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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:39:41 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:37 +0100 |
commit | 7eea5d3e6051be189736b94e13be847159c87cd7 (patch) | |
tree | c046043a8e2a0fcb4702344f6a87883c9efb5b72 /npc/re/jobs/3-1/archbishop.txt | |
parent | bd18b127755adaea4d958574b5b7f26c8d818b50 (diff) | |
download | hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.gz hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.bz2 hercules-7eea5d3e6051be189736b94e13be847159c87cd7.tar.xz hercules-7eea5d3e6051be189736b94e13be847159c87cd7.zip |
ItemID to Constant: re Folder
Diffstat (limited to 'npc/re/jobs/3-1/archbishop.txt')
-rw-r--r-- | npc/re/jobs/3-1/archbishop.txt | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/npc/re/jobs/3-1/archbishop.txt b/npc/re/jobs/3-1/archbishop.txt index 05a21985a..2bb13bac5 100644 --- a/npc/re/jobs/3-1/archbishop.txt +++ b/npc/re/jobs/3-1/archbishop.txt @@ -517,7 +517,7 @@ OnTouch: mes "^3131FF[Priest Dayan]^000000"; mes "^3131FFYou're drinking the Holy Water.^000000"; next; - if (countitem(523) == 0) { + if (countitem(Holy_Water) == 0) { mes "[" + strcharinfo(0) + "]"; mes "Oh no! I forgot to bring a Holy Water!"; close; @@ -767,7 +767,7 @@ OnInit: } job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{ - if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 2000) { + if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) { mes "- Wait a Sec !! -"; mes "- You are carrying too many items, -"; mes "- you won't be able to obtain any new items. -"; @@ -934,8 +934,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{ $@archbs = 0; close2; nude; - if (countitem(2798)) - delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel + if (countitem(Will_Of_Exhausted_Angel)) + delitem Will_Of_Exhausted_Angel,countitem(Will_Of_Exhausted_Angel); donpcevent "start#arch::OnEnable"; job_arch = 7; changequest 2190,2191; @@ -947,8 +947,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{ mes "I'm talking with another person now, so give me a second."; close; } else if (job_arch == 7) { - if (countitem(12381)) delitem 12381,countitem(12381); //ValkyrieA_Scroll - if (countitem(12382)) delitem 12382,countitem(12382); //ValkyrieB_Scroll + if (countitem(ValkyrieA_Scroll)) delitem ValkyrieA_Scroll,countitem(ValkyrieA_Scroll); + if (countitem(ValkyrieB_Scroll)) delitem ValkyrieB_Scroll,countitem(ValkyrieB_Scroll); if ($@archbs == 0) { $@archbs = 1; mes "[Valkyrie Anguhilde]"; @@ -971,8 +971,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{ mes "But you have to be careful if an impersonation falls down."; close2; nude; - if (countitem(2798)) - delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel + if (countitem(Will_Of_Exhausted_Angel)) + delitem Will_Of_Exhausted_Angel,countitem(Will_Of_Exhausted_Angel); donpcevent "start#arch::OnEnable"; job_arch = 7; warp "job3_arch02",119,49; @@ -994,8 +994,8 @@ OnBc: job3_arch02,119,49,0 script #arch_1_start HIDDEN_WARP_NPC,6,6,{ OnTouch: - if (countitem(12381) == 0) - getitem 12381,1; //ValkyrieA_Scroll + if (countitem(ValkyrieA_Scroll) == 0) + getitem ValkyrieA_Scroll,1; mapannounce "job3_arch02","Whispering of an impersonation: I feel heavy! Set me free!",bc_map,"0xFFCE00"; disablenpc "#arch_1_start"; end; @@ -1003,8 +1003,8 @@ OnTouch: - script #arch_1_01_0::archbjcq -1,{ OnTouch: - if (countitem(12381)) { - delitem 12381,1; //ValkyrieA_Scroll + if (countitem(ValkyrieA_Scroll)) { + delitem ValkyrieA_Scroll,1; // fall through } else if (getmercinfo(1) == 2037) { if (strnpcinfo(0) == "#arch_1_10") @@ -1035,8 +1035,8 @@ job3_arch02,245,289,0 duplicate(archbjcq) #arch_1_12 HIDDEN_WARP_NPC,5,5 job3_arch02,203,286,0 script #arch_1_boss HIDDEN_WARP_NPC,5,5,{ OnTouch: - if (countitem(12381)) { - delitem 12381,1; //ValkyrieA_Scroll + if (countitem(ValkyrieA_Scroll)) { + delitem ValkyrieA_Scroll,1; // fall through } else if (getmercinfo(1) == 2037) { mapannounce "job3_arch02","Valkyrie's Nightmare: An incompetent illusion of Valkyrie came here with the assistance of humans. You wanna have that nightmare?",bc_map,"0xFF0000"; @@ -1140,7 +1140,7 @@ job3_arch02,113,327,5 script Valkyrie#arch_01 4_F_VALKYRIE2,{ mes "[Valkyrie Anguhilde]"; mes "Then I look forward a good news."; close2; - getitem 