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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:39:41 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:37 +0100
commit7eea5d3e6051be189736b94e13be847159c87cd7 (patch)
treec046043a8e2a0fcb4702344f6a87883c9efb5b72 /npc/re/jobs/3-1/archbishop.txt
parentbd18b127755adaea4d958574b5b7f26c8d818b50 (diff)
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ItemID to Constant: re Folder
Diffstat (limited to 'npc/re/jobs/3-1/archbishop.txt')
-rw-r--r--npc/re/jobs/3-1/archbishop.txt74
1 files changed, 37 insertions, 37 deletions
diff --git a/npc/re/jobs/3-1/archbishop.txt b/npc/re/jobs/3-1/archbishop.txt
index 05a21985a..2bb13bac5 100644
--- a/npc/re/jobs/3-1/archbishop.txt
+++ b/npc/re/jobs/3-1/archbishop.txt
@@ -517,7 +517,7 @@ OnTouch:
mes "^3131FF[Priest Dayan]^000000";
mes "^3131FFYou're drinking the Holy Water.^000000";
next;
- if (countitem(523) == 0) {
+ if (countitem(Holy_Water) == 0) {
mes "[" + strcharinfo(0) + "]";
mes "Oh no! I forgot to bring a Holy Water!";
close;
@@ -767,7 +767,7 @@ OnInit:
}
job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{
- if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 2000) {
+ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) {
mes "- Wait a Sec !! -";
mes "- You are carrying too many items, -";
mes "- you won't be able to obtain any new items. -";
@@ -934,8 +934,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{
$@archbs = 0;
close2;
nude;
- if (countitem(2798))
- delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
+ if (countitem(Will_Of_Exhausted_Angel))
+ delitem Will_Of_Exhausted_Angel,countitem(Will_Of_Exhausted_Angel);
donpcevent "start#arch::OnEnable";
job_arch = 7;
changequest 2190,2191;
@@ -947,8 +947,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{
mes "I'm talking with another person now, so give me a second.";
close;
} else if (job_arch == 7) {
- if (countitem(12381)) delitem 12381,countitem(12381); //ValkyrieA_Scroll
- if (countitem(12382)) delitem 12382,countitem(12382); //ValkyrieB_Scroll
+ if (countitem(ValkyrieA_Scroll)) delitem ValkyrieA_Scroll,countitem(ValkyrieA_Scroll);
+ if (countitem(ValkyrieB_Scroll)) delitem ValkyrieB_Scroll,countitem(ValkyrieB_Scroll);
if ($@archbs == 0) {
$@archbs = 1;
mes "[Valkyrie Anguhilde]";
@@ -971,8 +971,8 @@ job3_arch01,29,34,3 script Valkyrie#arch 4_F_VALKYRIE2,{
mes "But you have to be careful if an impersonation falls down.";
close2;
nude;
- if (countitem(2798))
- delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
+ if (countitem(Will_Of_Exhausted_Angel))
+ delitem Will_Of_Exhausted_Angel,countitem(Will_Of_Exhausted_Angel);
donpcevent "start#arch::OnEnable";
job_arch = 7;
warp "job3_arch02",119,49;
@@ -994,8 +994,8 @@ OnBc:
job3_arch02,119,49,0 script #arch_1_start HIDDEN_WARP_NPC,6,6,{
OnTouch:
- if (countitem(12381) == 0)
- getitem 12381,1; //ValkyrieA_Scroll
+ if (countitem(ValkyrieA_Scroll) == 0)
+ getitem ValkyrieA_Scroll,1;
mapannounce "job3_arch02","Whispering of an impersonation: I feel heavy! Set me free!",bc_map,"0xFFCE00";
disablenpc "#arch_1_start";
end;
@@ -1003,8 +1003,8 @@ OnTouch:
- script #arch_1_01_0::archbjcq -1,{
OnTouch:
- if (countitem(12381)) {
- delitem 12381,1; //ValkyrieA_Scroll
+ if (countitem(ValkyrieA_Scroll)) {
+ delitem ValkyrieA_Scroll,1;
// fall through
} else if (getmercinfo(1) == 2037) {
if (strnpcinfo(0) == "#arch_1_10")
@@ -1035,8 +1035,8 @@ job3_arch02,245,289,0 duplicate(archbjcq) #arch_1_12 HIDDEN_WARP_NPC,5,5
job3_arch02,203,286,0 script #arch_1_boss HIDDEN_WARP_NPC,5,5,{
OnTouch:
- if (countitem(12381)) {
- delitem 12381,1; //ValkyrieA_Scroll
+ if (countitem(ValkyrieA_Scroll)) {
+ delitem ValkyrieA_Scroll,1;
// fall through
} else if (getmercinfo(1) == 2037) {
mapannounce "job3_arch02","Valkyrie's Nightmare: An incompetent illusion of Valkyrie came here with the assistance of humans. You wanna have that nightmare?",bc_map,"0xFF0000";
@@ -1140,7 +1140,7 @@ job3_arch02,113,327,5 script Valkyrie#arch_01 4_F_VALKYRIE2,{
mes "[Valkyrie Anguhilde]";
mes "Then I look forward a good news.";
close2;
- getitem 12382,1; //ValkyrieB_Scroll
+ getitem ValkyrieB_Scroll,1;
viewpoint 1,244,46,1,0xFFFF99;
hideonnpc "Valkyrie#arch_01";
