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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/jobs/3-2/sura.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/jobs/3-2/sura.txt')
-rw-r--r--npc/re/jobs/3-2/sura.txt30
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/re/jobs/3-2/sura.txt b/npc/re/jobs/3-2/sura.txt
index 240b453e2..8bbc45cfe 100644
--- a/npc/re/jobs/3-2/sura.txt
+++ b/npc/re/jobs/3-2/sura.txt
@@ -14,7 +14,7 @@
//= 1.3 Added GM management function. [Euphy]
//============================================================
-ve_in,237,125,0 script King Crab#job_shu 107,{
+ve_in,237,125,0 script King Crab#job_shu 1_M_PAY_ELDER,{
if (job_shu == 0) {
mes "[King Crab]";
mes "Khh ha ha ha ha ha ha.";
@@ -155,9 +155,9 @@ ve_in,237,125,0 script King Crab#job_shu 107,{
close;
}
}
-ve_in,241,128,4 duplicate(King Crab#job_shu) Sludge Worm#job_shu 110
+ve_in,241,128,4 duplicate(King Crab#job_shu) Sludge Worm#job_shu 4_M_MINISTER
-ve_in,244,126,3 script Waitress#job_shu 69,{
+ve_in,244,126,3 script Waitress#job_shu 1_F_04,{
mes "[Waitress]";
if (job_shu == 0) {
mes "Oh no~";
@@ -192,7 +192,7 @@ ve_in,244,126,3 script Waitress#job_shu 69,{
close;
}
-ve_in,240,131,0 script ???#bcmd 484,{
+ve_in,240,131,0 script ???#bcmd 4_F_SURA,{
end;
OnInit:
disablenpc "???#bcmd";
@@ -211,7 +211,7 @@ OnTimer600000:
end;
}
-ve_in,97,149,0 script #Suraryokan 139,3,3,{
+ve_in,97,149,0 script #Suraryokan HIDDEN_WARP_NPC,3,3,{
OnTouch:
if (job_shu == 1) {
set .@n$, "["+strcharinfo(0)+"]";
@@ -269,7 +269,7 @@ OnTouch:
end;
}
-ve_in,98,159,0 script Fighter#job_shu 484,{
+ve_in,98,159,0 script Fighter#job_shu 4_F_SURA,{
if (job_shu < 2) {
mes "[Fighter]";
mes "Ahhhh~ I'm so tired.";
@@ -431,7 +431,7 @@ ve_in,98,159,0 script Fighter#job_shu 484,{
close;
}
-yuno_fild07,254,176,7 script Buddy#job_shu 753,{
+yuno_fild07,254,176,7 script Buddy#job_shu 4_M_MONK,{
if (job_shu < 4) {
mes "[Buddy]";
mes "Haaap!!! Haaaap!!! Whoo!! Haahhp!!!";
@@ -505,7 +505,7 @@ yuno_fild07,254,176,7 script Buddy#job_shu 753,{
end;
}
-sword_1-1,223,243,4 script Drawing Room 753,{
+sword_1-1,223,243,4 script Drawing Room 4_M_MONK,{
end;
OnInit:
waitingroom "Drawing Room",20,"Drawing Room::OnStartArena",1;
@@ -524,7 +524,7 @@ OnDisable:
end;
}
-sword_1-1,223,243,4 script Buddy#job_shu_Salong 753,{
+sword_1-1,223,243,4 script Buddy#job_shu_Salong 4_M_MONK,{
mes "[Buddy]";
mes "My master doesn't like noise, so please ^f57d7dwait in the living room silently.^000000";
next;
@@ -542,7 +542,7 @@ sword_1-1,223,243,4 script Buddy#job_shu_Salong 753,{
}
}
-sword_2-1,1,1,0 script Buddy#Sura_Salon 66,{
+sword_2-1,1,1,0 script Buddy#Sura_Salon 1_F_01,{
end;
OnInit:
disablenpc "Buddy#Sura_Salon";
@@ -643,7 +643,7 @@ OnTimer320000:
end;
}
-sword_2-1,223,205,7 script Buddy#job_shuaneh 753,{
+sword_2-1,223,205,7 script Buddy#job_shuaneh 4_M_MONK,{
if (job_shu > 4) {
mes "I'll show you the way. This way.";
close2;
@@ -664,7 +664,7 @@ OnEnable:
end;
}
-sword_2-1,223,205,0 script #Sura_garajjom 139,10,10,{
+sword_2-1,223,205,0 script #Sura_garajjom HIDDEN_WARP_NPC,10,10,{
OnTouch:
warp "sword_1-1",216,168;
end;
@@ -677,7 +677,7 @@ OnEnable:
end;
}
-sword_1-1,222,169,5 script Bruno#job_shu 484,{
+sword_1-1,222,169,5 script Bruno#job_shu 4_F_SURA,{
if (job_shu > 4) {
mes "[Bruno]";
mes "Hey~ "+strcharinfo(0)+", what's up?";
@@ -742,7 +742,7 @@ sword_1-1,222,169,5 script Bruno#job_shu 484,{
end;
}
-sword_1-1,223,167,2 script Master#job_shu 483,{
+sword_1-1,223,167,2 script Master#job_shu 4_M_SURA,{
mes "[Master]";
if (job_shu == 5) {
mes "You must have bright eyes to see that you finally came to this room.";
@@ -828,7 +828,7 @@ sword_1-1,223,167,2 script Master#job_shu 483,{
end;
}
-sword_2-1,1,2,0 script Button Girl#sura 66,{
+sword_2-1,1,2,0 script Button Girl#sura 1_F_01,{
callfunc "F_GM_NPC";
switch(select("Turn on arena.:Turn off arena.:Turn on the living room.:Turn on Buddy.:Turn on Gara.:Turn off all.:Close")) {
case 1: