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authorshennetsind <shennetsind@users.noreply.github.com>2013-10-24 09:27:15 -0700
committershennetsind <shennetsind@users.noreply.github.com>2013-10-24 09:27:15 -0700
commit418dd821c91ae19723a7b7b531e64b9c4565d555 (patch)
treeb361a1823a08e654e5969dcdea97da05f4f7cd90 /npc/re/cities/malangdo.txt
parent835d55b07858202198564bc6c2ff0888a7f78d31 (diff)
parente3afdc2af4c5e50c79237ee092e25f39b7428e47 (diff)
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Merge pull request #201 from Michieru/master
Super-Mega Thanks to Michieru! NPC Changelog (might be incomplete, did my best) - npc/battleground/bg_common.txt -- 1.4 Added GM management function. [Euphy] - npc/battleground/flavius/flavius01.txt -- 1.4 Label standardization. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/battleground/flavius/flavius02.txt -- 1.5 Label standardization. [Euphy] -- 1.6 Added GM management function. [Euphy] - npc/battleground/tierra/tierra01.txt -- 1.4 Label standardization. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/battleground/tierra/tierra02.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/cities/ayothaya.txt -- 1.9 Updated Renewal warp coordinates. - npc/cities/izlude.txt -- 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy] - npc/cities/yuno.txt -- 1.5 Added Renewal coordinates for Payon and Izlude. [Euphy] - npc/events/bossnia.txt -- 1.2 Moved spawns and warps (by Masao) to this file. [Euphy] - npc/events/easter_2010.txt -- 1.0 First version. [Euphy] - npc/events/gdevent_aru.txt -- 1.2 Added GM management function. [Euphy] - npc/events/gdevent_sch.txt -- 1.2 Added GM management function. [Euphy] - npc/events/god_se_festival.txt -- 1.1 Added GM management function. [Euphy] - npc/jobs/2-2/rogue.txt -- impossible get a Gladius [3]. (bugreport:481) [Samuray22] - npc/jobs/2-2e/SoulLinker.txt -- 1.6 Updated to match the latest official script. [Euphy] - npc/kafras/kafras.txt -- 1.1a Fixed Pre-RE Call and some leftovers. [Lemongrass] -- 1.1b Enabled saving in Izlude duplicates (RE). [Euphy] - npc/merchants/alchemist.txt -- 1.8 Moved Craft Book Merchant to Renewal path. [Euphy] - npc/mobs/citycleaners.txt -- 1.2 Split spawns into Pre-RE/RE and Town files. [Euphy] - npc/mobs/towns.txt -- 1.0 First version. - npc/other/Global_Functions.txt -- 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy] -- 2.18 Removed useless 'getJobName' function. [Euphy] - npc/other/acolyte_warp.txt -- 1.0 First version. [Euphy] - npc/other/arena/arena_aco.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Script updates, and removed two level restrictions. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/other/arena/arena_lvl50.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates. [Euphy] - npc/other/arena/arena_lvl60.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Script updates. [Euphy] - npc/other/arena/arena_lvl70.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates. [Euphy] - npc/other/arena/arena_lvl80.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates, and removed a level restriction. [Euphy] - npc/other/arena/arena_party.txt -- 1.4 Label standardization and bug fixes. [Euphy] -- 1.5 Script updates, and removed a level restriction. [Euphy] - npc/other/arena/arena_room.txt -- 1.2 Label standardization, disabled GM NPCs. [Euphy] -- 1.2a Added Renewal level checksk. [Euphy] -- 1.3 Script updates. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/other/hugel_bingo.txt -- 1.9 Some optimization/standardization. [Euphy] - npc/other/marriage.txt -- 1.3 Changed permanent global variables to temporary ones. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/other/pvp.txt -- 2.4 Fixed incorrect use of 'close' and some cleaning. [Joseph] -- 2.5 Renewal/Pre-Renewal split. [Euphy] - npc/other/turbo_track.txt -- 1.1 Updated RE/Pre-RE EXP. [Euphy] -- 1.2 Added Renewal features. [Euphy] - npc/pre-re/cities/yuno.txt -- 1.0 First version. - npc/pre-re/kafras/kafras.txt -- 1.0 First version. - npc/pre-re/merchants/ammo_boxes.txt -- 1.0 First version, Pre-Renewal duplicates. - npc/pre-re/merchants/ammo_dealer.txt -- 1.0 First version, Pre-Renewal duplicates. - npc/pre-re/merchants/shops.txt -- 1.1 Moved Izlude shops to pre-re/re paths. [Streusel] - npc/pre-re/mobs/citycleaners.txt -- 1.0 First version, Pre-Renewal spawns. - npc/pre-re/other/bulletin_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE/RE paths. - npc/pre-re/other/msg_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE path. - npc/pre-re/other/pvp.txt -- 1.0 First version, Pre-Renewal. - npc/pre-re/other/resetskill.txt -- 1.0 First version. [L0ne_W0lf] - npc/pre-re/other/turbo_track.txt -- 1.0 Split Peco Peco Manager NPC. - npc/pre-re/quests/first_class/tu_archer.txt -- 1.0 First version. [Euphy] - npc/pre-re/quests/monstertamers.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. - npc/pre-re/quests/quests_13_1.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy] - npc/pre-re/quests/quests_nameless.txt -- 1.0 Moved Dorian to pre-re/re paths. - npc/pre-re/quests/quests_veins.txt -- 1.0 First version. - npc/pre-re/warps/other/arena.txt -- 1.0 First version, Pre-Renewal warps. - npc/quests/dandelion_request.txt -- 1.3 Added GM management function. [Euphy] - npc/quests/eye_of_hellion.txt -- 2.0 Updated EXP rewards. -- 2.1 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/first_class/tu_archer.txt -- 1.1 optimized [Lupus] -- 1.2 fixed Weight check - npc/quests/first_class/tu_magician01.txt -- 1.4 Updated to match the official script. [Euphy] - npc/quests/first_class/tu_merchant.txt -- 1.1 Fixed bugs, optimized [Lupus] -- 1.2 fixed Weight check - npc/quests/first_class/tu_sword.txt -- 1.5 Added Renewal Izlude coordinates. -- 1.6 Added Pre-Renewal support. [Euphy] - npc/quests/first_class/tu_thief01.txt -- 1.5 Added Pre-Renewal support. [Euphy] - npc/quests/mage_solution.txt -- 1.0 Split from Pre-Renewal Mage job quest. [Zopokx] - npc/quests/okolnir.txt -- 1.1 Some bug fixes. [Toshiro90/Euphy] - npc/quests/partyrelay.txt -- 1.2 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/quests_13_1.txt -- 3.1 Updated RE/Pre-RE EXP. [Euphy] -- 3.2 Updated ep13_start and dialog to match official script. [Joseph] -- 3.3 Updated to match the latest official script. [Euphy] -- 3.3a Added Izlude RE coordinates. [Euphy] -- 3.4 Added GM management function and NPC. [Euphy] - npc/quests/quests_alberta.txt -- 2.6 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/quests_amatsu.txt -- 1.5 Added questlog support. [Euphy] - npc/quests/quests_geffen.txt -- 1.5 Added Number Match Game. [Euphy] - npc/quests/quests_juperos.txt -- 1.8 Updated RE/Pre-RE EXP. [Euphy] -- 1.9 Added GM management NPC. [Euphy] - npc/quests/quests_niflheim.txt -- Updated to Aegis 10.3 Standed, added Message Delivery Quest. -- 1.6 Added questlog support. [Euphy] - npc/quests/quests_veins.txt -- Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] - npc/quests/seals/god_global.txt -- 1.2 Renewal script update. [Euphy] - npc/quests/seals/god_weapon_creation.txt -- 1.3 Renewal script update. [Euphy] - npc/quests/seals/seal_status.txt -- 1.0 Translated from the official. [L0ne_W0lf] -- 1.1 Now checks proper char vars. [L0ne_W0lf] -- 1.2 Cleaning. [Euphy] -- 1.3 Renewal script update. [Euphy] - npc/quests/seals/sleipnir_seal.txt -- 1.4 Renewal script update. [Euphy] - npc/quests/skills/novice_skills.txt -- 1.8 Added Baby support. [Zopokx] - npc/quests/skills/rogue_skills.txt -- 1.8 Some cleaning. [Euphy] - npc/quests/skills/sage_skills.txt -- 1.5 Optimized. [Euphy] - npc/re/airports/izlude.txt -- 1.0 Updated to match the new Izlude Map. [Masao] -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/cities/dicastes.txt -- 1.3 Updated to match official script. [SkittleNugget] - npc/re/cities/izlude.txt -- 1.1 Updated to match the official script. [Euphy] -- 1.2 Added Channel Warper and Izlude duplicates. [Euphy] - npc/re/cities/jawaii.txt -- 1.1 Moved "Honeymoon Helper" NPC. -- 1.2 Added Izlude duplicates. [Euphy] - npc/re/cities/malangdo.txt -- 1.2 Moved "Odgnalam" coordinates. -- 1.3 Fixed dialogues. -- 1.4 Dialogue edits, source iRO. -- 1.5 Added Izlude duplicates. - npc/re/cities/malaya.txt -- 0.1 Alberta sailors only. [Euphy] -- 0.2 Adapted from Masao's conversion. -- 1.0 Added remaining NPCs. - npc/re/cities/yuno.txt -- 1.0 First version. - npc/re/guides/guides_alberta.