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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+//= Lighthalzen City
+//===== By: ==================================================
+//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
+//===== Current Version: =====================================
+//= 2.2
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Lighthalzen NPCs (Temporal names for now) [erKURITA]
+//===== Additional Comments: ==================================
+//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA]
+//= 0.2 Implemented some crap NPCs [MasterOfMuppets]
+//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets]
+//= 0.4 More Town NPCs. [Musashiden]
+//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden]
+//= 0.6 Fixed some typos+Coordinates. [Musashiden]
+//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets]
+//= 0.8 Removed Duplicates [Silent]
+//= 0.9 Removed Duplicates [Toms]
+//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
+//= 1.0a added constants to emotions, minor optimization [Lupus]
+//= 1.0b npcid fix [KarLaeda]
+//= 1.1 Added new NPC by $ephiroth and merged other NPCs
+//= from npc\other\lighthalzen_???.txt [Lupus]
+//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth]
+//= 1.3 Moved some other NPCs for quests purposes. [SinSloth]
+//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf]
+//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
+//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf]
+//= added missing dialogs, fixed indentation, corrected some NPC
+//= facing positions, NPC names are more unique now. Removed
+//= whitespace (empty lines after header and before end curly)
+//= reduced usage of the command "goto", grammatical corrections.
+//= Added additional missing NPCs.
+//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf]
+//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
+//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
+//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
+//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf]
+//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf]
+//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard]
+//= 2.1 Commented out Duplicate NPCs. (bugreport:4555)
+//= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf]
+//=============================================================
+
+lighthalzen,198,285,5 script Jiwon#zen5 862,{
+ mes "[Jiwon]";
+ mes "I think we're really";
+ mes "fortunate to be able to";
+ mes "live in such a beautiful";
+ mes "and peaceful city like this.";
+ next;
+ mes "[Jiwon]";
+ mes "It's just so nice to";
+ mes "have this pleasant weather,";
+ mes "these lush gardens and to";
+ mes "meet all of these kind people.";
+ mes "Lighthalzen is like Asgard";
+ mes "in Midgard, heaven on earth~";
+ close;
+}
+
+lighthalzen,220,244,3 script Samnang#zen2 863,{
+ mes "[Samnang]";
+ mes "^333333*Sigh...*^000000";
+ mes "It gets harder for me";
+ mes "to move around as I get";
+ mes "older. That's understandable";
+ mes "for an elderly person, right?";
+ next;
+ mes "[Samnang]";
+ mes "Just the other day, these";
+ mes "hoodlums in black suits";
+ mes "were yelling at me to get out";
+ mes "of their way. But of course,";
+ mes "I didn't move quickly enough.";
+ mes "So what did they do to me?";
+ next;
+ mes "[Samnang]";
+ mes "They punched me.";
+ mes "Right in the womb!";
+ mes "I know that I'm not";
+ mes "pregnant, but that's";
+ mes "besides the point. Never hit";
+ mes "a lady, especially an old one!";
+ close;
+}
+
+lighthalzen,261,112,3 script Ruth#zen4 862,{
+ mes "[Ruth]";
+ mes "Sweety, isn't it";
+ mes "nice to be together";
+ mes "under this beautiful";
+ mes "sunlight? It's perfect";
+ mes "for our date. Ahhhh~";
+ next;
+ mes "[Ruth]";
+ mes "I'm so happy to be";
+ mes "with you. I feel like";
+ mes "I'm just melting with";
+ mes "happiness. Oh, I love";
+ mes "you so much, Oyoung.";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Whoa...";
+ mes "This couple is";
+ mes "really headed for";
+ mes "Cloud 9, aren't they?";
+ close;
+}
+
+lighthalzen,259,108,7 script Oyoung#zen14 869,{
+ mes "[Oyoung]";
+ mes "Girl, you look like";
+ mes "you're comin' down with";
+ mes "the love bug. But there's";
+ mes "only one prescription for";
+ mes "this ailment, ooooh yeah...";
+ next;
+ mes "[Oyoung]";
+ mes "You need yo'self";
+ mes "your daily dose of";
+ mes "vitamin O-YOUNG.";
+ mes "And your lips look like";
+ mes "they got vitamin deficiency.";
+ mes "I better take care of that~";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Sweet Sister!";
+ mes "I don't know what's";
+ mes "more mind boggling--";
+ mes "The fact that he used";
+ mes "that line or the fact that";
+ mes "it's actually working...";
+ close;
+}
+
+lighthalzen,233,121,3 script Kariya#li_01 72,{
+ mes "[Kariya]";
+ mes "I think ''Lighthalzen'' is";
+ mes "supposed to mean ''crest of";
+ mes "light,'' though I hear that this";
+ mes "city was actually named after";
+ mes "somebody. Who knows for sure?";
+ next;
+ mes "[Kariya]";
+ mes "Still, it's a fitting";
+ mes "name for the wealthiest";
+ mes "and most luxurious city in";
+ mes "all the Schwaltzvalt Republic.";
+ mes "So how do you like this place?";
+ close;
+}
+
+
+lighthalzen,233,82,5 script Sung#A 716,{
+ mes "[Sung]";
+ mes "When I grow up, I want";
+ mes "to become such a great";
+ mes "person that they'll make";
+ mes "a statue of me, just like";
+ mes "those statues over there.";
+ next;
+ mes "[Sung]";
+ mes "Then people would be like,";
+ mes "''Hey yo. That statue. That";
+ mes "guy must have been great!''";
+ mes "Just thinking about that";
+ mes "makes me feel so good!";
+ next;
+ mes "[Sung]";
+ mes "That's it. I'm gonna";
+ mes "grow up as soon as I can.";
+ mes "Ooh, and I better grow tall";
+ mes "and handsome so my statue";
+ mes "will be even more awesome.";
+ mes "Yeah. Yeah, good idea, Sung...";
+ close;
+}
+
+lighthalzen,89,73,3 script Sameer#zen15 854,{
+ mes "[Sameer]";
+ mes "There are too many";
+ mes "loving couples in this city.";
+ mes "Cuddling and kissing and";
+ mes "hugging and necking. It's...";
+ mes "It's utterly distasteful.";
+ next;
+ mes "[Sameer]";
+ mes "I can't believe the";
+ mes "indecency I see everyday";
+ mes "near my own home. Don't";
+ mes "they know better than to be";
+ mes "so affectionate in places";
+ mes "where the public can see them?!";
+ next;
+ mes "[Sameer]";
+ mes "Fortunately for the";
+ mes "world, I'm a bulwark";
+ mes "of morality. In fact, I have";
+ mes "no need for a woman. All";
+ mes "I need are my ship models,";
+ mes "teen novels and dominos.";
+ next;
+ mes "[Sameer]";
+ mes "I'm a completely well";
+ mes "adjusted individual, which";
+ mes "is why the authorities should";
+ mes "listen to me when I tell them";
+ mes "to arrest couples for indecency!";
+ mes "Hand holding. Have they no shame?!";
+ close;
+}
+
+lighthalzen,45,59,7 script Janice#zen03 863,{
+ mes "[Janice]";
+ mes "Oh no, I think I got";
+ mes "lost again. The roads";
+ mes "here are so confusing!";
+ mes "I've lived here for such";
+ mes "a long time and I still";
+ mes "can't find my way around...";
+ close;
+}
+
+lighthalzen,66,94,3 script Elmer Keays#li_03 866,{
+ mes "[Elmer Keays]";
+ mes "Walking side by side";
+ mes "with you like this reminds";
+ mes "me of the old days. Back";
+ mes "then, everyone was jealous";
+ mes "that I had such a beautiful";
+ mes "woman by my side. Heh heh~";
+ next;
+ mes "[Elmer Keays]";
+ mes "You're still the most";
+ mes "precious sight to these";
+ mes "old eyes, my dear. I'm";
+ mes "really lucky to be with you.";
+ emotion e_kis,0,"Margie Keays#li_02";
+ emotion e_kis2;
+ close;
+}
+
+lighthalzen,65,94,5 script Margie Keays#li_02 863,{
+ mes "[Margie Keays]";
+ mes "Oh darling, the";
+ mes "weather is so nice";
+ mes "and pleasant today.";
+ mes "I'm really glad we";
+ mes "decided to go take";
+ mes "a walk together~";
+ close;
+}
+
+lighthalzen,78,120,3 script Maivi#zen1 862,{
+ mes "[Maivi]";
+ mes "...";
+ next;
+ mes "[Maivi]";
+ mes "...";
+ mes "......";
+ next;
+ mes "[Maivi]";
+ mes "Ah...";
+ mes "I just had the nicest";
+ mes "nap. This nice weather";
+ mes "never fails to relax me.";
+ mes "The air here is so clean,";
+ mes "not like that Einbroch~";
+ next;
+ mes "[Maivi]";
+ mes "This clean, pristine";
+ mes "environment is all thanks";
+ mes "to the Rekenber Corporation.";
+ mes "It's incredible what they can";
+ mes "do with technology now, isn't";
+ mes "it? Ahhh, it's so peaceful~";
+ close;
+}
+
+/*
+lighthalzen,226,210,3 script Nannan 86,{
+ mes "[Nannan]";
+ mes "You know, I always thought";
+ mes "that all Alchemists were bookish,";
+ mes "scholarly types, their faces always";
+ mes "buried in books and studying. But";
+ mes "I managed to find one who doesn't";
+ mes "fit that nerdy stereotype at all.";
+ next;
+ mes "[Nannan]";
+ mes "This guy, What's-his-face,";
+ mes "Broncher, is always wasting";
+ mes "his time drinking. I guess he";
+ mes "discovered the secret of turning";
+ mes "water into Grade A booze. But";
+ mes "at least he's not the stuffy type.";
+ next;
+ mes "[Nannan]";
+ mes "I don't know how much";
+ mes "help he'd be to an aspiring";
+ mes "Alchemist, but in my opinion,";
+ mes "the man is a fully fledged";
+ mes "genius! At least, compared";
+ mes "to a street guy like me...";
+ close;
+}
+*/
+
+lighthalzen,230,182,4 script Klaubis#zen3 866,{
+ mes "[Klaubis]";
+ mes "Excuse me, but are you";
+ mes "a tourist? Well, welcome";
+ mes "to Lighthalzen! This city";
+ mes "has everything we need,";
+ mes "but it can be a little too";
+ mes "quiet and uneventful here.";
+ next;
+ switch(select("Have you lived in here long?:I agree.:Have you heard about the serial killer?")) {
+ case 1:
+ mes "[Klaubis]";
+ mes "Yes, our family has";
+ mes "lived in this city for a";
+ mes "long time, starting with";
+ mes "my great grandfather. Let's";
+ mes "see, my family's been here";
+ mes "for about two hundred years.";
+ next;
+ mes "[Klaubis]";
+ mes "You'd be surprised how";
+ mes "many people stay in their";
+ mes "hometowns. Even if you do";
+ mes "leave, though, you can always";
+ mes "come back. It wouldn't be your^FFFFFF ^000000 hometown if you couldn't, right?";
+ close;
+ case 2:
+ mes "[Klaubis]";
+ mes "Yes, the atmosphere";
+ mes "can get pretty listless";
+ mes "around here. But still,";
+ mes "there are plenty of nice";
+ mes "sights to enjoy here in";
+ mes "Lighthalzen, so look around~";
+ close;
+ case 3:
+ mes "[Klaubis]";
+ mes "You mean the Serial";
+ mes "Axe Murderer? I thought";
+ mes "that was an old ghost story.";
+ mes "Hm. I think that lady inside";
+ mes "the Weapon Shop would";
+ mes "know more about that tale...";
+ close;
+ }
+}
+
+lighthalzen,232,156,3 script Sigmund#zen3 869,{
+ mes "[Sigmund Ting]";
+ mes "You know what I noticed?";
+ mes "The guards at the border";
+ mes "to the slum seem distracted";
+ mes "sometimes. I made use of one";
+ mes "of their less attentive moments";
+ mes "and basically jumped the fence!";
+ next;
+ mes "[Sigmund Ting]";
+ mes "But once I was in the ";
+ mes "slums, I was pretty bored.";
+ mes "There really isn't much to";
+ mes "do there. Which makes me";
+ mes "wonder... Why guard it?";
+ close;
+}
+
+lighthalzen,190,134,5 script Joyce#zen 862,{
+ mes "[Joyce]";
+ mes "I can sense your";
+ mes "longing look within";
+ mes "the depths of my heart,";
+ mes "beating faster and faster";
+ mes "with a feverish passion~";
+ close;
+}
+
+lighthalzen,191,134,3 script Dan Song#zen2 869,{
+ mes "[Dan Song]";
+ mes "Those eyes of yours...";
+ mes "So pure and so deep,";
+ mes "like glimmering pools";
+ mes "of light. So, so beautiful...";
+ close;
+}
+
+lighthalzen,115,159,3 script Collins#zen1 866,{
+ mes "[Collins]";
+ mes "I really wish that my";
+ mes "son will be able to join";
+ mes "the Rekenber Corporation.";
+ mes "They certainly provide the";
+ mes "best jobs in Lighthalzen.";
+ next;
+ mes "[Collins]";
+ mes "Although they're a large,";
+ mes "major corporation, it's";
+ mes "almost impossible to get";
+ mes "employed by them. How";
+ mes "do people get hired there";
+ mes "in the first place anyway?";
+ close;
+}
+
+lighthalzen,77,157,5 script Villagomez#li_01 866,{
+ mes "[Villagomez]";
+ mes "I just step out to get";
+ mes "a haircut and now I'm";
+ mes "lost. Boy oh boy, I hope";
+ mes "I don't keep my family";
+ mes "waiting. ^333333*Sigh...*^000000";
+ close;
+}
+
+lighthalzen,125,68,5 script Kemp#zen13 97,{
+ mes "[Kemp]";
+ mes "Have you ever seen the";
+ mes "people who work in that big";
+ mes "corporation over there? I think";
+ mes "their employees are all a bit";
+ mes "off kilter for some reason.";
+ next;
+ mes "[Kemp]";
+ mes "I haven't been there";
+ mes "myself, but something";
+ mes "strange is happening with";
+ mes "all the people who work there.";
+ close;
+}
+
+lighthalzen,138,50,7 script Mauro#zen3 847,{
+ mes "[Mauro]";
+ mes "The youth in this city";
+ mes "have no appreciation for";
+ mes "their elders. I've worked";
+ mes "so hard to help build this";
+ mes "city for so many years and";
+ mes "this is the thanks I get?";
+ next;
+ mes "[Mauro]";
+ mes "Bah! If it weren't for";
+ mes "us, Lighthalzen wouldn't";
+ mes "be as properous as it is";
+ mes "today! Those kids don't";
+ mes "know that they owe their";
+ mes "lives of luxury to us...";
+ close;
+}
+
+lighthalzen,132,103,5 script Sefith#li_01 734,{
+ mes "[Sefith]";
+ mes "Good looks. Intelligence.";
+ mes "Excellent manners. A strong,";
+ mes "manly chin and overpowering,";
+ mes "piercing eyes. Perfectly balanced^FFFFFF ^000000 passion and charimsma. All the";
+ mes "good things that ladies want.";
+ next;
+ mes "[Sefith]";
+ mes "But enough about me. Let's";
+ mes "discuss how sorry I should";
+ mes "feel for any other man living";
+ mes "in Lighthalzen. They don't hold";
+ mes "a candle to my studliness~";
+ close;
+}
+
+lighthalzen,239,64,5 script Jade#zen2 862,{
+ mes "[Jade]";
+ mes "I've heard that there's a";
+ mes "strange kingdom out there";
+ mes "that's basically ruled by";
+ mes "magic and swords, where";
+ mes "adventurers are enlisted";
+ mes "for the greater good.";
+ next;
+ mes "[Jade]";
+ mes "So are you from";
+ mes "Rune-Midgard?";
+ mes "What do you think";
+ mes "of our city with its";
+ mes "advanced technology";
+ mes "and economy? Huh...";
+ next;
+ mes "[Jade]";
+ mes "Someday, I'd like";
+ mes "to go visit the land";
+ mes "where you came from.";
+ mes "It sounds so fantastic";
+ mes "and romantic in a way...";
+ close;
+}
+
+lighthalzen,205,208,4 script Greedy Looking Man#li_01 853,{
+ mes "[Khramptd]";
+ mes "The land around here";
+ mes "is some pretty expensive";
+ mes "property. Yes, it's perfect";
+ mes "for building my awesome palace!";
+ mes "I don't have enough funds at the";
+ mes "moment, but the day will come~";
+ close;
+}
+
+lhz_in02,34,212,4 script Maggie#05 91,{
+ mes "[Maggie]";
+ mes "Sure, I sell a lot";
+ mes "of flowers here, but";
+ mes "the lease that this city";
+ mes "makes me pay cuts into";
+ mes "my profits. It's almost not";
+ mes "worth renting this property.";
+ next;
+ mes "[Maggie]";
+ mes "I pay such a ridiculous";
+ mes "amount for the lease and the";
+ mes "laws here won't let me raise";
+ mes "the price of my flowers. Why";
+ mes "are the city officals so greedy?";
+ close;
+}
+
+lighthalzen,202,94,5 script Wallace#zen2 847,{
+ mes "[Wallace]";
+ mes "......";
+ mes "That lady, working";
+ mes "for that one company,";
+ mes "Kafra, Mafra or whatever.";
+ mes "She certainly is very charming.";
+ next;
+ mes "[Wallace]";
+ mes "Now, if I were";
+ mes "thirty years younger...";
+ mes "Wait! I'm a rich and powerful";
+ mes "man. I could ask her out now.";
+ mes "Hm? What's that look for?";
+ close;
+}
+
+lighthalzen,182,102,3 script Lucius#zen5 866,{
+ if (Zeny < 90000) {
+ mes "[Lucius]";
+ mes "Hello youngster~";
+ mes "Would you like to";
+ mes "make a donation";
+ mes "to help the hungry?";
+ next;
+ if (select("Sure.:No, thanks.") == 1) {
+ mes "[Lucius]";
+ mes "Now, you can donate 1 to";
+ mes "30,000 zeny that will be used";
+ mes "to support the poor and feed";
+ mes "starving children. If you wish";
+ mes "to cancel, please enter ''0.''";
+ next;
+ input .@input;
+ if (.@input > 30000 || .@input < 0) {
+ mes "[Lucius]";
+ mes "Please enter a value";
+ mes "from 1 to 30,000 in";
+ mes "order to make a donation";
+ mes "to the needy, youngster.";
+ close;
+ }
+ else if (.@input == 0) {
+ mes "[Lucius]";
+ mes "How disappointing,";
+ mes "but I'm sure you have";
+ mes "your reasons. Well, when";
+ mes "you can afford to give to";
+ mes "the needy, you're welcome";
+ mes "to come back at any time.";
+ close;
+ }
+ mes "[Lucius]";
+ mes "Thank you so much";
+ mes "for your " + .@input + " zeny donation.";
+ mes "I promise that your money";
+ mes "will be put to good use in";
+ mes "benefiting the poor and needy.";
+ next;
+ if (Zeny < .@input) {
+ mes "[Lucius]";
+ mes "Still, I'm just a little";
+ mes "disappointed. An adventurer";
+ mes "like you should be donating";
+ mes "as much as you possibly can...";
+ close;
+ }
+ set zeny,zeny-.@input;
+ set $donatedzeny,$donatedzeny + .@input;
+ mes "[Lucius]";
+ mes "So far, I've received";
+ mes "a total of " + $donatedzeny + " zeny in";
+ mes "donations. I'm glad to see";
+ mes "that there are still kind and";
+ mes "generous people in the world.";
+ if ($donatedzeny > 260000) {
+ next;
+ mes "[Lucius]";
+ mes "This should be enough";
+ mes "to send to the Poor Relief";
+ mes "Organization. Please accept";
+ mes "this small gift as a token of";
+ mes "my gratitude, adventurer. Bless";
+ mes "you, youngster and take care.";
+ set $donatedzeny,0;
+ getitem 603,1; //Old_Blue_Box
+ getitem 12016,1; //Speed_Up_Potion
+ }
+ close;
+ }
+ mes "[Lucius]";
+ mes "I understand. Still,";
+ mes "keep in mind that when";
+ mes "you give from your heart,";
+ mes "you will be rewarded tenfold.";
+ mes "Though I admit, the benefits";
+ mes "aren't always readily apparent.";
+ close;
+ }
+ mes "[Lucius]";
+ mes "Hello youngster~";
+ mes "You seem to be fairly";
+ mes "well-off. Money is good";
+ mes "to have, but be careful not";
+ mes "to become obssessed with it.";
+ next;
+ mes "[Lucius]";
+ mes "When you have the chance,";
+ mes "please show your generosity";
+ mes "towards others who may be";
+ mes "much less fortunate than you.";
+ close;
+}
+
+lighthalzen,147,105,3 script Laqumet#li_02 869,{
+ mes "[Laqumet]";
+ mes "Sure, manliness is quite";
+ mes "attractive, but I think women";
+ mes "appreciate a guy who could";
+ mes "sympathize and talk with them";
+ mes "a little more. Don't you agree?";
+ next;
+ mes "[Laqumet]";
+ mes "I might not be like Sefith,";
+ mes "but I guess I've got a cute";
+ mes "smile, a good personality and";
+ mes "I'm a dandy to boot. Hopefully,";
+ mes "my honesty and loyalty will";
+ mes "help me find someone good.";
+ close;
+}
+
+lhz_in02,242,172,1 script Hotel Employee#zen3 868,{
+ mes "[Hotel Employee]";
+ mes "If you are experiencing";
+ mes "any sort of inconvenience,";
+ mes "please do not hesitate and";
+ mes "let us know right away.";
+ next;
+ mes "[Hotel Employee]";
+ mes "Please use the stairs";
+ mes "at the northern end to";
+ mes "go downstairs so that you";
+ mes "can go to the Front Desk.";
+ mes "Thank you and I hope that";
+ mes "you enjoy your stay here.";
+ close;
+}
+
+lhz_in02,210,189,3 script Christopher Michael#zen 849,{
+ mes "[Christopher Michael]";
+ mes "OoooOoh~";
+ mes "Soooo comfortable.";
+ mes "Don't want to wake up.";
+ mes "Don't want to get up.";
+ mes "Ever again. OoOoooh...";
+ close;
+}
+
+lhz_in02,201,181,7 script Safwat Fahmy 853,{
+ mes "[Safwat Fahmy]";
+ mes "This hotel is nice";
+ mes "and comfortable, but";
+ mes "to be quite frank, the";
+ mes "drinks here are horrible.";
+ mes "They're unfit for drinking";
+ mes "men such as myself.";
+ next;
+ mes "[Safwat Fahmy]";
+ mes "If this is the best hotel,";
+ mes "I expect them to provide me";
+ mes "with the best alcohol. When";
+ mes "I stay at a hotel, that's what";
+ mes "I want. To spend the entire";
+ mes "day not being sober.";
+ next;
+ mes "[Safwat Fahmy]";
+ mes "It looks like that";
+ mes "today I'll be heading";
+ mes "out to the bar again...";
+ mes "I just wish there were";
+ mes "someplace quieter to drink.";
+ close;
+}
+
+lhz_in02,251,212,3 script Hotel Employee#zen2 868,{
+ mes "[Hotel Employee]";
+ mes "This is the Couple Suite.";
+ mes "A single can also check";
+ mes "in here, but our hotel will";
+ mes "prioritize couples when";
+ mes "assigning this room.";
+ close;
+}
+
+lhz_in02,229,217,3 script Tanoue#zen04 863,{
+ mes "[Tanoue]";
+ mes "This chair looks";
+ mes "very nice, but it really";
+ mes "chills my bottom. Brr...!";
+ mes "It's a might uncomfortable!";
+ next;
+ mes "[Tanoue]";
+ mes "You know what the";
+ mes "perfect chair would";
+ mes "be like? It would be";
+ mes "plush and have electronic";
+ mes "massage and heating controls...";
+ close;
+}
+
+lhz_in02,209,277,5 script Ben Allen#zen11 84,{
+ mes "[Ben Allen]";
+ mes "Aaahhh Oooooh~";
+ mes "It's sooooo comfy~";
+ mes "The air's so fresh and";
+ mes "this couch is so plush...";
+ mes "Why can't home be like this?";
+ next;
+ mes "[Ben Allen]";
+ mes "I've been in those other";
+ mes "hotels and let me tell you,";
+ mes "this place is the best ever.";
+ mes "After a night's sleep over";
+ mes "here, I feel like a new man!";
+ close;
+}
+
+lhz_in02,221,276,1 script Harp#zen8 869,{
+ mes "[Harp]";
+ mes "Oh sweet jiminy...";
+ mes "That Kafra Lady is so hot.";
+ mes "What a body. And those glasses.";
+ mes "I just gotta ask her out somehow.";
+ next;
+ mes "[Harp]";
+ mes "Hm, but what should";
+ mes "I do? A love letter? Naw,";
+ mes "that's kind of outdated.";
+ mes "Argh, I can't think! Just";
+ mes "looking at her makes me feel";
+ mes "so happy! Praise be to Kafra!";
+ close;
+}
+
+lhz_in02,238,275,5 script Hotel Employee#zen1 869,{
+ mes "[Hotel Employee]";
+ mes "''Hospitality with a smile";
+ mes "and total devotion to your";
+ mes "comfort.'' That's our motto";
+ mes "in the Royal Dragon Hotel.";
+ mes "Please inquire at the front";
+ mes "desk if you wish to check in.";
+ close;
+}
+
+lhz_in02,247,275,1 script Hotel Employee#zen4 868,{
+ mes "[Hotel Employee]";
+ mes "Welcome to the";
+ mes "Royal Dragon Hotel Bar.";
+ mes "How about a nice night";
+ mes "cap before going to bed?";
+ next;
+ mes "[Hotel Employee]";
+ mes "If you're looking";
+ mes "for a friend, you";
+ mes "can almost always";
+ mes "make one in this bar.";
+ mes "Alcohol certainly is the";
+ mes "grease for social gears.";
+ close;
+}
+
+lhz_in02,271,281,2 script Citizen#amano09 47,{
+ mes "[Hachi]";
+ mes "Oh yeah. I love-love-love";
+ mes "bars. If I don't come here";
+ mes "for the booze, then I'm here";
+ mes "for all these beautiful ladies.";
+ next;
+ mes "[Hachi]";
+ mes "Weird. It's the very first";
+ mes "time I've tried this place's";
+ mes "rum, but doesn't it taste like";
+ mes "pure sexiness to you? Huh...";
+ mes "Oh well, back to schmoozin'";
+ mes "with all the hot chicks~";
+ close;
+}
+
+lhz_in02,277,285,4 script Bartender#amano07 61,{
+ mes "[Duff]";
+ mes "Hey, you're from";
+ mes "Rune-Midgarts, right?";
+ mes "Please make yourself";
+ mes "at home while you're here";
+ mes "in Lighthalzen and have";
+ mes "yourself a good time.";
+ close;
+}
+
+lhz_in02,281,280,6 script Customer#amano13 816,{
+ mes "[Rona]";
+ mes "I hate it when guys";
+ mes "just sidle up and sort";
+ mes "of just skip Steps One";
+ mes "and Two. And before you";
+ mes "get all weird, Step Three";
+ mes "is ''Ask for my phone number.''";
+ next;
+ mes "[Rona]";
+ mes "I would just really";
+ mes "appreciate it if one";
+ mes "nice boy would just";
+ mes "talk to me for real.";
+ close;
+}
+
+lhz_in02,287,282,4 script Customer#amano10 853,{
+ mes "[Greenfield]";
+ mes "I don't believe it...";
+ mes "This unlucky streak";
+ mes "will never end, will it?";
+ mes "I lost all my Apples";
+ mes "playing Dice today.";
+ mes "Again. Oh man...";
+ next;
+ mes "[Greenfield]";
+ mes "Okay. Okay.";
+ mes "If I just keep";
+ mes "playing, eventually";
+ mes "I'll win. I mean, that's";
+ mes "the way the odds work, right?";
+ mes "Even when they're against me...";
+ close;
+}
+
+lhz_in02,287,273,3 script Customer#amano11 50,{
+ mes "[Terry]";
+ mes "I'm not big on drinking,";
+ mes "but the atmosphere in this";
+ mes "place is really nice. The";
+ mes "music they play is always";
+ mes "smooth and relaxing...";
+ next;
+ mes "[Terry]";
+ mes "Yeah, this is a real cozy";
+ mes "joint. I recommend it to";
+ mes "all you tourists, acutally.";
+ mes "Now why don't you kick";
+ mes "back and chill with me?";
+ close;
+}
+
+lhz_in02,283,276,4 script Customer#amano12 815,{
+ mes "[Sei]";
+ mes "You see that guy?";
+ mes "That guy over there is";
+ mes "always looking at me.";
+ mes "I wonder... Does he want";
+ mes "to ask me out or something?";
+ next;
+ mes "[Sei]";
+ if (Sex == 1) {
+ mes "Well, if he does,";
+ mes "shouldn't he have";
+ mes "more guts? Or are ";
+ mes "you boys much more";
+ mes "shy than I think you are?";
+ }
+ else {
+ mes "Well, he is sort of";
+ mes "cute. Geez, this would";
+ mes "be so much easier if he";
+ mes "would just come up and";
+ mes "start talking to me...";
+ }
+ close;
+}
+
+lighthalzen,123,212,4 script Merpi#zen2 700,{
+ mes "[Merpi]";
+ mes "Isn't the weather nice";
+ mes "today? All this sunlight";
+ mes "will dry these clothes";
+ mes "quickly and give them";
+ mes "a fresh, lovely scent.";
+ next;
+ mes "[Merpi]";
+ mes "Oh, an adventurer from";
+ mes "Rune-Midgarts, are you?";
+ mes "How do you like our city?";
+ mes "If you have any questions,";
+ mes "feel free to ask me anything.";
+ next;
+ switch(select("Well, I have nothing to ask...:Any news or rumors?:I like laundry too.")) {
+ case 1:
+ mes "[Merpi]";
+ mes "Oh, really?";
+ mes "Well, if you've traveled";
+ mes "all over the world, maybe";
+ mes "you've found a place just";
+ mes "like Lighthalzen, so maybe";
+ mes "you're already comfortable?";
+ close;
+ case 2:
+ mes "[Merpi]";
+ mes "Well, things have";
+ mes "been pretty peaceful";
+ mes "for the past few years.";
+ mes "The only rumor floating";
+ mes "around is about some";
+ mes "weird axe murderer...";
+ close;
+ case 3:
+ mes "[Merpi]";
+ mes "Oh, that's wonderful!";
+ mes "I so love doing hand";
+ mes "laundry, though I'm not";
+ mes "quite sure why. Oh well~";
+ close;
+ }
+}
+
+lighthalzen,296,239,3 script Berru#lhz_01 706,{
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Berru]";
+ mes "Daddy...! Waaaaah~!";
+ mes "I wanna see my Daddy!";
+ emotion e_sob,0,"Berru#lhz_01";
+ next;
+ mes "[Pilia]";
+ mes "Berru, I don't ";
+ mes "think Daddy's coming";
+ mes "home tonight. Come on,";
+ mes "we should go to bed.";
+ next;
+ mes "[Berru]";
+ mes "No, I'm not gonna";
+ mes "sleep till Daddy gets";
+ mes "home! He said he'll";
+ mes "bring us candy tonight!";
+ mes "You go sleep first, Pilia!";
+ emotion e_ag,0,"Berru#lhz_01";
+ next;
+ mes "[Pilia]";
+ mes "^333333*Sigh...*^000000";
+ mes "Where's our Daddy?";
+ mes "He said he found a";
+ mes "good job, but we haven't";
+ mes "heard from him since then...";
+ emotion e_dots,0,"Pilia#lhz_01";
+ close;
+ case 2:
+ mes "[Pilia]";
+ mes "What's taking him";
+ mes "so long? I hope Daddy";
+ mes "comes back home soon.";
+ mes "Come on, Berru, don't cry.";
+ emotion e_dots,0,"Pilia#lhz_01";
+ next;
+ mes "[Berru]";
+ mes "^333333*Sob...*^000000";
+ mes "But I'm hungry";
+ mes "and I miss Daddy!";
+ next;
+ mes "[Pilia]";
+ mes "Uncle Togii from";
+ mes "next door hasn't";
+ mes "come back either...";
+ close;
+ case 3:
+ mes "[Pilia]";
+ mes "Hmm? Oh, I'm sorry,";
+ mes "but my little brother";
+ mes "just won't stop crying.";
+ mes "I'm sorry if we're loud...";
+ emotion e_what,0,"Pilia#lhz_01";
+ next;
+ mes "[Pilia]";
+ mes "Our daddy goes to work";
+ mes "somewhere far away. He";
+ mes "finally has a good job, but";
+ mes "sometimes we don't hear";
+ mes "from him for days. We get";
+ mes "really worried about him.";
+ next;
+ mes "[Pilia]";
+ mes "My brother Berru always";
+ mes "misses him a lot. I don't";
+ mes "know how to make him";
+ mes "stop crying! What do I do?";
+ emotion e_swt2,0,"Pilia#lhz_01";
+ close;
+ }
+}
+
+lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818
+
+lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{
+ end;
+
+OnTouch:
+ mes "[Beggar]";
+ mes "Please...";
+ mes "My child is starving...";
+ mes "Would you give me";
+ mes "some money?";
+ next;
+ if (select("Give him some money.:Ignore him.") == 1) {
+ if (Zeny < 50) {
+ mes "[Beggar]";
+ mes "I appreciate your";
+ mes "kindness, but it also";
+ mes "looks like you're in need";
+ mes "of zeny, too. Would you";
+ mes "like to join me?";
+ emotion e_heh;
+ close;
+ }
+ mes "[" + strcharinfo(0) + "]";
+ mes "Here you go,";
+ mes "take this.";
+ set zeny,zeny-50;
+ next;
+ mes "[Beggar]";
+ mes "Thank you so much.";
+ mes "I have nothing to offer you";
+ mes "in exchange, but I can share";
+ mes "a story with you and impart";
+ mes "some of the wisdom I've";
+ mes "learned over the years.";
+ emotion e_thx;
+ next;
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Beggar]";
+ mes "Everyone's been in";
+ mes "a situation where you";
+ mes "sometimes you feel that";
+ mes "you have to make a choice";
+ mes "between doing the right thing";
+ mes "and doing what you want, right?";
+ next;
+ mes "[Beggar]";
+ mes "You may feel trapped.";
+ mes "Well, let me tell you, when";
+ mes "it comes to a problem, all";
+ mes "the solutions available to";
+ mes "you aren't always obvious.";
+ mes "So just calm down and think.";
+ next;
+ mes "[Beggar]";
+ mes "What you can see and";
+ mes "understand might not match";
+ mes "with reality. Like the stars that^FFFFFF ^000000 are always there, but not visible";
+ mes "during the day, we'll always have^FFFFFF ^000000 hope, even if we can't see it.";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[Beggar]";
+ emotion e_what;
+ mes "Hmm...?";
+ mes "You seem surprised~";
+ close;
+ case 2:
+ mes "[Beggar]";
+ mes "I sort of believe in fate and";
+ mes "sort of don't. Let me explain";
+ mes "it this way. I take life day by";
+ mes "day, with each day covering its";
+ mes "own spectrum with miracle on^FFFFFF ^000000 one end and tragedy on the other.";
+ next;
+ mes "[Beggar]";
+ mes "So each day has the capacity";
+ mes "for experiences that can be";
+ mes "good, bad or both. I believe";
+ mes "each person can take an ";
+ mes "active role in shaping their";
+ mes "destiny, day by day.";
+ next;
+ mes "[Beggar]";
+ mes "Now, there may be certain";
+ mes "things that you can't control,";
+ mes "but even a pessimist might";
+ mes "be able to agree that this";
+ mes "is a world that not only has";
+ mes "tragedy, but miracles as well.";
+ next;
+ mes "[Beggar]";
+ mes "Stand up when you're down";
+ mes "and live your life with passion.^FFFFFF ^000000 The capacity for miracles will";
+ mes "always be there and know that";
+ mes "you can be someone else's";
+ mes "miracle. Isn't that wonderful?";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[Beggar]";
+ emotion e_what;
+ mes "Don't believe me?";
+ mes "Well, you'll see for";
+ mes "yourself, youngster.";
+ mes "There's much good in you.";
+ close;
+ case 3:
+ mes "[Beggar]";
+ mes "Anger. People deal with";
