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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/re/cities/lighthalzen.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/cities/lighthalzen.txt')
-rw-r--r-- | npc/re/cities/lighthalzen.txt | 3215 |
1 files changed, 3215 insertions, 0 deletions
diff --git a/npc/re/cities/lighthalzen.txt b/npc/re/cities/lighthalzen.txt new file mode 100644 index 000000000..511f7cc32 --- /dev/null +++ b/npc/re/cities/lighthalzen.txt @@ -0,0 +1,3215 @@ +//===== rAthena Script ======================================= +//= Lighthalzen City +//===== By: ================================================== +//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth +//===== Current Version: ===================================== +//= 2.2 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Lighthalzen NPCs (Temporal names for now) [erKURITA] +//===== Additional Comments: ================================== +//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA] +//= 0.2 Implemented some crap NPCs [MasterOfMuppets] +//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets] +//= 0.4 More Town NPCs. [Musashiden] +//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden] +//= 0.6 Fixed some typos+Coordinates. [Musashiden] +//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets] +//= 0.8 Removed Duplicates [Silent] +//= 0.9 Removed Duplicates [Toms] +//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets] +//= 1.0a added constants to emotions, minor optimization [Lupus] +//= 1.0b npcid fix [KarLaeda] +//= 1.1 Added new NPC by $ephiroth and merged other NPCs +//= from npc\other\lighthalzen_???.txt [Lupus] +//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth] +//= 1.3 Moved some other NPCs for quests purposes. [SinSloth] +//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf] +//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] +//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf] +//= added missing dialogs, fixed indentation, corrected some NPC +//= facing positions, NPC names are more unique now. Removed +//= whitespace (empty lines after header and before end curly) +//= reduced usage of the command "goto", grammatical corrections. +//= Added additional missing NPCs. +//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf] +//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf] +//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf] +//= 1.7b Another fix to Lucius (trivial). (bugreport:1125) +//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf] +//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf] +//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard] +//= 2.1 Commented out Duplicate NPCs. (bugreport:4555) +//= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf] +//============================================================= + +lighthalzen,198,285,5 script Jiwon#zen5 862,{ + mes "[Jiwon]"; + mes "I think we're really"; + mes "fortunate to be able to"; + mes "live in such a beautiful"; + mes "and peaceful city like this."; + next; + mes "[Jiwon]"; + mes "It's just so nice to"; + mes "have this pleasant weather,"; + mes "these lush gardens and to"; + mes "meet all of these kind people."; + mes "Lighthalzen is like Asgard"; + mes "in Midgard, heaven on earth~"; + close; +} + +lighthalzen,220,244,3 script Samnang#zen2 863,{ + mes "[Samnang]"; + mes "^333333*Sigh...*^000000"; + mes "It gets harder for me"; + mes "to move around as I get"; + mes "older. That's understandable"; + mes "for an elderly person, right?"; + next; + mes "[Samnang]"; + mes "Just the other day, these"; + mes "hoodlums in black suits"; + mes "were yelling at me to get out"; + mes "of their way. But of course,"; + mes "I didn't move quickly enough."; + mes "So what did they do to me?"; + next; + mes "[Samnang]"; + mes "They punched me."; + mes "Right in the womb!"; + mes "I know that I'm not"; + mes "pregnant, but that's"; + mes "besides the point. Never hit"; + mes "a lady, especially an old one!"; + close; +} + +lighthalzen,261,112,3 script Ruth#zen4 862,{ + mes "[Ruth]"; + mes "Sweety, isn't it"; + mes "nice to be together"; + mes "under this beautiful"; + mes "sunlight? It's perfect"; + mes "for our date. Ahhhh~"; + next; + mes "[Ruth]"; + mes "I'm so happy to be"; + mes "with you. I feel like"; + mes "I'm just melting with"; + mes "happiness. Oh, I love"; + mes "you so much, Oyoung."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Whoa..."; + mes "This couple is"; + mes "really headed for"; + mes "Cloud 9, aren't they?"; + close; +} + +lighthalzen,259,108,7 script Oyoung#zen14 869,{ + mes "[Oyoung]"; + mes "Girl, you look like"; + mes "you're comin' down with"; + mes "the love bug. But there's"; + mes "only one prescription for"; + mes "this ailment, ooooh yeah..."; + next; + mes "[Oyoung]"; + mes "You need yo'self"; + mes "your daily dose of"; + mes "vitamin O-YOUNG."; + mes "And your lips look like"; + mes "they got vitamin deficiency."; + mes "I better take care of that~"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Sweet Sister!"; + mes "I don't know what's"; + mes "more mind boggling--"; + mes "The fact that he used"; + mes "that line or the fact that"; + mes "it's actually