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authorHaru <haru@dotalux.com>2013-11-28 00:42:20 +0100
committerHaru <haru@dotalux.com>2013-11-28 00:43:49 +0100
commit4cc19ba31eaf1cb20f451ff462e1cf9e5ea3def6 (patch)
treee2dd2640adb13411dee1982e3a7d13c12d4e04b3 /npc/re/jobs/3-2/shadow_chaser.txt
parentc069e2e9b89f712c6ad6ebba983460408f6da198 (diff)
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Revert "Cleaned up Zeny manipulation in scripts."
Reverted due to a serious regression. I'll commit this again once I fixed the issue in the script engine. Sorry for the inconvenience. This reverts commit 4faa0ec9df7067cee3eb1c1953fccc6c2f842179. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/jobs/3-2/shadow_chaser.txt')
-rw-r--r--npc/re/jobs/3-2/shadow_chaser.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/re/jobs/3-2/shadow_chaser.txt b/npc/re/jobs/3-2/shadow_chaser.txt
index 230d5b49c..772570cca 100644
--- a/npc/re/jobs/3-2/shadow_chaser.txt
+++ b/npc/re/jobs/3-2/shadow_chaser.txt
@@ -2304,7 +2304,7 @@ s_atelier,29,119,3 script Max#sc05_prt 4W_M_01,{
mes "Good luck!";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- Zeny -= .@i[4];
+ set Zeny, Zeny - .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2357,7 +2357,7 @@ s_atelier,136,70,3 script Titika#sc09_ra 4_F_CHILD,{
mes "I'll exchange it with the goods that I made.";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- Zeny -= .@i[4];
+ set Zeny, Zeny - .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2407,7 +2407,7 @@ s_atelier,124,128,3 script RimiGX#sc07_yuno 4_F_LGTGIRL,{
mes "It will be fast when I exchange the stuff made?";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- Zeny -= .@i[4];
+ set Zeny, Zeny - .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}
@@ -2457,7 +2457,7 @@ s_atelier,26,68,3 script Vito#sc11_lgt 4_M_KHMAN,{
mes "I'm going to exchange the blush I made before.";
delitem 7150,.@i[2]; //Bamboo_Cut
delitem 949,.@i[3]; //Feather
- Zeny -= .@i[4];
+ set Zeny, Zeny - .@i[4];
getitem .@i[1],1; //Makeover_Brush,Paint_Brush
close;
}