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author | Haru <haru@dotalux.com> | 2014-10-26 04:26:34 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-11-02 01:36:51 +0100 |
commit | 46fbbaabefa29df1378ae68b7f063dbc64846042 (patch) | |
tree | 8a29abc6017e4dfbc9430e6484871ead9ab41c49 /npc/re/merchants/ticket_refiner.txt | |
parent | d853cc9c0ccdafb8e23ddf6b3f18e7859af0a710 (diff) | |
download | hercules-46fbbaabefa29df1378ae68b7f063dbc64846042.tar.gz hercules-46fbbaabefa29df1378ae68b7f063dbc64846042.tar.bz2 hercules-46fbbaabefa29df1378ae68b7f063dbc64846042.tar.xz hercules-46fbbaabefa29df1378ae68b7f063dbc64846042.zip |
Replaced 'set' with direct assignment where applicable (re folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/merchants/ticket_refiner.txt')
-rw-r--r-- | npc/re/merchants/ticket_refiner.txt | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/re/merchants/ticket_refiner.txt b/npc/re/merchants/ticket_refiner.txt index d5d4dd59f..aa768f20b 100644 --- a/npc/re/merchants/ticket_refiner.txt +++ b/npc/re/merchants/ticket_refiner.txt @@ -16,9 +16,9 @@ prontera,184,177,6 script Refine Master 4_M_REPAIR,{ disable_items; if (countitem(6238) || countitem(6228) || countitem(6229) || countitem(6230) || countitem(6231) || countitem(6456)) - set .@bWeaponUp,1; + .@bWeaponUp = 1; if (countitem(6239) || countitem(6232) || countitem(6233) || countitem(6234) || countitem(6235) || countitem(6457)) - set .@bArmorUp,1; + .@bArmorUp = 1; if (!.@bWeaponUp && !.@bArmorUp) { mes "[Refine Master]"; mes "Hello!"; @@ -55,10 +55,10 @@ prontera,184,177,6 script Refine Master 4_M_REPAIR,{ mes "Which equipment would you like to refine?"; next; setarray .@position$[1],"Head upper","Armor","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head middle","Head lower"; - set .@menu$,""; - for(set .@i,1; .@i<=10; set .@i,.@i+1) - set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"- [Empty]")+":"; - set .@part, select(.@menu$); + .@menu$ = ""; + for(.@i = 1; .@i<=10; ++.@i) + .@menu$ += ((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"- [Empty]")+":"; + .@part = select(.@menu$); if (!getequipisequiped(.@part)) { mes "[Refine Master]"; mes "You have to equip the item you want to refine."; @@ -76,8 +76,8 @@ prontera,184,177,6 script Refine Master 4_M_REPAIR,{ case 0: setarray .@tickets[0],6457,6235,6234,6233,6232,6239; setarray .@levels[0],5,6,7,8,9,11; - set .@type$,"Armor"; - set .@check,.@bArmorUp; + .@type$ = "Armor"; + .@check = .@bArmorUp; break; case 1: case 2: @@ -85,8 +85,8 @@ prontera,184,177,6 script Refine Master 4_M_REPAIR,{ case 4: setarray .@tickets[0],6456,6231,6230,6229,6228,6238; setarray .@levels[0],5,6,7,8,9,11; - set .@type$,"Weapon"; - set .@check,.@bWeaponUp; + .@type$ = "Weapon"; + .@check = .@bWeaponUp; break; } if (!.@check) { @@ -99,12 +99,12 @@ prontera,184,177,6 script Refine Master 4_M_REPAIR,{ mes "[Refine Master]"; mes "Please choose which ^006400"+.@type$+" Refine Ticket^000000 you want to use."; next; - set .@menu$,""; - for(set .@i,0; .@i<getarraysize(.@tickets); set .@i,.@i+1) - set .@menu$, .@menu$+getitemname(.@tickets[.@i])+":"; - set .@select, select(.@menu$)-1; - set .@ticket_lv, .@levels[.@select]; - set .@ticket_id, .@tickets[.@select]; + .@menu$ = ""; + for(.@i = 0; .@i<getarraysize(.@tickets); ++.@i) + .@menu$ += getitemname(.@tickets[.@i])+":"; + .@select = select(.@menu$)-1; + .@ticket_lv = .@levels[.@select]; + .@ticket_id = .@tickets[.@select]; if (countitem(.@ticket_id) == 0) { emotion e_what; mes "[Refine Master]"; @@ -146,7 +146,7 @@ prontera,184,177,6 script Refine Master 4_M_REPAIR,{ mes "Please report this."; close; } - for(set .@i,getequiprefinerycnt(.@part); .@i<.@ticket_lv; set .@i,.@i+1) + for(.@i = getequiprefinerycnt(.@part); .@i<.@ticket_lv; ++.@i) successrefitem .@part; next; emotion e_ho; |