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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-02-18 21:50:04 +0300 |
commit | 53cdd411656bd4e6b08b6ac6d4d4e67252a8e74c (patch) | |
tree | 979a4db714434d0ff21bf1c93dcb5e2d4a4e0cc9 /npc/re/instances/BakonawaLake.txt | |
parent | 63fef8a768218fe055405bb1f165b87125bb2429 (diff) | |
download | hercules-53cdd411656bd4e6b08b6ac6d4d4e67252a8e74c.tar.gz hercules-53cdd411656bd4e6b08b6ac6d4d4e67252a8e74c.tar.bz2 hercules-53cdd411656bd4e6b08b6ac6d4d4e67252a8e74c.tar.xz hercules-53cdd411656bd4e6b08b6ac6d4d4e67252a8e74c.zip |
Remove conf dir.
Diffstat (limited to 'npc/re/instances/BakonawaLake.txt')
-rw-r--r-- | npc/re/instances/BakonawaLake.txt | 563 |
1 files changed, 0 insertions, 563 deletions
diff --git a/npc/re/instances/BakonawaLake.txt b/npc/re/instances/BakonawaLake.txt deleted file mode 100644 index 8e1afe859..000000000 --- a/npc/re/instances/BakonawaLake.txt +++ /dev/null @@ -1,563 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2013-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Bakonawa Lake -//================= Description =========================================== -//= Defeat Bakonawa before he eats the moon. -//= Part of the "Bakonawa Extermination" quest. -//================= Current Version ======================================= -//= 1.1 -//========================================================================= - -1@ma_b mapflag src4instance - -ma_scene01,174,179,4 script Taho 4_M_DEWZATIMAN,{ - disable_items; - if (checkweight(Knife,1) == 0) { - mes "You are carrying too many items. Come back after taking off some of them."; - close; - } - if (MaxWeight - Weight < 10000) { - mes "You are carrying too much weight. Come back after reducing the weight."; - close; - } - if (BaseLevel < 140) { - mes "[Taho]"; - mes "Hey. This is too dangerous a place for you. You cannot keep yourself safe. Get out of here and go to the village right now!"; - close; - } - if (malaya_bakona1 < 7 && malaya_bakona2 < 15) { - mes "[Taho]"; - mes "We are gonna be killed all by that Bakonawa. Ah, we must slay him but unfortunately we are not prepared."; - close; - } - - .@party_id = getcharid(1); - .@md_name$ = "Bakonawa Lake"; - - .@baku_time = questprogress(12278,PLAYTIME); - if (!.@baku_time) { - if (!questprogress(12279)) setquest 12279; - } - if (!.@party_id) { - mes "[Taho]"; - mes "Isn't there any company who can go with you? Or even if you wanna go alone, come after organizing a party."; - close; - } - if (!.@baku_time) { - if (getcharid(0) == getpartyleader(.@party_id,2)) { - mes "[Taho]"; - mes "Are you the leader of the Bakonawa slayers? The road is not well so we have to go down the cliff with a rope, is that OK?"; - next; - .@i = select("Please weave a rope.", "Now I will go down.", "Cancel."); - } else { - mes "[Taho]"; - mes "You came for slaying Bakonawa. The leader of your party has to help me weaving the rope for going down."; - next; - .@i = select("", "Now I will go down.", "Cancel."); - } - switch(.@i) { - case 1: - .@instance = instance_create(.@md_name$,.@party_id); - if (.@instance < 0) { - mes "[Taho]"; - mes "Oh, the rope got dropped. I have to make a new one."; - close; - } - if (instance_attachmap("1@ma_b",.@instance) == "") { - mes "^0000ff"+.