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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2018-01-16 22:09:33 +0300
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Euphy
-//= Copyright (C) L0ne_W0lf
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Hugel Guides (Renewal)
-//================= Description ===========================================
-//= Guides for the city of Hugel.
-//================= Current Version =======================================
-//= 1.2
-//=========================================================================
-
-hugel,98,56,3 script Hugel Guide Granny#hugel 4_F_LGTGRAND,{
- mes "[Hugel Guide Granny]";
- mes "Oh, hello~ you are one energetic adventurer.";
- mes "Welcome to ^8B4513Hugel^000000. I am honored to guide you in this beautiful village.";
- mes "If this is the first time for you to use the guide services, you should ask a lot of questions.";
- F_Navi("[Hugel Guide Granny]");
- next;
- .@str$ = "Would you like to know more locations?";
- while (1) {
- switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) {
- case 1:
- .@loop = 1;
- while (.@loop) {
- switch(select("[ Church ]", "[ Inn ]", "[ Pub ]", "[ Airport ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Bingo Game Room ]", "[ ^3131FFHunter Guild^000000 ]", "[ Party Supplies Shop ]", "[ ^3131FFShrine Expedition^000000 ]", "Previous Menu")) {
- case 1:
- mes "[Hugel Guide Granny]";
- mes "Well, to me, this "+F_Navi("Church","hugel,159,113")+" is rather like a place for old folks like me, you know...";
- mes .@str$;
- viewpoint 1,159,113,0,0xFF0000;
- next;
- break;
- case 2:
- mes "[Hugel Guide Granny]";
- mes "Pudding rather than praise.";
- mes "You'd better unpack your stuff at the "+F_Navi("Inn","hugel,101,77")+" first before you start looking around this village.";
- mes .@str$;
- viewpoint 1,101,77,1,0x8B4513;
- next;
- break;
- case 3:
- mes "[Hugel Guide Granny]";
- mes "Yes, when you travel, you want to drop by a "+F_Navi("Pub","hugel,126,65")+" and make new friends.";
- mes "Go east from here, then you will arrive at the pub.";
- mes .@str$;
- viewpoint 1,126,65,2,0xDAA520;
- next;
- break;
- case 4:
- mes "[Hugel Guide Granny]";
- mes "A while ago, strangers came to the village and built that strange "+F_Navi("Airport","hugel,178,146")+" kind of thing...";
- mes "What do they call it? Airship?";
- mes .@str$;
- viewpoint 1,178,146,3,0xD7567F;
- next;
- break;
- case 5:
- mes "[Hugel Guide Granny]";
- mes "Well, we have a "+F_Navi("Weapon Shop","hugel,88,167")+" in the center of the village.";
- mes "But I don't know if there is any weapon that you find useful.";
- mes .@str$;
- viewpoint 1,88,167,4,0xCD5C5C;
- next;
- break;
- case 6:
- mes "[Hugel Guide Granny]";
- mes "Yes, I love Hugel brand Red Potions. I haven't tasted Red Potions from any other brands yet...hohoho. ";
- mes "The "+F_Navi("Tool Shop","hugel,92,163")+" is located in the center of village.";
- mes .@str$;
- viewpoint 1,92,163,5,0x000080;
- next;
- break;
- case 7:
- mes "[Hugel Guide Granny]";
- mes "I will mark the location";
- mes "of the "+F_Navi("Bingo Game Room","hugel,58,206","^800080");
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,58,206,6,0x800080;
- next;
- break;
- case 8:
- mes "[Hugel Guide Granny]";
- mes "Oh, are you an aspiring Hunter?";
- mes "Then head northeast following the beach, then you will find the "+F_Navi("Hunter Guild","hugel,209,224")+".";
- mes .@str$;
- viewpoint 1,209,224,7,0xFF1493;
- next;
- break;
- case 9:
- mes "[Hugel Guide Granny]";
- mes "I will mark the location";
- mes "of the "+F_Navi("Party Supplies Shop","hugel,95,103","^483D8B");
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,95,103,8,0x483D8B;
- next;
- break;
- case 10:
- mes "[Hugel Guide Granny]";
- mes "I heard that the ";
- mes F_Navi("Shrine Expedition","hugel,52,95")+" is staying in a house at the west.";
- mes "They have put some kind of sign in the middle of village, so I guess that they are hiring people for something...";
- mes "I wonder what they are doing in here... hmmm.";
- mes .@str$;
- viewpoint 1,52,95,9,0x834683;
- next;
- break;
- case 11:
- .@loop = 0;
- break;
- }
- }
- break;
- case 2:
- .@loop = 1;
- while (.@loop) {
- switch(select("[ Monster Race Arena ]", "[ Cool Event Corp. Staff ]", "Previous Menu")) {
- case 1:
- mes "[Hugel Guide Granny]";
- mes "I also like playing Monster Race games. It is pretty fun, you know?";
