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author | shennetsind <ind@henn.et> | 2013-10-11 16:46:46 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-10-11 16:46:46 -0300 |
commit | f821e438d2d38df28c69f86c6b141d52f47e3e7c (patch) | |
tree | efd8ce7474e4ff0fe46f28282e0d3b7c3689d439 /npc/re/merchants | |
parent | 00af9d7eb5534d210c3853ce8f7224cfc488dba0 (diff) | |
download | hercules-f821e438d2d38df28c69f86c6b141d52f47e3e7c.tar.gz hercules-f821e438d2d38df28c69f86c6b141d52f47e3e7c.tar.bz2 hercules-f821e438d2d38df28c69f86c6b141d52f47e3e7c.tar.xz hercules-f821e438d2d38df28c69f86c6b141d52f47e3e7c.zip |
Moscovia Quest Update / Catalog Magician Move
Partial Merge of 198dc48 / 48d36c2
Changelog:
- npc/merchants/buying_shops.txt
-- 1.1a Moved Catalog Magician to Renewal path. [Euphy]
- npc/quests/quests_moscovia.txt
-- 2.0b Bug fixes. [Lemongrass]
-- 2.1 Fixed incorrect use of 'close'. [Joseph]
-- 2.2 Updated RE/Pre-RE EXP. [Euphy]
- npc/re/merchants/catalog.txt
-- 1.1 Updated dialogue. [Euphy]
Closes #149
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'npc/re/merchants')
-rw-r--r-- | npc/re/merchants/catalog.txt | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/npc/re/merchants/catalog.txt b/npc/re/merchants/catalog.txt new file mode 100644 index 000000000..67f45059a --- /dev/null +++ b/npc/re/merchants/catalog.txt @@ -0,0 +1,108 @@ +//===== Hercules Script ====================================== +//= Catalog Magician +//===== By: ================================================== +//= skyiing, Scriptor +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= Hercules +//===== Description: ========================================= +//= [Official Conversion] +//= Catalogs allow players to easily search for items in-game, +//= and to buy/sell directly from the catalog interface. +//===== Additional Comments: ================================= +//= 1.0 Moved from root directory. [Euphy] +//= 1.1 Updated dialogue. [Euphy] +//============================================================ + +moc_para01,22,16,5 script Catalog Magician#catal01 704,{ + if (!checkweight(1301,3)) { + mes "- You have too many items. Please make space. -"; + close; + } + set .@ticket_cost, 200; + mes "[Catalog Magician]"; + mes "Look... the Magic Academy"; + mes "in Geffen is now directly"; + mes "selling the brand new"; + mes "^007777Universal Catalog Silver^000000!"; + next; + mes "He is looking at the words"; + mes "written on his hand."; + mes "He seems too busy"; + mes "to look at you."; + next; + mes "[Catalog Magician]"; + mes "A brand new catalog"; + mes "has just come out!"; + mes "You can check"; + mes "what items you can trade"; + mes "and what items are on sale"; + mes "from the vendor."; + next; + mes "[Catalog Magician]"; + mes "The ^007777Universal Catalog Silver^000000"; + mes "costs only 200z!"; + mes "You can buy up to 50 pieces at once!"; + next; + switch(select("Buy a ^007777Universal Catalog Silver^000000:I don't need it!:You don't look like a vendor!")) { + case 1: + mes "[Catalog Magician]"; + mes "You... want all 50 pieces?"; + mes "Or how many do you need?"; + next; + while (1) { + input .@input; + mes "[Catalog Magician]"; + if (.@input == 0) { + mes "The trade has been stopped!"; + mes "I don't know what to do next..."; + mes "What should I do?"; + emotion e_swt2,1; + close; + } else if (.@input < 1 || .@input > 50) { + mes "It should be less than 50 pieces."; + next; + } else + break; + } + set .@sell, .@ticket_cost * .@input; + mes "The total number of catalog(s) that you're trying to purchase is " + .@input + " pieces."; + mes "It costs " + .@sell + " z."; + if (Zeny < .@sell) { + mes "It seems you don't have enough money."; + mes "You can sell your equipment"; + mes "to make more money... if you want."; + close; + } + mes "Ok, here you go."; + set Zeny, Zeny - .@sell; + getitem 12580,.@input; //Vending_Search_Scroll + close; + case 2: + mes "[Catalog Magician]"; + mes "Argh... you really need this"; + mes "item... Do you want me to"; + mes "explain again? I don't know"; + mes "what to do next..."; + mes "What should I do?"; + emotion e_swt2,1; + close; + case 3: + mes "[Catalog Magician]"; + mes "My real job is a magician."; + mes "I was going to ask the merchant"; + mes "guild to sell them, but they were"; + mes "trying use them as an appendix"; + mes "into broom sales. That's why"; + mes "I'm selling these by myself."; + next; + mes "[Catalog Magician]"; + mes "There are many adventurers"; + mes "here who come and go."; + mes "I'm pretty sure that I can sell to all of them soon."; + mes "Don't you think so?"; + mes "So... let's start!! Buy more of them, please! PLEASE...!"; + close; + } +}
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