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authorAsheraf <acheraf1998@gmail.com>2016-08-29 17:40:13 +0100
committerhemagx <ibrahem.h.basyone@gmail.com>2016-09-02 04:56:00 +0200
commit0f1d0507eb95cf07ce7eb66d89ad9853938612e6 (patch)
tree57780b1ecc7c5ae125be1c89406f8db1e00a581b /npc/re/jobs/1-1
parent0f1d03f505fdc03533122db8ba19fa55f64f11b7 (diff)
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change *strcharinfo to use constants
Diffstat (limited to 'npc/re/jobs/1-1')
-rw-r--r--npc/re/jobs/1-1/acolyte.txt16
-rw-r--r--npc/re/jobs/1-1/archer.txt2
-rw-r--r--npc/re/jobs/1-1/mage.txt2
-rw-r--r--npc/re/jobs/1-1/thief.txt6
4 files changed, 13 insertions, 13 deletions
diff --git a/npc/re/jobs/1-1/acolyte.txt b/npc/re/jobs/1-1/acolyte.txt
index 76474aa05..dae96908b 100644
--- a/npc/re/jobs/1-1/acolyte.txt
+++ b/npc/re/jobs/1-1/acolyte.txt
@@ -147,7 +147,7 @@ prt_fild03,365,255,2 script Ascetic#aco 4_M_ORIENT02,{
mes "Oh...? You must be the one who aspires to become an Acolyte. I've already received news from the Sanctuary that you might be coming.";
next;
mes "[Father Rubalkabara]";
- mes "Now, your name was " + strcharinfo(0) + ", right? Excellent, thank you for visiting me.";
+ mes "Now, your name was " + strcharinfo(PC_NAME) + ", right? Excellent, thank you for visiting me.";
next;
mes "[Father Rubalkabara]";
mes "I believe you've been told much about Acolytes from Friar Mareusis. Plus, there's plenty of helpful people in the Prontera Sanctuary.";
@@ -175,7 +175,7 @@ prt_fild03,365,255,2 script Ascetic#aco 4_M_ORIENT02,{
mes "Let's see...";
next;
mes "[Father Rubalkabara]";
- mes "Your name is " + strcharinfo(0) + "?";
+ mes "Your name is " + strcharinfo(PC_NAME) + "?";
mes "I don't think your name";
mes "is on my list. Hmmm...";
next;
@@ -224,10 +224,10 @@ moc_fild07,41,355,4 script Ascetic#2aco 4_F_SISTER,{
mes "Ah, you must be one of the Acolyte applicants. I sincerely welcome you.";
next;
mes "[Mother Mathilda]";
- mes "What is your name? " + strcharinfo(0) + "? Let's see... Ah, you're on my list.";
+ mes "What is your name? " + strcharinfo(PC_NAME) + "? Let's see... Ah, you're on my list.";
next;
mes "[Mother Mathilda]";
- mes "I will send a message to the Sanctuary confirming that you, " + strcharinfo(0) + " visited me and completed your penance.";
+ mes "I will send a message to the Sanctuary confirming that you, " + strcharinfo(PC_NAME) + " visited me and completed your penance.";
next;
mes "[Mother Mathilda]";
mes "Please return to the Prontera Sanctuary and speak to the Priest in charge.";
@@ -244,7 +244,7 @@ moc_fild07,41,355,4 script Ascetic#2aco 4_F_SISTER,{
next;
mes "[Mother Mathilda]";
mes "Now, what is your name?";
- mes "" + strcharinfo(0) + "? Let's see...";
+ mes "" + strcharinfo(PC_NAME) + "? Let's see...";
next;
mes "[Mother Mathilda]";
mes "Hmm...";
@@ -301,10 +301,10 @@ prt_fild00,208,218,6 script Ascetic#3aco 4W_M_02,{
mes "So what's your name?";
next;
mes "[Father Yosuke]";
- mes "" + strcharinfo(0) + ", huh?";
+ mes "" + strcharinfo(PC_NAME) + ", huh?";
next;
mes "[Father Yosuke]";
- mes "Okay. I'll send a message to the Sanctuary that you, " + strcharinfo(0) + ", came to visit me.";