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_aldebaran.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_amatsu.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_ayothaya.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_brasilis.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_comodo.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_dewata.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_dicastes.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_einbroch.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_geffen.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_gonryun.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_hugel.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_izlude.txt -- 1.2 Added Renewal Izlude viewpoint coordinates. -- 1.3 Navigation system update. [Euphy] -- 1.4 Added Izlude duplicates. [Euphy] - npc/re/guides/guides_juno.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_lighthalzen.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_louyang.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_lutie.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_malaya.txt -- 1.0 First version. [Euphy] -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_mora.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_morroc.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_moscovia.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_niflheim.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_payon.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_prontera.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_rachel.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_umbala.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_veins.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/navigation.txt -- 1.0 First version. - npc/re/guild/invest_main.txt -- 1.1 Added GM management function. [Euphy] - npc/re/jobs/3-1/guillotine_cross.txt -- 1.4 Added missing labels. [Joseph] -- 1.5 Added GM management function. [Euphy] - npc/re/jobs/3-2/royal_guard.txt -- 1.2 Added GM management function. [Euphy] - npc/re/jobs/3-2/sura.txt -- 1.3 Added GM management function. [Euphy] - npc/re/jobs/novice/novice.txt -- 1.0 First version, hand scripted from iRO. [Kisuka] -- 1.5 Replaced with the official kRO scripts. [Euphy] - npc/re/jobs/repair.txt -- 1.0 First version. -- 1.1 Added GM management function. [Euphy] - npc/re/kafras/kafras.txt -- 1.2 Added Port Malaya Kafras. [Euphy] -- 1.3 Added Eden Group Kafra. [Euphy] -- 1.3a Moved Rune Knight Kafra from job file. [Euphy] -- 1.4 Added Izlude duplicates. [Euphy] - npc/re/merchants/3rd_trader.txt -- 1.3 Added Malangdo/Mora Points NPC. [Euphy] -- 1.4 Updated to match the official scripts. [Euphy] -- 1.5 Added Izlude duplicates. [Euphy] - npc/re/merchants/advanced_refiner.txt -- 1.0 Added Malangdo Refiner "Holink". [Euphy] - npc/re/merchants/alchemist.txt -- 1.0 Split Geneticist shop from main file. [Euphy] - npc/re/merchants/ammo_boxes.txt -- 1.0 First version, Renewal duplicates. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/merchants/ammo_dealer.txt -- 1.0 First version, Renewal duplicates. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/merchants/card_separation.txt -- 1.1 Added "Richard" NPC. [Euphy] - npc/re/merchants/enchan_mora.txt -- 1.2 Bug fixes (bugreport:7930) [DeadlySilence] - npc/re/merchants/enchan_upg.txt -- 1.0 First version. -- 1.1 Standardizing, grammar and bug fixes. [Euphy] - npc/re/merchants/flute.txt -- 1.2a Fixed some conditions. [Euphy] - npc/re/merchants/renters.txt -- 2.2 Updated to match the official scripts. [Euphy] - npc/re/merchants/shops.txt -- 1.7 Added Izlude duplicates. [Euphy] - npc/re/mobs/citycleaners.txt -- 1.0 First version, Renewal spawns. - npc/re/mobs/dungeons/ecl_tdun.txt -- 1.0 First version. [Euphy] - npc/re/mobs/dungeons/mal_dun.txt -- 1.2 Added Pouring spawn, source iRO. [Euphy] - npc/re/mobs/fields/eclage.txt -- 1.0 First version. [Euphy] - npc/re/mobs/towns.txt -- 1.0 First version, Renewal spawns. - npc/re/other/bulletin_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE/RE paths. - npc/re/other/item_merge.txt -- 1.0 First version, currently useless/disabled. - npc/re/other/mail.txt -- 1.0 First version, Renewal duplicates. - npc/re/other/mercenary_rent.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/other/pvp.txt -- 1.0 First version, Renewal. - npc/re/other/resetskill.txt -- 1.0 First version, Renewal script. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/other/stone_change.txt -- 1.0 First version. - npc/re/other/turbo_track.txt -- 1.0 Split Mount Manager NPC. - npc/re/quests/eden/71-85.txt -- 1.3 Updated to match the official scripts. [Euphy] - npc/re/quests/eden/eden_iro.txt -- 1.0 First version. -- 1.1 Edited and added more NPCs, lots of placeholders. [Euphy] - npc/re/quests/eden/eden_quests.txt -- 1.5 Added GM management function. [Euphy] - npc/re/quests/first_class/tu_archer.txt -- 1.0 First version. [Euphy] - npc/re/quests/homun_s.txt -- Genetic quest to mutate a level 99 evolved Homunculus -- 1.0 First Version, entirely custom. [Masao] - npc/re/quests/magic_books.txt -- 1.1 Optimized. [Euphy] -- 1.1a Updated NPC name to "Master Velofos". [Euphy] - npc/re/quests/monstertamers.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. - npc/re/quests/mrsmile.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_13_1.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy] -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_izlude.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_lighthalzen.txt -- 1.2 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_malangdo.txt -- 1.4a Dialogue edits, source iRO. -- 1.5 Added Cat Gamers. -- 1.6 Added GM management function. - npc/re/quests/quests_malaya.txt -- 0.4 Added "Cautious Village" and subsequent quests [DeadlySilence] -- 0.5 Added "Bakonawa Extermination" quest. [Euphy] -- 1.0 Added "Nurse in Port Malaya" and "Pintados Festival" quests. [Euphy] -- 1.1 Added GM management function and NPC. [Euphy] - npc/re/quests/quests_mora.txt -- 1.1 Added GM management function and NPCs. [Euphy] - npc/re/quests/quests_morocc.txt -- 1.1 Added new warpers for Satan Morroc maps. [Euphy] - npc/re/quests/quests_nameless.txt -- 1.0 Moved Dorian to pre-re/re paths. - npc/re/warps/cities/eclage.txt -- 1.0a Disabled quest warp. [Euphy] - npc/re/warps/cities/izlude.txt -- 1.7 Updated to match the official scripts. [Euphy] -- 1.8 Added Izlude & Prontera Field 8 duplicates. [Euphy] - npc/re/warps/cities/malaya.txt -- 1.1 Updated to match official scripts. [Masao] -- 1.2 Added official Jeepney warp scripts. [Euphy] - npc/re/warps/fields/prontera_fild.txt -- 1.3a Moved Izlude warp to other file. [Euphy] -- 1.4 Commented moc_fild20 warps replaced with new NPCs. [Euphy] -- 1.5 Added Prontera Field 8 duplicates. [Euphy] - npc/re/warps/other/arena.txt -- 1.0 First version, Renewal warps. - npc/re/warps/other/jobquests.txt -- 2.3 Added exit warps (job_exit) for 2nd class quests. [Euphy] - npc/warps/fields/glastheim.txt -- 1.5 Fixed random warp coordinates. [Euphy] - npc/warps/other/arena.txt -- 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy] -- 1.4 Added GM management function. [Euphy]
Diffstat (limited to 'npc/re/cities/malangdo.txt')
-rw-r--r--npc/re/cities/malangdo.txt139
1 files changed, 90 insertions, 49 deletions
diff --git a/npc/re/cities/malangdo.txt b/npc/re/cities/malangdo.txt
index 76cc418cf..ad9e30279 100644
--- a/npc/re/cities/malangdo.txt
+++ b/npc/re/cities/malangdo.txt
@@ -1,20 +1,22 @@
//===== Hercules Script ======================================
//= Malangdo Town
-//===== By: ==================================================
+//===== By: ==================================================
//= Muad_Dib
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 1.5
+//===== Description: =========================================
+//= [Official Conversion]
//= Malangdo Town Script
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.0 First version. [Euphy]
//= 1.1 Added entrance scripts.
-//= 1.2 Added Official coordinates for Odgnalam [Streusel]
+//= 1.2 Moved "Odgnalam" coordinates.
+//= 1.3 Fixed dialogues.
+//= 1.4 Dialogue edits, source iRO.
+//= 1.5 Added Izlude duplicates.
//============================================================
-// Entrance :: malangdo_go
+// Malangdo Transportation :: malangdo_go
//============================================================
- script Dolangmal -1,{
if (checkquest(5091) == -1) {
@@ -155,34 +157,33 @@ rachel,121,126,4 duplicate(Dolangmal) Dolangmal#7 553
lighthalzen,254,83,5 duplicate(Dolangmal) Dolangmal#8 553
mora,57,150,4 duplicate(Dolangmal) Dolangmal#9 553
-
-izlude,182,218,4 script Odgnalam#iz 554,{
- mes "This cat is sleeping in the warm "+strnpcinfo(2)+" sun.";
+- script ::Odgnalam -1,{
+ mes "This cat is sleeping in the warm "+((strnpcinfo(2) == "albe")?"Alberta":"Izlude")+" sun.";
next;
if(select("Let him sleep:Talk to him") == 1) close;
mes "[Odgnalam]";
- mes "Meow? Uh?";
+ mes "Meow? Huh?";
next;
if (ep13_yong1 == 0) {
set .@price,1000;
- set .@s1$,"Huh!! You are such an annoying person. Let me send you to the heaven of the cat, ^A2314BMalangdo^000000 with ^0000FF1000 Zeny^000000.";
+ set .@s1$,"Huh! You are so annoying. Let me send you to ^A2314BMalangdo^000000 for ^0000FF1000 Zeny^000000.";
set .@s2$,"Money? Where is the money? You can't go anywhere without the money. Shame on you.";
} else if (ep13_yong1 < 60) {
set .@price,999;
- set .@s1$,"You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to the heaven of the cat, ^A2314BMalangdo^000000, because you have relationship with fleet.";
+ set .@s1$,"You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to ^A2314BMalangdo^000000, because you have relationship with fleet.";
set .@s2$,"Where is the money? You don't have a sense of honor.";
} else if (ep13_yong1 > 59 && ep13_yong1 < 80) {
set .@price,500;
- set .@s1$,"You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to the heaven of the cat, ^A2314BMalangdo^000000.";
+ set .@s1$,"You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to ^A2314BMalangdo^000000.";
set .@s2$,"You don't have any money for paying 50% discount price? I can't believe it.";
} else {
mes "[Odgnalam]";
mes "You are a hero of cat's fleet. Your activity is the legend between us.";
next;
mes "[Odgnalam]";
- mes "As you are a hero of the cat fleet let me send you to ^A2314BMeow Meow Island^000000 for free.";
+ mes "As you are a hero of the cat fleet let me send you to ^A2314BMalangdo^000000 for free.";
next;
- if(select("Send me to Meow Meow Island!:Do not go.") == 1) {
+ if(select("Send me to Malangdo!:Do not go.") == 1) {
mes "[Odgnalam]";
mes "Have a comfortable trip... Alright let's go~";
warp "malangdo",217,85;
@@ -192,7 +193,7 @@ izlude,182,218,4 script Odgnalam#iz 554,{
mes "[Odgnalam]";
mes .@s1$;
next;
- if(select("Send me to Meow Meow Island!:Do not go.") == 2) close;
+ if(select("Send me to Malangdo!:Do not go.") == 2) close;
if (Zeny < .@price) {
mes "[Odgnalam]";
