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author | Haru <haru@dotalux.com> | 2015-11-11 14:03:45 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | 0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4 (patch) | |
tree | 161222fb5b37ced31b9dffa6e351e1b08b7e29fe /npc/re/merchants/enchan_mal.txt | |
parent | a29147e139c55ecedfce5dbd75de9bb886b1ad4e (diff) | |
download | hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.tar.gz hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.tar.bz2 hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.tar.xz hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.zip |
Standardized header in scripts (part 6)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Merchants scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/merchants/enchan_mal.txt')
-rw-r--r-- | npc/re/merchants/enchan_mal.txt | 49 |
1 files changed, 35 insertions, 14 deletions
diff --git a/npc/re/merchants/enchan_mal.txt b/npc/re/merchants/enchan_mal.txt index 6dbb264df..272e4ed75 100644 --- a/npc/re/merchants/enchan_mal.txt +++ b/npc/re/merchants/enchan_mal.txt @@ -1,17 +1,38 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Muad_Dib +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Malangdo Enchants -//===== By: ================================================== -//= Muad_Dib -//===== Current Version: ===================================== +//================= Description =========================================== +//= Adds enchantments to many high level weapons in exchange for Malangdo +//= coins. +//================= Current Version ======================================= //= 1.0a -//===== Description: ========================================= -//= [Official Conversion] -//= Adds enchantments to many high level weapons in exchange -//= for Malangdo coins. -//===== Additional Comments: ================================= -//= 1.0 First Version. [Euphy] -//= 1.0a Added 'delequip' command. [Euphy] -//============================================================ +//========================================================================= malangdo,213,167,4 script Mayomayo#mal 4_CAT_3COLOR,{ disable_items; @@ -593,7 +614,7 @@ L_Socket: delitem .@coin[.@coin_select],.@total[.@coin_select]; delequip EQI_HAND_R; -// GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] + // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] getitem2 .@equip_id,1,1,.@equip_refine,0,.@equip_card[0],.@equip_card[1],.@equip_card[2],.@equip_card[3]; close; @@ -627,7 +648,7 @@ L_Socket: delitem 6417,1; //Silvervine delequip EQI_HAND_R; -// GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] + // GetNonSlotItemSock2 .@equip_refine .@equip_id .@equip_card[0] .@equip_card[1] .@equip_card[2] .@equip_card[3] for(.@i = 0; .@i<4; ++.@i) { if (.@equip_card[.@i] >= 4700) // Armor Enchant System .@equip_card[.@i] = 0; |