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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-27 06:11:18 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-27 06:11:18 +0000 |
commit | 847a41f41dc4296c8c2aa42a79c23336f55e665b (patch) | |
tree | 4010b867b2060861d519babb6da86c0879825ff9 /npc/re/jobs | |
parent | f4867954028b6c7b4d37c9860696578b27d6dbd1 (diff) | |
download | hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.tar.gz hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.tar.bz2 hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.tar.xz hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.zip |
> Follow-up r17048:
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/jobs')
-rw-r--r-- | npc/re/jobs/3-1/guillotine_cross.txt | 7 | ||||
-rw-r--r-- | npc/re/jobs/3-1/rune_knight.txt | 37 | ||||
-rw-r--r-- | npc/re/jobs/novice/novice.txt | 9 |
3 files changed, 19 insertions, 34 deletions
diff --git a/npc/re/jobs/3-1/guillotine_cross.txt b/npc/re/jobs/3-1/guillotine_cross.txt index d7ea93877..6d5ef573f 100644 --- a/npc/re/jobs/3-1/guillotine_cross.txt +++ b/npc/re/jobs/3-1/guillotine_cross.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Muad_Dib //===== Current Version: ===================================== -//= 1.0 +//= 1.0a //===== Compatible With: ===================================== //= rAthena SVN r16945+ //===== Description: ========================================= @@ -11,6 +11,7 @@ //= Job change Quest from Assassin / Assassin Cross -> Guillotine Cross. //===== Additional Comments: ================================= //= 1.0 Adapted from original script. [Euphy] +//= 1.0a Added 'npcskill' command. [Euphy] //============================================================ que_job01,75,96,3 script Guild Member#3rdgc01 997,{ @@ -2482,9 +2483,7 @@ OnTouch: select("......"); mes "[A man with black clothes]"; mes "May the goddess bless you eternally..."; -// UseSkillToPC 34 0 0 0 - specialeffect2 EF_BLESSING; - sc_start SC_BLESSING,60000,1; + npcskill "AL_BLESSING",10,0,0; next; emotion e_gasp; mes "[A man with black clothes]"; diff --git a/npc/re/jobs/3-1/rune_knight.txt b/npc/re/jobs/3-1/rune_knight.txt index 5cdbaea11..c29c16da0 100644 --- a/npc/re/jobs/3-1/rune_knight.txt +++ b/npc/re/jobs/3-1/rune_knight.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf, Muad_Dib //===== Current Version: ===================================== -//= 1.3 +//= 1.3a //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -13,6 +13,7 @@ //= 1.1 Added forgoten Header. [Masao] //= 1.2 Added Energy Rune item reward. [Masao] //= 1.3 Updated script, optimized. [Euphy] +//= 1.3a Added 'npcskill' command. [Euphy] //============================================================ prt_in,162,24,3 script Splendid-Looking Knight 470,2,2,{ @@ -1810,15 +1811,12 @@ job3_rune02,34,46,5 script Captain Tigris#jrt1 470,2,2,{ switch(rand(6)) { case 0: mapannounce "job3_rune02","Captain Tigris : May Beljeve bless you!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 34 0 0 0 - unitskilluseid getnpcid(0),"AL_BLESSING",10,getcharid(3); + npcskill "AL_BLESSING",1,0,0; break; case 1: case 2: mapannounce "job3_rune02","Captain Tigris : The Spark of life... may flame again.",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 28 8 70 99 - percentheal 100,100; - skilleffect "AL_HEAL",9999; + npcskill "AL_HEAL",8,70,99; break; case 3: mapannounce "job3_rune02","Captain Tigris : Evil demons! I will send you back to your graves!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 @@ -1859,20 +1857,16 @@ job3_rune02,43,46,3 script Rune Knight Lunarea#jrt1 469,2,2,{ switch(rand(6)) { case 0: mapannounce "job3_rune02","Rune Knight Lunarea : Quickly... find and strike at the enemy's weakness!