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author | Dastgir <dastgirpojee@rocketmail.com> | 2016-01-17 17:59:05 +0530 |
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committer | Dastgir <dastgirpojee@rocketmail.com> | 2016-01-17 18:23:15 +0530 |
commit | 0462bc828e59ce99a48303a2f6190d3a01ce9465 (patch) | |
tree | 58a74fe4351a6b1c95756bed7473d0fcecf0c9ed /npc/re/guides | |
parent | 563d0c59e2afa7d63f8fab5faeb79c80d63a34a9 (diff) | |
download | hercules-0462bc828e59ce99a48303a2f6190d3a01ce9465.tar.gz hercules-0462bc828e59ce99a48303a2f6190d3a01ce9465.tar.bz2 hercules-0462bc828e59ce99a48303a2f6190d3a01ce9465.tar.xz hercules-0462bc828e59ce99a48303a2f6190d3a01ce9465.zip |
Script Standardization: changed select format in RE folder
Diffstat (limited to 'npc/re/guides')
28 files changed, 67 insertions, 67 deletions
diff --git a/npc/re/guides/guides_alberta.txt b/npc/re/guides/guides_alberta.txt index 7f525f692..b15c89ddd 100644 --- a/npc/re/guides/guides_alberta.txt +++ b/npc/re/guides/guides_alberta.txt @@ -43,11 +43,11 @@ alberta,23,238,4 script Guide#01alberta::AlbertaGuide 8W_SOLDIER,{ next; .@str$ = "Would you like to check any other locations?"; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "[ Destination Ports ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) { + switch(select("[ Tool Shop ]", "[ Forge ]", "[ Weapon & Armor Shop ]", "[ Inn ]", "[ Beauty Salon ]", "[ Merchant Guild ]", "Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "Let me mark the location of the"; @@ -111,7 +111,7 @@ alberta,23,238,4 script Guide#01alberta::AlbertaGuide 8W_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Kafra Employee ]", "[ Cool Event Employee ]", "[ Bullet Merchant ]", "[ Cooking Ingredient Merchant ]", "Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "^B9062FEden Teleport Officers^000000 are located in "+F_Navi("south Alberta","alberta,121,68"); @@ -167,7 +167,7 @@ alberta,23,238,4 script Guide#01alberta::AlbertaGuide 8W_SOLDIER,{ case 3: .@loop = 1; while (.@loop) { - switch(select("[ Port - Northern Dock ]:[ Port - Central Dock ]:[ Port - Southern Dock ]:Previous Menu")) { + switch(select("[ Port - Northern Dock ]", "[ Port - Central Dock ]", "[ Port - Southern Dock ]", "Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "You can use the "+F_Navi("Northern Dock","alberta,192,196"); diff --git a/npc/re/guides/guides_aldebaran.txt b/npc/re/guides/guides_aldebaran.txt index 07db164ec..8532c5f1f 100644 --- a/npc/re/guides/guides_aldebaran.txt +++ b/npc/re/guides/guides_aldebaran.txt @@ -43,11 +43,11 @@ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 8W_SOLDIER,{ next; .@str$ = "Would you like to check any other locations?"; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Kafra Headquarters ]:[ Alchemist Guild ]:[ Clock Tower ]:[ Inn & Tool Shop ]:[ Repair & Buy Equipment ]:[ Tavern ]:Previous Menu")) { + switch(select("[ Kafra Headquarters ]", "[ Alchemist Guild ]", "[ Clock Tower ]", "[ Inn & Tool Shop ]", "[ Repair & Buy Equipment ]", "[ Tavern ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Kafra Headquarters","aldebaran,61,229","^B9062F"); mes .@str$; @@ -98,7 +98,7 @@ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 8W_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Mr. Claus ]:[ Chef Assistant ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Kafra Employee ]", "[ Mr. Claus ]", "[ Chef Assistant ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Eden Teleport Officer","aldebaran,133,119","^B9062F"); mes .@str$; diff --git a/npc/re/guides/guides_amatsu.txt b/npc/re/guides/guides_amatsu.txt index 5273d557e..2038e5e9d 100644 --- a/npc/re/guides/guides_amatsu.txt +++ b/npc/re/guides/guides_amatsu.txt @@ -49,7 +49,7 @@ amatsu,202,91,3 script Amatsu Guide#amatsu 4_F_JPN,{ F_Navi("[Amachang]"); while (1) { next; - switch(select("[ Kafra Employee ]:[ Bar ]:[ Weapon Dealer ]:[ Tool Dealer ]:[ Amatsu Palace ]:[ Chef Assistant ]:[ Ninja Guild Building ]:[ Sea Captain ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Kafra Employee ]", "[ Bar ]", "[ Weapon Dealer ]", "[ Tool Dealer ]", "[ Amatsu Palace ]", "[ Chef Assistant ]", "[ Ninja Guild Building ]", "[ Sea Captain ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, "^0000FFKafra Employee^000000"; viewpoint 1,102,149,0,0x0A82FF; diff --git a/npc/re/guides/guides_ayothaya.txt b/npc/re/guides/guides_ayothaya.txt index cd77e371d..09dfd70b1 100644 --- a/npc/re/guides/guides_ayothaya.txt +++ b/npc/re/guides/guides_ayothaya.txt @@ -48,7 +48,7 @@ ayothaya,203,169,4 script Ayothaya Guide Noi#01ay 4_F_THAIGIRL,{ F_Navi(.@n$); while (1) { next; - switch(select("[ Weapon Shop ]:[ Tool Shop ]:[ Tavern ]:[ Shrine ]:[ Fishing Spot ]:[ Aibakthing ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Weapon Shop ]", "[ Tool Shop ]", "[ Tavern ]", "[ Shrine ]", "[ Fishing Spot ]", "[ Aibakthing ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes .@n$; mes "The "+F_Navi("Weapon Shop","ayothaya,163,90","^0000FF"); diff --git a/npc/re/guides/guides_brasilis.txt b/npc/re/guides/guides_brasilis.txt index 20b11346e..1bcf51d03 100644 --- a/npc/re/guides/guides_brasilis.txt +++ b/npc/re/guides/guides_brasilis.txt @@ -39,12 +39,12 @@ brasilis,219,97,3 script Brasilis Guide 4_F_BRZ_WOMAN,{ mes "If you have any questions, please ask me."; F_Navi("[Brasilis Guide]"); next; - switch(select("Ask about locations:Remove Marks from Mini-Map:Cancel")) { + switch(select("Ask about locations", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Brasilis Guide]"; mes "Where can I guide you?"; next; - switch(select("[ Hotel ]:[ Jungle Cable ]:[ Art Museum ]:[ Market ]:[ Verass Monument ]")) { + switch(select("[ Hotel ]", "[ Jungle Cable ]", "[ Art Museum ]", "[ Market ]", "[ Verass Monument ]")) { case 1: mes "[Brasilis Guide]"; mes "The "+F_Navi("Brasilis Hotel","brasilis,274,151")+" is located just above, ^FF3355+^000000."; diff --git a/npc/re/guides/guides_comodo.txt b/npc/re/guides/guides_comodo.txt index 4299444fe..6941273b3 100644 --- a/npc/re/guides/guides_comodo.txt +++ b/npc/re/guides/guides_comodo.txt @@ -41,11 +41,11 @@ comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 8_F_GIRL,{ F_Navi("[Comodo Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel:About ^8B4513Comodo^000000")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel", "About ^8B4513Comodo^000000")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Tavern ]:[ Casino ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Campsite ]:[ Souvenir Vendor ]:[ East Cave Mao ]:[ West Cave Karu ]:[ North Cave Ruanda ]:[ Hula Dance Stage ]:[ Kafra Co. Western Branch ]:Previous Menu")) { + switch(select("[ Tavern ]", "[ Casino ]", "[ Weapon & Armor Shop ]", "[ Tool Shop ]", "[ Campsite ]", "[ Souvenir Vendor ]", "[ East Cave Mao ]", "[ West Cave Karu ]", "[ North Cave Ruanda ]", "[ Hula Dance Stage ]", "[ Kafra Co. Western Branch ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Tavern","comodo,161,315","^FF0000"); viewpoint 1,166,298,0,0xFF0000; @@ -114,7 +114,7 @@ comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 8_F_GIRL,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Chief's House ]:[ Bor Robin ]:[ Kafra Employee ]:[ Roaming Bard ]:Previous Menu")) { + switch(select("[ Chief's House ]", "[ Bor Robin ]", "[ Kafra Employee ]", "[ Roaming Bard ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Chief's House","comodo,115,290","^6495ED"); viewpoint 1,114,294,11,0x6495ED; diff --git a/npc/re/guides/guides_dewata.txt b/npc/re/guides/guides_dewata.txt index a81384d64..00df6bf24 100644 --- a/npc/re/guides/guides_dewata.txt +++ b/npc/re/guides/guides_dewata.txt @@ -45,7 +45,7 @@ dewata,202,106,4 script Dewata Guide#dewata01 4_M_DEWOLDWOMAN,{ F_Navi("[Dewata Guide]"); while (1) { next; - switch(select("[ Kafra Employee ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Tool Dealer ]:[ Restauranteur ]:[ Krakatau Gatekeeper ]:[ Alberta Sailor ]:Remove marks from Mini-Map:Cancel")) { + switch(select("[ Kafra Employee ]", "[ Weapon Dealer ]", "[ Armor Dealer ]", "[ Tool Dealer ]", "[ Restauranteur ]", "[ Krakatau Gatekeeper ]", "[ Alberta Sailor ]", "Remove marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, "^0000FFKafra Employee^000000"; viewpoint 1,202,184,0,0x000FFF; diff --git a/npc/re/guides/guides_dicastes.txt b/npc/re/guides/guides_dicastes.txt index d825ceb28..1aa4704ca 100644 --- a/npc/re/guides/guides_dicastes.txt +++ b/npc/re/guides/guides_dicastes.txt @@ -47,7 +47,7 @@ dicastes01,181,191,5 script Traveler Ichack#info 4_M_SHADOWCHASER,2,2,{ mes "What would you like to know?"; F_Navi("[Traveler Ichack]"); next; - switch(select("Dicastes Diel:Residential Area:Training Room:Factory:Pub:Cat Hand Caravan")) { + switch(select("Dicastes Diel", "Residential Area", "Training Room", "Factory", "Pub", "Cat Hand Caravan")) { case 1: mes "[Traveler Ichack]"; mes "Ah~ That's a beautiful building."; diff --git a/npc/re/guides/guides_eclage.txt b/npc/re/guides/guides_eclage.txt index 019c5c75f..861e42dcd 100644 --- a/npc/re/guides/guides_eclage.txt +++ b/npc/re/guides/guides_eclage.txt @@ -36,7 +36,7 @@ ecl_in01,48,60,5 script Eclage Guard#obb 4_M_FAIRYSOLDIER,{ mes "[Eclage Guard]"; mes "Welcome, Adventurer. This is the plaza of Eclage, a great and sacred tree. How can I help you?"; next; - switch (select("Palace:Orb:Store:Prison:Clinic:Residential Area:Finish the conversation")) { + switch (select("Palace", "Orb", "Store", "Prison", "Clinic", "Residential Area", "Finish the conversation")) { case 1: mes "[Eclage Guard]"; mes "Our great king, courageous generals, and scholars are all staying at the palace."; diff --git a/npc/re/guides/guides_einbroch.txt b/npc/re/guides/guides_einbroch.txt index 7e0a54d11..a2806ac91 100644 --- a/npc/re/guides/guides_einbroch.txt +++ b/npc/re/guides/guides_einbroch.txt @@ -44,11 +44,11 @@ einbroch,72,202,4 script Einbroch Guide#ein01::GuideEinbroch 4_M_EIN_SOLDIER,{ F_Navi("[Einbroch Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Airport ]:[ Factory ]:[ Plaza ]:[ Hotel ]:[ Train Station ]:[ Weapon Shop ]:[ Laboratory ]:[ Monument ]:[ Blacksmith Guild ]:[ Gunslinger Guild ]:Previous Menu")) { + switch(select("[ Airport ]", "[ Factory ]", "[ Plaza ]", "[ Hotel ]", "[ Train Station ]", "[ Weapon Shop ]", "[ Laboratory ]", "[ Monument ]", "[ Blacksmith Guild ]", "[ Gunslinger Guild ]", "Previous Menu")) { case 1: mes "[Einbroch Guide]"; mes "The "+F_Navi("Airport","einbroch,64,204","^FF0000")+" is located"; @@ -153,7 +153,7 @@ einbroch,72,202,4 script Einbroch Guide#ein01::GuideEinbroch 4_M_EIN_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Armsmith ]:[ Kafra Employees ]:[ Eden Teleport Officer ]:Previous Menu")) { + switch(select("[ Armsmith ]", "[ Kafra Employees ]", "[ Eden Teleport Officer ]", "Previous Menu")) { case 1: mes "[Einbroch Guide]"; mes "You may go to ^FF1493Manthasman^000000,"; @@ -242,7 +242,7 @@ einbech,67,37,4 script Einbech Guide#einbech01::GuideEinbech 4_M_EIN_SOLDIER,{ F_Navi("[Einbech Guide]"); next; while (1) { - switch(select("[ Tavern ]:[ Tool Shop ]:[ Train Station ]:[ Mine ]:[ Kafra Employee ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Tavern ]", "[ Tool Shop ]", "[ Train Station ]", "[ Mine ]", "[ Kafra Employee ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Einbech Guide]"; mes "The "+F_Navi("Tavern","einbech,157,106")+" is located"; diff --git a/npc/re/guides/guides_geffen.txt b/npc/re/guides/guides_geffen.txt index 62b888e29..50da8778d 100644 --- a/npc/re/guides/guides_geffen.txt +++ b/npc/re/guides/guides_geffen.txt @@ -42,11 +42,11 @@ geffen,203,116,4 script Guide#01geffen::GuideGeffen 4_M_GEF_SOLDIER,{ F_Navi("[Geffen Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Magic Academy ]:[ Geffen Tower ]:[ Fountain ]:[ Tool Shop ]:[ Buy & Repair Equipment ]:[ Inn ]:[ Tavern ]:[ Christopher's Forge ]:Previous Menu")) { + switch(select("[ Magic Academy ]", "[ Geffen Tower ]", "[ Fountain ]", "[ Tool Shop ]", "[ Buy & Repair Equipment ]", "[ Inn ]", "[ Tavern ]", "[ Christopher's Forge ]", "Previous Menu")) { case 1: mes "[Geffen Guide]"; mes "The "+F_Navi("Magic Academy","geffen,61,180","^B9062F"); @@ -112,7 +112,7 @@ geffen,203,116,4 script Guide#01geffen::GuideGeffen 4_M_GEF_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Pet Groomer ]:[ Chef Assistant ]:[ Dimensional Arcanist Guide ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Kafra Employee ]", "[ Pet Groomer ]", "[ Chef Assistant ]", "[ Dimensional Arcanist Guide ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Eden Teleport Officers","geffen,132,66","^B9062F"); viewpoint 1,61,180,7,0xFF0000; diff --git a/npc/re/guides/guides_gonryun.txt b/npc/re/guides/guides_gonryun.txt index e493c949c..2ee4af05f 100644 --- a/npc/re/guides/guides_gonryun.txt +++ b/npc/re/guides/guides_gonryun.txt @@ -48,7 +48,7 @@ gonryun,163,60,4 script Kunlun Guide#01gonryun 8_M_TWSOLDIER,{ F_Navi("[He Yuen Zhe]"); while (1) { next; - switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Kafra Employee ]", "[ Chief's Residence ]", "[ Tool Dealer ]", "[ Weapon Dealer ]", "[ Armor Dealer ]", "[ Wine Maker ]", "[ Kunlun Envoy ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, "^0000FFKafra Employee^000000"; viewpoint 1,159,122,0,0x0A82FF; diff --git a/npc/re/guides/guides_hugel.txt b/npc/re/guides/guides_hugel.txt index e26e97c11..4604e9f2d 100644 --- a/npc/re/guides/guides_hugel.txt +++ b/npc/re/guides/guides_hugel.txt @@ -42,11 +42,11 @@ hugel,98,56,3 script Hugel Guide Granny#hugel 4_F_LGTGRAND,{ next; .@str$ = "Would you like to know more locations?"; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ ^3131FFHunter Guild^000000 ]:[ Party Supplies Shop ]:[ ^3131FFShrine Expedition^000000 ]:Previous Menu")) { + switch(select("[ Church ]", "[ Inn ]", "[ Pub ]", "[ Airport ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Bingo Game Room ]", "[ ^3131FFHunter Guild^000000 ]", "[ Party Supplies Shop ]", "[ ^3131FFShrine Expedition^000000 ]", "Previous Menu")) { case 1: mes "[Hugel Guide Granny]"; mes "Well, to me, this "+F_Navi("Church","hugel,159,113")+" is rather like a place for old folks like me, you know..."; @@ -139,7 +139,7 @@ hugel,98,56,3 script Hugel Guide Granny#hugel 4_F_LGTGRAND,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) { + switch(select("[ Monster Race Arena ]", "[ Cool Event Corp. Staff ]", "Previous Menu")) { case 1: mes "[Hugel Guide Granny]"; mes "I also like playing Monster Race games. It is pretty fun, you know?"; @@ -202,11 +202,11 @@ hugel,187,172,6 script Guide Rich King#hugel 4_M_CRU_KNT,{ F_Navi("[Rich King]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ Hunter Guild ]:[ Party Supplies Shop ]:[ Shrine Expedition ]:Previous Menu")) { + switch(select("[ Church ]", "[ Inn ]", "[ Pub ]", "[ Airport ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Bingo Game Room ]", "[ Hunter Guild ]", "[ Party Supplies Shop ]", "[ Shrine Expedition ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Church","hugel,159,113","^FF0000"); viewpoint 1,159,113,0,0xFF0000; @@ -266,7 +266,7 @@ hugel,187,172,6 script Guide Rich King#hugel 4_M_CRU_KNT,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) { + switch(select("[ Monster Race Arena ]", "[ Cool Event Corp. Staff ]", "Previous Menu")) { case 1: callsub L_Mark, "^FF1493Monster Race Arena^000000"; viewpoint 1,60,71,10,0xFF1493; diff --git a/npc/re/guides/guides_izlude.txt b/npc/re/guides/guides_izlude.txt index e625235bf..a323a8c17 100644 --- a/npc/re/guides/guides_izlude.txt +++ b/npc/re/guides/guides_izlude.txt @@ -44,11 +44,11 @@ next; .@map$ = strnpcinfo(4); while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Cryptura Academy ]:[ Marina ]:[ International Airship ]:[ Arena ]:[ Kit Shop ]:[ Swordsman Guild ]:[ Enchant Association ]:[ Forge ]:Previous Menu")) { + switch(select("[ Cryptura Academy ]", "[ Marina ]", "[ International Airship ]", "[ Arena ]", "[ Kit Shop ]", "[ Swordsman Guild ]", "[ Enchant Association ]", "[ Forge ]", "Previous Menu")) { case 1: mes "[Izlude Guide]"; mes "Novice adventurers should go to "+F_Navi("Cryptura Academy","iz_ac01,100,39")+" to receive more information and training!"; @@ -121,7 +121,7 @@ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Hypnotist ]:[ Newlywed Helper ]:[ Mercenary Guildsman ]:[ Pet Groomer ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Kafra Employee ]", "[ Hypnotist ]", "[ Newlywed Helper ]", "[ Mercenary Guildsman ]", "[ Pet Groomer ]", "Previous Menu")) { case 1: mes "[Izlude Guide]"; mes "The "+F_Navi("Eden Teleport Officer",.