mes "Money? Where is the money? You can't go anywhere without the money. Shame on you.";
@@ -204,7 +205,12 @@ izlude,182,218,4 script Odgnalam#iz 554,{
warp "malangdo",217,85;
close;
}
-alberta,200,151,4 duplicate(Odgnalam#iz) Odgnalam#Alberta 554
+alberta,200,151,4 duplicate(Odgnalam) Odgnalam#albe 554
+izlude,182,218,4 duplicate(Odgnalam) Odgnalam#iz 554 // Old coordinates: (182,192)
+izlude_a,182,218,4 duplicate(Odgnalam) Odgnalam#iz_a 554
+izlude_b,182,218,4 duplicate(Odgnalam) Odgnalam#iz_b 554
+izlude_c,182,218,4 duplicate(Odgnalam) Odgnalam#iz_c 554
+izlude_d,182,218,4 duplicate(Odgnalam) Odgnalam#iz_d 554
malangdo,219,86,4 script Kong#malang 545,{
mes "[Kong]";
@@ -258,7 +264,7 @@ malangdo,219,86,4 script Kong#malang 545,{
if (ep13_yong1 > 80) {
mes "Have a comfortable trip.";
if (.@i == 1)
- warp "izlude",195,212;
+ warp "izlude",195,212; // Old coordinates: (194,180)
else
warp "alberta",192,150;
close;
@@ -276,18 +282,19 @@ malangdo,219,86,4 script Kong#malang 545,{
close;
}
-// Town NPCs :: malang_tre
+// Generic Malangdo NPCs :: malang_tre
//============================================================
malangdo,147,117,3 script Innkeeper#malang 554,{
mes "You see a lazy cat standing on a chair.";
mes "You guess that this is the Innkeeper.";
next;
- switch(select("Umm... can I rest here?:Psst... can I save here?:Leave.")) {
+ switch(select("Umm... Can I rest here?:Psst... Can I save here?:Leave.")) {
case 1:
mes "[Innkeeper]";
- mes "You can use the hammock as you want, but give me ^FF00005 Malangdo Canned Specialties^000000. Then you can relax.";
+ mes "Eh?";
+ mes "Uh, sure you can use this hammock if you give me ^FF00005 Malangdo Cans^000000.";
next;
- switch(select("Give the cans.:No need.")) {
+ switch(select("Here you go.:Never mind.")) {
case 1:
if (countitem(12636) > 4) {
delitem 12636,5; //Malang_Sp_Can
@@ -301,11 +308,11 @@ malangdo,147,117,3 script Innkeeper#malang 554,{
close;
}
mes "[Innkeeper]";
- mes "It looks like a lack of cans.";
+ mes "This ain't no charity.";
close;
case 2:
mes "[Innkeeper]";
- mes "You are stronger than your appearance.";
+ mes "Let me know if you want to relax.";
close;
}
case 2:
@@ -315,27 +322,28 @@ malangdo,147,117,3 script Innkeeper#malang 554,{
close;
case 3:
mes "[Innkeeper]";
- mes "A busy moment makes you hurry and laziness makes you lazy.";
+ mes "Sometimes you just have to relax.";
next;
- mes "- Wonder if there is work time. -";
+ mes "- Wow, this is the laziest cat ever. -";
close;
}
close;
}
-malangdo,151,120,3 script Wandering Minstrel#mal 479,{
- mes "[Wandering Minstrel]";
+malangdo,151,120,3 script Minstrel#mal 479,{
+ mes "[Minstrel]";
mes "Boy, that lazy cat makes me want to just nap all day long.";
next;
- mes "[Wandering Minstrel]";
- mes "He makes life look so simple";
+ mes "[Minstrel]";
+ mes "He makes life look so simple.";
close;
}
-malangdo,149,120,5 script Wandering Wanderer#mal 485,5,1,{
- mes "[Wandering Wanderer]";
- mes "Cats living in here is so energetic.";
- mes "And it makes me dance~";