donpcevent "#arch_2_start::OnEnable";
@@ -1151,11 +1151,11 @@ job3_arch02,244,46,5 script Valkyrie#arch_02 4_F_VALKYRIE2,{
mes "[Valkyrie Anguhilde]";
mes "Did you find the rest of the pieces?";
next;
- if (countitem(6154) < 2) {
+ if (countitem(Broken_Horn_Pipe) < 2) {
mes "[Valkyrie Anguhilde]";
mes "Hum?";
mes "I can see this one beside you.";
- getitem 6154,2; //Broken_Horn_Pipe
+ getitem Broken_Horn_Pipe,2;
next;
}
mes "[Valkyrie Anguhilde]";
@@ -1178,7 +1178,7 @@ job3_arch02,244,46,5 script Valkyrie#arch_02 4_F_VALKYRIE2,{
mes "Take care.";
mes "Please, hurry up!";
close2;
- getitem 2798,1; //Will_Of_Exhausted_Angel
+ getitem Will_Of_Exhausted_Angel,1;
hideonnpc "Valkyrie#arch_02";
donpcevent "#arch_3_start::OnEnable";
end;
@@ -1192,7 +1192,7 @@ OnTouch:
donpcevent "#arch_3_03::OnKill";
donpcevent "mob#arch_2::OnKill";
hideoffnpc "Valkyrie Anguhilde#end";
- if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 2000) {
+ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 2000) {
mes "- Wait a Sec !! -";
mes "- You are carrying too many items, -";
mes "- you won't be able to obtain any new items. -";
@@ -1206,7 +1206,7 @@ OnTouch:
mes "Please unequip your riding pet and try again!";
close;
}
- if (countitem(6154) < 2) {
+ if (countitem(Broken_Horn_Pipe) < 2) {
mes "[Valkyrie Anguhilde]";
mes "Did you collect all of the pieces of my horn pipe?";
next;
@@ -1217,9 +1217,9 @@ OnTouch:
mes "It can be dangerous, so let's go back.";
close2;
nude;
- if (countitem(2798))
- delitem 2798,(2798); //Will_Of_Exhausted_Angel
- delitem 6154,countitem(6154); //Broken_Horn_Pipe
+ if (countitem(Will_Of_Exhausted_Angel))
+ delitem Will_Of_Exhausted_Angel,(2798);
+ delitem Broken_Horn_Pipe,countitem(Broken_Horn_Pipe);
mapwarp "job3_arch02","job3_arch01",29,29;
end;
}
@@ -1302,13 +1302,13 @@ OnTouch:
mes "Don't forget an altruistic minister's spirit like today forever.";
mes "I hope we see each other in Valhalla sometime.";
nude;
- if (countitem(2798))
- delitem 2798,countitem(2798); //Will_Of_Exhausted_Angel
- delitem 6154,countitem(6154); //Broken_Horn_Pipe
+ if (countitem(Will_Of_Exhausted_Angel))
+ delitem Will_Of_Exhausted_Angel,countitem(Will_Of_Exhausted_Angel);
+ delitem Broken_Horn_Pipe,countitem(Broken_Horn_Pipe);
job_arch = 100;
completequest 2191;
- getitem 5747,1; //Mitra
- getitem 2795,1; //Green_Apple_Ring
+ getitem Mitra,1;
+ getitem Green_Apple_Ring,1;
jobchange roclass(eaclass()|EAJL_THIRD);
close;
OnInit:
@@ -1345,15 +1345,15 @@ OnInit:
job3_arch02,132,323,0 script #arch_2_01 HIDDEN_WARP_NPC,5,5,{
end;
OnTouch:
- if (countitem(12382))
+ if (countitem(ValkyrieB_Scroll))
mapannounce "job3_arch02","Whispering of Valkyrie: I see a new ancient scroll!",bc_map;
end;
}
- script #arch_2_02_0::archbjcq2 -1,{
OnTouch:
- if (countitem(12382)) {
- delitem 12382,1; //ValkyrieB_Scroll
+ if (countitem(ValkyrieB_Scroll)) {
+ delitem ValkyrieB_Scroll,1;
// fall through
} else if (getmercinfo(1) == 2038) {
.@randht = rand(1,10);
@@ -1397,8 +1397,8 @@ OnTouch:
job3_arch02,206,113,0 script #arch_2_boss HIDDEN_WARP_NPC,5,5,{
OnTouch:
- if (countitem(12382)) {
- delitem 12382,1; //ValkyrieB_Scroll
+ if (countitem(ValkyrieB_Scroll)) {
+ delitem ValkyrieB_Scroll,1;
// fall through
} else if (getmercinfo(1) == 2038) {
mapannounce "job3_arch02","A shout of devil: You are so childish. I invite you a party of devil. I'll make you have a fun!",bc_map,"0xFF0000";
@@ -1647,10 +1647,10 @@ OnTouch:
/*
job_arch01,26,25,0 script #archremove HIDDEN_WARP_NPC,3,3,{
OnTouch:
- if (countitem(6154)) delitem 6154, countitem(6154); //Broken_Horn_Pipe
- if (countitem(12381)) delitem 12381, countitem(12381); //ValkyrieA_Scroll
- if (countitem(12382)) delitem 12382, countitem(12382); //ValkyrieB_Scroll
- if (countitem(2798)) delitem 2798, countitem(2798); //Will_Of_Exhausted_Angel
+ if (countitem(Broken_Horn_Pipe)) delitem Broken_Horn_Pipe, countitem(Broken_Horn_Pipe);
+ if (countitem(ValkyrieA_Scroll)) delitem ValkyrieA_Scroll, countitem(ValkyrieA_Scroll);
+ if (countitem(ValkyrieB_Scroll)) delitem ValkyrieB_Scroll, countitem(ValkyrieB_Scroll);
+ if (countitem(Will_Of_Exhausted_Angel)) delitem Will_Of_Exhausted_Angel, countitem(Will_Of_Exhausted_Angel);
end;
}
*/