@map$+",131,148","^0000FF"); diff --git a/npc/re/guides/guides_juno.txt b/npc/re/guides/guides_juno.txt index 7793e9b34..3b6bc6c9c 100644 --- a/npc/re/guides/guides_juno.txt +++ b/npc/re/guides/guides_juno.txt @@ -40,11 +40,11 @@ yuno,59,212,4 script Juno Guide#yuno01::GuideJuno 8_F_GIRL,{ F_Navi("[Juno Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Tool Shop ]:[ Forge ]:[ Airport ]:[ Government Building ]:[ Street of Book Stores ]:[ Inn & Pub ]:[ Sage Castle ]:[ Monster Academy ]:[ Library of the Republic ]:[ Weapon & Armor Shop ]:[ Juphero Plaza ]:[ Monster Museum ]:[ Schweicherbil Magic Academy ]:Previous Menu")) { + switch(select("[ Tool Shop ]", "[ Forge ]", "[ Airport ]", "[ Government Building ]", "[ Street of Book Stores ]", "[ Inn & Pub ]", "[ Sage Castle ]", "[ Monster Academy ]", "[ Library of the Republic ]", "[ Weapon & Armor Shop ]", "[ Juphero Plaza ]", "[ Monster Museum ]", "[ Schweicherbil Magic Academy ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Tool Shop","yuno,194,140","^FF0000"); viewpoint 1,194,140,0,0xFF0000; @@ -123,7 +123,7 @@ yuno,59,212,4 script Juno Guide#yuno01::GuideJuno 8_F_GIRL,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Kafra Employees ]:[ Eden Teleport Officer ]:Previous Menu")) { + switch(select("[ Kafra Employees ]", "[ Eden Teleport Officer ]", "Previous Menu")) { case 1: callsub L_Mark, "^FA8072Kafra Employees^000000"; viewpoint 1,152,187,13,0xFA8072; diff --git a/npc/re/guides/guides_lighthalzen.txt b/npc/re/guides/guides_lighthalzen.txt index 01b881f10..faff34736 100644 --- a/npc/re/guides/guides_lighthalzen.txt +++ b/npc/re/guides/guides_lighthalzen.txt @@ -53,11 +53,11 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 4_M_EIN_S F_Navi("[Lighthalzen Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Hotel ]:[ Bank ]:[ Airport ]:[ Weapon Shop ]:[ Department Store ]:[ Police Station ]:[ Jewelry Store ]:[ Cool Event Corp. ]:[ Somatology Laboratory ]:[ Alchemist Association ]:Previous Menu")) { + switch(select("[ Hotel ]", "[ Bank ]", "[ Airport ]", "[ Weapon Shop ]", "[ Department Store ]", "[ Police Station ]", "[ Jewelry Store ]", "[ Cool Event Corp. ]", "[ Somatology Laboratory ]", "[ Alchemist Association ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Hotel","lighthalzen,159,133","^FF0000"); viewpoint 1,160,217,0,0xFF0000; @@ -117,7 +117,7 @@ lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 4_M_EIN_S case 2: .@loop = 1; while (.@loop) { - switch(select("[ Armsmith ]:[ Seiayablem ]:[ Pet Groomer ]:[ Kafra Employees ]:[ Cool Event Corp. Staff ]:Previous Menu")) { + switch(select("[ Armsmith ]", "[ Seiayablem ]", "[ Pet Groomer ]", "[ Kafra Employees ]", "[ Cool Event Corp. Staff ]", "Previous Menu")) { case 1: mes "[Lighthalzen Guide]"; mes "You may go to Fulerr,"; diff --git a/npc/re/guides/guides_louyang.txt b/npc/re/guides/guides_louyang.txt index 3f37e40c5..0b773b168 100644 --- a/npc/re/guides/guides_louyang.txt +++ b/npc/re/guides/guides_louyang.txt @@ -50,7 +50,7 @@ louyang,224,104,4 script Louyang Guide#01louyang 4_F_CHNWOMAN,{ .@str$ = "Is there anything else I can do for you?"; while (1) { next; - switch(select("[ Dragon Castle ]:[ Doctor's Office ]:[ City Hall ]:[ Weapon Shop ]:[ Tool Shop ]:[ Tavern ]:[ Observatory ]:[ Return to Alberta ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Dragon Castle ]", "[ Doctor's Office ]", "[ City Hall ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Tavern ]", "[ Observatory ]", "[ Return to Alberta ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Representative]"; mes "The "+F_Navi("Dragon Castle","louyang,218,253")+" is located at ^0A82FF+^000000. It is where all the nobles reside, including our lord."; diff --git a/npc/re/guides/guides_lutie.txt b/npc/re/guides/guides_lutie.txt index 5667e80f4..374c36f46 100644 --- a/npc/re/guides/guides_lutie.txt +++ b/npc/re/guides/guides_lutie.txt @@ -41,7 +41,7 @@ xmas,140,137,3 script Lutie Guide#xmas 4_F_KID3,{ F_Navi("[Lutie Guide]"); while (1) { next; - switch(select("[ Gift Shop ]:[ Church ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Santa's House ]:[ Toy Factory ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Gift Shop ]", "[ Church ]", "[ Weapon & Armor Shop ]", "[ Tool Shop ]", "[ Santa's House ]", "[ Toy Factory ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, F_Navi("Gift Shop","xmas,172,131","^008080"); viewpoint 1,172,131,2,0x008080; diff --git a/npc/re/guides/guides_malaya.txt b/npc/re/guides/guides_malaya.txt index 5e898a4ac..38f67778f 100644 --- a/npc/re/guides/guides_malaya.txt +++ b/npc/re/guides/guides_malaya.txt @@ -40,7 +40,7 @@ malaya,71,72,4 script Port Malaya Guide#01::GuideMalaya 4_F_BARYO_WOMAN,{ F_Navi("[Port Malaya Guide]"); while(1) { next; - switch(select("[ Kafra Employees ]:[ Inn & Tavern ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Hospital ]:[ Park ]:[ Harbor ]:Remove marks from Mini-Map:Cancel")) { + switch(select("[ Kafra Employees ]", "[ Inn & Tavern ]", "[ Weapon & Armor Shop ]", "[ Tool Shop ]", "[ Hospital ]", "[ Park ]", "[ Harbor ]", "Remove marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, "^0000FFKafra Employees^000000",1; viewpoint 1,71,79,0,0x0A82FF; diff --git a/npc/re/guides/guides_mora.txt b/npc/re/guides/guides_mora.txt index 8d98f3733..66a0ba86d 100644 --- a/npc/re/guides/guides_mora.txt +++ b/npc/re/guides/guides_mora.txt @@ -39,7 +39,7 @@ mora,25,158,5 script Raffle Guide#north 4_M_RAFLE_GR,{ mes "I can tell you whatever you want to know about the village~!"; F_Navi("[Raffoh]"); next; - switch(select("[ Inn ]:[ Residences ]:[ Stores ]:[ Warehouse ]:Remove markers from the mini-map:Quit")) { + switch(select("[ Inn ]", "[ Residences ]", "[ Stores ]", "[ Warehouse ]", "Remove markers from the mini-map", "Quit")) { case 1: mes "[Raffoh]"; mes "Laoh~!"; @@ -90,7 +90,7 @@ mora,167,76,3 script Raffle Guide#east 4_M_RAFLE_OR,{ mes "Uh... which place do you want to know about?"; F_Navi("[Raffuh]"); next; - switch(select("[ Inn ]:[ Residences ]:[ Stores ]:[ Warehouse ]:Remove markers from the mini-map:Quit")) { + switch(select("[ Inn ]", "[ Residences ]", "[ Stores ]", "[ Warehouse ]", "Remove markers from the mini-map", "Quit")) { case 1: mes "[Raffuh]"; mes "Uh..."; @@ -141,7 +141,7 @@ mora,115,138,5 script Raffle Guide#center 4_M_RAFLE_VI,{ mes "If you need to know anything about the village, just ask me la!"; F_Navi("[Raffla]"); next; - switch(select("[ Inn ]:[ Residences ]:[ Stores ]:[ Warehouse ]:Remove markers from the mini-map:Quit.")) { + switch(select("[ Inn ]", "[ Residences ]", "[ Stores ]", "[ Warehouse ]", "Remove markers from the mini-map", "Quit.")) { case 1: mes "[Raffla]"; mes "Lala!"; @@ -193,7 +193,7 @@ mora,72,51,3 script Raffle Guide#south 4_F_RAFLE_PK,{ mes "If you need to know anything about the village, just ask me."; F_Navi("[Raffli]"); next; - switch(select("[ Inn ]:[ Residences ]:[ Stores ]:[ Warehouse ]:Remove markers from the mini-map:Quit")) { + switch(select("[ Inn ]", "[ Residences ]", "[ Stores ]", "[ Warehouse ]", "Remove markers from the mini-map", "Quit")) { case 1: mes "[Raffli]"; mes "Lali?"; diff --git a/npc/re/guides/guides_morroc.txt b/npc/re/guides/guides_morroc.txt index a277d6593..a818624c5 100644 --- a/npc/re/guides/guides_morroc.txt +++ b/npc/re/guides/guides_morroc.txt @@ -42,11 +42,11 @@ morocc,153,286,6 script Guide#01morocc::GuideMorroc 4_M_MOC_SOLDIER,{ F_Navi("[Morroc Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Thief Guild ]:[ Sphinx Dungeon ]:[ Oasis Entrance ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Tavern ]:Previous Menu")) { + switch(select("[ Thief Guild ]", "[ Sphinx Dungeon ]", "[ Oasis Entrance ]", "[ Forge ]", "[ Weapon & Armor Shop ]", "[ Inn ]", "[ Tavern ]", "Previous Menu")) { case 1: mes "[Morroc Guide]"; mes "The "+F_Navi("Thief Guild","morocc,26,294","^B9062F")+" is located"; @@ -106,7 +106,7 @@ morocc,153,286,6 script Guide#01morocc::GuideMorroc 4_M_MOC_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Kafra Employee ]:[ Poison Herb Salesman ]:[ Dye Maker ]:[ Seiyablem ]:Previous Menu")) { + switch(select("[ Kafra Employee ]", "[ Poison Herb Salesman ]", "[ Dye Maker ]", "[ Seiyablem ]", "Previous Menu")) { case 1: callsub L_Mark,"^0000FFKafra Employees^000000"; viewpoint 1,156,97,7,0x0A82FF; @@ -194,11 +194,11 @@ moc_ruins,159,53,3 script Guide#01ruins::GuideMocRuins 4_M_MOC_SOLDIER,{ F_Navi("[Morroc Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Thief Guild ]:[ Sphinx Dungeon ]:[ Morroc Entrance ]:Previous Menu")) { + switch(select("[ Thief Guild ]", "[ Sphinx Dungeon ]", "[ Morroc Entrance ]", "Previous Menu")) { case 1: mes "[Morroc Guide]"; mes "The "+F_Navi("Thief Guild","moc_ruins,56,161","^B9062F")+" is located"; @@ -236,7 +236,7 @@ moc_ruins,159,53,3 script Guide#01ruins::GuideMocRuins 4_M_MOC_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Tool Dealer ]:[ Kafra Employee ]:[ Repairman ]:[ Pet Groomer ]:[ Chef Assistant ]:[ Leablem ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Tool Dealer ]", "[ Kafra Employee ]", "[ Repairman ]", "[ Pet Groomer ]", "[ Chef Assistant ]", "[ Leablem ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Eden Teleport Officer","moc_ruins,68,164","^006400"); viewpoint 1,68,164,3,0xAAFF00; diff --git a/npc/re/guides/guides_moscovia.txt b/npc/re/guides/guides_moscovia.txt index 057f0d1aa..08b1c9bd7 100644 --- a/npc/re/guides/guides_moscovia.txt +++ b/npc/re/guides/guides_moscovia.txt @@ -44,7 +44,7 @@ moscovia,161,76,3 script Moscovia Guide#01mosc 4_F_RUSWOMAN1,{ .@str$ = "Is there anything else I can do for you?"; while (1) { next; - switch(select("[ Kafra Employee ]:[ Palace ]:[ Chapel ]:[ Weapon Shop ]:[ Armor Shop ]:[ Tool Shop ]:[ Inn ]:[ Return to Alberta ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Kafra Employee ]", "[ Palace ]", "[ Chapel ]", "[ Weapon Shop ]", "[ Armor Shop ]", "[ Tool Shop ]", "[ Inn ]", "[ Return to Alberta ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Moscovia Guide]"; mes "The ^0000FFKafra Employee^000000 has"; diff --git a/npc/re/guides/guides_niflheim.txt b/npc/re/guides/guides_niflheim.txt index 4882f8d83..6a5f62d22 100644 --- a/npc/re/guides/guides_niflheim.txt +++ b/npc/re/guides/guides_niflheim.txt @@ -45,7 +45,7 @@ niflheim,201,187,3 script Niflheim Guide#01nif 4_M_DIEMAN,{ } while (1) { next; - switch(select("[ Tool Shop ]:[ Pub ]:[ Weapon Shop ]:[ Witch's Castle ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Tool Shop ]", "[ Pub ]", "[ Weapon Shop ]", "[ Witch's Castle ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, F_Navi("Tool Shop","niflheim,218,196","^0000FF"); viewpoint 1,218,196,0,0x0A82FF; diff --git a/npc/re/guides/guides_payon.txt b/npc/re/guides/guides_payon.txt index d58e2dec9..66fce60b3 100644 --- a/npc/re/guides/guides_payon.txt +++ b/npc/re/guides/guides_payon.txt @@ -42,11 +42,11 @@ payon,163,64,3 script Guide#01payon::GuidePayon 4_M_PAY_SOLDIER,{ F_Navi("[Payon Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Archer Village ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) { + switch(select("[ Archer Village ]", "[ Tool Shop ]", "[ Weapon & Armor Shop ]", "[ Inn & Tavern ]", "[ Central Palace ]", "[ Palace Court ]", "[ Royal Kitchen ]", "Previous Menu")) { case 1: mes "[Payon Guide]"; mes F_Navi("Archer Village","payon,227,328","^B9062F")+" is where"; @@ -95,7 +95,7 @@ payon,163,64,3 script Guide#01payon::GuidePayon 4_M_PAY_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee ]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Kafra Shop ]", "[ Repair / Armsmith ]", "[ Kafra Employee ]", "[ Trap Specialist ]", "[ Seiayblem ]", "[ Leablem ]", "[ Jade ]", "[ Pet Groomer ]", "[ Chef Assistant ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Eden Teleport Officer","payon,177,111","^0000FF"); viewpoint 1,177,111,7,0x0A82FF; @@ -225,7 +225,7 @@ pay_arche,86,33,4 script Guide#05payon 4_M_PAY_SOLDIER,{ next; .@str$ = "Would you like to check any other locations?"; while (1) { - switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Payon Dungeon ]", "[ Archer Guild ]", "[ Tool Shop ]", "[ Kafra Employee ]", "[ Mercenary Guildsman ]", "[ Alchemist Guildsman ]", "[ Eden Teleport Officer ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Payon Guide]"; mes "Let me mark the entrance of"; diff --git a/npc/re/guides/guides_prontera.txt b/npc/re/guides/guides_prontera.txt index 08a7bff7f..5937809e7 100644 --- a/npc/re/guides/guides_prontera.txt +++ b/npc/re/guides/guides_prontera.txt @@ -44,11 +44,11 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 8W_SOLDIER,{ next; .