@md_name$+"^000000 - Reservation Failed!"; - instance_destroy(.@instance); - close; - } - instance_set_timeout 7200,300,.@instance; - instance_init(.@instance); - mes "[Taho]"; - mes "Now I'm weaving, so you can go down when I'm done."; - close; - case 2: - if( has_instance("1@ma_b") == "" ) { - mes "The memorial dungeon "+.@md_name$+" does not exist."; - mes "The party leader did not generate the dungeon yet."; - close; - } else { - mapannounce "ma_scene01","A party member, "+strcharinfo(0)+" of the party "+getpartyname(.@party_id)+" is entering the dungeon, "+.@md_name$+".",bc_map,"0x00ff99"; //FW_NORMAL 12 0 0 - setquest 12278; - warp "1@ma_b",64,51; - end; - } - case 3: - close; - } - } else if (.@baku_time == 1) { - mes "[Taho]"; - mes "The rope used for getting to the Lake is already broken. We are now cleaning up the surroundings so come back after some time."; - close; - } else if (.@baku_time == 2) { - mes "[Taho]"; - mes "It's all cleaned up around here. Now you can go down again after getting a rope."; - erasequest 12278; - close; - } -} - -sec_in02,26,26,4 script Bakonawa's Rage 4_M_DEWZATIMAN,{ - callfunc "F_GM_NPC"; - mes "[Taho]"; - mes "My name is Minky."; - if (callfunc("F_GM_NPC",1854,0) == 1) { - erasequest 12278; - erasequest 12279; - malaya_bakona1 = 7; - malaya_bakona2 = 15; - } - close; -} - -1@ma_b,62,52,4 script Taho#nf 4_M_DEWZATIMAN,{ - mes "[Taho]"; - mes "Heehee, I could join the Bakonawa hunt, but I'd rather hide behind that rock and cheer you guys on."; - next; - mes "[Taho]"; - mes "Bakonawa becomes invincible at some point. When that time comes, listen to my guides carefully. Just trust me and all will be good."; - next; - if (getcharid(0) == getpartyleader(getcharid(1),2)) { - mes "[Taho]"; - mes "Now I will make Bakonawa spring out from the lake."; - next; - switch(select("Hold on! I'm not ready yet!", "Let's do it!")) { - case 1: - mes "[Taho]"; - mes "Oh... alright... tell me when you are ready."; - close; - case 2: - mes "[Taho]"; - mes "Then I will drop a drop of Albopal to this lake."; - next; - mes "[Taho]"; - mes "Once Bakonawa tastes this, he will surface..."; - donpcevent instance_npcname("#Bakonawan1")+"::OnStart"; - disablenpc instance_npcname("Taho#nf"); - close; - } - } else { - mes "[Taho]"; - mes "I am dropping the Alpopal to make Bakonawa mad. Bakonawa can be a good source of protein once we get him."; - close; - } -} - -1@ma_b,36,111,4 script #Bakonawan1 CLEAR_NPC,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#Bakonawan1"); - end; -OnStart: - enablenpc instance_npcname("#Bakonawan1"); - .@map$ = instance_mapname("1@ma_b"); - mapannounce .@map$,"Taho: I can see him there on the surface! ATTACK!!!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - monster .@map$,78,81,"Bakonawa",2320,1,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; //original: (78,83) - initnpctimer; - end; -OnFail: - killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan1")+"::OnMyMobDead"; - end; -OnMyMobDead: - .@map$ = instance_mapname("1@ma_b"); - if (mobcount(.@map$,instance_npcname("#Bakonawan1")+"::OnMyMobDead") < 1) { - donpcevent instance_npcname("#BakonawaDeadn1")+"::OnStart"; - killmonster .@map$,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan1"); - } - end; -OnTimer1000: callsub OnAnnounce,"10 minutes"; -OnTimer60000: callsub OnAnnounce,"9 minutes"; -OnTimer120000: callsub OnAnnounce,"8 minutes"; -OnTimer180000: callsub OnAnnounce,"7 minutes"; -OnTimer240000: callsub OnAnnounce,"6 minutes"; -OnTimer300000: callsub OnAnnounce,"5 minutes"; -OnTimer360000: callsub OnAnnounce,"4 minutes"; -OnTimer420000: callsub OnAnnounce,"3 minutes"; -OnTimer480000: callsub OnAnnounce,"2 minutes"; -OnTimer540000: callsub OnAnnounce,"1 minute"; -OnTimer570000: - mapannounce instance_mapname("1@ma_b"),"Time Limit: 30 seconds",bc_map,"0xff4400"; //FW_NORMAL 18 0 0 - donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; - end; -OnTimer600000: - .@map$ = instance_mapname("1@ma_b"); - mapannounce .@map$,"Bakonawa has escaped deep into the lake.",bc_map,"0xffff00"; //FW_NORMAL 20 0 0 - donpcevent instance_npcname("Taho#Fail")+"::OnStart"; - donpcevent instance_npcname("#Bakonawan1")+"::OnFail"; - killmonster .@map$,instance_npcname("#Bakonawan1")+"::OnMyMobDead"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan1"); - end; -OnAnnounce: - mapannounce instance_mapname("1@ma_b"),"Time Limit: "+getarg(0),bc_map,"0xff4400"; //FW_NORMAL 15 0 0 - donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; - end; -} - -1@ma_b,78,81,0 script #SummonPuppetsn1 HIDDEN_WARP_NPC,4,5,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#SummonPuppetsn1"); - end; -OnStart: - stopnpctimer; - enablenpc instance_npcname("#SummonPuppetsn1"); - initnpctimer; - end; -OnTouch: - stopnpctimer; - disablenpc instance_npcname("#SummonPuppetsn1"); - end; -OnTimer5000: - setarray .@x[0],79,71,60,61,57,89,95,96,99; - setarray .@y[0],71,72,80,90,99,73,82,90,99; - .@map$ = instance_mapname("1@ma_b"); - for(.@i = 0; .@i<9; ++.@i) { - .@rand = rand(1,10); - if (.@rand > 7) - monster .@map$,.@x[.@i],.@y[.@i],"Bakonawa's Will",2337,1,instance_npcname("#SummonPuppetsn1")+"::OnMyMobDead"; - else if (.@rand < 4) - monster .@map$,.@x[.@i],.@y[.@i],"Bakonawa's Will",2343,1,instance_npcname("#SummonPuppetsn1")+"::OnMyMobDead"; - } - end; -OnTimer50000: - killmonster instance_mapname("1@ma_b"),instance_npcname("#SummonPuppetsn1")+"::OnMyMobDead"; - stopnpctimer; - disablenpc instance_npcname("#SummonPuppetsn1"); - end; -OnMyMobDead: - end; -} - -1@ma_b,1,5,4 script #BakonawaDeadn1 CLEAR_NPC,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#BakonawaDeadn1"); - end; -OnStart: - enablenpc instance_npcname("#BakonawaDeadn1"); - initnpctimer; - end; -OnTimer100: - mapannounce instance_mapname("1@ma_b"),"Taho: Good! Bakonawa is hidden under water. He will now try to swallow the moon.",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - end; -OnTimer5000: - mapannounce instance_mapname("1@ma_b"),"Taho: We must make loud noises with caldron and gong so he can never concentrate on the moon!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - end; -OnTimer10000: - mapannounce instance_mapname("1@ma_b"),"Taho: Do not engage on him even if he come above the surface. Just make loud noises!