+ mes "it in different ways. Some";
+ mes "suppress it. Some relish it.";
+ mes "Some fear being angry. Now,";
+ mes "to be simple, let's say there";
+ mes "are two kinds of anger.";
+ next;
+ mes "[Beggar]";
+ mes "The first is the kind that";
+ mes "isn't so productive. More of";
+ mes "a frustration that you can let";
+ mes "go. Someone cut you off on the";
+ mes "freeway or a friend innocently^FFFFFF ^000000 forgot your birthday? No biggie.";
+ next;
+ mes "[Beggar]";
+ mes "Don't let this kind of";
+ mes "anger get to you or you'll";
+ mes "look like a loser. Think of";
+ mes "the big picture and if you're";
+ mes "still upset, vent appropriately.^FFFFFF ^000000 Be honest without hurting anyone.";
+ next;
+ mes "[Beggar]";
+ mes "The second kind of anger";
+ mes "is righteous anger. You've";
+ mes "been wronged and need ";
+ mes "some form of retribution. ";
+ mes "Just don't misdirect your anger";
+ mes "and respond appropriately.";
+ next;
+ mes "[Beggar]";
+ mes "The second kind of anger is";
+ mes "righteous anger. You've been";
+ mes "wronged and need some form";
+ mes "of retribution. Remember to";
+ mes "make appropriate confrontations";
+ mes "and don't misdirect your rage.";
+ next;
+ mes "[Beggar]";
+ mes "Getting into a fight with";
+ mes "righteous anger, say to protect";
+ mes "someone dear to you, will make";
+ mes "you a hero. Fighting with anger";
+ mes "born of frustration will make you^FFFFFF ^000000 a bully. Know the difference.";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ emotion e_dots,1;
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ mes ". . . . . . . . . . . .";
+ next;
+ mes "[Beggar]";
+ emotion e_what;
+ mes "What's wrong?";
+ mes "It might be a lot";
+ mes "to take in, I know.";
+ close;
+ }
+ }
+ mes "[" + strcharinfo(0) + "]";
+ mes "...";
+ mes "......";
+ close;
+}
+
+lighthalzen,311,194,3 script Reuben#lhz_02 870,{
+ if (rand(1,2)) {
+ mes "[Reuben]";
+ mes "Someday...";
+ mes "Someday I just gotta";
+ mes "become a train conductor";
+ mes "and just get outta here!";
+ mes "I really hate this place!";
+ emotion e_ag;
+ next;
+ mes "[Reuben]]";
+ mes "Wh-whoa...!";
+ mes "Did you just hear";
+ mes "me talk to myself?";
+ mes "Crud! Don't be so nosy!";
+ emotion e_an;
+ close;
+ }
+ mes "[Reuben]";
+ mes "Hey. What are";
+ mes "you doing just";
+ mes "looking at me?";
+ mes "I don't know you";
+ mes "from Adam, so get lost~";
+ emotion e_rock;
+ close;
+}
+
+lighthalzen,306,324,3 script Shengwen#zen7 870,{
+ mes "[Shengwen]";
+ mes "Am I just getting";
+ mes "paranoid? I really";
+ mes "think that some of";
+ mes "the people I know";
+ mes "are disappearing";
+ mes "for no good reason!";
+ next;
+ mes "[Shengwen]";
+ mes "I mean, all of my close";
+ mes "friends are all alright,";
+ mes "but I'm starting not to see";
+ mes "certain acquaintances and";
+ mes "familiar faces. Maybe I'm";
+ mes "just thinking too much...";
+ close;
+}
+
+lhz_in03,26,167,5 script Shayna#li 850,{
+ mes "[Shayna]";
+ mes "^333333*Sigh...*^000000";
+ mes "Oh, you poor";
+ mes "darling girl...";
+ close;
+}
+
+lhz_in01,134,45,3 script Cenku Dekdam#delic 869,{
+ mes "[Cenku Dekdam]";
+ mes "Man, if you were";
+ mes "gonna take this whole";
+ mes "city and then sell it, what";
+ mes "do you think Lighthalzen's";
+ mes "price tag would be, eh?";
+ next;
+ mes "[Cenku Dekdam]";
+ mes "I mean, this city";
+ mes "is basically just made";
+ mes "of money. Money is what";
+ mes "makes this city such a nice";
+ mes "and pleasant place to live.";
+ close;
+}
+
+lighthalzen,330,276,3 script Nun#light 79,{
+ mes "[Angela]";
+ mes "Greetings, adventurer.";
+ mes "I'm Angela, a social";
+ mes "worker for the Poor";
+ mes "Relief Organization.";
+ next;
+ mes "[Angela]";
+ mes "I've noticed that the";
+ mes "people living here have";
+ mes "extremely bad health and";
+ mes "it's not just because of";
+ mes "their circumstances.";
+ next;
+ mes "[Angela]";
+ mes "I've filed a report";
+ mes "to my superiors, but";
+ mes "they haven't sent me";
+ mes "a response yet for some";
+ mes "reason. I'm starting to get";
+ mes "a little worried about this...";
+ close;
+}
+
+lighthalzen,337,296,3 script Employee 867,{
+ if (hg_tre > 54) {
+ mes "[Rekenber Employee]";
+ mes "Greetings. As part of our";
+ mes "effort to relieve the poor,";
+ mes "Rekenber is providing job";
+ mes "opportunities targeted for";
+ mes "citizens of the slum areas.";
+ next;
+ mes "[Rekenber Employee]";
+ mes "You can choose to work";
+ mes "from home, or undergo a";
+ mes "little bit of training for more";
+ mes "professional positions. This";
+ mes "is a great chance to make a";
+ mes "difference... and some money~";
+ emotion e_no1;
+ close;
+ }
+ end;
+}
+
+lhz_in01,134,38,3 script Bankri Kun#kagun 798,{
+ mes "[Bankri Kun]";
+ mes "Must work...";
+ mes "Must focus...";
+ mes "Resist sleepiness...";
+ mes "Why do I keep coming";
+ mes "here? Ugh, h-horrible.";
+ next;
+ mes "[Bankri Kun]";
+ mes "Hey youngster. You wanted";
+ mes "adventuring advice? Okay.";
+ mes "Um. Hm. Always. Brush.";
+ mes "Your teeth. Brush them";
+ mes "everyday. Oh, and don't";
+ mes "forget to floss, either.";
+ next;
+ mes "[Bankri Kun]";
+ mes "Now it's time for me";
+ mes "to head back to work.";
+ mes "I'll see you later, kid.";
+ mes "Sorry my advice was so";
+ mes "lame-- I couldn't think of";
+ mes "anything else to tell you.";
+ close;
+}
+
+lhz_in01,139,40,7 script Enoz#oz 53,{
+ mes "[Enoz]";
+ mes "So, the novel I ordered from";
+ mes "the Rune-Midgarts Kingdom";
+ mes "just recently arrived. It's real^FFFFFF ^000000 good, by the guy who wrote";
+ mes "''Roda Frog Adventure''";
+ mes "years ago. Remember?";
+ next;
+ mes "[Enoz]";
+ mes "Anyway, this new book,";
+ mes "''Where the Red Plant Grows''";
+ mes "is up for the Yggdrasilberry";
+ mes "Award. I... I don't know why";
+ mes "I was compelled to share that";
+ mes "with you. Seriously, I don't...";
+ close;
+}
+
+lhz_in01,124,28,3 script Ellette#tre 66,{
+ mes "[Ellette]";
+ mes "...";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Excuse me.";
+ next;
+ mes "[Ellette]";
+ mes "...";
+ mes "......";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "Hello?";
+ next;
+ mes "[Ellette]";
+ mes "...Oh! Everyone!";
+ mes "I just completed";
+ mes "another one! Hooray!";
+ next;
+ mes "[All other Employees]";
+ mes "Wh-what?!";
+ mes "No way, not again!";
+ next;
+ mes "[Leekal]";
+ mes "Are you even human?";
+ mes "You must have some";
+ mes "secret for that much";
+ mes "productivity. It's weird...";
+ next;
+ mes "[Ellette]";
+ mes "Oh, come on.";
+ mes "Maybe I'm a little";
+ mes "good at this, but there's";
+ mes "no way I can beat Cenku.";
+ close;
+}
+
+lhz_in01,125,40,3 script Dowbow Ryuei#ryusei 843,{
+ mes "[Dowbow Ryuei]";
+ mes "Just out of, oh I dunno,";
+ mes "curiosity, which word do";
+ mes "you like better? ''Uber-Cool''";
+ mes "or ''Reality?'' Pick one~";
+ next;
+ if (select("Uber-Cool:Reality") == 1) {
+ mes "[Dowbow Ryuei]";
+ mes "Oh yeah? Me too!";
+ mes "Yeah, we got the same";
+ mes "outlook on life. If you don't";
+ mes "mind, I'd like to shake";
+ mes "your hand, adventurer.";
+ emotion e_no1;
+ close;
+ }
+ mes "[Dowbow Ryuei]";
+ mes "Reality, eh?";
+ mes "Well, I agree that";
+ mes "being realistic has its";
+ mes "perks, I'm more of a dreamer.";
+ close;
+}
+
+lhz_in01,125,46,3 script Leekal#lackee 849,{
+ mes "[Leekal]";
+ mes "So... Very broke.";
+ mes "Why did I spend so much";
+ mes "money on wine, women and";
+ mes "song? I regret it all, all the";
+ mes "pleasure I've had this month.";
+ mes "Yes, it was too much pleasure.";
+ next;
+ mes "[Ninjose]";
+ mes "That's what happens";
+ mes "when you're irresponsible";
+ mes "with your money. You really";
+ mes "should read this ''Anybody";
+ mes "Can Be Rich'' book.";
+ close;
+}
+
+lhz_in01,116,53,7 script Ninjose#nina 841,{
+ mes "[Ninjose]";
+ mes "At long last, I've finally";
+ mes "bought my own home. You";
+ mes "should invest your money for";
+ mes "your future too! Read this,";
+ mes "''Anybody Can Be Rich!''";
+ mes "It's such a great book!";
+ close;
+}
+
+lhz_in01,116,39,7 script Kejulle Rekenber#reken 822,{
+ mes "[Kejulle Rekenber]";
+ mes "Hm? Sure, my last name";
+ mes "is Rekenber and that's the";
+ mes "same name as our chairman,";
+ mes "but that's just a coincidence.";
+ mes "I'm merely a normal employee.";
+ mes "Yeah, no special treatment...";
+ close;
+}
+
+lhz_in01,110,40,3 script Jorjerro#fhero 89,{
+ mes "^3355FFThis man here";
+ mes "is motionless,";
+ mes "and for all intents";
+ mes "and purposes, is";
+ mes "soundly asleep.^000000";
+ close;
+}
+
+lhz_in01,116,45,7 script Joshua#aya 704,{
+ mes "[Joshua]";
+ mes "What am I doing here?";
+ mes "Waiting for my dream";
+ mes "woman to fall into my lap,";
+ mes "what else does it look like?";
+ next;
+ mes "[Joshua]";
+ mes "Tall, blond, creamy";
+ mes "complexion and smooth";
+ mes "skin. That's right. Come";
+ mes "right to Joshua, babes.";
+ mes "I got my pheremone spray";
+ mes "on and I'm ready to cruise~";
+ close;
+}
+
+lighthalzen,326,249,5 script Grinnel#zen6 870,{
+ mes "[Grinnel]";
+ mes "You know the men in";
+ mes "black suits? Boy, did";
+ mes "I get a scare! They actually";
+ mes "tracked me down to ask me";
+ mes "all these weird questions!";
+ next;
+ mes "[Grinnel]";
+ mes "They kept wanting to";
+ mes "know if I had ever met";
+ mes "anyone from the Rekenber";
+ mes "Corporation, if I've ever been";
+ mes "Uptown, that sort of thing. They";
+ mes "really scared the crap out of me.";
+ next;
+ mes "[Grinnel]";
+ mes "Man, living in the";
+ mes "slums is such a drag.";
+ mes "Not only is life rough,";
+ mes "but all sorts of people";
+ mes "think they can push you";
+ mes "around. I hate Lighthalzen...";
+ close;
+}
+
+lhz_in03,192,19,3 script Haggar#zen1 855,{
+ mes "[Haggar]";
+ mes "Whiskey!";
+ mes "I need me some";
+ mes "hard liquor now!";
+ next;
+ mes "[Haggar]";
+ mes "Wha--? I didn't";
+ mes "order this stinkin'";
+ mes "rum! I want a man's";
+ mes "drink! Gimme whiskey!";
+ close;
+}
+
+lhz_in03,193,25,2 script Bartender#12 61,{
+ mes "[Tony]";
+ if (Sex) {
+ mes "Hey man, I know this";
+ }
+ else {
+ mes "Hey lady, I know this";
+ }
+ mes "joint is a dive, pretty much";
+ mes "on the verge of bein' totally";
+ mes "ghetto, but we're proud to";
+ mes "have the best rum in all of";
+ mes "Rune-Midgard. It's true~";
+ next;
+ mes "[Tony]";
+ mes "Just a sip of this";
+ mes "beautiful drink and";
