top player of the arena lvl 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds.";
- close;
-
- case 4:
- mes "[Owen Kheuv]";
- mes "Currenly the top player of the arena lvl 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds.";
- close;
-
- case 5:
- mes "[Owen Kheuv]";
- mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds.";
- close;
- }
-}
-
-arena_room,68,135,3 script Helper Pat 726,{
-
- mes "[Pat]";
- mes "Welcome, welcome.";
- mes "I am a helper of the lvl 50 arena stage.";
- next;
- mes "[Pat]";
- mes "This ^3131FFlvl 50 arena stage^000000";
- mes "is accessable to characters from ^FF0000level 50^000000 to ^FF0000level 69^000000.";
- next;
- mes "[Pat]";
- mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
- mes "Also we accept an entrance fee, 1,000 zeny.";
- next;
- mes "[Pat]";
- mes "Let me introduce you about the play rules of arena.";
- next;
- mes "[Pat]";
- mes "^3131FFWait in a chat room for your turn coming.^000000";
- mes "When it's your turn, you will be automatically warped to an arena map.";
- next;
- mes "[Pat]";
- mes "As immediately as you enter, a timer to check your play time will be activated.";
- mes "Please follow what ^3131FFHeel and Toe^000000 guides you. ";
- next;
- mes "[Pat]";
- mes "You have a ^3131FF5 minutes^000000 battle time.";
- next;
- mes "[Pat]";
- mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
- mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
- next;
- mes "[Pat]";
- mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
- next;
- mes "[Pat]";
- mes "I hope you will have a good time.";
- close;
-}
-
-arena_room,41,93,5 script Helper Ben 750,{
-
- mes "[Ben]";
- mes "Welcome, welcome.";
- mes "I am a helper of the lvl 60 arena stage.";
- next;
- mes "[Ben]";
- mes "This ^3131FFlvl 60 arena stage^000000";
- mes "is accessable to characters from ^FF0000level 60^000000 to ^FF0000level 79^000000.";
- next;
- mes "[Ben]";
- mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
- mes "Also we accept an entrance fee, 1,000 zeny.";
- next;
- mes "[Ben]";
- mes "Let me introduce you about the play rules of arena.";
- next;
- mes "[Ben]";
- mes "^3131FFWait in a chat room for your turn coming.^000000";
- mes "When it's your turn, you will be automatically warped to an arena map.";
- next;
- mes "[Ben]";
- mes "As immediately as you enter, a timer to check your play time will be activated.";
- mes "Please follow what ^3131FFMinilover^000000 guides you. ";
- next;
- mes "[Ben]";
- mes "You have a ^3131FF6 minutes^000000 battle time.";
- next;
- mes "[Ben]";
- mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
- mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
- next;
- mes "[Ben]";
- mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
- next;
- mes "[Ben]";
- mes "I hope you will have a good time.";
- close;
-}
-
-arena_room,53,49,5 script Helper Vicious 730,{
-
- mes "[Vicious]";
- mes "Hey there.";
- mes "My name is Vicious, I am a helper of lvl 70 arena stage.";
- mes "(...I have no clue how the hell I put myself into this crappy work...mumble mumble...grumble grumble..)";
- next;
- mes "[Vicious]";
- mes "This ^3131FFlvl 70 arena stage^000000";
- mes "is accessable to characters from ^FF0000level 70^000000 to ^FF0000level 89^000000.";
- next;
- mes "[Vicious]";
- mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
- mes "Also we accept an entrance fee, 1,000 zeny.";
- next;
- mes "[Vicious]";
- mes "Let me introduce you about the play rules of arena.";
- next;
- mes "[Vicious]";
- mes "^3131FFWait in a chat room for your turn coming.^000000";