working..."; + close; +} + +lighthalzen,233,121,3 script Kariya#li_01 72,{ + mes "[Kariya]"; + mes "I think ''Lighthalzen'' is"; + mes "supposed to mean ''crest of"; + mes "light,'' though I hear that this"; + mes "city was actually named after"; + mes "somebody. Who knows for sure?"; + next; + mes "[Kariya]"; + mes "Still, it's a fitting"; + mes "name for the wealthiest"; + mes "and most luxurious city in"; + mes "all the Schwaltzvalt Republic."; + mes "So how do you like this place?"; + close; +} + + +lighthalzen,233,82,5 script Sung#A 716,{ + mes "[Sung]"; + mes "When I grow up, I want"; + mes "to become such a great"; + mes "person that they'll make"; + mes "a statue of me, just like"; + mes "those statues over there."; + next; + mes "[Sung]"; + mes "Then people would be like,"; + mes "''Hey yo. That statue. That"; + mes "guy must have been great!''"; + mes "Just thinking about that"; + mes "makes me feel so good!"; + next; + mes "[Sung]"; + mes "That's it. I'm gonna"; + mes "grow up as soon as I can."; + mes "Ooh, and I better grow tall"; + mes "and handsome so my statue"; + mes "will be even more awesome."; + mes "Yeah. Yeah, good idea, Sung..."; + close; +} + +lighthalzen,89,73,3 script Sameer#zen15 854,{ + mes "[Sameer]"; + mes "There are too many"; + mes "loving couples in this city."; + mes "Cuddling and kissing and"; + mes "hugging and necking. It's..."; + mes "It's utterly distasteful."; + next; + mes "[Sameer]"; + mes "I can't believe the"; + mes "indecency I see everyday"; + mes "near my own home. Don't"; + mes "they know better than to be"; + mes "so affectionate in places"; + mes "where the public can see them?!"; + next; + mes "[Sameer]"; + mes "Fortunately for the"; + mes "world, I'm a bulwark"; + mes "of morality. In fact, I have"; + mes "no need for a woman. All"; + mes "I need are my ship models,"; + mes "teen novels and dominos."; + next; + mes "[Sameer]"; + mes "I'm a completely well"; + mes "adjusted individual, which"; + mes "is why the authorities should"; + mes "listen to me when I tell them"; + mes "to arrest couples for indecency!"; + mes "Hand holding. Have they no shame?!"; + close; +} + +lighthalzen,45,59,7 script Janice#zen03 863,{ + mes "[Janice]"; + mes "Oh no, I think I got"; + mes "lost again. The roads"; + mes "here are so confusing!"; + mes "I've lived here for such"; + mes "a long time and I still"; + mes "can't find my way around..."; + close; +} + +lighthalzen,66,94,3 script Elmer Keays#li_03 866,{ + mes "[Elmer Keays]"; + mes "Walking side by side"; + mes "with you like this reminds"; + mes "me of the old days. Back"; + mes "then, everyone was jealous"; + mes "that I had such a beautiful"; + mes "woman by my side. Heh heh~"; + next; + mes "[Elmer Keays]"; + mes "You're still the most"; + mes "precious sight to these"; + mes "old eyes, my dear. I'm"; + mes "really lucky to be with you."; + emotion e_kis,0,"Margie Keays#li_02"; + emotion e_kis2; + close; +} + +lighthalzen,65,94,5 script Margie Keays#li_02 863,{ + mes "[Margie Keays]"; + mes "Oh darling, the"; + mes "weather is so nice"; + mes "and pleasant today."; + mes "I'm really glad we"; + mes "decided to go take"; + mes "a walk together~"; + close; +} + +lighthalzen,78,120,3 script Maivi#zen1 862,{ + mes "[Maivi]"; + mes "..."; + next; + mes "[Maivi]"; + mes "..."; + mes "......"; + next; + mes "[Maivi]"; + mes "Ah..."; + mes "I just had the nicest"; + mes "nap. This nice weather"; + mes "never fails to relax me."; + mes "The air here is so clean,"; + mes "not like that Einbroch~"; + next; + mes "[Maivi]"; + mes "This clean, pristine"; + mes "environment is all thanks"; + mes "to the Rekenber Corporation."; + mes "It's incredible what they can"; + mes "do with technology now, isn't"; + mes "it? Ahhh, it's so peaceful~"; + close; +} + +/* +lighthalzen,226,210,3 script Nannan 86,{ + mes "[Nannan]"; + mes "You know, I always thought"; + mes "that all Alchemists were bookish,"; + mes "scholarly types, their faces always"; + mes "buried in books and studying. But"; + mes "I managed to find one who doesn't"; + mes "fit that nerdy stereotype at all."; + next; + mes "[Nannan]"; + mes "This guy, What's-his-face,"; + mes "Broncher, is always wasting"; + mes "his time drinking. I guess he"; + mes "discovered the secret of turning"; + mes "water into Grade A booze. But"; + mes "at least he's not the stuffy type."; + next; + mes "[Nannan]"; + mes "I don't know how much"; + mes "help he'd be to an aspiring"; + mes "Alchemist, but in my opinion,"; + mes "the man is a fully fledged"; + mes "genius! At least, compared"; + mes "to a street guy like me..."; + close; +} +*/ + +lighthalzen,230,182,4 script Klaubis#zen3 866,{ + mes "[Klaubis]"; + mes "Excuse me, but are you"; + mes "a tourist? Well, welcome"; + mes "to Lighthalzen! This city"; + mes "has everything we need,"; + mes "but it can be a little too"; + mes "quiet and uneventful here."; + next; + switch(select("Have you lived in here long?:I agree.:Have you heard about the serial killer?")) { + case 1: + mes "[Klaubis]"; + mes "Yes, our family has"; + mes "lived in this city for a"; + mes "long time, starting with"; + mes "my great grandfather. Let's"; + mes "see, my family's been here"; + mes "for about two hundred years."; + next; + mes "[Klaubis]"; + mes "You'd be surprised how"; + mes "many people stay in their"; + mes "hometowns. Even if you do"; + mes "leave, though, you can always"; + mes "come back. It wouldn't be your^FFFFFF ^000000 hometown if you couldn't, right?"; + close; + case 2: + mes "[Klaubis]"; + mes "Yes, the atmosphere"; + mes "can get pretty listless"; + mes "around here. But still,"; + mes "there are plenty of nice"; + mes "sights to enjoy here in"; + mes "Lighthalzen, so look around~"; + close; + case 3: + mes "[Klaubis]"; + mes "You mean the Serial"; + mes "Axe Murderer? I thought"; + mes "that was an old ghost story."; + mes "Hm. I think that lady inside"; + mes "the Weapon Shop would"; + mes "know more about that tale..."; + close; + } +} + +lighthalzen,232,156,3 script Sigmund#zen3 869,{ + mes "[Sigmund Ting]"; + mes "You know what I noticed?"; + mes "The guards at the border"; + mes "to the slum seem distracted"; + mes "sometimes. I made use of one"; + mes "of their less attentive moments"; + mes "and basically jumped the fence!"; + next; + mes "[Sigmund Ting]"; + mes "But once I was in the "; + mes "slums, I was pretty bored."; + mes "There really isn't much to"; + mes "do there. Which makes me"; + mes "wonder... Why guard it?"; + close; +} + +lighthalzen,190,134,5 script Joyce#zen 862,{ + mes "[Joyce]"; + mes "I can sense your"; + mes "longing look within"; + mes "the depths of my heart,"; + mes "beating faster and faster"; + mes "with a feverish passion~"; + close; +} + +lighthalzen,191,134,3 script Dan Song#zen2 869,{ + mes "[Dan Song]"; + mes "Those eyes of yours..."; + mes "So pure and so deep,"; + mes "like glimmering pools"; + mes "of light. So, so beautiful..."; + close; +} + +lighthalzen,115,159,3 script Collins#zen1 866,{ + mes "[Collins]"; + mes "I really wish that my"; + mes "son will be able to join"; + mes "the Rekenber Corporation."; + mes "They certainly provide the"; + mes "best jobs in Lighthalzen."; + next; + mes "[Collins]"; + mes "Although they're a large,"; + mes "major corporation, it's"; + mes "almost impossible to get"; + mes "employed by them. How"; + mes "do people get hired there"; + mes "in the first place anyway?"; + close; +} + +lighthalzen,77,157,5 script Villagomez#li_01 866,{ + mes "[Villagomez]"; + mes "I just step out to get"; + mes "a haircut and now I'm"; + mes "lost. Boy oh boy, I hope"; + mes "I don't keep my family"; + mes "waiting. ^333333*Sigh...*^000000"; + close; +} + +lighthalzen,125,68,5 script Kemp#zen13 97,{ + mes "[Kemp]"; + mes "Have you ever seen the"; + mes "people who work in that big"; + mes "corporation over there? I think"; + mes "their employees are all a bit"; + mes "off kilter for some reason."; + next; + mes "[Kemp]"; + mes "I haven't been there"; + mes "myself, but something"; + mes "strange is happening with"; + mes "all the people who work there."; + close; +} + +lighthalzen,138,50,7 script Mauro#zen3 847,{ + mes "[Mauro]"; + mes "The youth in this city"; + mes "have no appreciation for"; + mes "their elders. I've worked"; + mes "so hard to help build this"; + mes "city for so many years and"; + mes "this is the thanks I get?"; + next; + mes "[Mauro]"; + mes "Bah! If it weren't for"; + mes "us, Lighthalzen wouldn't"; + mes "be as properous as it is"; + mes "today! Those kids don't"; + mes "know that they owe their"; + mes "lives of luxury to us..."; + close; +} + +lighthalzen,132,103,5 script Sefith#li_01 734,{ + mes "[Sefith]"; + mes "Good looks. Intelligence."; + mes "Excellent manners. A strong,"; + mes "manly chin and overpowering,"; + mes "piercing eyes. Perfectly balanced^FFFFFF ^000000 passion and charimsma. All the"; + mes "good things that ladies want."; + next; + mes "[Sefith]"; + mes "But enough about me. Let's"; + mes "discuss how sorry I should"; + mes "feel for any other man living"; + mes "in Lighthalzen. They don't hold"; + mes "a candle to my studliness~"; + close; +} + +lighthalzen,239,64,5 script Jade#zen2 862,{ + mes "[Jade]"; + mes "I've heard that there's a"; + mes "strange kingdom out there"; + mes "that's basically ruled by"; + mes "magic and swords, where"; + mes "adventurers are enlisted"; + mes "for the greater good."; + next; + mes "[Jade]"; + mes "So are you from"; + mes "Rune-Midgard?"; + mes "What do you think"; + mes "of our city with its"; + mes "advanced technology"; + mes "and economy? Huh..."; + next; + mes "[Jade]"; + mes "Someday, I'd like"; + mes "to go visit the land"; + mes "where you came from."; + mes "It sounds so fantastic"; + mes "and romantic in a way..."; + close; +} + +lighthalzen,205,208,4 script Greedy Looking Man#li_01 853,{ + mes "[Khramptd]"; + mes "The land around here"; + mes "is some pretty expensive"; + mes "property. Yes, it's perfect"; + mes "for building my awesome palace!"; + mes "I don't have enough funds at the"; + mes "moment, but the day will come~"; + close; +} + +lhz_in02,34,212,4 script Maggie#05 91,{ + mes "[Maggie]"; + mes "Sure, I sell a lot"; + mes "of flowers here, but"; + mes "the lease that this city"; + mes "makes me pay cuts into"; + mes "my profits. It's almost not"; + mes "worth renting this property."; + next; + mes "[Maggie]"; + mes "I pay such a ridiculous"; + mes "amount for the lease and the"; + mes "laws here won't let me raise"; + mes "the price of my flowers. Why"; + mes "are the city officals so greedy?"; + close; +} + +lighthalzen,202,94,5 script Wallace#zen2 847,{ + mes "[Wallace]"; + mes "......"; + mes "That lady, working"; + mes "for that one company,"; + mes "Kafra, Mafra or whatever."; + mes "She certainly is very charming."; + next; + mes "[Wallace]"; + mes "Now, if I were"; + mes "thirty years younger..."; + mes "Wait! I'm a rich and powerful"; + mes "man. I could ask her out now."; + mes "Hm? What's that look for?"; + close; +} + +lighthalzen,182,102,3 script Lucius#zen5 866,{ + if (Zeny < 90000) { + mes "[Lucius]"; + mes "Hello youngster~"; + mes "Would you like to"; + mes "make a donation"; + mes "to help the hungry?"; + next; + if (select("Sure.:No, thanks.") == 1) { + mes "[Lucius]"; + mes "Now, you can donate 1 to"; + mes "30,000 zeny that will be used"; + mes "to support the poor and feed"; + mes "starving children. If you wish"; + mes "to cancel, please enter ''0.''"; + next; + input .@input; + if (.@input > 30000 || .@input < 0) { + mes "[Lucius]"; + mes "Please enter a value"; + mes "from 1 to 30,000 in"; + mes "order to make a donation"; + mes "to the needy, youngster."; + close; + } + else if (.@input == 0) { + mes "[Lucius]"; + mes "How disappointing,"; + mes "but I'm sure you have"; + mes "your reasons. Well, when"; + mes "you can afford to give to"; + mes "the needy, you're welcome"; + mes "to come back at any time."; + close; + } + mes "[Lucius]"; + mes "Thank you so much"; + mes "for your " + .@input + " zeny donation."; + mes "I promise that your money"; + mes "will be put to good use in"; + mes "benefiting the poor and needy."; + next; + if (Zeny < .@input) { + mes "[Lucius]"; + mes "Still, I'm just a little"; + mes "disappointed. An adventurer"; + mes "like you should be donating"; + mes "as much as you possibly can..."; + close; + } + set zeny,zeny-.@input; + set $donatedzeny,$donatedzeny + .@input; + mes "[Lucius]"; + mes "So far, I've received"; + mes "a total of " + $donatedzeny + " zeny in"; + mes "donations. I'm glad to see"; + mes "that there are still kind and"; + mes "generous people in the world."; + if ($donatedzeny > 260000) { + next; + mes "[Lucius]"; + mes "This should be enough"; + mes "to send to the Poor Relief"; + mes "Organization. Please accept"; + mes "this small gift as a token of"; + mes "my gratitude, adventurer. Bless"; + mes "you, youngster and take care."; + set $donatedzeny,0; + getitem 603,1; //Old_Blue_Box + getitem 12016,1; //Speed_Up_Potion + } + close; + } + mes "[Lucius]"; + mes "I understand. Still,"; + mes "keep in mind that when"; + mes "you give from your heart,"; + mes "you will be rewarded tenfold."; + mes "Though I admit, the benefits"; + mes "aren't always readily apparent."; + close; + } + mes "[Lucius]"; + mes "Hello youngster~"; + mes "You seem to be fairly"; + mes "well-off. Money is good"; + mes "to have, but be careful not"; + mes "to become obssessed with it."; + next; + mes "[Lucius]"; + mes "When you have the chance,"; + mes "please show your generosity"; + mes "towards others who may be"; + mes "much less fortunate than you."; + close; +} + +lighthalzen,147,105,3 script Laqumet#li_02 869,{ + mes "[Laqumet]"; + mes "Sure, manliness is quite"; + mes "attractive, but I think women"; + mes "appreciate a guy who could"; + mes "sympathize and talk with them"; + mes "a little more. Don't you agree?"; + next; + mes "[Laqumet]"; + mes "I might not be like Sefith,"; + mes "but I guess I've got a cute"; + mes "smile, a good personality and"; + mes "I'm a dandy to boot. Hopefully,"; + mes "my honesty and loyalty will"; + mes "help me find someone good."; + close; +} + +lhz_in02,242,172,1 script Hotel Employee#zen3 868,{ + mes "[Hotel Employee]"; + mes "If you are experiencing"; + mes "any sort of inconvenience,"; + mes "please do not hesitate and"; + mes "let us know right away."; + next; + mes "[Hotel Employee]"; + mes "Please use the stairs"; + mes "at the northern end to"; + mes "go downstairs so that you"; + mes "can go to the Front Desk."; + mes "Thank you and I hope that"; + mes "you enjoy your stay here."; + close; +} + +lhz_in02,210,189,3 script Christopher Michael#zen 849,{ + mes "[Christopher Michael]"; + mes "OoooOoh~"; + mes "Soooo comfortable."; + mes "Don't want to wake up."; + mes "Don't want to get up."; + mes "Ever again. OoOoooh..."; + close; +} + +lhz_in02,201,181,7 script Safwat Fahmy 853,{ + mes "[Safwat Fahmy]"; + mes "This hotel is nice"; + mes "and comfortable, but"; + mes "to be quite frank, the"; + mes "drinks here are horrible."; + mes "They're unfit for drinking"; + mes "men such as myself."; + next; + mes "[Safwat Fahmy]"; + mes "If this is the best hotel,"; + mes "I expect them to provide me"; + mes "with the best alcohol. When"; + mes "I stay at a hotel, that's what"; + mes "I want. To spend the entire"; + mes "day not being sober."; + next; + mes "[Safwat Fahmy]"; + mes "It looks like that"; + mes "today I'll be heading"; + mes "out to the bar again..."; + mes "I just wish there were"; + mes "someplace quieter to drink."; + close; +} + +lhz_in02,251,212,3 script Hotel Employee#zen2 868,{ + mes "[Hotel Employee]"; + mes "This is the Couple Suite."; + mes "A single can also check"; + mes "in here, but our hotel will"; + mes "prioritize couples when"; + mes "assigning this room."; + close; +} + +lhz_in02,229,217,3 script Tanoue#zen04 863,{ + mes "[Tanoue]"; + mes "This chair looks"; + mes "very nice, but it really"; + mes "chills my bottom. Brr...!"; + mes "It's a might uncomfortable!"; + next; + mes "[Tanoue]"; + mes "You know what the"; + mes "perfect chair would"; + mes "be like? It would be"; + mes "plush and have electronic"; + mes "massage and heating controls..."; + close; +} + +lhz_in02,209,277,5 script Ben Allen#zen11 84,{ + mes "[Ben Allen]"; + mes "Aaahhh Oooooh~"; + mes "It's sooooo comfy~"; + mes "The air's so fresh and"; + mes "this couch is so plush..."; + mes "Why can't home be like this?"; + next; + mes "[Ben Allen]"; + mes "I've been in those other"; + mes "hotels and let me tell you,"; + mes "this place is the best ever."; + mes "After a night's sleep over"; + mes "here, I feel like a new man!"; + close; +} + +lhz_in02,221,276,1 script Harp#zen8 869,{ + mes "[Harp]"; + mes "Oh sweet jiminy..."; + mes "That Kafra Lady is so hot."; + mes "What a body. And those glasses."; + mes "I just gotta ask her out somehow."; + next; + mes "[Harp]"; + mes "Hm, but what should"; + mes "I do? A love letter? Naw,"; + mes "that's kind of outdated."; + mes "Argh, I can't think! Just"; + mes "looking at her makes me feel"; + mes "so happy! Praise be to Kafra!"; + close; +} + +lhz_in02,238,275,5 script Hotel Employee#zen1 869,{ + mes "[Hotel Employee]"; + mes "''Hospitality with a smile"; + mes "and total devotion to your"; + mes "comfort.'' That's our motto"; + mes "in the Royal Dragon Hotel."; + mes "Please inquire at the front"; + mes "desk if you wish to check in."; + close; +} + +lhz_in02,247,275,1 script Hotel Employee#zen4 868,{ + mes "[Hotel Employee]"; + mes "Welcome to the"; + mes "Royal Dragon Hotel Bar."; + mes "How about a nice night"; + mes "cap before going to bed?"; + next; + mes "[Hotel Employee]"; + mes "If you're looking"; + mes "for a friend, you"; + mes "can almost always"; + mes "make one in this bar."; + mes "Alcohol certainly is the"; + mes "grease for social gears."; + close; +} + +lhz_in02,271,281,2 script Citizen#amano09 47,{ + mes "[Hachi]"; + mes "Oh yeah. I love-love-love"; + mes "bars. If I don't come here"; + mes "for the booze, then I'm here"; + mes "for all these beautiful ladies."; + next; + mes "[Hachi]"; + mes "Weird. It's the very first"; + mes "time I've tried this place's"; + mes "rum, but doesn't it taste like"; + mes "pure sexiness to you? Huh..."; + mes "Oh well, back to schmoozin'"; + mes "with all the hot chicks~"; + close; +} + +lhz_in02,277,285,4 script Bartender#amano07 61,{ + mes "[Duff]"; + mes "Hey, you're from"; + mes "Rune-Midgarts, right?"; + mes "Please make yourself"; + mes "at home while you're here"; + mes "in Lighthalzen and have"; + mes "yourself a good time."; + close; +} + +lhz_in02,281,280,6 script Customer#amano13 816,{ + mes "[Rona]"; + mes "I hate it when guys"; + mes "just sidle up and sort"; + mes "of just skip Steps One"; + mes "and Two. And before you"; + mes "get all weird, Step Three"; + mes "is ''Ask for my phone number.''"; + next; + mes "[Rona]"; + mes "I would just really"; + mes "appreciate it if one"; + mes "nice boy would just"; + mes "talk to me for real."; + close; +} + +lhz_in02,287,282,4 script Customer#amano10 853,{ + mes "[Greenfield]"; + mes "I don't believe it..."; + mes "This unlucky streak"; + mes "will never end, will it?"; + mes "I lost all my Apples"; + mes "playing Dice today."; + mes "Again. Oh man..."; + next; + mes "[Greenfield]"; + mes "Okay. Okay."; + mes "If I just keep"; + mes "playing, eventually"; + mes "I'll win. I mean, that's"; + mes "the way the odds work, right?"; + mes "Even when they're against me..."; + close; +} + +lhz_in02,287,273,3 script Customer#amano11 50,{ + mes "[Terry]"; + mes "I'm not big on drinking,"; + mes "but the atmosphere in this"; + mes "place is really nice. The"; + mes "music they play is always"; + mes "smooth and relaxing..."; + next; + mes "[Terry]"; + mes "Yeah, this is a real cozy"; + mes "joint. I recommend it to"; + mes "all you tourists, acutally."; + mes "Now why don't you kick"; + mes "back and chill with me?"; + close; +} + +lhz_in02,283,276,4 script Customer#amano12 815,{ + mes "[Sei]"; + mes "You see that guy?"; + mes "That guy over there is"; + mes "always looking at me."; + mes "I wonder... Does he want"; + mes "to ask me out or something?"; + next; + mes "[Sei]"; + if (Sex == 1) { + mes "Well, if he does,"; + mes "shouldn't he have"; + mes "more guts? Or are "; + mes "you boys much more"; + mes "shy than I think you are?"; + } + else { + mes "Well, he is sort of"; + mes "cute. Geez, this would"; + mes "be so much easier if he"; + mes "would just come up and"; + mes "start talking to me..."; + } + close; +} + +lighthalzen,123,212,4 script Merpi#zen2 700,{ + mes "[Merpi]"; + mes "Isn't the weather nice"; + mes "today? All this sunlight"; + mes "will dry these clothes"; + mes "quickly and give them"; + mes "a fresh, lovely scent."; + next; + mes "[Merpi]"; + mes "Oh, an adventurer from"; + mes "Rune-Midgarts, are you?"; + mes "How do you like our city?"; + mes "If you have any questions,"; + mes "feel free to ask