@str$ = "Would you like to check any other locations?"; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) { + switch(select("[ Tool Shop ]", "[ Weapon & Armor Shop ]", "[ Forge ]", "[ Sanctuary ]", "[ Chivalry Office ]", "[ Inn ]", "[ Tavern ]", "[ Library ]", "[ Prontera Castle ]", "[ Job Agency ]", "[ City Hall ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Tool Shop","prontera,134,221","^B9062F"); mes .@str$; @@ -147,7 +147,7 @@ prontera,154,187,4 script Guide#01prontera::GuideProntera 8W_SOLDIER,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Trading Merchants ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:[ Pet Groomer ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]", "[ Peco Peco Breeder ]", "[ Riding Creature Master ]", "[ Magic Gear Master ]", "[ Peco Peco Remover ]", "[ Trading Merchants ]", "[ Mercenary Guildsman ]", "[ Hypnotist ]", "[ Kafra Employee ]", "[ Leablem ]", "[ Apprentice Craftsman ]", "[ Pet Groomer ]", "Previous Menu")) { case 1: callsub L_Mark, F_Navi("Eden Teleport Officer","prontera,124,76","^800080"),1; mes .@str$; diff --git a/npc/re/guides/guides_rachel.txt b/npc/re/guides/guides_rachel.txt index b4e1c6cbf..0849a8259 100644 --- a/npc/re/guides/guides_rachel.txt +++ b/npc/re/guides/guides_rachel.txt @@ -40,11 +40,11 @@ rachel,138,146,5 script Rachel Guide#rachel 4_M_RASWORD,{ F_Navi("[Rachel Guide]"); next; while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { - switch(select("[ Inn ]:[ Weapon Shop ]:[ Tool Shop ]:[ Airport ]:[ Cheshrumnir ]:[ Priest Zed's Mansion ]:Previous Menu")) { + switch(select("[ Inn ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Airport ]", "[ Cheshrumnir ]", "[ Priest Zed's Mansion ]", "Previous Menu")) { case 1: mes "[Rachel Guide]"; mes "You can rest your fatigue of the journey in the "+F_Navi("Inn","rachel,115,144")+". The left building next to me is the Inn of Rachel."; @@ -99,7 +99,7 @@ rachel,138,146,5 script Rachel Guide#rachel 4_M_RASWORD,{ case 2: .@loop = 1; while (.@loop) { - switch(select("[ Cool Event Corp. Staff ]:[ Eden Teleport Officer ]:Previous Menu")) { + switch(select("[ Cool Event Corp. Staff ]", "[ Eden Teleport Officer ]", "Previous Menu")) { case 1: mes "[Rachel Guide]"; mes "I will mark the location"; diff --git a/npc/re/guides/guides_umbala.txt b/npc/re/guides/guides_umbala.txt index f166978cd..e8bb6b257 100644 --- a/npc/re/guides/guides_umbala.txt +++ b/npc/re/guides/guides_umbala.txt @@ -45,7 +45,7 @@ umbala,128,94,3 script Umbala Guide#01umbala::GuideUmbala 4_F_GON,{ F_Navi("[Umbala Guide]"); while (1) { next; - switch(select("[ Kafra Employee ]:[ Chief's House ]:[ Shaman's House ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bungee Jump Area ]:[ Tree of Yggdrasil ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Kafra Employee ]", "[ Chief's House ]", "[ Shaman's House ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Bungee Jump Area ]", "[ Tree of Yggdrasil ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Umbala Guide]"; mes "Let me mark the location of the"; diff --git a/npc/re/guides/guides_veins.txt b/npc/re/guides/guides_veins.txt index 4aebfbfbf..541db4a03 100644 --- a/npc/re/guides/guides_veins.txt +++ b/npc/re/guides/guides_veins.txt @@ -40,7 +40,7 @@ veins,210,345,5 script Veins Guide#veins01::GuideVeins 4_M_RASWORD,{ F_Navi("[Veins Guide]"); next; while (1) { - switch(select("[ Temple ]:[ Inn ]:[ Pub ]:[ Weapon Shop ]:[ Tool Shop ]:[ Airport ]:[ Geological Research Institute ]:[ Cool Event Corp. Staff ]:Remove Marks from Mini-Map:Cancel")) { + switch(select("[ Temple ]", "[ Inn ]", "[ Pub ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Airport ]", "[ Geological Research Institute ]", "[ Cool Event Corp. Staff ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: mes "[Veins Guide]"; mes "The "+F_Navi("Temple","veins,197,256")+" is always filled with praying the faithful of the incarnation of goddess Freya."; |