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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
tree0e73afe6a780abf29fe035301f1354f24762da7a /npc/re/merchants/splendide.txt
parentfa533907d49c7e288be33efb55fcb094f8e48591 (diff)
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/npc/re/merchants/splendide.txt b/npc/re/merchants/splendide.txt
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-//===== rAthena Script =======================================
-//= Splendide Merchant
-//===== By: ==================================================
-//= rAthena dev team
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= [Aegis Conversion]
-//= Splendide coin redemption NPC.
-//===== Additional Comments: =================================
-//= 1.0 First version
-//= 1.1 Fixed checkweight. [Gepard]
-//============================================================
-
-spl_in01,110,326,5 script Merchant of Splendide 439,{
- if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
- if (checkweight(1201,1) == 0) {
- mes "[Merchant of Splendide]";
- mes "It looks like you're carrying too many things.";
- mes "Why not put some of your items in storage and come back?";
- close;
- }
- mes "[Merchant of Splendide]";
- mes "Hello.";
- mes "What are you looking for?";
- next;
- switch(select("View item description:Buy Pinguicula's fruit Jam:Buy Luciola's Honey Jam:Buy Cornus' Tears:Do nothing")) {
- case 1:
- mes "[Merchant of Splendide]";
- mes "Would you like to see the item description?";
- close2;
- ReadBook 11018,1;
- end;
- case 2:
- mes "[Merchant of Splendide]";
- mes "I can sell you 3 Pinguicula's fruit Jam for^3131FF 1 coin^000000";
- next;
- switch(select("Purchase:Do not purchase.")) {
- case 1:
- if (countitem(6081) > 0) {
- mes "[Merchant of Splendide]";
- mes "Thank you for coming.";
- delitem 6081,1; //Splendide_Coin
- getitem 12344,3; //Pinguicula's_fruit_Jam
- close;
- }
- else {
- mes "[Merchant of Splendide]";
- mes "You don't have enough coins.";
- close;
- }
- case 2:
- mes "[Merchant of Splendide]";
- mes "Come again if you change your mind.";
- close;
- }
- case 3:
- mes "[Merchant of Splendide]";
- mes "I can sell you 3 Luciola's Honey Jam for^3131FF 1 coin^000000";
- next;
- switch(select("Purchase:Do not purchase.")) {
- case 1:
- if (countitem(6081) > 0) {
- mes "[Merchant of Splendide]";
- mes "Thank you for coming.";
- delitem 6081,1; //Splendide_Coin
- getitem 12345,3; //Luciola's_Honey_Jam
- close;
- }
- else {
- mes "[Merchant of Splendide]";
- mes "You don't have enough coins.";
- close;
- }
- case 2:
- mes "[Merchant of Splendide]";
- mes "Come again if you change your mind.";
- close;
- }
- case 4:
- mes "[Merchant of Splendide]";
- mes "I can sell you 3 Cornus' Tears for^3131FF 1 coin^000000";
- next;
- switch(select("Purchase:Do not purchase.")) {
- case 1:
- if (countitem(6081) > 0) {
- mes "[Merchant of Splendide]";
- mes "Thank you for coming.";
- delitem 6081,1; //Splendide_Coin
- getitem 12349,3; //Cornus'_Tears
- close;
- }
- else {
- mes "[Merchant of Splendide]";
- mes "You don't have enough coins.";
- close;
- }
- case 2:
- mes "[Merchant of Splendide]";
- mes "Come again if you change your mind.";
- close;
- }
- case 5:
- mes "[Merchant of Splendide]";
- mes "Come again if you change your mind.";
- close;
- }
- }
- else {
- mes "[Merchant of Splendide]";
- mes "BurWehAla";
- mes "tasnarAndu Ie Ru";
- close;
- }
-}