+malangdo,149,120,5 script Wanderer#mal 485,5,1,{
+ mes "[Wanderer]";
+ mes "The cats living in here are so energetic.";
+ mes "Is it weird that they make me want to dance all day?";
+ mes "La di dah di dah~!";
close;
OnTouch:
switch(rand(5)) {
@@ -362,31 +370,64 @@ OnTouch:
malangdo,216,168,3 script Cat Trainer#mal1 558,0,8,{
emotion e_awsm;
mes "[Cat Trainer]";
- mes "Phh there is a tail and butt both soft and tender!";
- mes "Can't stand, this is heaven~~!!";
+ mes "Ooo~ their soft puffy tails and soft fur~";
+ mes "I can't stand it, this is heaven~~!!";
next;
emotion e_gg;
mes "[Cat Trainer]";
- mes "My hidden card, ^FF0000<Silvervine Fruit>^000000, can make all cats in Malangdo my slaves~ haha!";
+ mes "My hidden card, ^FF0000Silvervine Fruit^000000, can make all cats in Malangdo my slaves~ haha!";
next;
- select("^FF0000<Silvervine Fruit>^000000?");
+ select("^FF0000Silvervine Fruit^000000?");
mes "[Cat Trainer]";
- mes "Silvervine Fruit is a rare item!";
+ mes "It is such a rare item!";
mes "I can barely get it.";
- mes "But every cat loves it with no complaints.";
+ mes "But these cudly cats can't resist it~";
next;
- select("Where can I get ^FF0000<Silvervine Fruit>^000000?");
+ select("Where can I get ^FF0000Silvervine Fruit^000000?");
mes "[Cat Trainer]";
- mes "How would I know if I could barely find it?";
- mes "This can't be taken even with ^3131FFall the zeny in this world^000000!";
+ mes "Why would I tell you when I can barely get it?";
+ mes "I wouldn't even tell you for all the zeny in the world~!";
next;
emotion e_gg;
mes "[Cat Trainer]";
- mes "The cats in Malangdo are mine...! As it should be, haha~";
- mes "^FF0000<Silvervine Fruit>^000000! I can be a king in Malangdo~ ohhhh!!!";
+ mes "All the Malangdo cats are mine~!";
+ mes "Muahahahaha~";
+ mes "With enough ^FF0000Silvervine Fruit^000000 I can be a queen in Malangdo~ ohhhh!!!";
close;
OnTouch:
emotion e_flash;
end;
}
-malangdo,164,203,3 duplicate(Cat Trainer#mal1) Cat Trainer#mal2 853,5,8
+
+malangdo,164,203,3 script Cat Trainer#mal2 853,{
+ emotion e_awsm;
+ mes "[Cat Trainer]";
+ mes "Ooo~ their soft puffy tails and soft fur~";
+ mes "I can't stand it, this is heaven~~!!";
+ next;
+ emotion e_gg;
+ mes "[Cat Trainer]";
+ mes "This is my little secret called";
+ mes "^FF0000Silvervine Fruit^000000. I can use";
+ mes "it to make the Malangdo cats my";
+ mes "slaves~ muahahahaha~!";
+ next;
+ select("^FF0000Silvervine Fruit^000000?");
+ mes "[Cat Trainer]";
+ mes "Hmm, I guess it's no wonder you don't know.";
+ mes "These Malangdo cats can't resist it.";
+ mes "But it's too rare of an item to get so you shouldn't bother trying to find it.";
+ next;
+ select("Where can I get ^FF0000Silvervine Fruit^000000?");
+ mes "[Cat Trainer]";
+ mes "Actually, it's simple. You just...";
+ next;
+ mes "[Cat Trainer]";
+ mes "Hey, you almost made me tell my secret.";
+ next;
+ emotion e_gg;
+ mes "[Cat Trainer]";
+ mes "One day these cats will be mine.";
+ mes "I can be a king in Malangdo~ ohhh~!";
+ close;
+}