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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:39:41 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:37 +0100 |
commit | 7eea5d3e6051be189736b94e13be847159c87cd7 (patch) | |
tree | c046043a8e2a0fcb4702344f6a87883c9efb5b72 /npc/re/merchants/flute.txt | |
parent | bd18b127755adaea4d958574b5b7f26c8d818b50 (diff) | |
download | hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.gz hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.bz2 hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.xz hercules-7eea5d3e6051be189736b94e13be847159c87cd7.zip |
ItemID to Constant: re Folder
Diffstat (limited to 'npc/re/merchants/flute.txt')
-rw-r--r-- | npc/re/merchants/flute.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/re/merchants/flute.txt b/npc/re/merchants/flute.txt index 254c10bd9..9a2736fb1 100644 --- a/npc/re/merchants/flute.txt +++ b/npc/re/merchants/flute.txt @@ -74,7 +74,7 @@ close; } if (Zeny >= .@price) { - if (countitem(12848) >= 1) { + if (countitem(Falcon_Flute) >= 1) { mes "[Falcon Flute Trader]"; mes "As I can see you already have a Falcon Flute!"; mes "Don't worry, my young friend, once you've purchased the Falcon Flute you won't need to do so again"; @@ -85,7 +85,7 @@ mes "Here, take this flute."; mes "With it you can whistle for your Falcon from anywhere."; Zeny -= .@price; - getitem 12848,1; //Falcon_Flute + getitem Falcon_Flute,1; next; mes "[Falcon Flute Trader]"; mes "Just a reminder."; @@ -110,7 +110,7 @@ pay_arche,91,134,3 duplicate(fflute) Falcon Flute Trader#fft2 1_M_BARD tur_dun01,89,170,5 script Expert Flute Crafter 1_M_ORIENT01,{ if (Class == Job_Ranger || Class == Job_Ranger_T || Class == Job_Baby_Ranger) { - if (countitem(6124)) { + if (countitem(Wolf's_Flute)) { mes "[Expert Flute Crafter]"; mes "The Wolf Flute you have is crafted by myself, with wood."; mes "You can come back here and find me if you lose your Wolf flute!"; @@ -126,7 +126,7 @@ tur_dun01,89,170,5 script Expert Flute Crafter 1_M_ORIENT01,{ next; switch(select("Please give me a new Wolf Flute.:No.")) { case 1: - if (countitem(7150) && Zeny >= 100000) { + if (countitem(Bamboo_Cut) && Zeny >= 100000) { mes "[Expert Flute Crafter]"; mes "Have you brought all the materials?"; mes "Wow! All your materials are not bad!"; @@ -135,9 +135,9 @@ tur_dun01,89,170,5 script Expert Flute Crafter 1_M_ORIENT01,{ mes "[Expert Flute Crafter]"; mes "Here's the new Wolf Flute."; mes "Hope you are ready to use it."; - delitem 7150,1; //Bamboo_Cut + delitem Bamboo_Cut,1; Zeny -= 100000; - getitem 6124,1; //Wolf's_Flute + getitem Wolf's_Flute,1; close; } mes "[Expert Flute Crafter]"; |