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - end; -OnTimer15000: - mapannounce instance_mapname("1@ma_b"),"Mission - Destroy 2 caldrons and 2 gongs on left and right sides of the lake.",bc_map,"0xff3300"; //FW_NORMAL 15 0 0 - donpcevent instance_npcname("#Bakonawan2")+"::OnStart"; - stopnpctimer; - disablenpc instance_npcname("#BakonawaDeadn1"); - end; -} - -1@ma_b,36,111,4 script #Bakonawan2 CLEAR_NPC,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#Bakonawan2"); - end; -OnStart: - enablenpc instance_npcname("#Bakonawan2"); - .@label$ = instance_npcname("#Bakonawan2")+"::OnMyMobDead"; - .@map$ = instance_mapname("1@ma_b"); - monster .@map$,95,98,"Caldron",2328,1,.@label$; - monster .@map$,60,98,"Caldron",2328,1,.@label$; - monster .@map$,97,104,"Gong",2328,1,.@label$; - monster .@map$,58,104,"Gong",2328,1,.@label$; - donpcevent instance_npcname("#Bakonawan2-1")+"::OnStart"; - initnpctimer; - end; -OnMyMobDead: - .@map$ = instance_mapname("1@ma_b"); - .@mob_dead_num = mobcount(.@map$,instance_npcname("#Bakonawan2")+"::OnMyMobDead"); - if (.@mob_dead_num < 1) { - donpcevent instance_npcname("#Bakonawan2-1")+"::OnEnd"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan2"); - } else - mapannounce .@map$,"Taho: Good! "+.@mob_dead_num+" left to go!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - end; -OnTimer1000: callsub OnAnnounce,"5 minutes",15,1; -OnTimer60000: callsub OnAnnounce,"4 minutes",15,1; -OnTimer120000: callsub OnAnnounce,"3 minutes",15,1; -OnTimer180000: callsub OnAnnounce,"2 minutes",15,1; -OnTimer240000: callsub OnAnnounce,"1 minute",15,1; -OnTimer270000: callsub OnAnnounce,"30 seconds",15,0; -OnTimer280000: callsub OnAnnounce,"20 seconds",15,0; -OnTimer290000: callsub OnAnnounce,"10 seconds",15,0; -OnTimer295000: callsub OnAnnounce,"5 seconds",16,0; -OnTimer296000: callsub OnAnnounce,"4 seconds",17,0; -OnTimer297000: callsub OnAnnounce,"3 seconds",18,0; -OnTimer298000: callsub OnAnnounce,"2 seconds",19,0; -OnTimer299000: callsub OnAnnounce,"1 second",20,0; -OnTimer300000: - .@map$ = instance_mapname("1@ma_b"); - mapannounce .@map$,"Bakonawa has escaped deep into the lake.",bc_map,"0xffff00"; //FW_NORMAL 20 0 0 - donpcevent instance_npcname("Taho#Fail")+"::OnStart"; - donpcevent instance_npcname("#Bakonawan2-1")+"::OnFail"; - killmonster .@map$,instance_npcname("#Bakonawan2")+"::OnMyMobDead"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan2"); - end; -OnAnnounce: - mapannounce instance_mapname("1@ma_b"),"Time Limit: "+getarg(0),bc_map,"0xff4400"; //FW_NORMAL getarg(1) 0 0 - if (getarg(2)) donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; - end; -} - -1@ma_b,36,111,4 script #Bakonawan2-1 CLEAR_NPC,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#Bakonawan2-1"); - end; -OnStart: - enablenpc instance_npcname("#Bakonawan2-1"); - monster instance_mapname("1@ma_b"),78,81,"Enraged Bakonawa",2321,1,instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; //original: (78,93) - end; -OnFail: - killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; - end; -OnEnd: - enablenpc instance_npcname("#Bakonawan2-1"); - killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan2-1")+"::OnMyMobDead"; - initnpctimer; - end; -OnTimer1000: - mapannounce instance_mapname("1@ma_b"),"Taho: He is back into the lake again. Is it over?",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - end; -OnTimer5000: - mapannounce instance_mapname("1@ma_b"),"Taho: UHM! Something is moving up rapidly under the