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author | Streusel <advance_me@hotmail.de> | 2013-02-16 03:13:03 -0800 |
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committer | Streusel <advance_me@hotmail.de> | 2013-02-16 03:13:03 -0800 |
commit | 003ed2ccc435a3d5ebf2d86f1e94367102aafb20 (patch) | |
tree | 8b183f359d35851c1505d50aeb4f78fbba666c00 /npc/re/jobs/1-1/acolyte.txt | |
parent | 126225b561859c8bdd3c2ae319ddeec15bbaca47 (diff) | |
download | hercules-003ed2ccc435a3d5ebf2d86f1e94367102aafb20.tar.gz hercules-003ed2ccc435a3d5ebf2d86f1e94367102aafb20.tar.bz2 hercules-003ed2ccc435a3d5ebf2d86f1e94367102aafb20.tar.xz hercules-003ed2ccc435a3d5ebf2d86f1e94367102aafb20.zip |
-Updated & improved some job scripts
-Updated script_commands.txt for update 2bc8562
-Moved Honeymoon Helper to Official coordinates
-Updated guides/guides_izlude.txt to fit Honeymoon Helper coordinates
Diffstat (limited to 'npc/re/jobs/1-1/acolyte.txt')
-rw-r--r-- | npc/re/jobs/1-1/acolyte.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/re/jobs/1-1/acolyte.txt b/npc/re/jobs/1-1/acolyte.txt index 6bc00e86e..4ab8837d3 100644 --- a/npc/re/jobs/1-1/acolyte.txt +++ b/npc/re/jobs/1-1/acolyte.txt @@ -3,13 +3,14 @@ //===== By: ================================================== //= Kisuka //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Description: ========================================= //= Job Change to Acolyte Class //===== Additional Comments: ================================= //= 1.0 First Version. [Kisuka] //= 1.1 Added back the npcs used for the priest quest. //= 1.2 Added Baby Job compatibility [Streusel] +//= 1.3 Rewrote bits [Euphy] //============================================================ prt_church,184,41,4 script Cleric#aco 60,{ if (Upper == 1) { @@ -62,13 +63,12 @@ prt_church,184,41,4 script Cleric#aco 60,{ next; switch(select("Change your job to acolyte.:Ask the requirements to be an acolyte.:Quit it.")) { case 1: - if(Class != Job_Novice && Class != Job_Baby) { + if(BaseJob != Job_Novice) { mes "[Father Mareusis]"; - if(Class == Job_Acolyte) { + if(BaseJob == Job_Acolyte) mes "Are you feeling okay today? I can tell by your attire that you are already an Acolyte. You're not joking around, are you?"; - }else{ + else mes "I'm sorry but it seems you already have your own job, aren't you?"; - } close; }else{ mes "[Father Mareusis]"; |