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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-//===== rAthena Script =======================================
-//= Kunai Merchant Kashin
-//===== By: ==================================================
-//= rAthena dev team
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Trades a few shurikens + ninja stones for elemental kunai.
-//===== Additional Comments: =================================
-//= 1.0 Added the npc. It uses a function that sends the item
-//= id of the 2 required items plus the amount. Can trade
-//= up to 500 units (5,000 kunais) at once. [erKURITA]
-//= 1.1 Officialized script [Playtester]
-//= 1.2a Optimized/cleaned up a bit [ultramage]
-//= 1.3 Updated to match AEGIS script. [Kisuka]
-//============================================================
-
-que_ng,72,29,3 script Kunai Merchant Kashin 83,{
- if(BaseJob == Job_Ninja) {
- mes "[Kashin]";
- mes "I am Kashin, distributor";
- mes "of Kunai for Ninjas. Take";
- mes "a look around and let me";
- mes "know if you're interested";
- mes "in any of my wares.";
- next;
- switch(select("10 Fell Poison Kunai:10 Icicle Kunai:10 High Wind Kunai:10 Black Earth Kunai:10 Heat Wave Kunai:Cancel")) {
- case 1: callfunc "Kunai_Trade",13250,20,7524,1,13259; break;
- case 2: callfunc "Kunai_Trade",13251,8,7522,2,13255; break;
- case 3: callfunc "Kunai_Trade",13252,4,7523,2,13257; break;
- case 4: callfunc "Kunai_Trade",13253,2,7524,1,13256; break;
- case 5: callfunc "Kunai_Trade",13254,1,7521,2,13258; break;
- case 6:
- mes "[Kashin]";
- mes "Well then, thank you";
- mes "for visiting my shop.";
- mes "Please come to me when";
- mes "you need to buy some";
- mes "Kunais. Goodbye for now~";
- close;
- }
- }
- mes "[Kashin]";
- mes "I am Kashin, distributor";
- mes "of Kunai for Ninjas. If you";
- mes "have any friends that are";
- mes "Ninjas, then you might";
- mes "want to tell them about me.";
- close;
-}
-
-function script Kunai_Trade {
- mes "[Kashin]";
- mes "You can exchange";
- mes ""+getarg(1)+" "+getitemname(getarg(0))+" and";
- mes ""+getarg(3)+" "+getitemname(getarg(2))+" for every";
- mes "set of 10 "+getitemname(getarg(4))+".";
- next;
- mes "[Kashin]";
- mes "I can only give you a maximum of 500 sets of Kunais at a time.";
- mes "If you want to cancel the trade, then please enter ''0.'' How many";
- mes "Kunai sets would you like?";
- next;
- input .@amount;
- if(.@amount < 1 || .@amount > 500) {
- mes "[Kashin]";
- mes "Eh? I'm sorry, but";
- mes "I can't give you that";
- mes "many Kunai sets. Please";
- mes "enter a value less than 500.";
- close;
- }
- if(countitem(getarg(0)) < .@amount*getarg(1) || countitem(getarg(2)) < .@amount*getarg(3)) {
- mes "[Kashin]";
- mes "Hmm, you don't have";
- mes "enough items for this";
- mes "Kunai exchange. Please";
- mes "check your items again.";
- close;
- }
- if(checkweight(getarg(4), .@amount*10) == 0) {
- mes "[Kashin]";
- mes "Hmm, it seems like your";
- mes "Inventory doesn't have";
- mes "enough space to store";
- mes "more items. You better";
- mes "free up some space first.";
- close;
- }
- mes "[Kashin]";
- mes "Great, everything is in";
- mes "order, so let's go ahead";
- mes "and complete this trade.";
- mes "I'm sure that you'll be";
- mes "quite satisfied with";
- mes "these Kunais.";
- delitem getarg(0),getarg(1)*.@amount;
- delitem getarg(2),getarg(3)*.@amount;
- getitem getarg(4),10*.@amount;
- close;
-}