12382,1; //ValkyrieB_Scroll + getitem ValkyrieB_Scroll,1; viewpoint 1,244,46,1,0xFFFF99; hideonnpc "Valkyrie#arch_01"; donpcevent "#arch_2_start::OnEnable"; @@ -1151,11 +1151,11 @@ job3_arch02,244,46,5 script Valkyrie#arch_02 4_F_VALKYRIE2,{ mes "[Valkyrie Anguhilde]"; mes "Did you find the rest of the pieces?"; next; - if (countitem(6154) < 2) { + if (countitem(Broken_Horn_Pipe) < 2) { mes "[Valkyrie Anguhilde]"; mes "Hum?"; mes "I can see this one beside you."; - getitem 6154,2; //Broken_Horn_Pipe + getitem Broken_Horn_Pipe,2; next; } mes "[Valkyrie Anguhilde]"; @@ -1178,7 +1178,7 @@ job3_arch02,244,46,5 script Valkyrie#arch_02 4_F_VALKYRIE2,{ mes "Take care."; mes "Please, hurry up!"; close2; - getitem 2798,1; //Will_Of_Exhausted_Angel + getitem Will_Of_Exhausted_Angel,1; hideonnpc "Valkyrie#arch_02"; donpcevent "#arch_3_start::OnEnable"; end; @@ -1192,7 +1192,7 @@ OnTouch: donpcevent "#arch_3_03::OnKill"; donpcevent "mob#arch_2::OnKill"; hideoffnpc "Valkyrie Anguhilde#end"; - if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 2000) { + if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) { mes "- Wait a Sec !! -"; mes "- You are carrying too many items, -"; mes "- you won't be able to obtain any new items. -"; @@ -1206,7 +1206,7 @@ OnTouch: mes "Please unequip your riding pet and try again!"; close; } - if (countitem(6154) < 2) { + if (countitem(Broken_Horn_Pipe) < 2) { mes "[Valkyrie Anguhilde]"; mes "Did you collect all of the pieces of my horn pipe?"; next; @@ -1217,9 +1217,9 @@ OnTouch: mes "It can be dangerous, so let's go back."; close2; nude; - if (countitem(2798)) - delitem 2798,(2798); //Will_Of_Exhausted_Angel - delitem 6154,countitem(6154); //Broken_Horn_Pipe + if (countitem(Will_Of_Exhausted_Angel)) + delitem Will_Of_Exhausted_Angel,(2798); + delitem Broken_Horn_Pipe,countitem(Broken_Horn_Pipe); mapwarp "job3_arch02","job3_arch01",29,29; end; } @@ -1302,13 +1302,13 @@ OnTouch: mes "Don't forget an altruistic minister's spirit like today forever."; mes "I hope we see each other in Valhalla sometime."; nude; - if (countitem(2798)) - delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel - delitem 6154,countitem(6154); //Broken_Horn_Pipe + if (countitem(Will_Of_Exhausted_Angel)) + delitem Will_Of_Exhausted_Angel,countitem(Will_Of_Exhausted_Angel); + delitem Broken_Horn_Pipe,countitem(Broken_Horn_Pipe); job_arch = 100; completequest 2191; - getitem 5747,1; //Mitra - getitem 2795,1; //Green_Apple_Ring + getitem Mitra,1; + getitem Green_Apple_Ring,1; jobchange roclass(eaclass()|EAJL_THIRD); close; OnInit: @@ -1345,15 +1345,15 @@ OnInit: job3_arch02,132,323,0 script #arch_2_01 HIDDEN_WARP_NPC,5,5,{ end; OnTouch: - if (countitem(12382)) + if (countitem(ValkyrieB_Scroll)) mapannounce "job3_arch02","Whispering of Valkyrie: I see a new ancient scroll!",bc_map; end; } - script #arch_2_02_0::archbjcq2 -1,{ OnTouch: - if (countitem(12382)) { - delitem 12382,1; //ValkyrieB_Scroll + if (countitem(ValkyrieB_Scroll)) { + delitem ValkyrieB_Scroll,1; // fall through } else if (getmercinfo(1) == 2038) { .@randht = rand(1,10); @@ -1397,8 +1397,8 @@ OnTouch: job3_arch02,206,113,0 script #arch_2_boss HIDDEN_WARP_NPC,5,5,{ OnTouch: - if (countitem(12382)) { - delitem 12382,1; //ValkyrieB_Scroll + if (countitem(ValkyrieB_Scroll)) { + delitem ValkyrieB_Scroll,1; // fall through } else if (getmercinfo(1) == 2038) { mapannounce "job3_arch02","A shout of devil: You are so childish. I invite you a party of devil. I'll make you have a fun!",bc_map,"0xFF0000"; @@ -1647,10 +1647,10 @@ OnTouch: /* job_arch01,26,25,0 script #archremove HIDDEN_WARP_NPC,3,3,{ OnTouch: - if (countitem(6154)) delitem 6154, countitem(6154); //Broken_Horn_Pipe - if (countitem(12381)) delitem 12381, countitem(12381); //ValkyrieA_Scroll - if (countitem(12382)) delitem 12382, countitem(12382); //ValkyrieB_Scroll - if (countitem(2798)) delitem 2798, countitem(2798); //Will_Of_Exhausted_Angel + if (countitem(Broken_Horn_Pipe)) delitem Broken_Horn_Pipe, countitem(Broken_Horn_Pipe); + if (countitem(ValkyrieA_Scroll)) delitem ValkyrieA_Scroll, countitem(ValkyrieA_Scroll); + if (countitem(ValkyrieB_Scroll)) delitem ValkyrieB_Scroll, countitem(ValkyrieB_Scroll); + if (countitem(Will_Of_Exhausted_Angel)) delitem Will_Of_Exhausted_Angel, countitem(Will_Of_Exhausted_Angel); end; } */ |