+ mes "you're on top of the";
+ mes "world! But it's best";
+ mes "for helpin' yah relax";
+ mes "and forget your worries.";
+ next;
+ mes "[Tony]";
+ mes "I don't take to bein'";
+ mes "a poet, but I do know";
+ mes "this. Our rum has the";
+ mes "sweet sweet flavor of";
+ mes "loneliness. You really";
+ mes "oughta try it when you can.";
+ close;
+}
+
+lhz_in03,185,20,6 script Bad Drunk#amano06 869,2,2,{
+ mes "[Garry]";
+ mes "Hey! Hey you...!";
+ mes "D'you wanna, you";
+ mes "wanna hear me tell";
+ mes "you a joke?! It goes...";
+ mes "Um, it goes like this...";
+ next;
+ mes "[Garry]";
+ mes "Hey riddle middle,";
+ mes "the cat and th--";
+ mes "No! No, damn it!";
+ mes "That's a song!";
+ mes "No, wait, that's";
+ mes "not a song either...";
+ close;
+}
+
+lhz_in03,186,29,7 script Bad Drunk#12 869,{
+ mes "[Bonse]";
+ mes "*Hiccup* I loooove";
+ mes "this rum! I caught a cold";
+ mes "once and one glass made";
+ mes "it go away! 'Course, I slept";
+ mes "for a week too, but that don't";
+ mes "matter! Pshaw! Science...";
+ next;
+ mes "[Bonse]";
+ mes "Oh, the flavor is just";
+ mes "so clean, but it's also";
+ mes "got a bit of a kick. I don't";
+ mes "know how to describe it.";
+ mes "Its the taste of happiness?";
+ mes "I'm too drunk to even tell!";
+ close;
+}
+
+lhz_in02,265,273,6 script Lab Staff#amano08 865,{
+ mes "[Assam]";
+ mes "This place is nice";
+ mes "and usually pretty quiet.";
+ mes "I like to come here after";
+ mes "work, have a drink and just";
+ mes "chat with the bartender.";
+ next;
+ mes "[Assam]";
+ mes "The rum here is incredibly";
+ mes "good too. It might even be";
+ mes "the best in the world. I dunno";
+ mes "why, but for some reason, its";
+ mes "taste reminds me of teamwork~";
+ close;
+}
+
+lhz_in03,192,93,3 script City Girl#amano05 862,{
+ mes "[Lanko]";
+ mes "Oh, I'm only here";
+ mes "working as a waitress";
+ mes "to help out my father.";
+ mes "This job is so tiring, but";
+ mes "it's nice to see people so";
+ mes "relaxed and having a good time.";
+ next;
+ mes "[Lanko]";
+ mes "When I get some time";
+ mes "off, I'm going to explore";
+ mes "Lighthalzen and see all that";
+ mes "there is to see. But for now,";
+ mes "it doesn't look like we've got";
+ mes "any real shortage of drunks...";
+ close;
+}
+
+lhz_in03,189,87,5 script Drunken Man#amano01 869,{
+ mes "[Enku]";
+ mes "*Sob* I just got";
+ mes "dumped! Yeah, I thought";
+ mes "we were gonna get married,";
+ mes "but obviously I was wrong!";
+ mes "Damn it Sheryline! I loved you!";
+ next;
+ mes "[Enku]";
+ mes "I usually don't care for";
+ mes "drinking, especially stuff";
+ mes "like gin or rum, but today,";
+ mes "this stuff tastes just like";
+ mes "my misery. This is all the";
+ mes "comfort I need, you hear?!";
+ close;
+}
+
+lhz_in03,183,82,7 script Drunken Man#amano02 870,{
+ mes "[Linus]";
+ mes "After ten years";
+ mes "of marriage. My";
+ mes "wife divorced me...";
+ next;
+ mes "[Linus]";
+ mes "So I guess there's no";
+ mes "place for me but here for";
+ mes "now. I don't know what it is,";
+ mes "but the rum is really good";
+ mes "today. Like, it's the flavor";
+ mes "of relaxing, joyous relief~";
+ close;
+}
+
+lhz_in03,180,83,6 script Citizen#amano03 86,{
+ mes "[Mitchell]";
+ mes "You know, everyone";
+ mes "is different, but I think";
+ mes "humans are similar enough";
+ mes "that we can all meaningfully";
+ mes "connect on some level, right?";
+ next;
+ mes "[Mitchell]";
+ mes "Sure, a rich person might";
+ mes "have different problems than";
+ mes "a poor person, but the point";
+ mes "is, they've both got problems!";
+ mes "Pain, pleasure, sadness, joy.";
+ mes "Those link us all together.";
+ next;
+ mes "[Mitchell]";
+ mes "So try not to be picky";
+ mes "about who's your pal and";
+ mes "who's not. We all need";
+ mes "somebody to be with, right?";
+ close;
+}
+
+lhz_in03,176,85,5 script Citizen#amano04 869,{
+ mes "[Dique]";
+ mes "One of the things I look";
+ mes "forward to during my day";
+ mes "is the drink I enjoy right";
+ mes "after work. It's the most";
+ mes "relaxing thing in the world.";
+ next;
+ mes "[Dique]";
+ mes "Of course, there's";
+ mes "more to life than just";
+ mes "hanging out in pubs and";
+ mes "bars. The thing is, in my";
+ mes "case, pubs and bars are";
+ mes "all I happen to need~";
+ close;
+}
+
+lhz_in03,184,38,3 script Loudmouth 55,{
+ mes "[Loudmouth]";
+ mes "Do you know who I am?!";
+ mes "Just look at this peg leg.";
+ mes "I was in the Comodo War,";
+ mes "Ski Troop division! I lost my";
+ mes "leg to earn your freedom!";
+ next;
+ mes "[Loudmouth]";
+ mes "H-hey! What's that";
+ mes "look for? What, you";
+ mes "don't believe me?!";
+ close;
+}
+
+lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{
+ mes "[Guard]";
+ mes "This is a";
+ mes "restricted area.";
+ mes "Please keep clear";
+ mes "if you do not have";
+ mes "special authorization.";
+ mes "Thank you for your cooperating.";
+ close;
+}
+
+lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868
+
+lhz_in01,72,209,5 script Guide#lt0 862,{
+ mes "[Lasoei]";
+ mes "Oh phooey.";
+ mes "The same customers";
+ mes "are always coming in,";
+ mes "day after day. Can it";
+ mes "get any less exciting?";
+ next;
+ mes "[Lasoei]";
+ mes "Oh...!";
+ mes "W-welcome~";
+ mes "C-can I help you";
+ mes "with anything?";
+ close;
+}
+
+lhz_in01,72,195,0 script Guide#lt1 90,{
+ mes "[Geonuii]";
+ mes "Greetings. This path";
+ mes "leads to the Library and";
+ mes "the Laboratory. Please be";
+ mes "aware that these places";
+ mes "are restricted from access";
+ mes "by the general public.";
+ close;
+}
+
+lhz_in01,73,188,0 script Guide#lt2 862,{
+ mes "[Bonnie]";
+ mes "Oh no...";
+ mes "Where did I put it?";
+ close;
+}
+
+lhz_in01,35,226,5 script Rekenber Guard#li01 867,{
+ if (isequipped(2241) && isequipped(2243)) {
+ mes "[Rekenber Guard]";
+ mes "^3355FF(Whoa, it's a member";
+ mes "of the staff!)^000000 Good day!";
+ close2;
+ warp "lhz_in01",37,225;
+ end;
+ }
+ mes "[Rekenber Guard]";
+ mes "This is a restricted";
+ mes "area! Please show";
+ mes "some ID immediately!";
+ next;
+ if (select("ID?:Cancel") == 1) {
+ mes "[Rekenber Guard]";
+ mes "I don't know how you";
+ mes "adventurers do things in";
+ mes "Rune-Midgarts, but over here";
+ mes "we have laws about trespassing!";
+ close;
+ }
+ mes "[Rekenber Guard]";
+ mes "Unless you have special";
+ mes "authorization, nobody is";
+ mes "allowed into the Underground";
+ mes "Laboratory for security reasons.";
+ close;
+}
+
+lhz_in01,23,132,3 script Rekenber Guard#li02 867,5,5,{
+OnTouch:
+ if (isequipped(2241) && isequipped(2243)) {
+ mes "[Rekenber Guard]";
+ mes "Keep your eyes open.";
+ mes "I've heard rumors that some";
+ mes "adventurers from Rune-Midgarts";
+ mes "are trying to sneak into here!";
+ mes "I know the security here is";
+ mes "pretty much fail sure, but...";
+ close;
+ }
+ else {
+ mes "[Rekenber Guard]";
+ mes "This area is restricted";
+ mes "to the public! Who are you";
+ mes "and how did you get in here?!";
+ mes "Hey, I need backup right away!";
+ close2;
+ warp "lhz_in01",33,224;
+ }
+ end;
+}
+
+lhz_in01,217,121,3 script Repairman#li_01 851,{
+ if (isequipped(2241) && isequipped(2243)) {
+ mes "[Repairman]";
+ mes "No wonder these things";
+ mes "break all the time! These";
+ mes "machines have been totally";
+ mes "abused! Ugh, there's no";
+ mes "appreciation for all of this";
+ mes "convenient technology...";
+ next;
+ mes "[Repairman]";
+ mes "Yeah, all of this lab";
+ mes "equipment is really sensitive,";
+ mes "not to mention expensive. If";
+ mes "you ever handle this stuff, you";
+ mes "need to be extra cautious.";
+ close;
+ }
+ else {
+ mes "[Repairman]";
+ mes "Hey, you don't work--";
+ mes "G-guards! Hurry! There's";
+ mes "somebody over here!";
+ emotion e_gasp;
+ close2;
+ warp "lhz_in01",33,224;
+ end;
+ }
+}
+
+lhz_in01,203,123,3 script Scientist#li_02 750,{
+ if (isequipped(2241) && isequipped(2243)) {
+ mes "[Scientist]";
+ mes "Alright. Pull one test";
+ mes "tube out of the machine,";
+ mes "replace the other test";
+ mes "tube over here and then";
+ mes "clean the first test tube?";
+ next;
+ mes "[Scientist]";
+ mes "Or do I clean the test tube,";
+ mes "put it into the machine and";
+ mes "then replace the other one?";
+ mes "I'm so confused with this";
+ mes "procedure! If only I didn't";
+ mes "lose the instructions...";
+ close;
+ }
+ mes "[Scientist]";
+ mes "Alright. Pull one test";
+ mes "tube out of the machine,";
+ mes "replace th--hey. You're";
+ mes "not Ralphie. Wait. Guaaards!";
+ mes "Help me, there's some weirdo!";
+ emotion e_gasp;
+ close2;
+ warp "lhz_in01",33,224;
+ end;
+}
+
+lhz_in01,199,137,3 script Scientist#li_03 865,{
+ if (isequipped(2241) && isequipped(2243)) {
+ mes "[Scientist]";
+ mes "Whoa whoa~!";
+ mes "Please! Don't";
+ mes "touch anything!";
+ mes "I'm dealing with highly";
+ mes "volatile chemicals here!";
+ close;
+ }
+ mes "[Scientist]";
+ mes "Guards! Hurry,";
+ mes "there's someone";
+ mes "here, and I think";
+ mes "it's one of those crazy";
+ mes "stalkers! Why, why me?!";
+ emotion e_gasp;
+ close2;
+ warp "lhz_in01",33,224;
+ end;
+}
+
+lhz_in01,46,125,3 script Rekenber Guard#li03 867,5,5,{
+OnTouch:
+ if (isequipped(2241) && isequipped(2243)) {
+ mes "[Rekenber Guard]";
+ mes "......................";
+ next;
+ if (select("Nice day, huh?:Cancel") == 1) {
+ mes "[Rekenber Guard]";
+ mes "...";
+ emotion e_an;
+ close;
+ }
+ mes "[Rekenber Guard]";
+ mes "...";
+ close;
+ }
+ mes "[Rekenber Guard]";
+ mes "...!";
+ emotion e_gasp;
+ close2;
+ warp "lhz_in01",33,224;
+ end;
+}
+
+lhz_in01,25,141,4 script Regenschirm Guard 868,{
+
+ mes "[Regenschirm Guard]";
+ if(isequipped(2241) && isequipped(2243)){
+ mes "Do you wish to";
+ mes "go underground?";
+ next;
+ if(select("Yes:No")==1){
+ if(isequipped(2657)){
+ warp "lhz_dun01",150,288;
+ end;
+ }
+ mes "[Regenschirm Guard]";
+ mes "I'm sorry but I can't let";
+ mes "staff without proper autorization";
+ mes "pass. Only staff members with";
+ mes "Laboratory Passports are allowed";
+ mes "to enter the underground.";
+ close;
+
+ }
+ mes "[Regenschirm Guard]";
+ mes "Thank you and";
+ mes "have a nice day.";
+ close;
+ }
+ mes "This area is restricted";
+ mes "to the public! Who are you";
+ mes "and how did you get in here?!";
+ mes "Hey, I need backup right away!";
+ close2;
+ warp "lhz_in01",34,224;
+ end;
+
+}
+
+
+// Lighthalzen Bank Area ------------------------------------------------------
