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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/re/guides/guides_lutie.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/re/guides/guides_lutie.txt')
-rw-r--r-- | npc/re/guides/guides_lutie.txt | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/npc/re/guides/guides_lutie.txt b/npc/re/guides/guides_lutie.txt index 121744a24..5705cae9c 100644 --- a/npc/re/guides/guides_lutie.txt +++ b/npc/re/guides/guides_lutie.txt @@ -1,49 +1,49 @@ //===== Hercules Script ====================================== //= Lutie Guide -//===== By: ================================================== +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= +//===== Current Version: ===================================== +//= 1.2 +//===== Description: ========================================= //= [Official Conversion] //= Guide for the city of Lutie. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= 1.0 First version, Renewal guide. //= 1.1 Fixed and optimized. [Euphy] -//============================================================ +//= 1.2 Navigation system update. [Euphy] +//============================================================ xmas,140,137,3 script Lutie Guide#xmas 717,{ mes "[Lutie Guide]"; mes "Welcome to ^8B4513Lutie^000000,"; mes "the Snow Village."; mes "Do you need help navigating the village?"; + F_Navi("[Lutie Guide]"); while (1) { next; switch(select("[ Gift Shop ]:[ Church ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Santa's House ]:[ Toy Factory ]:Remove Marks from Mini-Map:Cancel")) { case 1: - callsub L_Mark,"^008080Gift Shop"; + callsub L_Mark, F_Navi("Gift Shop","xmas,172,131","^008080"); viewpoint 1,172,131,2,0x008080; break; case 2: - callsub L_Mark,"^006400Church"; + callsub L_Mark, F_Navi("Church","xmas,104,287","^006400"); viewpoint 1,104,287,1,0xAAFF00; break; case 3: - callsub L_Mark,"^FF1493Weapon & Armor Shop"; + callsub L_Mark, F_Navi("Weapon & Armor Shop","xmas,171,158","^FF1493"); viewpoint 1,171,158,3,0xFF1493; break; case 4: - callsub L_Mark,"^8B4513Tool Shop"; + callsub L_Mark, F_Navi("Tool Shop","xmas,122,131","^8B4513"); viewpoint 1,122,131,4,0x8B4513; break; case 5: - callsub L_Mark,"^B9062FSanta's House",1; + callsub L_Mark, F_Navi("Santa's House","xmas,149,237","^B9062F"),1; viewpoint 1,149,237,5,0x9400D3; break; case 6: - callsub L_Mark,"^9400D3Toy Factory"; + callsub L_Mark, F_Navi("Toy Factory","xmas,143,312","^9400D3"); viewpoint 1,143,312,6,0xFF0000; break; case 7: |