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 29 0 0 0 - unitskilluseid getnpcid(0),"AL_INCAGI",10,getcharid(3); + npcskill "AL_INCAGI",1,0,0; break; case 1: case 2: mapannounce "job3_rune02","Rune Knight Lunarea : It's not over... you need more power...",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 28 8 60 90 - percentheal 100,100; - skilleffect "AL_HEAL",9999; + npcskill "AL_HEAL",8,60,90; break; case 3: mapannounce "job3_rune02","Rune Knight Lunarea : Everything starts from the beginning!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 35 0 0 0 - unitskilluseid getnpcid(0),"AL_CURE",1,getcharid(3); + npcskill "AL_CURE",1,0,0; break; case 4: mapannounce "job3_rune02","Rune Knight Lunarea : There can't be growth without a trial.",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 @@ -1908,15 +1902,12 @@ job3_rune02,43,34,1 script Rune Knight Renoa#jrt1 469,2,2,{ switch(rand(6)) { case 0: mapannounce "job3_rune02","Rune Knight Renoa : The rune of Wind! May it give you strength!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 29 0 0 0 - unitskilluseid getnpcid(0),"AL_INCAGI",10,getcharid(3); + npcskill "AL_INCAGI",1,0,0; break; case 1: case 2: mapannounce "job3_rune02","Rune Knight Renoa : The rune of Birth! May give you the power of life!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 28 8 60 90 - percentheal 100,100; - skilleffect "AL_HEAL",9999; + npcskill "AL_HEAL",8,60,90; break; case 3: mapannounce "job3_rune02","Rune Knight Renoa : I am faster than all of them! Different then the others!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 @@ -1957,20 +1948,16 @@ job3_rune02,34,34,7 script Rune Knight Velpino#jrt1 468,2,2,{ switch(rand(6)) { case 0: mapannounce "job3_rune02","Rune Knight Velpino : You are not one who gets to fall down in this kind of place.",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 28 8 60 90 - percentheal 100,100; - skilleffect "AL_HEAL",9999; + npcskill "AL_HEAL",8,60,90; break; case 1: case 2: mapannounce "job3_rune02","Rune Knight Velpino : Move on! There are obstacles to overcome.",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 29 0 0 0 - unitskilluseid getnpcid(0),"AL_INCAGI",10,getcharid(3); + npcskill "AL_INCAGI",1,0,0; break; case 3: mapannounce "job3_rune02","Rune Knight Velpino : You are not alone. We are by your side.",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 -// UseSkillToPC 34 0 0 0 - unitskilluseid getnpcid(0),"AL_BLESSING",10,getcharid(3); + npcskill "AL_BLESSING",1,0,0; break; case 4: mapannounce "job3_rune02","Rune Knight Velpino : Fight and win! Don't give in to the pain!",bc_map,"0xFFFF00"; //FW_NORMAL 12 0 0 diff --git a/npc/re/jobs/novice/novice.txt b/npc/re/jobs/novice/novice.txt index 8b18eefb9..ebefaff48 100644 --- a/npc/re/jobs/novice/novice.txt +++ b/npc/re/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Kisuka //===== Current Version: ===================================== -//= 1.4 +//= 1.4a //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -15,6 +15,7 @@ //= 1.2 Cleaning. [Euphy] //= 1.3 Fixed Eden Group Officer's level requirement. [Joseph] //= 1.4 Fixed checkquest to check quest accordingly. [Joseph] +//= 1.4a Added 'npcskill' command. [Euphy] //============================================================ // Sprakki (Stard of Novice Training Ground, Outside Castle) @@ -932,8 +933,7 @@ new_1-2,35,176,4 script Soldier#nv 105,{ mes "Kill enough Porings."; mes "Porings are easy to deal with, so cheer up."; mes "Try again."; - percentheal 100,100; - skilleffect 28,9999; + npcskill "AL_HEAL",10,99,60; close; } mes "[Brade]"; @@ -946,8 +946,7 @@ new_1-2,35,176,4 script Soldier#nv 105,{ mes "[Brade]"; mes "Try using the job manuals to find out the characteristics of each job's skills."; mes "I will restore your HP and SP... Keep it up."; - percentheal 100,100; - skilleffect 28,9999; + npcskill "AL_HEAL",10,99,60; close; } |