+ mes "Okay. I'll send a message to the Sanctuary that you, " + strcharinfo(PC_NAME) + ", came to visit me.";
next;
mes "[Father Yosuke]";
mes "Now go back to the Santuary and finish becoming an Acolyte, kid.";
@@ -321,7 +321,7 @@ prt_fild00,208,218,6 script Ascetic#3aco 4W_M_02,{
mes "Not bad at all, you've made it all the way here from Prontera. So what's your name, kid?";
next;
mes "[Father Yosuke]";
- mes "" + strcharinfo(0) + ", huh? Why isn't your name on my list?";
+ mes "" + strcharinfo(PC_NAME) + ", huh? Why isn't your name on my list?";
next;
mes "[Father Yosuke]";
mes "You probably made a mistake. Go back to the Santuary, and check with the Bishop.";
diff --git a/npc/re/jobs/1-1/archer.txt b/npc/re/jobs/1-1/archer.txt
index 0f2b92025..a7ef0ef10 100644
--- a/npc/re/jobs/1-1/archer.txt
+++ b/npc/re/jobs/1-1/archer.txt
@@ -97,7 +97,7 @@ payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{
close;
}else{
mes "[Archer Guildsman]";
- mes "You are... "+strcharinfo(0)+". right?";
+ mes "You are... "+strcharinfo(PC_NAME)+". right?";
next;
if (getskilllv("NV_BASIC") < 9) {
mes "[Archer Guildsman]";
diff --git a/npc/re/jobs/1-1/mage.txt b/npc/re/jobs/1-1/mage.txt
index 55107fd00..29593163b 100644
--- a/npc/re/jobs/1-1/mage.txt
+++ b/npc/re/jobs/1-1/mage.txt
@@ -113,7 +113,7 @@ geffen_in,164,124,4 script Mage Guildsman#mage 2_F_MAGICMASTER,{
close;
}
mes "Alright.. sign the application form.... Wow~ you have good handwriting! Ahh, okay. That's enough.";
- mes "You are... "+strcharinfo(0)+".";
+ mes "You are... "+strcharinfo(PC_NAME)+".";
next;
mes "[Mage Guildsman]";
mes "Hmm I can see that you've tried hard in your own way. Though it seems to be a little clumsy, but well I think it's okay!";
diff --git a/npc/re/jobs/1-1/thief.txt b/npc/re/jobs/1-1/thief.txt
index 5e2da345c..393b9a13c 100644
--- a/npc/re/jobs/1-1/thief.txt
+++ b/npc/re/jobs/1-1/thief.txt
@@ -158,7 +158,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
}
mes "[Thief Guildsman]";
mes "Alright, tell me your name. Huh? What?";
- mes ""+strcharinfo(0)+". So "+strcharinfo(0)+", right...?";
+ mes ""+strcharinfo(PC_NAME)+". So "+strcharinfo(PC_NAME)+", right...?";
next;
if (getskilllv("NV_BASIC") < 9) {
mes "[Thief Guildsman]";
@@ -169,7 +169,7 @@ moc_prydb1,39,129,2 script Thief Guide#thief 1_F_04,{
}
mes "[Thief Guildsman]";
mes "Hmm.... I found your interesting criminal records from the data of the detective agency. Well you seem to have what it takes to be a good thief.";
- mes ""+strcharinfo(0)+". I now declare that you have passed the job interview!";
+ mes ""+strcharinfo(PC_NAME)+". I now declare that you have passed the job interview!";
next;
mes "[Thief Guildsman]";
mes "Well, I'm not in charge of making you a Thief. I just accept applications, get it?";
@@ -186,7 +186,7 @@ moc_prydb1,42,133,2 script Thief Guildsman#thief 2_M_THIEFMASTER,{
mes "Let's begin the job-changing ceremony of our guild!";
next;
mes "[Commander of Thief Guild]";
- mes "'"+strcharinfo(0)+".'";
+ mes "'"+strcharinfo(PC_NAME)+".'";
mes "'For those who are ready, the moonlight shall open the way. Now you are fully ready, I now officially allow you to become a member of the Thief Guild.'";
callfunc "Job_Change",Job_Thief;
q_job_thief = 0;