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author | Haru <haru@dotalux.com> | 2015-11-10 16:51:00 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | a29147e139c55ecedfce5dbd75de9bb886b1ad4e (patch) | |
tree | e9353f10e250dc135050ee0465a4070228f62c48 /npc/re/jobs/novice/novice.txt | |
parent | d5ed62e142daf76bcfdf68ba2e1da0ae42e9ec13 (diff) | |
download | hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.gz hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.bz2 hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.tar.xz hercules-a29147e139c55ecedfce5dbd75de9bb886b1ad4e.zip |
Standardized header in scripts (part 5)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Jobs scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/jobs/novice/novice.txt')
-rw-r--r-- | npc/re/jobs/novice/novice.txt | 80 |
1 files changed, 43 insertions, 37 deletions
diff --git a/npc/re/jobs/novice/novice.txt b/npc/re/jobs/novice/novice.txt index bc7bf572c..7ec6bc156 100644 --- a/npc/re/jobs/novice/novice.txt +++ b/npc/re/jobs/novice/novice.txt @@ -1,26 +1,41 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Joseph +//= Copyright (C) Euphy +//= Copyright (C) Kisuka +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Renewal Novice Training Grounds -//===== By: ================================================== -//= Kisuka -//===== Current Version: ===================================== -//= 1.5 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= A tutorial for new players starting at new_1-1 (53,111). -//= //= This script was replaced by the Izlude Academy in 2012. -//===== Additional Comments: ================================= -//= 1.0 First version, hand scripted from iRO. [Kisuka] -//= 1.1 Updated warps, savepoints, NPC locations. [Kisuka] -//= 1.2 Cleaning. [Euphy] -//= 1.3 Fixed Eden Group Officer's level requirement. [Joseph] -//= 1.4 Fixed checkquest to check quest accordingly. [Joseph] -//= 1.4a Added 'npcskill' command. [Euphy] -//= 1.5 Replaced with the official kRO scripts. [Euphy] -//============================================================ +//================= Current Version ======================================= +//= 1.5 +//========================================================================= -// Main NPCs -//============================================================ +//== Main NPCs ============================================= - script Sprakki#newbe01::NvSprakkiA -1,{ if (job_novice_q == 0) { mes "[Sprakki]"; @@ -579,8 +594,7 @@ new_3-2,115,120,3 duplicate(NvJinha) Jinha#nv3 1_M_ORIENT01 new_4-2,115,120,3 duplicate(NvJinha) Jinha#nv4 1_M_ORIENT01 new_5-2,115,120,3 duplicate(NvJinha) Jinha#nv5 1_M_ORIENT01 -// People/Services in Ragnarok -//============================================================ +//== People/Services in Ragnarok =========================== - script Chocolat#newbe06::NvChocolat -1,{ if (job_novice_q < 7) { mes "[Chocolat]"; @@ -1101,8 +1115,7 @@ new_3-2,36,176,4 duplicate(NvGuide) Guide#nv3 8W_SOLDIER new_4-2,36,176,4 duplicate(NvGuide) Guide#nv4 8W_SOLDIER new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 8W_SOLDIER -// Real Combat Training -//============================================================ +//== Real Combat Training ================================== - script Brade#newbe04::NvBradeB -1,{ if (job_novice_q < 12) { if (job_novice_q < 2) { @@ -2168,8 +2181,7 @@ new_3-3,121,41,3 duplicate(NvBruce) Bruce#nv3 1_M_LIBRARYMASTER new_4-3,121,41,3 duplicate(NvBruce) Bruce#nv4 1_M_LIBRARYMASTER new_5-3,121,41,3 duplicate(NvBruce) Bruce#nv5 1_M_LIBRARYMASTER -// Eden Group Officer (iRO only) -//============================================================ +//== Eden Group Officer (iRO only) ========================= /* - script Eden Group Officer::NvEden -1,{ if (BaseLevel < 10) { @@ -2279,8 +2291,7 @@ new_4-3,97,50,4 duplicate(NvEden) Eden Group Officer#nv4 4_F_NOVICE,5,5 new_5-3,97,50,4 duplicate(NvEden) Eden Group Officer#nv5 4_F_NOVICE,5,5 */ -// Trainer -//============================================================ +//== Trainer =============================================== - script ::NvBrutus -1,{ mes "[Trainer Brutus]"; mes "These monsters are all weak and easy to kill. But be careful, a lot of them are aggressive and out for blood!"; @@ -2343,8 +2354,7 @@ new_3-3,103,50,4 duplicate(NvBrutus) Level 3 Trainer#nv3 4_M_02 new_4-3,103,50,4 duplicate(NvBrutus) Level 4 Trainer#nv4 4_M_02 new_5-3,103,50,4 duplicate(NvBrutus) Level 5 Trainer#nv5 4_M_02 -// Monster Spawns -//============================================================ +//== Monster Spawns ======================================== new_1-3,0,0,0,0 monster Poring 1002,20,0,0,0 new_1-3,0,0,0,0 monster Drops 1113,10,0,0,0 new_1-3,0,0,0,0 monster Lunatic 1063,20,0,0,0 @@ -2369,8 +2379,7 @@ new_5-3,0,0,0,0 monster Willow 1010,15,0,0,0 new_5-3,0,0,0,0 monster Fabre 1184,5,0,0,0 new_5-3,0,0,0,0 monster Picky 1049,15,0,0,0 -// Potato Merchant -//============================================================ +//== Potato Merchant ======================================= - shop Potato Merchant#newbe09::NvPotato 4_F_04,516:-1 new_1-3,100,50,3 duplicate(NvPotato) Potato Merchant#nv1 4_F_04 @@ -2379,8 +2388,7 @@ new_3-3,100,50,3 duplicate(NvPotato) Potato Merchant#nv3 4_F_04 new_4-3,100,50,3 duplicate(NvPotato) Potato Merchant#nv4 4_F_04 new_5-3,100,50,3 duplicate(NvPotato) Potato Merchant#nv5 4_F_04 -// Random Stuff -//============================================================ +//== Random Stuff ========================================== - script Bulletin Board::NvBulletin -1,{ mes "^FF0000================================="; mes " ^E40CAA[Welcome] ^CC0000to^FF9000Novice^7FFF00 Training^00FF00 Grounds^E40CAA [Welcome] "; @@ -2459,8 +2467,7 @@ function script F_NvErase { return; } -// Pre-Renewal Backwards Compatibility -//============================================================ +//== Pre-Renewal Backwards Compatibility =================== - script Final Tester::NvHanson -1,{ if (nov_3_swordman < 40) { mes "[Hanson]"; @@ -2659,8 +2666,7 @@ new_3-4,100,29,1 duplicate(NvHanson) Final Tester#nv3 1_ETC_01 new_4-4,100,29,1 duplicate(NvHanson) Final Tester#nv4 1_ETC_01 new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 1_ETC_01 -// Job Test -//============================================================ +//== Job Test ============================================== - script Job Guide Lark::NvLark -1,{ mes "[Lark]"; mes "Have you decided what job you're going to choose?"; |