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author | Haru <haru@dotalux.com> | 2016-02-07 01:23:46 +0100 |
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committer | Haru <haru@dotalux.com> | 2016-02-07 01:23:46 +0100 |
commit | 1fd628e7be9e6de4ea48394be09ae10e912d8f3d (patch) | |
tree | 4e5b42a444f83976c33f22540d3aa46a8ceb7001 /npc/re/merchants/quivers.txt | |
parent | e68aa1f74d315f7bf24d7c8829002d0031b23539 (diff) | |
parent | 0462bc828e59ce99a48303a2f6190d3a01ce9465 (diff) | |
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Merge pull request #1110 from dastgir/22-ScriptClean-Phase2
Script CleanUp Phase 2
Diffstat (limited to 'npc/re/merchants/quivers.txt')
-rw-r--r-- | npc/re/merchants/quivers.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/re/merchants/quivers.txt b/npc/re/merchants/quivers.txt index 03957962b..ececa55a2 100644 --- a/npc/re/merchants/quivers.txt +++ b/npc/re/merchants/quivers.txt @@ -51,14 +51,14 @@ mora,106,117,3 script Quiver Maker#mora 4_M_RAFLE_GR,{ mes "Mora villagers ask what good quivers are. They just don't know how the world works."; mes "No wonder they don't know a thing about quivers - spreading jam over leaves all day long."; next; - switch(select("Please make me a quiver.:What's a quiver?")) { + switch(select("Please make me a quiver.", "What's a quiver?")) { case 1: mes "[Quiver Maker]"; mes "At last someone appreciates a quiver!"; mes "I can make Elven Quivers and Hunting Quivers."; mes "Which do you need?"; next; - switch(select("An Elven Quiver:A Hunting Quiver:I don't need a quiver.")) { + switch(select("An Elven Quiver", "A Hunting Quiver", "I don't need a quiver.")) { case 1: callsub S_BuyQuiver,1773,500,500,12575; //Arrow_Of_Elf_Cntr case 2: callsub S_BuyQuiver,1774,500,500,12576; //Hunting_Arrow_Cntr case 3: @@ -93,7 +93,7 @@ S_BuyQuiver: mes "Are you interested in using a quiver? It's really convenient!"; mes "If you're interested, I can trade "+getarg(1)+" of those arrows for one of these quivers for ^FF3131"+getarg(2)+" zeny^000000."; next; - switch(select("Trade all the arrows you have:Get only one quiver:Don't trade")) { + switch(select("Trade all the arrows you have", "Get only one quiver", "Don't trade")) { case 1: .@arrows = countitem(getarg(0)); .@quiver = .@arrows / getarg(1); @@ -105,7 +105,7 @@ S_BuyQuiver: next; mes "Trade?"; next; - if(select("Trade:Don't trade") == 2) { + if(select("Trade", "Don't trade") == 2) { mes "[Quiver Maker]"; mes "Hey, you don't doubt my skills, do you?"; close; |