me anything."; + next; + switch(select("Well, I have nothing to ask...:Any news or rumors?:I like laundry too.")) { + case 1: + mes "[Merpi]"; + mes "Oh, really?"; + mes "Well, if you've traveled"; + mes "all over the world, maybe"; + mes "you've found a place just"; + mes "like Lighthalzen, so maybe"; + mes "you're already comfortable?"; + close; + case 2: + mes "[Merpi]"; + mes "Well, things have"; + mes "been pretty peaceful"; + mes "for the past few years."; + mes "The only rumor floating"; + mes "around is about some"; + mes "weird axe murderer..."; + close; + case 3: + mes "[Merpi]"; + mes "Oh, that's wonderful!"; + mes "I so love doing hand"; + mes "laundry, though I'm not"; + mes "quite sure why. Oh well~"; + close; + } +} + +lighthalzen,296,239,3 script Berru#lhz_01 706,{ + switch(rand(1,3)) { + case 1: + mes "[Berru]"; + mes "Daddy...! Waaaaah~!"; + mes "I wanna see my Daddy!"; + emotion e_sob,0,"Berru#lhz_01"; + next; + mes "[Pilia]"; + mes "Berru, I don't "; + mes "think Daddy's coming"; + mes "home tonight. Come on,"; + mes "we should go to bed."; + next; + mes "[Berru]"; + mes "No, I'm not gonna"; + mes "sleep till Daddy gets"; + mes "home! He said he'll"; + mes "bring us candy tonight!"; + mes "You go sleep first, Pilia!"; + emotion e_ag,0,"Berru#lhz_01"; + next; + mes "[Pilia]"; + mes "^333333*Sigh...*^000000"; + mes "Where's our Daddy?"; + mes "He said he found a"; + mes "good job, but we haven't"; + mes "heard from him since then..."; + emotion e_dots,0,"Pilia#lhz_01"; + close; + case 2: + mes "[Pilia]"; + mes "What's taking him"; + mes "so long? I hope Daddy"; + mes "comes back home soon."; + mes "Come on, Berru, don't cry."; + emotion e_dots,0,"Pilia#lhz_01"; + next; + mes "[Berru]"; + mes "^333333*Sob...*^000000"; + mes "But I'm hungry"; + mes "and I miss Daddy!"; + next; + mes "[Pilia]"; + mes "Uncle Togii from"; + mes "next door hasn't"; + mes "come back either..."; + close; + case 3: + mes "[Pilia]"; + mes "Hmm? Oh, I'm sorry,"; + mes "but my little brother"; + mes "just won't stop crying."; + mes "I'm sorry if we're loud..."; + emotion e_what,0,"Pilia#lhz_01"; + next; + mes "[Pilia]"; + mes "Our daddy goes to work"; + mes "somewhere far away. He"; + mes "finally has a good job, but"; + mes "sometimes we don't hear"; + mes "from him for days. We get"; + mes "really worried about him."; + next; + mes "[Pilia]"; + mes "My brother Berru always"; + mes "misses him a lot. I don't"; + mes "know how to make him"; + mes "stop crying! What do I do?"; + emotion e_swt2,0,"Pilia#lhz_01"; + close; + } +} + +lighthalzen,297,239,3 duplicate(Berru#lhz_01) Pilia#lhz_01 818 + +lighthalzen,312,233,3 script Beggar#lhz_02 777,3,1,{ + end; + +OnTouch: + mes "[Beggar]"; + mes "Please..."; + mes "My child is starving..."; + mes "Would you give me"; + mes "some money?"; + next; + if (select("Give him some money.:Ignore him.") == 1) { + if (Zeny < 50) { + mes "[Beggar]"; + mes "I appreciate your"; + mes "kindness, but it also"; + mes "looks like you're in need"; + mes "of zeny, too. Would you"; + mes "like to join me?"; + emotion e_heh; + close; + } + mes "[" + strcharinfo(0) + "]"; + mes "Here you go,"; + mes "take this."; + set zeny,zeny-50; + next; + mes "[Beggar]"; + mes "Thank you so much."; + mes "I have nothing to offer you"; + mes "in exchange, but I can share"; + mes "a story with you and impart"; + mes "some of the wisdom I've"; + mes "learned over the years."; + emotion e_thx; + next; + switch(rand(1,3)) { + case 1: + mes "[Beggar]"; + mes "Everyone's been in"; + mes "a situation where you"; + mes "sometimes you feel that"; + mes "you have to make a choice"; + mes "between doing the right thing"; + mes "and doing what you want, right?"; + next; + mes "[Beggar]"; + mes "You may feel trapped."; + mes "Well, let me tell you, when"; + mes "it comes to a problem, all"; + mes "the solutions available to"; + mes "you aren't always obvious."; + mes "So just calm down and think."; + next; + mes "[Beggar]"; + mes "What you can see and"; + mes "understand might not match"; + mes "with reality. Like the stars that^FFFFFF ^000000 are always there, but not visible"; + mes "during the day, we'll always have^FFFFFF ^000000 hope, even if we can't see it."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + next; + mes "[Beggar]"; + emotion e_what; + mes "Hmm...?"; + mes "You seem surprised~"; + close; + case 2: + mes "[Beggar]"; + mes "I sort of believe in fate and"; + mes "sort of don't. Let me explain"; + mes "it this way. I take life day by"; + mes "day, with each day covering its"; + mes "own spectrum with miracle on^FFFFFF ^000000 one end and tragedy on the other."; + next; + mes "[Beggar]"; + mes "So each day has the capacity"; + mes "for experiences that can be"; + mes "good, bad or both. I believe"; + mes "each person can take an "; + mes "active role in shaping their"; + mes "destiny, day by day."; + next; + mes "[Beggar]"; + mes "Now, there may be certain"; + mes "things that you can't control,"; + mes "but even a pessimist might"; + mes "be able to agree that this"; + mes "is a world that not only has"; + mes "tragedy, but miracles as well."; + next; + mes "[Beggar]"; + mes "Stand up when you're down"; + mes "and live your life with passion.