- mes "When it's your turn, you will be automatically warped to an arena map.";
- next;
- mes "[Vicious]";
- mes "As immediately as you enter, a timer to check your play time will be activated.";
- mes "Please follow what ^3131FFCadilac^000000 guides you. ";
- next;
- mes "[Vicious]";
- mes "You have a ^3131FF7 minutes^000000 battle time.";
- next;
- mes "[Vicious]";
- mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
- mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
- next;
- mes "[Vicious]";
- mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Remember that.";
- next;
- mes "[Vicious]";
- mes "Okay, take care now.";
- close;
-}
-
-arena_room,147,49,3 script Helper Epin 727,{
-
- mes "[Epin]";
- mes "Good day,";
- mes "I am a helper of lvl 80 arena stage and my name is Epin.";
- mes "I like reading and I am 19 years old...huh...? Don't you want to hear about me...?";
- next;
- emotion e_cry,0;
- mes "[Epin]";
- mes "Okay...";
- next;
- mes "[Epin]";
- mes "This ^3131FFlvl 80 arena stage^000000";
- mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level 99^000000.";
- next;
- mes "[Epin]";
- mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
- mes "Also we accept an entrance fee, 1,000 zeny.";
- next;
- mes "[Epin]";
- mes "Let me introduce you about the play rules of arena.";
- next;
- mes "[Epin]";
- mes "^3131FFWait in a chat room for your turn coming.^000000";
- mes "When it's your turn, you will be automatically warped to an arena map.";
- next;
- mes "[Epin]";
- mes "As immediately as you enter, a timer to check your play time will be activated.";
- mes "Please follow what ^3131FFActus^000000 guides you. ";
- next;
- mes "[Epin]";
- mes "You have a ^3131FF8 minutes^000000 battle time.";
- next;
- mes "[Epin]";
- mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
- mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
- next;
- mes "[Epin]";
- mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
- next;
- mes "[Epin]";
- mes "I hope you will have a good time.";
- close;
-}
-
-arena_room,158,93,5 script Helper Lunic 828,{
-
- mes "[Lunic]";
- mes "Welcome to party arena stage.";
- mes "I hope you will listen carefully to my introduction";
- mes "since this party arena stage is a little bit different from player mode stages.";
- next;
- mes "[Lunic]";
- mes "^3131FFParty Arena Stage^000000";
- mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level 99^000000.";
- next;
- mes "[Lunic]";
- mes "Also, arena will be not be started until all of 5 party members enter the room. We accept an entrance fee 1,000 zeny.";
- next;
- mes "[Lunic]";
- mes "Let me introduce you about the play rules of arena.";
- next;
- mes "[Lunic]";
- mes "^3131FFGroup a party with your friends and wait in a chat room^000000.";
- mes "You must form a party beforehand. If you didn't do, you could still play but you would have a lot of inconvenience.";
- next;
- mes "[Lunic]";
- mes "Also please remember 5 players automatically warped to the arena room will be in order of ^FF0000entering a chat room^000000 not in order of ^FF0000party^000000. Please remember that.";
- next;
- mes "[Lunic]";
- mes "And please form a party with ^3131FF5 players^000000 before you enter a chat room.";
- next;
- mes "[Lunic]";
- mes "When it becomes your turn, you will be warped into a small map where a warp and a help NPC are located.";
- mes "In case you enter with members of a different party, use the warp to escape the map. Then you will return to the waiting room.";
- next;
- mes "[Lunic]";
- mes "In case you enter with your party members, please proceed speaking with the help NPC in the small map.";