+
+lhz_in02,34,41,1 script Arthur#zen16 849,{
+ mes "[Arthur]";
+ mes "The chairs here are";
+ mes "so not ergonomic. And";
+ mes "they're uncomfortable too!";
+ mes "But it's sooo cool inside this";
+ mes "bank and I just wanted to get";
+ mes "get away from all this heat...";
+ close;
+}
+
+lhz_in02,28,39,3 script Helen#zen6 703,{
+ mes "[Helen]";
+ mes "You know, maybe when";
+ mes "I grow up, I'll be a bank";
+ mes "clerk. That sounds like a";
+ mes "really nice job, don't you";
+ mes "think? It's laid back and posh...";
+ close;
+}
+
+lhz_in02,31,34,3 script Tadem#zen6 847,{
+ mes "[Tadem]";
+ mes "I do so enjoy the";
+ mes "architectural structure";
+ mes "of this bank. It's quite";
+ mes "artistic with both classical";
+ mes "and modern elements. Would";
+ mes "you not agree? Fascinating...";
+ close;
+}
+
+lhz_in02,31,33,3 script Gracie#5 863,{
+ mes "[Gracie]";
+ mes "Oh, it's so comfortable";
+ mes "in here~ Though, why are";
+ mes "we inside the bank when";
+ mes "the bank services aren't even";
+ mes "working? Yes, we're standing,";
+ mes "but we're doing it in comfort.";
+ next;
+ mes "[Gracie]";
+ mes "In fact, it's so";
+ mes "comfortable here,";
+ mes "I think I'll refuse to leave.";
+ mes "Though, I'm willing to change";
+ mes "my mind if you can find a place";
+ mes "that's even more comfortable.";
+ close;
+}
+
+lhz_in02,21,38,7 script Bank Clerk#1::BankClerk 86,{
+ mes "[Bank Clerk]";
+ mes "Due to some critical system";
+ mes "errors, all of the bank services";
+ mes "have been temporarily stopped.";
+ mes "We apologize for any inconvenience and appreciate your understanding.";
+ close;
+}
+
+lhz_in02,21,25,7 duplicate(BankClerk) Bank Clerk#2 86
+lhz_in02,34,22,1 duplicate(BankClerk) Bank Clerk#3 755
+
+// Lightalzen Prison Area -------------------------------------------------------------
+
+lhz_in02,145,177,0 script Togii#07 849,{
+ mes "[Togii]";
+ mes "Oooh yeah...";
+ mes "Goes down smooth.";
+ mes "Morroc whiskey's the best!";
+ mes "^333333*Hiccup*^000000 Whoa, this stuff";
+ mes "really works fast! Heh heh~";
+ close;
+}
+
+lhz_in02,159,198,7 script Healthy Looking Guy#hol 85,{
+ mes "[Healthy Looking Guy]";
+ mes "Grrrrrr! Leave me alone!";
+ mes "How many times do I have";
+ mes "to keep telling you? I've never";
+ mes "hoarded item upgrade materials!";
+ mes "I swear that I'm innocent!";
+ close;
+}
+
+lhz_in02,157,201,6 script Hinkley#06 870,{
+ mes "[Hinkley]";
+ mes "Meh heh heh...";
+ mes "^333333*Hiccup*^000000 Believe";
+ mes "it or notsh, I'm...";
+ mes "walkin on a... Air...";
+ mes "Nevah thought I could";
+ mes "b-be sho freee-eeee-eee~";
+ next;
+ mes "^3355FFThis guy";
+ mes "is completely";
+ mes "hammered out";
+ mes "of his mind!^000000";
+ close;
+}
+
+lhz_in02,153,206,4 script Millette#05 853,{
+ mes "[Millette]";
+ mes "Let me go!";
+ mes "Let me GO!!";
+ mes "LET ME GO!!!";
+ mes "I didn't do nuthin'";
+ mes "wrong! I'm innocent!";
+ mes "^333333*Hic-Hic-Hiccup...*^000000";
+ next;
+ mes "[Millette]";
+ mes "What's wrong with";
+ mes "drinking and singing";
+ mes "in the street, huh?";
+ mes "Is it a crime to have";
+ mes "a beautiful tenor voice?!";
+ mes "Get me outta this joint!";
+ close;
+}
+
+lhz_in02,147,222,3 script Officer Guo#06::off_guo 85,{
+ mes "[Officer Guo]";
+ mes "Tell me...!";
+ mes "TELL ME...!!";
+ mes "Admit you did it!!";
+ next;
+ mes "[Suspect]";
+ mes "Damn it!";
+ mes "I keep telling";
+ mes "you I'm not guilty!";
+ next;
+ mes "[Officer Guo]";
+ mes "^333333*Sigh...*^000000";
+ next;
+ mes "[Suspect]";
+ mes "You're wasting your";
+ mes "time. Just let me go.";
+ next;
+ mes "[Officer Guo]";
+ mes "So...";
+ mes "How's your mother?";
+ next;
+ mes "[Suspect]";
+ mes "That's none of";
+ mes "your business!";
+ mes "She's fine, I guess.";
+ next;
+ mes "[Officer Guo]";
+ mes "When was the last";
+ mes "time you've seen her?";
+ next;
+ mes "[Suspect]";
+ mes "I just told you,";
+ mes "that's none of";
+ mes "your business...!";
+ next;
+ mes "[Officer Guo]";
+ mes "You know, mothers";
+ mes "throughout the animal";
+ mes "kingdom instinctively";
+ mes "care for their young.";
+ mes "Humans are no exception.";
+ mes "Yours must be worried to death.";
+ next;
+ mes "[Suspect]";
+ mes "...";
+ mes "Man...";
+ mes "You're starting";
+ mes "to weird me out.";
+ next;
+ mes "[Officer Guo]";
+ mes "Funny thing about humans,";
+ mes "though. It seems to be their";
+ mes "nature to lie, even when they";
+ mes "know they'll be caught. But";
+ mes "like all animals, they";
+ mes "instinctively fear pain...";
+ next;
+ mes "[Suspect]";
+ mes "N-no, no...";
+ mes "You gotta be...";
+ mes "You're bluffing.";
+ mes "Right?";
+ next;
+ mes "[Officer Guo]";
+ mes "NO.";
+ mes "You're bluffing.";
+ mes "Tell me...!";
+ mes "TELL ME...!!";
+ mes "Admit you did it!!";
+ close;
+}
+
+lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 870
+
+// New -----------------------------------------------------------------------
+
+lhz_in01,14,28,3 script Banquet Staff 109,{
+ mes "[Banquet Staff]";
+ mes "This Banquet Hall is used";
+ mes "to hold events such as dinner";
+ mes "parties with partners, clients";
+ mes "and other associates, and press";
+ mes "conferences. Of course, there's";
+ mes "nothing going on right now.";
+ next;
+ mes "[Banquet Staff]";
+ mes "Sometimes peace and quiet";
+ mes "is a welcome change of pace,";
+ mes "but right now I'm feeling quite";
+ mes "bored. I think I would rather";
+ mes "be busy than twiddling my";
+ mes "thumbs, to tell the truth.";
+ close;
+}
+
+lhz_in01,43,52,3 script Luccet#li_party 703,{
+ mes "[Luccet]";
+ mes "Shhhh! Hey, my brother's";
+ mes "''it,'' so I gotta find a place";
+ mes "to hide! Wait, would you just";
+ mes "stand really still? I could";
+ mes "just hide behind you! No?";
+ mes "Nuts! Olly olly oxen free!";
+ close;
+}
+
+lhz_in01,28,33,7 script Hanccet#li_party 706,{
+ mes "[Hanccet]";
+ mes "Man... I hate being ''it!''";
+ mes "I'm horrible at this game!";
+ mes "Alright, okay, if I were my";
+ mes "sister Luccet, where would";
+ mes "I think I would not look for";
+ mes "me? Of course...! The sewers!";
+ close;
+}
+
+lhz_in01,21,50,7 script Annette#li_party 91,{
+ mes "[Annette]";
+ mes "I've heard that the";
+ mes "Rekenber Banquet Hall";
+ mes "is also used to hold weddings.";
+ mes "That must be so wonderful~";
+ next;
+ mes "[Annette]";
+ mes "Even if it is more expensive,";
+ mes "I'd want to have my wedding";
+ mes "here. Marriage is only once";
+ mes "in a lifetime, ideally, so I'd";
+ mes "want to make mine the most";
+ mes "memorable experience.";
+ close;
+}
+
+lhz_in01,129,54,1 script Mereth#erem 869,{
+ mes "^3355FF*Shhhhhhzzzz*";
+ mes "*Shhhhhhzzzz*^000000";
+ next;
+ mes "[Mereth]";
+ mes "Shhhhh....";
+ mes "Aaaaaaaahhh...";
+ next;
+ mes "^3355FFThe employee turned his";
+ mes "head and peered into your";
+ mes "eyes through the black mask";
+ mes "on his face. Mereth stared";
+ mes "wordlessly for a moment and";
+ mes "then began to dance a lively,";
+ mes "creepily jovial jig.^000000";
+ close;
+}
+
+lhz_in01,108,53,3 script #horri 111,{
+ mes "^3355FFThis is simply a pile";
+ mes "of files, a smattering of";
+ mes "books and a family portrait.^000000";
+ close;
+}
+
+lhz_in01,108,47,3 script #never 111,{
+ mes "^3355FFThis desk is very";
+ mes "neat and well organized";
+ mes "in comparison to the other";
+ mes "desks you've seen in your";
+ mes "time. You take a moment to";
+ mes "fully marvel at its tidiness.^000000";
+ close;
+}
+
+lhz_in01,166,55,3 script #crazy4u 111,{
+ mes "^3355FFThis desk has a bookshelf";
+ mes "that is crammed with all sorts";
+ mes "of books. Out of curiosity, you";
+ mes "decide to pick one out.^000000";
+ next;
+ mes "^3355FFHowever, the book you";
+ mes "happen to touch contains";
+ mes "an amazing amount of dark";
+ mes "power, causing you to drop it.^000000";
+ specialeffect EF_CURSEATTACK;
+ close;
+}
+
+lhz_in01,148,45,3 script Noama#amano 97,{
+ mes "[Noama]";
+ mes "Hee hee~!";
+ mes "You wanna hear";
+ mes "something funny?";
+ mes "I heard there's a bar in";
+ mes "Prontera where this guy";
+ mes "sneaks singles into Jawa--";
+ next;
+ mes "[Mazwon]";
+ mes "Noama...!";
+ mes "These machines are";
+ mes "acting up again! Get";
+ mes "over here right now!";
+ next;
+ mes "[Noama]";
+ mes "What?!";
+ mes "Stop bugging me,";
+ mes "I didn't do anything!";
+ close;
+}
+
+lhz_in01,147,40,1 script Mazwon#minus1 828,{
+ mes "[Mazwon]";
+ mes "Crap. Crap! Crap";
+ mes "crap crap crap crap!";
+ mes "These desk machines aren't";
+ mes "supposed to work like this!";
+ next;
+ mes "[Mazwon]";
+ mes "Noama...!";
+ mes "These machines are";
+ mes "acting up again! Get";
+ mes "over here right now!";
+ next;
+ mes "[Noama]";
+ mes "What?!";
+ mes "Stop bugging me,";
+ mes "I didn't do anything!";
+ close;
+}
+
+lhz_in01,157,47,1 script Mareth#seram 797,{
+ mes "[Mareth]";
+ mes "Yoo hoo hoo~";
+ mes "Oh, how I love";
+ mes "love love chocolate!";
+ emotion e_lv;
+ next;
+ mes "[Mareth]";
+ mes "Eat it up...";
+ mes "Or just melt it.";
+ mes "Slather it all over me.";
+ mes "Booyah. New life aspiration.";
+ close;
+}
+
+lhz_in01,164,45,3 script Eiya#iaiai 91,{
+ mes "[Eiya]";
+ mes "Jorje seems so cranky";
+ mes "recently. He's usually";
+ mes "more laid back than this.";
+ mes "Oh well, I hope that he";
+ mes "feels better.";
+ next;
+ mes "[Eiya]";
+ mes "Ooh, would you like";
+ mes "to look at my miniature";
+ mes "doll collection? I love";
+ mes "collecting cute dolls!";
+ close;
+}
+
+lhz_in01,135,57,3 script Blackboard#li 111,{
+ mes "^3355FFYou found a blackboard";
+ mes "filled with scribbling. You";
+ mes "can only read some of the";
+ mes "messages that have been";
+ mes "quickly scrawled on it.^000000";
+ next;
+ mes "''Make sure everything";
+ mes "is complete by XX 00.''";
+ mes "- Jorje";
+ next;
+ mes "Late Fee: 59, 990 zeny";
+ next;
+ mes "''I want to have''";
+ mes "- Ellette";
+ mes "''I want $$$ too!''";
+ mes "- Enoz";
+ mes "''How about @@@?''";
+ mes "- Ellette";
+ next;
+ mes "''I wanna buy [#@$].''";
+ mes "- Ninjose";
+ mes "''Go buy it!''";
+ mes "- Senyu";
+ mes "''Working hard and buying hard";
+ mes "is the best employee attitude.''";
+ mes "- Mazwon";
+ close;
+}
+
+lhz_in03,100,18,3 script Rocky#li_house 81,{
+ if (rand(1,2) == 1) {
+ mes "[Rocky]";
+ mes "Woof woof!";
+ close;
+ }
+ mes "[Rocky]";
+ mes "Grrrrrrr...";
+ close;
+}
+
+lhz_in03,130,41,5 script Jay#li_house 706,{
+ mes "[Jay]";
+ mes "My mommy and daddy";
