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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/re/instances/BakonawaLake.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/re/instances/BakonawaLake.txt')
-rw-r--r--npc/re/instances/BakonawaLake.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/re/instances/BakonawaLake.txt b/npc/re/instances/BakonawaLake.txt
index a742a405b..89ce64ac4 100644
--- a/npc/re/instances/BakonawaLake.txt
+++ b/npc/re/instances/BakonawaLake.txt
@@ -15,7 +15,7 @@
1@ma_b mapflag src4instance
//============================================================
-ma_scene01,174,179,4 script Taho 541,{
+ma_scene01,174,179,4 script Taho 4_M_DEWZATIMAN,{
disable_items;
if (checkweight(1201,1) == 0) {
mes "You are carrying too many items. Come back after taking off some of them.";
@@ -104,7 +104,7 @@ ma_scene01,174,179,4 script Taho 541,{
}
}
-sec_in02,26,26,4 script Bakonawa's Rage 541,{
+sec_in02,26,26,4 script Bakonawa's Rage 4_M_DEWZATIMAN,{
callfunc "F_GM_NPC";
mes "[Taho]";
mes "My name is Minky.";
@@ -117,7 +117,7 @@ sec_in02,26,26,4 script Bakonawa's Rage 541,{
close;
}
-1@ma_b,62,52,4 script Taho#nf 541,{
+1@ma_b,62,52,4 script Taho#nf 4_M_DEWZATIMAN,{
mes "[Taho]";
mes "Heehee, I could join the Bakonawa hunt, but I'd rather hide behind that rock and cheer you guys on.";
next;
@@ -150,7 +150,7 @@ sec_in02,26,26,4 script Bakonawa's Rage 541,{
}
}
-1@ma_b,36,111,4 script #Bakonawan1 844,{
+1@ma_b,36,111,4 script #Bakonawan1 CLEAR_NPC,{
end;
OnInstanceInit:
disablenpc instance_npcname("#Bakonawan1");
@@ -203,7 +203,7 @@ OnAnnounce:
end;
}
-1@ma_b,78,81,0 script #SummonPuppetsn1 139,4,5,{
+1@ma_b,78,81,0 script #SummonPuppetsn1 HIDDEN_WARP_NPC,4,5,{
end;
OnInstanceInit:
disablenpc instance_npcname("#SummonPuppetsn1");
@@ -238,7 +238,7 @@ OnMyMobDead:
end;
}
-1@ma_b,1,5,4 script #BakonawaDeadn1 844,{
+1@ma_b,1,5,4 script #BakonawaDeadn1 CLEAR_NPC,{
end;
OnInstanceInit:
disablenpc instance_npcname("#BakonawaDeadn1");
@@ -264,7 +264,7 @@ OnTimer15000:
end;
}
-1@ma_b,36,111,4 script #Bakonawan2 844,{
+1@ma_b,36,111,4 script #Bakonawan2 CLEAR_NPC,{
end;
OnInstanceInit:
disablenpc instance_npcname("#Bakonawan2");
@@ -318,7 +318,7 @@ OnAnnounce:
end;
}
-1@ma_b,36,111,4 script #Bakonawan2-1 844,{
+1@ma_b,36,111,4 script #Bakonawan2-1 CLEAR_NPC,{
end;
OnInstanceInit:
disablenpc instance_npcname("#Bakonawan2-1");
@@ -351,7 +351,7 @@ OnMyMobDead:
end;
}
-1@ma_b,36,111,4 script #Bakonawan3 844,{
+1@ma_b,36,111,4 script #Bakonawan3 CLEAR_NPC,{
end;
OnInstanceInit:
disablenpc instance_npcname("#Bakonawan3");
@@ -410,7 +410,7 @@ OnAnnounce:
end;
}
-1@ma_b,36,111,4 script #Bakonawan3-1 844,{
+1@ma_b,36,111,4 script #Bakonawan3-1 CLEAR_NPC,{
end;
OnInstanceInit:
disablenpc instance_npcname("#Bakonawan3-1");
@@ -459,7 +459,7 @@ OnMobSpawn:
end;
}
-1@ma_b,62,52,4 script Taho#Completed 541,{
+1@ma_b,62,52,4 script Taho#Completed 4_M_DEWZATIMAN,{
disable_items;
if (checkweight(1201,1) == 0) {
mes "It seems you are carrying too many different kinds of items. Please try again after reducing it.";
@@ -504,7 +504,7 @@ OnTimer10000:
end;
}
-1@ma_b,62,52,4 script Taho#Fail 541,{
+1@ma_b,62,52,4 script Taho#Fail 4_M_DEWZATIMAN,{
mes "[Taho]";
mes "HMM. We almost got him but he is one fast creature...";
next;