- mes "The help NPC is only accessible to talk ^FF0000 1 player ^000000at a time.";
- next;
- mes "[Lunic]";
- mes "The NPC will guide you and your party members to the actual arena room.";
- mes "However, if anyone in the party ^3131FFdoes not have enough money to pay the entrance fee, he will be warped outside^000000.";
- next;
- mes "[Lunic]";
- mes "Also be aware that you can only stay inside the map for ^FF0000 1 minute^000000.";
- next;
- mes "[Lunic]";
- mes "As immediately as you enter the arena map, a timer which calculates your battle time will be activated.";
- mes "Please follow what ^3131FFSlipslowrun^000000 guides you. ";
- next;
- mes "[Lunic]";
- mes "You will have ^3131FF10 minutes^000000 to clear the stage however it is not that easy to do. And you're advised to use the time wisely.";
- next;
- mes "[Lunic]";
- mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000.";
- mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave.";
- next;
- mes "[Lunic]";
- mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that.";
- next;
- mes "[Lunic]";
- mes "Besides, if a party make a new record on time to clear the map,";
- mes "^3131FFthe party master^000000 can record ^3131FFthe party name^000000.";
- next;
- mes "[Lunic]";
- mes "In this case, if a party has more than one master or none, it is impossible to write ^FF0000the top party record^000000.";
- mes "Therefore, it is strongly suggested to form one party before entering the arena map.";
- next;
- mes "[Lunic]";
- mes "Thank you for listening and";
- mes "I hope you will have a good time.";
- close;
-}
-
-arena_room,158,82,1 script Helper Lonik 828,{
-
- emotion e_no1,0;
- mes "[Lonik]";
- mes "Tah dah! Here I am!";
- next;
- mes "[Lonik]";
- mes "You are curious if there is anyone inside or not, aren't you?";
- next;
- mes "[Lonik]";
- mes "My answer is...";
- mes ".............";
- if(getmapusers("force_1-2"))
- {
- emotion e_oh,0;
- mes "Yes!";
- mes "There is someone inside.";
- next;
- mes "[Lonik]";
- mes "You'd better wait a little bit longer!";
- }
- else
- {
- emotion e_x,0;
- mes "No!";
- mes "Go for it, good luck!";
- }
- close;
-}
-
-sec_in02,72,180,3 script Arena Manager#arena 802,{
-
- if (!getgmlevel()) end;
-
- input .@arena;
- if(!.@arena)
- {
- mes "[Arena Manager]";
- mes "Command has been canceled.";
- close;
- }
- else if(.@arena == 1357)
- {
- mes "[Arena Manager]";
- mes "Select an option.";
- next;
- switch( select( "Restart arena","Rearrange the Ranking Time" ) )
- {
- case 1:
- switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) )
- {
- case 1:
- set .@arena,50;
- break;
- case 2:
- set .@arena,60;
- break;
- case 3:
- set .@arena,70;
- break;
- case 4:
- set .@arena,80;
- break;
- case 5:
- mes "[Arena Manager]";
- mes "== Caution ==";
- mes "You have chosen to restart party arena stage.";
- mes "Do you wish to proceed?";
- next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- donpcevent "Ponox::Onstart";
- mes "[Arena Manager]";
- mes "The arena stage has been successfuly reactivated.";
- close;
-
- case 2:
- mes "[Arena Manager]";
- mes "Command has been canceled.";
- close;
- }
- }
- mes "[Arena Manager]";
- mes "== Caution ==";
- mes "You have chosen to restart lvl "+.@arena+" arena stage.";
- mes "Do you wish to proceed?";
- next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- donpcevent "lvl "+.@arena+"s Waiting Room::Onstart";
- mes "[Arena Manager]";
- mes "The arena stage has been successfuly reactivated.";
- close;
-
- case 2:
- mes "[Arena Manager]";
- mes "Command has been canceled.";
- close;
- }
-
- case 2:
- mes "[Arena Manager]";