+ mes "always come home late.";
+ mes "So I eat dinner alone.";
+ mes "All by myself. Everyday.";
+ next;
+ mes "[Jay]";
+ mes "Food doesn't taste as";
+ mes "good when you're not";
+ mes "eating with anybody.";
+ mes "Maybe I'm just lonely.";
+ close;
+}
+
+lhz_in03,129,22,7 script Housemaid Jane#li_house1 850,{
+ mes "[Housemaid Jane]";
+ mes "This house is enormous...";
+ mes "It's clearly much too big";
+ mes "for a regularly sized family.";
+ mes "And it takes me forever to";
+ mes "make sure that it stays clean!";
+ next;
+ mes "[Housemaid Jane]";
+ mes "It's not easy keeping";
+ mes "things neat and tidy when";
+ mes "you're responsible for acres";
+ mes "of indoor living space. Being";
+ mes "a maid can be pretty hard...";
+ close;
+}
+
+lhz_in03,124,117,1 script Housemaid Brenda#li 74,{
+ mes "[Housemaid Brenda]";
+ mes "I better dust extra";
+ mes "gently around this vase.";
+ mes "It's worth ten million zeny";
+ mes "and if it were to-- No. No!";
+ mes "I'm not even going to think it!";
+ close;
+}
+
+lighthalzen,159,222,1 script Rekenber Employee#li 109,{
+ mes "[Benatuth]";
+ mes "Down there, the repairman";
+ mes "is just finishing maintenance";
+ mes "on our chairman's private";
+ mes "Airship. Can you imagine";
+ mes "having one of those of your";
+ mes "very own to fly around in?";
+ next;
+ mes "[Benatuth]";
+ mes "Yeah, the chairman of";
+ mes "the Rekenber Corporation...";
+ mes "He's a really powerful person.";
+ mes "It's almost scary what he can";
+ mes "do with his money, you know?";
+ close;
+}
+
+lighthalzen,162,304,7 script Rekenber Guard Drew#li 868,{
+ mes "[Rekenber Guard Drew]";
+ mes "Dude, check it out~";
+ mes "Official glossy photos";
+ mes "of the Kafra Ladies. Now...";
+ mes "With 20% more garter belts!";
+ emotion e_ho;
+ next;
+ mes "[Rekenber Guard Tan]";
+ mes "So they're all wearing";
+ mes "garter belts in these?";
+ mes "Whoa, that means they";
+ mes "even got the glasses chick";
+ mes "to wear 'em too? That's the";
+ mes "best news I've heard all day!";
+ emotion e_omg,0,"Rekenber Guard Tan#li";
+ next;
+ mes "[Rekenber Guard Drew]";
+ mes "Okay man, you know these";
+ mes "are limited edition collector's";
+ mes "items, so each one is worth";
+ mes "300,000 zeny. I mean, I have";
+ mes "an extra set, but I don't know";
+ mes "if you'd wanna buy them off--";
+ next;
+ mes "[Rekenber Guard Tan]";
+ mes "I'll take them all.";
+ mes "Wait, all of them except";
+ mes "for that young kid. Just the";
+ mes "idea of having her glamour";
+ mes "photo around strikes me as...";
+ mes "Yeah. Yeah, it's no good.";
+ close;
+}
+
+lighthalzen,163,306,3 script Rekenber Guard Tan#li 867,{
+ mes "[Rekenber Guard Tan]";
+ mes "Whoa, whoa. Now this...";
+ mes "This is art. The lighting,";
+ mes "the angle, the... the...";
+ mes "subject matter. Oh yes.";
+ emotion e_swt2;
+ next;
+ mes "[Rekenber Guard Drew]";
+ mes "Man, these officially licensed";
+ mes "Kafra Lady glossies... They're";
+ mes "worth every zeny we paid. Say";
+ mes "goodbye Swimsuit Calendar,";
+ mes "and hellooooo Kafra Leilah~";
+ next;
+ mes "[Rekenber Guard Tan]";
+ mes "Leilah? Oh, you mean";
+ mes "the glasses chick? Dude...";
+ mes "Dude. She's my favorite too!";
+ close;
+}
+
+lighthalzen,70,227,4 script Delna#li_reken 102,{
+ mes "[Delna]";
+ mes "Sometimes the simple";
+ mes "pleasures can give you";
+ mes "the most happiness. For me,";
+ mes "going outside and basking in";
+ mes "the sun is the greatest thing~";
+ next;
+ mes "[Delna]";
+ mes "Yes, sunbathing in a quiet";
+ mes "and relaxing place can be";
+ mes "so refreshing. And if you're";
+ mes "careful about not getting a";
+ mes "sunburn or a tan, a little sun";
+ mes "can be really good for you.";
+ close;
+}
+
+lhz_in02,289,277,3 script Martial Artist#1 753,{
+ mes "[Martial Artist]";
+ mes "Curses...";
+ mes "I've come to the";
+ mes "wrong place to seek";
+ mes "out a challenge. No";
+ mes "one here is really all";
+ mes "that mighty or competitive!";
+ next;
+ mes "[Martial Artist]";
+ mes "This whole city thinks";
+ mes "it can buy power and safety";
+ mes "with money. They don't know";
+ mes "the value of a nice, friendly";
+ mes "brawl. Hopefully, I'll find a";
+ mes "rival around here soon...";
+ close;
+}
+
+lighthalzen,107,107,3 script Kosit#zen1 869,{
+ mes "[Kosit]";
+ mes "This city might have";
+ mes "more guards and rules";
+ mes "than other places, but";
+ mes "I still don't know if it's";
+ mes "really safe to live here.";
+ next;
+ mes "[Kosit]";
+ mes "I mean, the reason we have";
+ mes "these rules is because of all";
+ mes "the unruly gangsters that can";
+ mes "sometimes get into the city.";
+ mes "I mean, it's relatively peaceful^FFFFFF ^000000 and all. But these rules...";
+ next;
+ mes "[Kosit]";
+ mes "It's good to be safe,";
+ mes "but I don't know if it's";
+ mes "a good idea to sacrifice";
+ mes "our freedoms or standard";
+ mes "of living, you know?";
+ close;
+}
+
+lhz_in03,32,99,3 script Sopheap#zen1 863,{
+ mes "[Sopheap]";
+ mes "Oh, you youngsters.";
+ mes "Always traveling around";
+ mes "and having adventures and";
+ mes "fighting monsters. I certainly";
+ mes "had my fill of excitement back";
+ mes "when I was your age, long ago.";
+ next;
+ mes "[Sopheap]";
+ mes "Sure, I miss doing all";
+ mes "of that, but now I'm content";
+ mes "with just relaxing and resting.";
+ mes "Still, there are a lot of old folk who refuse to sit still like this~";
+ close;
+}
+
+lhz_in03,25,105,5 script Gopal#zen4 869,{
+ mes "[Gopal]";
+ mes "Granny may be happy";
+ mes "just sitting around and";
+ mes "enjoying the peaceful life,";
+ mes "but I'm not! I'm too young";
+ mes "to just lay down and let";
+ mes "these days just pass by!";
+ next;
+ mes "[Gopal]";
+ mes "I wanna make something";
+ mes "of myself. Maybe someday,";
+ mes "I'll found a company as big";
+ mes "as the Rekenber Corporation!";
+ close;
+}
+
+lighthalzen,176,65,5 script Kimmy#zen3 862,{
+ mes "[Kimmy]";
+ mes "Unlike most places,";
+ mes "Lighthalzen has many";
+ mes "beautiful clothing and";
+ mes "accessory shops. This";
+ mes "place is heaven to a";
+ mes "trendsetter like me~!";
+ next;
+ mes "[Kimmy]";
+ mes "I don't know if you";
+ mes "adventurers are interested";
+ mes "in fashion, but you can trash";
+ mes "your old clothes and get some";
+ mes "new, unique and trendy gear";
+ mes "over here in Lighthalzen~";
+ close;
+}
+
+lighthalzen,364,282,3 script Bodger#zen5 870,{
+ mes "[Bodger]";
+ mes "Another hungry day...";
+ mes "I don't have any money";
+ mes "and even if I did, there's";
+ mes "no place that sells food";
+ mes "I'd actually eat. Oh, man.";
+ mes "I'm barely living as it is.";
+ next;
+ mes "[Bodger]";
+ mes "I hear that the people";
+ mes "who live Uptown eat totally";
+ mes "delicious, gourmet food eight";
+ mes "times a day! Hopefully it's just^FFFFFF ^000000 an exaggeration. 'Cuz if it";
+ mes "wasn't, I'd be so mad...";
+ close;
+}
+
+lhz_in03,239,38,3 script Avetis#zen10 849,{
+ mes "[Avetis]";
+ mes "A-ack...";
+ mes "^333333*Cough cough*^000000";
+ mes "Would you give me";
+ mes "some m-medicine?!";
+ mes "^333333*Cough cough haack*^000000";
+ mes "Sweet Christmas, it hurts...";
+ next;
+ mes "[Avetis]";
+ mes "I sk-skipped work";
+ mes "because I've been too";
+ mes "sick t-to go. ^333333*Cough*^000000";
+ mes "But now I don't have";
+ mes "the money to ^333333*Haack*^000000";
+ mes "buy med-medicine... ";
+ close;
+}
+
+lhz_in02,267,25,4 script Diana#npc 747,{
+ mes "[Diana]";
+ mes "Oh wow, that weapon";
+ mes "is fantastic! But I'm sure";
+ mes "that it must be really";
+ mes "expensive. Huh...";
+ next;
+ mes "[Shop Assistant]";
+ mes "Ma'am, are you talking";
+ mes "about this Stiletto? You";
+ mes "certainly have an eye for";
+ mes "quality weapons. If you";
+ mes "don't mind me asking,";
+ mes "where are you from?";
+ next;
+ mes "[Diana]";
+ mes "Oh, I was born";
+ mes "and raised in Morroc.";
+ next;
+ mes "[Shop Assistant]";
+ mes "Ah yes, I've heard many";
+ mes "good things about that town.";
+ mes "You've certainly proven that";
+ mes "people from Morroc truly have";
+ mes "good taste. Now, this Stiletto";
+ mes "is a steal at 39,800 zeny...";
+ next;
+ emotion e_omg;
+ mes "[Diana]";
+ mes "Huh...?!";
+ mes "That's ridiculous!";
+ mes "Never mind that, let";
+ mes "me take a look at that";
+ mes "Gladius in the corner.";
+ next;
+ mes "[Shop Assistant]";
+ mes "The Gladius?";
+ mes "Ah, that would be";
+ mes "39,800 zeny, ma'am.";
+ next;
+ mes "[Diana]";
+ mes "Oh, that's a really";
+ mes "good price. I'll take it!";
+ next;
+ mes "[Shop Assistant]";
+ mes "Yes, this replica really";
+ mes "does look just like an";
+ mes "actual Gladius, does it";
+ mes "not? Although not a true";
+ mes "weapon, it's quite capable of";
+ mes "opening the toughest envelopes.";
+ next;
+ mes "[Diana]";
+ mes "...";
+ mes "......";
+ mes "I take that back.";
+ mes "This shop really sucks.";
+ close;
+}
+
+lhz_in02,267,22,1 script Shop Assistant#cobo 91,{
+ mes "[Shop Assistant]";
+ mes "Welcome to our";
+ mes "store where we offer";
+ mes "many unique products that";
+ mes "you can't find anywhere else.";
+ next;
+ mes "[Shop Assistant]";
+ mes "However, shopping is only available to our members. There's an annual";
+ mes "membership fee that's waived when you spend a certain amount every";
+ mes "month in our store. If you invite your friends, you'll receive spe--";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "N-no thank you!";
+ mes "I'm not interested!";
+ close;
+}
+
+lighthalzen,192,63,4 script Sergei#zen1 92,{
+ mes "[Sergei]";
+ mes "You know, there's an";
+ mes "interesting story about";
+ mes "the axe that's hanging";
+ mes "over there. Would you";
+ mes "like me to tell you?";
+ next;
+ if (select("Sure.:No, thanks.") == 1) {
+ mes "[Sergei]";
+ mes "This previous owner of";
+ mes "this Weapon Shop was";
+ mes "a convicted serial killer.";
+ mes "Each night, he'd take that";
+ mes "axe and cruelly murder";
+ mes "beautiful ladies like me.";
+ next;
+ mes "[Sergei]";
+ mes "When he was finally";
+ mes "caught, they beheaded";
+ mes "him with his own axe.";
+ mes "Since then, they say that";
+ mes "his ghost still lingers and";
+ mes "sharpens this axe at night.";
+ next;
+ mes "[Sergei]";
+ mes "Just thinking about";
+ mes "it gives me goosebumps!";
+ mes "And I'm supposed to work";
+ mes "here! It's so creepy!";
+ close;
+ }
+ mes "[Sergei]";
+ mes "Oh, how disappointing~";
+ mes "It's the perfect story for";