water! Ba... Bakonawa is coming!!",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - end; -OnTimer10000: - mapannounce instance_mapname("1@ma_b"),"Mission - Eliminate Bakonawa who became more fierce.",bc_map,"0xff3300"; //FW_NORMAL 15 0 0 - donpcevent instance_npcname("#Bakonawan3")+"::OnStart"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan2-1"); - end; -OnMyMobDead: - end; -} - -1@ma_b,36,111,4 script #Bakonawan3 CLEAR_NPC,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#Bakonawan3"); - end; -OnStart: - enablenpc instance_npcname("#Bakonawan3"); - initnpctimer; - monster instance_mapname("1@ma_b"),78,81,"Enraged Bakonawa",2322,1,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; //original: (78,83) - donpcevent instance_npcname("#Bakonawan3-1")+"::OnStart"; - end; -OnMyMobDead: - .@map$ = instance_mapname("1@ma_b"); - .@mob_dead_num = mobcount(.@map$,instance_npcname("#Bakonawan3")+"::OnMyMobDead"); - if (.@mob_dead_num < 1) { - mapannounce .@map$,"Taho: We got him! I can see he has threw up something that looks like a box.",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - donpcevent instance_npcname("Taho#Completed")+"::OnStart"; - donpcevent instance_npcname("#Bakonawan3-1")+"::OnEnd"; - killmonster .@map$,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan3"); - } - end; -OnTimer1000: - callsub OnAnnounce,"10 minutes",15,1; - end; -OnTimer60000: -OnTimer120000: -OnTimer180000: -OnTimer240000: - donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; - end; -OnTimer300000: callsub OnAnnounce,"5 minutes",15,1; -OnTimer360000: callsub OnAnnounce,"4 minutes",15,1; -OnTimer420000: callsub OnAnnounce,"3 minutes",15,1; -OnTimer480000: callsub OnAnnounce,"2 minutes",15,1; -OnTimer540000: callsub OnAnnounce,"1 minute",15,1; -OnTimer570000: callsub OnAnnounce,"30 seconds",15,0; -OnTimer580000: callsub OnAnnounce,"20 seconds",15,0; -OnTimer590000: callsub OnAnnounce,"10 seconds",15,0; -OnTimer595000: callsub OnAnnounce,"5 seconds",16,0; -OnTimer596000: callsub OnAnnounce,"4 seconds",17,0; -OnTimer597000: callsub OnAnnounce,"3 seconds",18,0; -OnTimer598000: callsub OnAnnounce,"2 seconds",19,0; -OnTimer599000: callsub OnAnnounce,"1 second",20,0; -OnTimer600000: - .@map$ = instance_mapname("1@ma_b"); - mapannounce .@map$,"Bakonawa has escaped deep into the lake.",bc_map,"0xffff00"; //FW_NORMAL 20 0 0 - donpcevent instance_npcname("Taho#Fail")+"::OnStart"; - killmonster .@map$,instance_npcname("#Bakonawan3")+"::OnMyMobDead"; - stopnpctimer; - disablenpc instance_npcname("#Bakonawan3"); - end; -OnAnnounce: - mapannounce instance_mapname("1@ma_b"),"Time Limit: "+getarg(0),bc_map,"0xff4400"; //FW_NORMAL getarg(1) 0 0 - if (getarg(2)) donpcevent instance_npcname("#SummonPuppetsn1")+"::OnStart"; - end; -} - -1@ma_b,36,111,4 script #Bakonawan3-1 CLEAR_NPC,{ - end; -OnInstanceInit: - disablenpc instance_npcname("#Bakonawan3-1"); - end; -OnStart: - initnpctimer; - end; -OnEnd: - killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"; - //showdigit 0; - stopnpctimer; - end; -OnMyMobDead: - showdigit mobcount(instance_mapname("1@ma_b"),instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"); - end; -OnTimer120000: callsub OnMobSpawn,10; -OnTimer180000: callsub OnMobSpawn,15; -OnTimer240000: callsub OnMobSpawn,20; -//OnTimer300000: callsub OnMobSpawn,25; -OnTimer300000: callsub OnMobSpawn,30; -OnTimer360000: callsub OnMobSpawn,35; -OnTimer420000: callsub OnMobSpawn,40; -OnTimer480000: callsub OnMobSpawn,45; -OnTimer540000: callsub OnMobSpawn,50; -OnTimer600000: - killmonster instance_mapname("1@ma_b"),instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"; - stopnpctimer; - end; -OnMobSpawn: - .