- mes "== Caution ==";
- mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000";
- next;
- mes "[Arena Manager]";
- mes "Are you sure you want to rearrange the ranking time?";
- next;
- switch( select( "No","Yes" ) )
- {
- case 1:
- mes "[Arena Manager]";
- mes "Phew~ :)";
- close;
-
- case 2:
- switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) )
- {
- case 1:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds..";
- next;
- input .@arenamin;
- set $top_50min,.@arenamin;
- input .@arenasec;
- set $top_50sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 50 ranker's play time has been rearranged to ^FF0000"+$top_50min+"^000000 minutes and ^FF0000"+$top_50sec+"^000000 seconds.";
- close;
- case 2:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds..";
- next;
- input .@arenamin;
- set $top_60min,.@arenamin;
- input .@arenasec;
- set $top_60sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 60 ranker's play time has been rearranged to ^FF0000"+$top_60min+"^000000 minutes and ^FF0000"+$top_60sec+"^000000 seconds.";
- close;
- case 3:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds..";
- next;
- input .@arenamin;
- set $top_70min,.@arenamin;
- input .@arenasec;
- set $top_70sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 70 ranker's play time has been rearranged to ^FF0000"+$top_70min+"^000000 minutes and ^FF0000"+$top_70sec+"^000000 seconds.";
- close;
- case 4:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds..";
- next;
- input .@arenamin;
- set $top_80min,.@arenamin;
- input .@arenasec;
- set $top_80sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 80 ranker's play time has been rearranged to ^FF0000"+$top_80min+"^000000 minutes and ^FF0000"+$top_80sec+"^000000 seconds.";
- close;
- case 5:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds..";
- next;
- input .@arenamin;
- set $top_ptmin,.@arenamin;
- input .@arenasec;
- set $top_ptsec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current party ranker's play time has been rearranged to ^FF0000"+$top_ptmin+"^000000 minutes and ^FF0000"+$top_ptsec+"^000000 seconds.";
- close;
- }
- }
- }
- }
- mes "Password is incorrect.";
- close;
-}
-
-sec_in02,79,171,3 script Reward Manager#arena 802,{
-
- if (!getgmlevel()) end;
-
- input .@arena;
- if(!.@arena)
- {
- mes "[Reward Manager]";
- mes "Command has been canceled.";
- close;
- }
- else if(.@arena == 1357)
- {
- mes "[Reward Manager]";
- mes "You have chosen to hide the teleporter NPC.";
- next;
- switch( select( "Cancel","Yes","Turn on" ) )
- {
- case 1:
- mes "[Reward Manager]";
- mes "You have canceled the command.";
- close;
-
- case 2:
- mes "[Reward Manager]";
- mes "NPC has been hidden";
- disablenpc "Teleporter#arena";
- close;
-
- case 3:
- mes "[Reward Manager]";
- mes "NPC has been enabled.";
- enablenpc "Teleporter#arena";
- close;
- }
- }
- mes "[Reward Manager]";
- mes "Password is incorrect.";
- close;
-}
-
-arena_room,105,93,5 script Teleporter#arena 55,{
-
- mes "[Teleporter]";
- mes "I can move you to the reward arena!";
- mes "Would you like to go there?";
- next;
- switch( select( "Yes.","No." ) )
- {
- case 1:
- mes "[Teleporter]";
- mes "Let me guide you.";
- close2;
- warp "prt_are_in",60,14;
- end;
-
- case 2:
- mes "[Teleporter]";
- mes "No problem, feel free to come back any time.";
- close;
- }
-}
-
-prt_are_in,98,14,3 script Givu#arena 728,{
-
-
- if(checkweight(526,5) != 1)
- {
- mes "- Wait a moment! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please enlighten your weight -";
- mes "- and try again. -";
- close;
- }
- mes "[Givu]";
- mes "Hello, there. Welcome to the world of Arena.";