- mes "Oh, you haven't tried it yet? No~ you'd better try. Trust me, you will like it.";
- mes .@str$;
- viewpoint 1,60,71,10,0xFF1493;
- next;
- break;
- case 2:
- mes "[Hugel Guide Granny]";
- mes "I will mark the location";
- mes "of the ^DA70D6Cool Event Corp. Staff^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,88,168,11,0xDA70D6;
- next;
- break;
- case 3:
- .@loop = 0;
- break;
- }
- }
- break;
- case 3:
- mes "[Hugel Guide Granny]";
- mes "I'll remove the marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,159,113,0,0xFFFFFF;
- viewpoint 2,101,77,1,0xFFFFFF;
- viewpoint 2,126,65,2,0xFFFFFF;
- viewpoint 2,178,146,3,0xFFFFFF;
- viewpoint 2,88,167,4,0xFFFFFF;
- viewpoint 2,92,163,5,0xFFFFFF;
- viewpoint 2,58,206,6,0xFFFFFF;
- viewpoint 2,209,224,7,0xFFFFFF;
- viewpoint 2,95,103,8,0xFFFFFF;
- viewpoint 2,52,95,9,0xFFFFFF;
- viewpoint 2,60,71,10,0xFFFFFF;
- viewpoint 2,88,168,11,0xFFFFFF;
- next;
- break;
- case 4:
- mes "[Hugel Guide Granny]";
- mes "Ho ho ho ~!";
- mes "Guiding is very interesting.";
- close;
- }
- }
-}
-
-hugel,187,172,6 script Guide Rich King#hugel 4_M_CRU_KNT,{
- mes "[Rich King]";
- mes "What business do you have";
- mes "in this countryside village?";
- next;
- mes "[Rich King]";
- mes "This is ^8B4513Hugel^000000";
- mes "in the Schwaltzvalt Republic.";
- mes "You are very honored to receive guidance from a great person like me.";
- F_Navi("[Rich King]");
- next;
- while (1) {
- switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) {
- case 1:
- .@loop = 1;
- while (.@loop) {
- switch(select("[ Church ]", "[ Inn ]", "[ Pub ]", "[ Airport ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Bingo Game Room ]", "[ Hunter Guild ]", "[ Party Supplies Shop ]", "[ Shrine Expedition ]", "Previous Menu")) {
- case 1:
- callsub L_Mark, F_Navi("Church","hugel,159,113","^FF0000");
- viewpoint 1,159,113,0,0xFF0000;
- next;
- break;
- case 2:
- callsub L_Mark, F_Navi("Inn","hugel,101,77","^8B4513");
- viewpoint 1,101,77,1,0x8B4513;
- next;
- break;
- case 3:
- callsub L_Mark, F_Navi("Pub","hugel,126,65","^DAA520");
- viewpoint 1,126,65,2,0xDAA520;
- next;
- break;
- case 4:
- callsub L_Mark, F_Navi("Airport","hugel,178,146","^D7567F");
- viewpoint 1,178,146,3,0xD7567F;
- next;
- break;
- case 5:
- callsub L_Mark, F_Navi("Weapon Shop","hugel,88,167","^CD5C5C");
- viewpoint 1,88,167,4,0xCD5C5C;
- next;
- break;
- case 6:
- callsub L_Mark, F_Navi("Tool Shop","hugel,92,163","^000080");
- viewpoint 1,92,163,5,0x000080;
- next;
- break;
- case 7:
- callsub L_Mark, F_Navi("Bingo Game Room","hugel,58,206","^800080");
- viewpoint 1,58,206,6,0x800080;
- next;
- break;
- case 8:
- callsub L_Mark, F_Navi("Hunter Guild","hugel,209,224","^FF1493");
- viewpoint 1,209,224,7,0xFF1493;
- next;
- break;
- case 9:
- callsub L_Mark, F_Navi("Party Supplies Shop","hugel,95,103","^483D8B");
- viewpoint 1,95,103,8,0x483D8B;
- next;
- break;
- case 10:
- callsub L_Mark, F_Navi("Shrine Expedition","hugel,52,95","^834683");
- viewpoint 1,52,95,9,0x834683;
- next;
- break;
- case 11:
- .@loop = 0;
- break;
- }
- }
- break;
- case 2:
- .@loop = 1;
- while (.@loop) {
- switch(select("[ Monster Race Arena ]", "[ Cool Event Corp. Staff ]", "Previous Menu")) {
- case 1:
- callsub L_Mark, "^FF1493Monster Race Arena^000000";
- viewpoint 1,60,71,10,0xFF1493;
- next;
- break;
- case 2:
- callsub L_Mark, "^DA70D6Cool Event Corp. Staff^000000";
- viewpoint 1,88,168,11,0xDA70D6;
- next;
- break;
- case 3:
- .@loop = 0;
- break;
- }
- }
- break;
- case 3:
- mes "[Rich King]";
- mes "I'll remove the marks from your mini-map.";
- mes "I know you're curious but you need to stop bugging me.";
- viewpoint 2,159,113,0,0xFFFFFF;
- viewpoint 2,101,77,1,0xFFFFFF;
- viewpoint 2,126,65,2,0xFFFFFF;
- viewpoint 2,178,146,3,0xFFFFFF;
- viewpoint 2,88,167,4,0xFFFFFF;
- viewpoint 2,92,163,5,0xFFFFFF;
- viewpoint 2,58,206,6,0xFFFFFF;
- viewpoint 2,209,224,7,0xFFFFFF;
- viewpoint 2,95,103,8,0xFFFFFF;
- viewpoint 2,52,95,9,0xFFFFFF;
- viewpoint 2,60,71,10,0xFFFFFF;
- viewpoint 2,88,168,11,0xFFFFFF;
- next;
- break;
- case 4:
- mes "[Rich King]";
- mes "I'm getting a little bit hungry after working so hard...";
- mes "I am eager to eat something!";
- close;
- }
- }
- end;
-L_Mark:
- mes "[Rich King]";
- mes "I will mark the location";
- mes "of the "+getarg(0)+".";
- mes "Do you want to know more locations?";
- mes "Are you going to keep bugging me and make me get upset?";
- return;
-}