@label$ = instance_npcname("#Bakonawan3-1")+"::OnMyMobDead"; - .@map$ = instance_mapname("1@ma_b"); - killmonster .@map$,.@label$; - .@mob_dead_num = mobcount(.@map$,.@label$); - if (.@mob_dead_num < 50) { - .@mob_rg = 50 - .@mob_dead_num; - if (.@mob_rg > getarg(0)) - .@mob_rg = getarg(0); - while(1) { - areamonster .@map$,74,74,82,74,"Bakonawa's Puppet",2334,1,.@label$; - .@mob_dead_num = mobcount(.@map$,.@label$); - if (.@mob_dead_num >= .@mob_rg) { - break; - } - } - } - end; -} - -1@ma_b,62,52,4 script Taho#Completed 4_M_DEWZATIMAN,{ - disable_items; - if (checkweight(Knife,1) == 0) { - mes "It seems you are carrying too many different kinds of items. Please try again after reducing it."; - close; - } - if (MaxWeight - Weight < 10000) { - mes "It seems you are already carrying items of too much weight. Please try again after reducing the weight."; - close; - } - if (questprogress(12279,HUNTING) == 2) { - erasequest 12279; - mes "[Taho]"; - mes "This was found from Bakonawa's corpse. It would be better if you take this."; -// if (IsPremiumPcCafe == 10) - getitem Ancient_Grudge,7; -// else -// getitem Ancient_Grudge,5; - getexp 0,100000; - next; - } - mes "[Taho]"; - mes "We better hurry and get out of this place. This place is still dangerous even without Bakonawa..."; - next; - mes "[Taho]"; - mes "Then let's use to the rope to go up!"; - close2; - warp "ma_scene01",175,176; - end; -OnInstanceInit: - disablenpc instance_npcname("Taho#Completed"); - end; -OnStart: - enablenpc instance_npcname("Taho#Completed"); - initnpctimer; - end; -OnTimer1000: - monster instance_mapname("1@ma_b"),78,74,"Bakonawa Treasure Box",2335,1; - end; -OnTimer10000: - mapannounce instance_mapname("1@ma_b"),"Taho: After opening the treasure box, please visit me at the top of the hill. I've got something to give to you.",bc_map,"0x00ffff"; //FW_NORMAL 15 0 0 - stopnpctimer; - end; -} - -1@ma_b,62,52,4 script Taho#Fail 4_M_DEWZATIMAN,{ - mes "[Taho]"; - mes "HMM. We almost got him but he is one fast creature..."; - next; - if (getcharid(0) == getpartyleader(getcharid(1),2)) { - mes "[Taho]"; - mes "Are we going to try again?"; - next; - switch(select("Hold on a sec!", "Of course! We cannot stand back now!")) { - case 1: - mes "[Taho]"; - mes "AWW... I almost brought him out."; - close; - case 2: - mes "[Taho]"; - mes "Then I will use Albopal once again to the lake."; - next; - mes "[Taho]"; - mes "We are about to see Bakonawa with intenser anger..."; - disablenpc instance_npcname("Taho#Fail"); - donpcevent instance_npcname("#Bakonawan1")+"::OnStart"; - close; - } - close; - } else { - mes "[Taho]"; - mes "I am dropping Albopal like I did a while ago. I hope it pisses him off..."; - close; - } - -OnInstanceInit: - disablenpc instance_npcname("Taho#Fail"); - end; -OnStart: - enablenpc instance_npcname("Taho#Fail"); - end; -} |