- mes "My name is Givu, I am in charge of arena point exchange program.";
- next;
- mes "[Givu]";
- mes "You can exchange your arena points with various stuffs.";
- mes "Please choose a menu below.";
- next;
- switch( select( "Exchange with Consumable items","Exchange with EXP points","Take a Souvenir Picture","Check Current Arena Points" ) )
- {
- case 1:
- mes "[Givu]";
- mes "What consumable item do you wish to exchange?";
- next;
- switch( select( "Honey","Royal Jelly","Mastela Fruit","Condensed White Potion","Anodyne","Yggdrasil Seed","Yggdrasilberry","Old Blue Box","Old Purple Box","Old Card Album" ) )
- {
- case 1: callfunc "Func_Are_Rew",518,5,20;
- case 2: callfunc "Func_Are_Rew",526,5,30;
- case 3: callfunc "Func_Are_Rew",522,5,30;
- case 4: callfunc "Func_Are_Rew",547,8,30;
- case 5: callfunc "Func_Are_Rew",605,3,20;
- case 6: callfunc "Func_Are_Rew",608,1,20;
- case 7: callfunc "Func_Are_Rew",607,1,40;
- case 8: callfunc "Func_Are_Rew",603,1,100;
- case 9: callfunc "Func_Are_Rew",617,1,300;
- case 10: callfunc "Func_Are_Rew",616,1,1000;
- }
-
- case 2:
- mes "[Givu]";
- mes "Would you like to exchange your arena points with experience points?";
- mes "It requires 40 arena points.";
- next;
- switch( select( "Cancel","Yes" ) )
- {
- case 1:
- mes "[Givu]";
- mes "You have canceled your request.";
- close;
-
- case 2:
- if(arena_point < 40)
- {
- mes "[Givu]";
- mes "You do not have enough arena points.";
- mes "Please check the total amount of arena points you have.";
- close;
- }
- set arena_point,arena_point -40;
- if(BaseLevel < 70) getexp 300,0;
- else if(BaseLevel < 80) getexp 900,0;
- else if(BaseLevel < 90) getexp 1000,0;
- else if(BaseLevel < 151) getexp 3000,0;
- mes "[Givu]";
- mes "You have gained experience points. Thank you.";
- close;
- }
-
- case 3:
- mes "[Givu]";
- mes "You have chosen a souvenir picture services.";
- next;
- switch( select( "About souvenir Picture Services","Take a picture" ) )
- {
- case 1:
- mes "[Givu]";
- mes "Do you see stairs at the right side of me?";
- next;
- mes "[Givu]";
- mes "At the stairs, you can take a screenshot with an NPC or a monster.";
- next;
- mes "[Givu]";
- mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000.";
- next;
- mes "[Givu]";
- mes "Don't miss the chance to take a picture with your favorite NPC!";
- close;
-
- case 2:
- if($arenapic)
- {
- mes "[Givu]";
- mes "A souvenir picture services is on progress. Please wait.";
- close;
- }
- mes "[Givu]";
- mes "Please choose an NPC at below.";
- mes "The NPC will appear for 1 minute and this service requires 10 arena points.";
- next;
- switch( select( "Baphomet","Dark Lord","Doppelganger","Eddga","Dracula","Samurai","Stormy Knight","Phreeoni","Girl","Valkyrie" ) )
- {
- case 1: set $@arenapic,1039; break;
- case 2: set $@arenapic,1272; break;
- case 3: set $@arenapic,1046; break;
- case 4: set $@arenapic,1115; break;
- case 5: set $@arenapic,1389; break;
- case 6: set $@arenapic,1492; break;
- case 7: set $@arenapic,1251; break;
- case 8: set $@arenapic,1159; break;
- case 9: set $@arenapic,6969; break;
- case 10: set $@arenapic,7777; break;
- }
- if(arena_point < 10)
- {
- mes "[Givu]";
- mes "You do not have enough arena points.";
- mes "Please check the total amount of arena points you have.";
- close;
- }
- mes "[Givu]";
- if($@arenapic == 6969) mes "Would you like to take a picture with pretty girls?";
- else if($@arenapic == 7777) mes "Would you like to take a picture with a Valkyrie?";
- else mes "Would you like to take a picture with a "+getmonsterinfo($@arenapic,0)+"?";