+ mes "the season. Well, now that";
+ mes "I think about it, that story is";
+ mes "actually pretty creepy...";
+ close;
+}
+
+lighthalzen,258,223,3 script Srinivas#zen4 866,{
+ mes "[Srinivas]";
+ mes "Those rundown buildings";
+ mes "in the slums are an eyesore";
+ mes "that offend the entire city!";
+ mes "I just wish they would wreck";
+ mes "them down. What do I care";
+ mes "about the poor and needy?";
+ close;
+}
+
+lighthalzen,77,203,3 script Victor Perfecto#zen9 869,{
+ mes "[Victor Perfecto]";
+ mes "I've heard that the";
+ mes "Rekenber Corporation";
+ mes "actually created the";
+ mes "environment in Lighthalzen";
+ mes "through artificial means.";
+ next;
+ mes "[Victor Perfecto]";
+ mes "It seems like it'd take";
+ mes "a lot of investment, but";
+ mes "artificially creating an";
+ mes "environment isn't impossible";
+ mes "with the means available to";
+ mes "the Rekenber Corporation.";
+ next;
+ mes "[Victor Perfecto]";
+ mes "^333333*Sigh...*^000000";
+ mes "Still, it's pretty";
+ mes "depressing to think";
+ mes "that the beauty of nature";
+ mes "can be manmade and";
+ mes "equated to zeny, you know?";
+ close;
+}
+
+lighthalzen,40,107,4 script Vergil#zen4 869,{
+ mes "[Vergil]";
+ mes "The weather is so";
+ mes "nice today, like always.";
+ mes "I just want to ditch work,";
+ mes "run outside and work out.";
+ next;
+ switch(select("Where do you want to go?:But shouldn't you go to work?:Have you heard about the serial killer?")) {
+ case 1:
+ mes "[Vergil]";
+ mes "Well, those guys in";
+ mes "black suits, not to mention";
+ mes "the ruffians that manage to";
+ mes "invade town, sometimes sort";
+ mes "of make it kind of unsafe to";
+ mes "go out all by yourself.";
+ next;
+ mes "[Vergil]";
+ mes "But me and a buddy are";
+ mes "planning to head to the";
+ mes "Al De Baran Turbo Track";
+ mes "one of these days. Boy,";
+ mes "the last time we went,";
+ mes "he wasted a lot of zeny.";
+ next;
+ mes "[Vergil]";
+ mes "He actually won some";
+ mes "kind of potion as a prize";
+ mes "and let me have it. I drank";
+ mes "it and it made me move really";
+ mes "slowly. Now what kind of prize";
+ mes "is that supposed to be?!";
+ next;
+ mes "[Vergil]";
+ mes "I think my buddy";
+ mes "was totally scammed.";
+ mes "That, or I was totally";
+ mes "tricked by him to drink it.";
+ mes "How they came up with such a ridiculous idea for a prize!";
+ close;
+ case 2:
+ mes "[Vergil]";
+ mes "Wha--?! I didn't say";
+ mes "I was going to ditch work,";
+ mes "I just said I wanted to!";
+ mes "But just to spite you, maybe";
+ mes "just maybe, I won't go today!";
+ next;
+ mes "[Vergil]";
+ mes "Then again, I don't";
+ mes "think I can slack on";
+ mes "this project. Curses...";
+ mes "The weekend certainly";
+ mes "doesn't come fast enough!";
+ close;
+ case 3:
+ mes "[Vergil]";
+ mes "What, you mean that";
+ mes "axe murderer from a long";
+ mes "time ago? Well, I heard a";
+ mes "rumor that it actually wasn't";
+ mes "like that. Let's see, how";
+ mes "did the story go?";
+ next;
+ mes "[Vergil]";
+ mes "I heard that some hat";
+ mes "maker, the one who makes";
+ mes "the Smokie Hat, accidentally";
+ mes "made a Person Headgear";
+ mes "instead of, like, a hat made";
+ mes "of monsters. Don't ask me how.";
+ next;
+ mes "[Vergil]";
+ mes "Yeah, I think relatives";
+ mes "of that Airship Captain...";
+ mes "They were totally made into";
+ mes "a hat on accident. Supposedly,";
+ mes "it looks like a Reindeer Head,";
+ mes "but now that's just too weird.";
+ close;
+ }
+}
+
+lhz_in01,144,53,3 script Jorje#zero 98,1,1,{
+OnTouch:
+ switch(rand(1,3)) {
+ case 1:
+ mes "[Jorje]";
+ mes "Arrrgh, I don't";
+ mes "have any time for";
+ mes "talking! I'm in the";
+ mes "middle of an important";
+ mes "task! H-hold on a second!";
+ close;
+ case 2:
+ mes "[Jorje]";
+ mes "D-don't come any";
+ mes "closer! Anyone who";
+ mes "comes near me might";
+ mes "just screw me up! Back off!";
+ close;
+ case 3:
+ mes "[Jorje]";
+ mes "Oh man...";
+ mes "I've been working so";
+ mes "hard and haven't taken";
+ mes "any breaks. I think I'll";
+ mes "reward myself and buy";
+ mes "something like maybe--";
+ next;
+ mes "[Jorje]";
+ mes "No! No, I'm not";
+ mes "gonna buy anything!";
+ mes "I've got my future wife";
+ mes "to think about! Must...";
+ mes "Save... More... Money!";
+ close;
+ }
+ end;
+}
+
+lhz_in01,139,48,7 script Leimi#mimir 73,{
+ mes "[Leimi]";
+ mes "...";
+ mes "......";
+ next;
+ mes "[Leimi]";
+ mes "Oh...!";
+ mes "Good heavens!";
+ mes "Um, may I help you?";
+ emotion e_omg;
+ if (BaseJob == Job_Assassin) {
+ if (Sex) {
+ next;
+ mes "[Leimi]";
+ mes "Oh, you're an Assassin!";
+ mes "Oh, you boys are soooo cute!";
+ mes "And so cool and so mysterious^FFFFFF ^000000 all at the same time! I love you!";
+ }
+ else {
+ next;
+ mes "[Leimi]";
+ mes "An Assassin...?";
+ mes "Oh, you wouldn't happen";
+ mes "to know any Assassin boys";
+ mes "that might be single, do you?";
+ mes "Oh-my-god, they're hunky-hot~";
+ }
+ }
+ close;
+}
+
+lhz_in01,138,47,0 script #mimir_camera -1,2,2,{
+OnTouch:
+ if (BaseJob == Job_Assassin) {
+ if (Sex) {
+ mes "^3355FF*Click*^000000";
+ next;
+ mes "["+strcharinfo(0)+"]";
+ mes "What the...?";
+ mes "That sound. Did...";
+ mes "Did someone just";
+ mes "take my picture?";
+ close;
+ }
+ }
+ end;
+}
+
+lhz_in02,36,274,4 script Cool Event Staff#Saera 831,{
+ mes "[Saera]";
+ mes "Welcome to the";
+ mes "temporary headquarters";
+ mes "of Cool Event Corporation.";
+ mes "How may I help you today?";
+ next;
+ switch(select("Temporary headquarters?:Voting:No, thanks.")) {
+ case 1:
+ mes "[Saera]";
+ mes "Our headquarters building";
+ mes "is currently undergoing";
+ mes "reconstruction, so we are";
+ mes "basing our operations in";
+ mes "this place for the meantime.";
+ close;
+ case 2:
+ if (lhz_boss < 17) {
+ mes "[Saera]";
+ mes "Currently, Kafra Corporation";
+ mes "and Cool Event Corp are working";
+ mes "on a collaborative program that";
+ mes "will provide direct teleport";
+ mes "services to dungeons.";
+ next;
+ mes "[Saera]";
+ mes "Due to technical issues,";
+ mes "both companies cannot provide";
+ mes "teleport services to the same";
+ mes "dungeon. Therefore, we will be";
+ mes "selecting our valued customers to choose the company they want.";
+ next;
+ mes "[Saera]";
+ mes "Only a limited number of";
+ mes "voters will be chosen, so";
+ mes "you can check your voting";
+ mes "eligibility at the headquarters";
+ mes "of both participating companies. Thank you for your patronage~";
+ close;
+ }
+ else {
+ mes "[Saera]";
+ mes "Currently, Kafra Corporation";
+ mes "and Cool Event Corp are working";
+ mes "on a collaborative program that";
+ mes "will provide direct teleport";
+ mes "services to dungeons.";
+ next;
+ mes "[Saera]";
+ mes "Due to technical issues,";
+ mes "both companies cannot provide";
+ mes "teleport services to the same";
+ mes "dungeon. Therefore, we will be";
+ mes "selecting a number of valued customers to vote for their choice.";
+ next;
+ mes "[Saera]";
+ mes "I've just reviewed your";
+ mes "information and would like";
+ mes "to inform you that you are";
+ mes "indeed eligible to vote.";
+ mes "Your participation in this";
+ mes "election is much appreciated.";
+ next;
+ mes "[Saera]";
+ mes "Remember that the";
+ mes "election polls can be";
+ mes "found in either Prontera";
+ mes "or Juno. Thank you very much.";
+ close;
+ }
+ case 3:
+ mes "[Saera]";
+ mes "Thank you.";
+ mes "Have a good day.";
+ close;
+ }
+}
+
+lhz_in02,40,280,6 script Event Planner 833,{
+ mes "[Jellarin]";
+ mes "I don't like this.";
+ mes "But I don't like that";
+ mes "idea either. What will";
+ mes "I do for a new event, eh?";
+ next;
+ mes "[Jellarin]";
+ mes "I need something";
+ mes "major, something that'll";
+ mes "really shake up the world,";
+ mes "something epochal, but what?";
+ mes "Hey, do you have any ideas?";
+ close;
+}
+
+lhz_in02,110,286,5 script Cool Event Manager 853,{
+ mes "[Baoto]";
+ mes "Hmmm...";
+ mes "The employees seem";
+ mes "to be having too much";
+ mes "fun amongst themselves";
+ mes "recently. This does not";
+ mes "bode well at all...";
+ next;
+ mes "[Baoto]";
+ mes "It looks like I'm";
+ mes "just going to have to";
+ mes "start cracking that whip";
+ mes "more often and much";
+ mes "harder. Ha ha ha ha!";
+ close;
+}
+
+lhz_in02,36,284,0 script Cool Event Staff#Cesuna 874,{
+ mes "[Cesuna]";
+ mes "Ack! I'm totally";
+ mes "swamped with all this";
+ mes "work! But I don't wanna";
+ mes "do any of it. That's it!";
+ mes "I totally need a break.";
+ next;
+ mes "[Cesuna]";
+ mes "^333333*Sigh...*^000000";
+ mes "I wonder if Saera";
+ mes "would ever consider";
+ mes "going out with me?";
+ mes "That would be nice~";
+ close;
+}
+
+/*
+lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{
+ mes "[Kudiuu]";
+ mes "Holy...!";
+ mes "Will this place";
+ mes "ever get cleaned up?!";
+ mes "^333333*Cough cough*^000000 There's";
+ mes "so much dust here, it's";
+ mes "almost a health hazard!";
+ close;
+}
+*/
+
+lighthalzen,337,296,3 script Rekenber Employee#li_2 868,{
+ if (hg_tre > 54) {
+ mes "[Rekenber Employee]";
+ mes "Greetings. As part of our";
+ mes "effort to relieve the poor,";
+ mes "Rekenber is providing job";
+ mes "opportunities targeted for";
+ mes "citizens of the slum areas.";
+ next;
+ mes "[Rekenber Employee]";
+ mes "You can choose to work";
+ mes "from home, or undergo a";
+ mes "little bit of training for more";
+ mes "professional positions. This";
+ mes "is a great chance to make a";
+ mes "difference... and some money~";
+ emotion e_no1,"Rekenber Employee#li";
+ close;
+ }
+}
+
+lhz_in01,221,131,7 script Scientist#li_01 865,{
+ if (isequipped(2241) && isequipped(2243)) {
+ if (hg_tre > 54) {
+ mes "[A Scientist]";
+ mes "What happened? All the machines are ruined and the research report are gone! The history of Regenschirm has been hacked!";
+ close;
+ }
+ else {
+ mes "[Scientist]";
+ mes "It takes so long for";
+ mes "this device to process";
+ mes "all the data and give me";
+ mes "the results. Still, the wait";
+ mes "heightens my anticipation...";
+ close;
+ }
+ }
+ else {
+ mes "[Scientist]";
+ mes "What?! Guards!";
+ mes "Hurry, there's an";
+ mes "intruder right here!";
+ emotion e_gasp,"A Scientist#li_01";
+ close2;
+ warp "lhz_in01",33,224;
+ end;
+ }
+}
+
+// Lighthalzen Mushroom.
+// Don't really understand why it's there, but it's funny regardless.
+lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0