- next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- set arena_point,arena_point -10;
- set $arenapic,1;
- enablenpc "#arena_"+$@arenapic+"";
- movenpc "#arena_"+$@arenapic+"",96,28;
- if($@arenapic == 6969)
- {
- enablenpc "#arena_ss_2";
- enablenpc "#arena_ss_3";
- enablenpc "#arena_ss_4";
- }
- donpcevent "npctime#arena::OnStart";
- mes "[Givu]";
- mes "Thank you.";
- close;
-
- case 2:
- mes "[Givu]";
- mes "Would you like to consider a little longer?";
- close;
- }
- }
-
- case 4:
- mes "[Givu]";
- mes "Let me check "+strcharinfo(0)+"'s current arena points.";
- next;
- mes "[Givu]";
- mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points.";
- close;
- }
-
-OnInit:
- set $arenapic,0;
- end;
-}
-
-prt_are_in,1,1,5 script #arena_1039 1039,{
- end;
-
-OnInit:
- disablenpc "#arena_6969";
- disablenpc "#arena_ss_2";
- disablenpc "#arena_ss_3";
- disablenpc "#arena_ss_4";
- disablenpc "#arena_1272";
- disablenpc "#arena_1046";
- disablenpc "#arena_1115";
- disablenpc "#arena_1389";
- disablenpc "#arena_1492";
- disablenpc "#arena_1251";
- disablenpc "#arena_1159";
- disablenpc "#arena_7777";
- disablenpc "#arena_1039";
- end;
-
-OnHeart:
- emotion e_lv,0;
- end;
-OnSci:
- emotion e_scissors,0;
- end;
-OnBest:
- emotion e_no1,0;
- end;
-OnOmg:
- emotion e_omg,0;
- end;
-OnKik:
- emotion e_gg,0;
- end;
-OnKis:
- emotion e_kis,0;
- end;
-}
-
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_6969 714
-prt_are_in,94,26,5 duplicate(#arena_1039) #arena_ss_2 714
-prt_are_in,100,28,3 duplicate(#arena_1039) #arena_ss_3 714
-prt_are_in,102,26,3 duplicate(#arena_1039) #arena_ss_4 714
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1272 1272
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1046 1046
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1115 1115
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1389 1389
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1492 1492
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1251 1251
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1159 1159
-prt_are_in,1,1,5 duplicate(#arena_1039) #arena_7777 811
-
-prt_are_in,130,30,3 script npctime#arena 139,{
-
-OnStop:
- stopnpctimer;
- end;
-
-OnStart:
- initnpctimer;
- end;
-
-OnTimer2000:
- mapannounce "prt_are_in","Givu : You should keep time with popping emotion icons~",1,0xFFCE00;
- end;
-
-OnTimer5000:
- mapannounce "prt_are_in","Emoticon : /lv",1,0xFFCE00;
- end;
-
-OnTimer7000:
- mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
- end;
-
-OnTimer8000:
- mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
- end;
-
-OnTimer9000:
- mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
- end;
-
-OnTimer10000:
- mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnHeart";
- if($@arenapic == 6969)
- {
- donpcevent "#arena_ss_2::OnHeart";
- donpcevent "#arena_ss_3::OnHeart";
- donpcevent "#arena_ss_4::OnHeart";
- }
- end;
-
-OnTimer15000:
- mapannounce "prt_are_in","Emoticon : /gawi",1,0xFFCE00;
- end;
-
-OnTimer17000:
- mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
- end;
-
-OnTimer18000:
- mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
- end;
-
-OnTimer19000:
- mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
- end;
-
-OnTimer20000:
- mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnSci";
- if($@arenapic == 6969)
- {
- donpcevent "#arena_ss_2::OnSci";
- donpcevent "#arena_ss_3::OnSci";
- donpcevent "#arena_ss_4::OnSci";
- }
- end;
-
-OnTimer25000:
- mapannounce "prt_are_in","Emoticon : /no1",1,0xFFCE00;
- end;
-
-OnTimer27000:
- mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
- end;
-
-OnTimer28000:
- mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
- end;
-
-OnTimer29000:
- mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
- end;
-
-OnTimer30000:
- mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnBest";
- if($@arenapic == 6969)
- {
- donpcevent "#arena_ss_2::OnBest";
- donpcevent "#arena_ss_3::OnBest";
- donpcevent "#arena_ss_4::OnBest";
- }
- end;
-
-OnTimer35000:
- mapannounce "prt_are_in","Emoticon : /huk",1,0xFFCE00;
- end;
-
-OnTimer37000:
- mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
- end;
-
-OnTimer38000:
- mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
- end;
-
-OnTimer39000:
- mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
- end;
-
-OnTimer40000:
- mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnOmg";
- if($@arenapic == 6969)
- {
- donpcevent "#arena_ss_2::OnOmg";
- donpcevent "#arena_ss_3::OnOmg";
- donpcevent "#arena_ss_4::OnOmg";
- }
- end;
-
-OnTimer45000:
- mapannounce "prt_are_in","Emoticon : /gg",1,0xFFCE00;
- end;
-
-OnTimer47000:
- mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
- end;
-
-OnTimer48000:
- mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
- end;
-
-OnTimer49000:
- mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
- end;
-
-OnTimer50000:
- mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnKik";
- if($@arenapic == 6969)
- {
- donpcevent "#arena_ss_2::OnKik";
- donpcevent "#arena_ss_3::OnKik";
- donpcevent "#arena_ss_4::OnKik";
- }
- end;
-
-OnTimer55000:
- mapannounce "prt_are_in","Emoticon : /kis",1,0xFFCE00;
- end;
-
-OnTimer57000:
- mapannounce "prt_are_in"," 3 ",1,0xFFCE00;
- end;
-
-OnTimer58000:
- mapannounce "prt_are_in"," 2 ",1,0xFFCE00;
- end;
-
-OnTimer59000:
- mapannounce "prt_are_in"," 1 ",1,0xFFCE00;
- end;
-
-OnTimer60000:
- mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnKis";
- if($@arenapic == 6969)
- {
- donpcevent "#arena_ss_2::OnKis";
- donpcevent "#arena_ss_3::OnKis";
- donpcevent "#arena_ss_4::OnKis";
- }
- end;
-
-OnTimer62000:
- mapannounce "prt_are_in","Time is over. Thank you for using my services.",1,0xFFCE00;
- movenpc "#arena_"+$@arenapic+"",1,1;
- donpcevent "#arena_1039::OnInit";
- set $arenapic,0;
- stopnpctimer;
- end;
-}
-
-sec_in02,72,171,3 script Picture Manager#arena 802,{
-
- if (!getgmlevel()) end;
-
- input .@arena;
- if(!.@arena)
- {
- mes "[Picture Manager]";
- mes "Command has been canceled.";
- close;
- }
- else if(.@arena == 1357)
- {
- mes "[Picture Manager]";
- mes "Would you like to reset Picture Reward variable to 0?";
- next;
- switch( select( "Cancel","Yes" ) )
- {
- case 1:
- mes "[Picture Manager]";
- mes "You have canceled your request.";
- close;
-
- case 2:
- mes "[Picture Manager]";
- mes "Picture rewarding reseted.";
- set $arenapic,0;
- close;
- }
- }
- mes "[Picture Manager]";
- mes "Password is incorrect.";
- close;
-}
-
-sec_in02,76,176,5 script Live Broadcast#arena 802,{
-
- mes "[Live Broadcast]";
- mes "Currently there are "+getmapusers("force_1-1")+" people in lvl 50s map.";
- mes "Currently there are "+getmapusers("force_2-1")+" people in lvl 60s map.";
- mes "Currently there are "+getmapusers("force_3-1")+" people in lvl 70s map.";
- mes "Currently there are "+getmapusers("force_4-1")+" people in lvl 80s map.";
- mes "Currently there are "+getmapusers("force_1-2")+" people in party map.";
- mes "Currently there are "+getmapusers("arena_room")+" people in the waiting room.";
- close;
-}
-
-function script Func_Are_Rew {
-
- mes "[Givu]";
- mes "Would you like to exchange your arena points with "+getitemname(getarg(0))+"?";
- mes "You can exchange ^3131FF"+getarg(2)+" arena points with "+getarg(1)+" "+getitemname(getarg(0))+"^000000.";
- mes "If you wish to cancel, please enter 0. If you don't, please enter how many ^3131FFtimes^000000 of arena points you wish to spend.";
- next;
- input .@reward;
- if(!.@reward)
- {
- mes "[Givu]";
- mes "You have canceled your request.";
- close;
-
- }
- else if(.@reward > 1500)
- {
- mes "[Givu]";
- mes "You have exceeded the maximum capacity.";
- close;
- }
- if(arena_point < .@reward * getarg(2))
- {
- mes "[Givu]";
- mes "You do not have enough arena points.";
- mes "Please check the total amount of arena points you have.";
- close;
- }
- set arena_point,arena_point - (.@reward * getarg(2));
- getitem getarg(0),.@reward * getarg(1);
- mes "[Givu]";
- mes "Thank you, please come again.";
- close;
-}
-
-arena_room,63,126,0 script LevelCheck#50 139,5,5,{
-
-OnTouch:
- if(BaseLevel < 50 || BaseLevel > 69)
- {
- mes "[Helper Pat]";
- mes "I'm sorry but that place is";
- mes "only available to people from";
- mes "level ^FF000050^000000 to ^FF000069^000000. I'm afraid you";
- mes "have to leave immediately.";
- mes "Please proceed to your proper";
- mes "arenas. Have fun !";
- close2;
- warp "arena_room",100,75;
- }
- else if(Zeny < 1000)
- {
- mes "[Helper Pat]";
- mes "Oh! That's too bad!";
- mes "You have the required level";
- mes "to attempt this arena but";
- mes "it costs 1000 zeny to enter.";
- mes "Please come back when you'll";
- mes "have them!";
- close2;
- warp "arena_room",100,75;
- }
- end;
-}
-
-arena_room,49,87,0 script LevelCheck#60 139,5,5,{
-
-OnTouch:
- if(BaseLevel < 60 || BaseLevel > 79)
- {
- mes "[Helper Ben]";
- mes "I'm sorry but that place is";
- mes "only available to people from";
- mes "level ^FF000060^000000 to ^FF000079^000000. I'm afraid you";
- mes "have to leave immediately.";
- mes "Please proceed to your proper";
- mes "arenas. Have fun !";
- close2;
- warp "arena_room",100,75;
- }
- else if(Zeny < 1000)
- {
- mes "[Helper Ben]";
- mes "Oh! That's too bad!";
- mes "You have the required level";
- mes "to attempt this arena but";
- mes "it costs 1000 zeny to enter.";
- mes "Please come back when you'll";
- mes "have them!";
- close2;
- warp "arena_room",100,75;
- }
- end;
-}
-
-arena_room,63,53,0 script LevelCheck#70 139,5,5,{
-
-OnTouch:
- if(BaseLevel < 70 || BaseLevel > 89)
- {
- mes "[Helper Vicious]";
- mes "I'm sorry but that place is";
- mes "only available to people from";
- mes "level ^FF000070^000000 to ^FF000089^000000. I'm afraid you";
- mes "have to leave immediately.";
- mes "Please proceed to your proper";
- mes "arenas. Have fun !";
- close2;
- warp "arena_room",100,75;
- }
- else if(Zeny < 1000)
- {
- mes "[Helper Vicious]";
- mes "Oh! That's too bad!";
- mes "You have the required level";
- mes "to attempt this arena but";
- mes "it costs 1000 zeny to enter.";
- mes "Please come back when you'll";
- mes "have them!";
- close2;
- warp "arena_room",100,75;
- }
- end;
-}
-
-arena_room,136,53,0 script LevelCheck#80 139,5,5,{
-
-OnTouch:
- if(BaseLevel < 80)
- {
- mes "[Helper Epin]";
- mes "I'm sorry but that place is";
- mes "only available to people from";
- mes "level ^FF000080^000000 to ^FF000099^000000. I'm afraid you";
- mes "have to leave immediately.";
- mes "Please proceed to your proper";
- mes "arenas. Have fun !";
- close2;
- warp "arena_room",100,75;
- }
- else if(Zeny < 1000)
- {
- mes "[Helper Epin]";
- mes "Oh! That's too bad!";
- mes "You have the required level";
- mes "to attempt this arena but";
- mes "it costs 1000 zeny to enter.";
- mes "Please come back when you'll";
- mes "have them!";
- close2;
- warp "arena_room",100,75;
- }
- end;
-
-}