^FFFFFF ^000000 The capacity for miracles will"; + mes "always be there and know that"; + mes "you can be someone else's"; + mes "miracle. Isn't that wonderful?"; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + next; + mes "[Beggar]"; + emotion e_what; + mes "Don't believe me?"; + mes "Well, you'll see for"; + mes "yourself, youngster."; + mes "There's much good in you."; + close; + case 3: + mes "[Beggar]"; + mes "Anger. People deal with"; + mes "it in different ways. Some"; + mes "suppress it. Some relish it."; + mes "Some fear being angry. Now,"; + mes "to be simple, let's say there"; + mes "are two kinds of anger."; + next; + mes "[Beggar]"; + mes "The first is the kind that"; + mes "isn't so productive. More of"; + mes "a frustration that you can let"; + mes "go. Someone cut you off on the"; + mes "freeway or a friend innocently^FFFFFF ^000000 forgot your birthday? No biggie."; + next; + mes "[Beggar]"; + mes "Don't let this kind of"; + mes "anger get to you or you'll"; + mes "look like a loser. Think of"; + mes "the big picture and if you're"; + mes "still upset, vent appropriately.^FFFFFF ^000000 Be honest without hurting anyone."; + next; + mes "[Beggar]"; + mes "The second kind of anger"; + mes "is righteous anger. You've"; + mes "been wronged and need "; + mes "some form of retribution. "; + mes "Just don't misdirect your anger"; + mes "and respond appropriately."; + next; + mes "[Beggar]"; + mes "The second kind of anger is"; + mes "righteous anger. You've been"; + mes "wronged and need some form"; + mes "of retribution. Remember to"; + mes "make appropriate confrontations"; + mes "and don't misdirect your rage."; + next; + mes "[Beggar]"; + mes "Getting into a fight with"; + mes "righteous anger, say to protect"; + mes "someone dear to you, will make"; + mes "you a hero. Fighting with anger"; + mes "born of frustration will make you^FFFFFF ^000000 a bully. Know the difference."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + next; + mes "[" + strcharinfo(0) + "]"; + emotion e_dots,1; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + mes ". . . . . . . . . . . ."; + next; + mes "[Beggar]"; + emotion e_what; + mes "What's wrong?"; + mes "It might be a lot"; + mes "to take in, I know."; + close; + } + } + mes "[" + strcharinfo(0) + "]"; + mes "..."; + mes "......"; + close; +} + +lighthalzen,311,194,3 script Reuben#lhz_02 870,{ + if (rand(1,2)) { + mes "[Reuben]"; + mes "Someday..."; + mes "Someday I just gotta"; + mes "become a train conductor"; + mes "and just get outta here!"; + mes "I really hate this place!"; + emotion e_ag; + next; + mes "[Reuben]]"; + mes "Wh-whoa...!"; + mes "Did you just hear"; + mes "me talk to myself?"; + mes "Crud! Don't be so nosy!"; + emotion e_an; + close; + } + mes "[Reuben]"; + mes "Hey. What are"; + mes "you doing just"; + mes "looking at me?"; + mes "I don't know you"; + mes "from Adam, so get lost~"; + emotion e_rock; + close; +} + +lighthalzen,306,324,3 script Shengwen#zen7 870,{ + mes "[Shengwen]"; + mes "Am I just getting"; + mes "paranoid? I really"; + mes "think that some of"; + mes "the people I know"; + mes "are disappearing"; + mes "for no good reason!"; + next; + mes "[Shengwen]"; + mes "I mean, all of my close"; + mes "friends are all alright,"; + mes "but I'm starting not to see"; + mes "certain acquaintances and"; + mes "familiar faces. Maybe I'm"; + mes "just thinking too much..."; + close; +} + +lhz_in03,26,167,5 script Shayna#li 850,{ + mes "[Shayna]"; + mes "^333333*Sigh...*^000000"; + mes "Oh, you poor"; + mes "darling girl..."; + close; +} + +lhz_in01,134,45,3 script Cenku Dekdam#delic 869,{ + mes "[Cenku Dekdam]"; + mes "Man, if you were"; + mes "gonna take this whole"; + mes "city and then sell it, what"; + mes "do you think Lighthalzen's"; + mes "price tag would be, eh?"; + next; + mes "[Cenku Dekdam]"; + mes "I mean, this city"; + mes "is basically just made"; + mes "of money. Money is what"; + mes "makes this city such a nice"; + mes "and pleasant place to live."; + close; +} + +lighthalzen,330,276,3 script Nun#light 79,{ + mes "[Angela]"; + mes "Greetings, adventurer."; + mes "I'm Angela, a social"; + mes "worker for the Poor"; + mes "Relief Organization."; + next; + mes "[Angela]"; + mes "I've noticed that the"; + mes "people living here have"; + mes "extremely bad health and"; + mes "it's not just because of"; + mes "their circumstances."; + next; + mes "[Angela]"; + mes "I've filed a report"; + mes "to my superiors, but"; + mes "they haven't sent me"; + mes "a response yet for some"; + mes "reason. I'm starting to get"; + mes "a little worried about this..."; + close; +} + +lighthalzen,337,296,3 script Employee 867,{ + if (hg_tre > 54) { + mes "[Rekenber Employee]"; + mes "Greetings. As part of our"; + mes "effort to relieve the poor,"; + mes "Rekenber is providing job"; + mes "opportunities targeted for"; + mes "citizens of the slum areas."; + next; + mes "[Rekenber Employee]"; + mes "You can choose to work"; + mes "from home, or undergo a"; + mes "little bit of training for more"; + mes "professional positions. This"; + mes "is a great chance to make a"; + mes "difference... and some money~"; + emotion e_no1; + close; + } + end; +} + +lhz_in01,134,38,3 script Bankri Kun#kagun 798,{ + mes "[Bankri Kun]"; + mes "Must work..."; + mes "Must focus..."; + mes "Resist sleepiness..."; + mes "Why do I keep coming"; + mes "here? Ugh, h-horrible."; + next; + mes "[Bankri Kun]"; + mes "Hey youngster. You wanted"; + mes "adventuring advice? Okay."; + mes "Um. Hm. Always. Brush."; + mes "Your teeth. Brush them"; + mes "everyday. Oh, and don't"; + mes "forget to floss, either."; + next; + mes "[Bankri Kun]"; + mes "Now it's time for me"; + mes "to head back to work."; + mes "I'll see you later, kid."; + mes "Sorry my advice was so"; + mes "lame-- I couldn't think of"; + mes "anything else to tell you."; + close; +} + +lhz_in01,139,40,7 script Enoz#oz 53,{ + mes "[Enoz]"; + mes "So, the novel I ordered from"; + mes "the Rune-Midgarts Kingdom"; + mes "just recently arrived. It's real^FFFFFF ^000000 good, by the guy who wrote"; + mes "''Roda Frog Adventure''"; + mes "years ago. Remember?"; + next; + mes "[Enoz]"; + mes "Anyway, this new book,"; + mes "''Where the Red Plant Grows''"; + mes "is up for the Yggdrasilberry"; + mes "Award. I... I don't know why"; + mes "I was compelled to share that"; + mes "with you. Seriously, I don't..."; + close; +} + +lhz_in01,124,28,3 script Ellette#tre 66,{ + mes "[Ellette]"; + mes "..."; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Excuse me."; + next; + mes "[Ellette]"; + mes "..."; + mes "......"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "Hello?"; + next; + mes "[Ellette]"; + mes "...Oh! Everyone!"; + mes "I just completed"; + mes "another one! Hooray!"; + next; + mes "[All other Employees]"; + mes "Wh-what?!"; + mes "No way, not again!"; + next; + mes "[Leekal]"; + mes "Are you even human?"; + mes "You must have some"; + mes "secret for that much"; + mes "productivity. It's weird..."; + next; + mes "[Ellette]"; + mes "Oh, come on."; + mes "Maybe I'm a little"; + mes "good at this, but there's"; + mes "no way I can beat Cenku."; + close; +} + +lhz_in01,125,40,3 script Dowbow Ryuei#ryusei 843,{ + mes "[Dowbow Ryuei]"; + mes "Just out of, oh I dunno,"; + mes "curiosity, which word do"; + mes "you like better? ''Uber-Cool''"; + mes "or ''Reality?'' Pick one~"; + next; + if (select("Uber-Cool:Reality") == 1) { + mes "[Dowbow Ryuei]"; + mes "Oh yeah? Me too!"; + mes "Yeah, we got the same"; + mes "outlook on life. If you don't"; + mes "mind, I'd like to shake"; + mes "your hand, adventurer."; + emotion e_no1; + close; + } + mes "[Dowbow Ryuei]"; + mes "Reality, eh?"; + mes "Well, I agree that"; + mes "being realistic has its"; + mes "perks, I'm more of a dreamer."; + close; +} + +lhz_in01,125,46,3 script Leekal#lackee 849,{ + mes "[Leekal]"; + mes "So... Very broke."; + mes "Why did I spend so much"; + mes "money on wine, women and"; + mes "song? I regret it all, all the"; + mes "pleasure I've had this month."; + mes "Yes, it was too much pleasure."; + next; + mes "[Ninjose]"; + mes "That's what happens"; + mes "when you're irresponsible"; + mes "with your money. You really"; + mes "should read this ''Anybody"; + mes "Can Be Rich'' book."; + close; +} + +lhz_in01,116,53,7 script Ninjose#nina 841,{ + mes "[Ninjose]"; + mes "At long last, I've finally"; + mes "bought my own home. You"; + mes "should invest your money for"; + mes "your future too! Read this,"; + mes "''Anybody Can Be Rich!''"; + mes "It's such a great book!"; + close; +} + +lhz_in01,116,39,7 script Kejulle Rekenber#reken 822,{ + mes "[Kejulle Rekenber]"; + mes "Hm? Sure, my last name"; + mes "is Rekenber and that's the"; + mes "same name as our chairman,"; + mes "but that's just a coincidence."; + mes "I'm merely a normal employee."; + mes "Yeah, no special treatment..."; + close; +} + +lhz_in01,110,40,3 script Jorjerro#fhero 89,{ + mes "^3355FFThis man here"; + mes "is motionless,"; + mes "and for all intents"; + mes "and purposes, is"; + mes "soundly asleep.^000000"; + close; +} + +lhz_in01,116,45,7 script Joshua#aya 704,{ + mes "[Joshua]"; + mes "What am I doing here?"; + mes "Waiting for my dream"; + mes "woman to fall into my lap,"; + mes "what else does it look like?"; + next; + mes "[Joshua]"; + mes "Tall, blond, creamy"; + mes "complexion and smooth"; + mes "skin. That's right. Come"; + mes "right to Joshua, babes."; + mes "I got my pheremone spray"; + mes "on and I'm ready to cruise~"; + close; +} + +lighthalzen,326,249,5 script Grinnel#zen6 870,{ + mes "[Grinnel]"; + mes "You know the men in"; + mes "black suits? Boy, did"; + mes "I get a scare! They actually"; + mes "tracked me down to ask me"; + mes "all these weird questions!"; + next; + mes "[Grinnel]"; + mes "They kept wanting to"; + mes "know if I had ever met"; + mes "anyone from the Rekenber"; + mes "Corporation, if I've ever been"; + mes "Uptown, that sort of thing. They"; + mes "really scared the crap out of me."; + next; + mes "[Grinnel]"; + mes "Man, living in the"; + mes "slums is such a drag."; + mes "Not only is life rough,"; + mes "but all sorts of people"; + mes "think they can push you"; + mes "around. I hate Lighthalzen..."; + close; +} + +lhz_in03,192,19,3 script Haggar#zen1 855,{ + mes "[Haggar]"; + mes "Whiskey!"; + mes "I need me some"; + mes "hard liquor now!"; + next; + mes "[Haggar]"; + mes "Wha--? I didn't"; + mes "order this stinkin'"; + mes "rum! I want a man's"; + mes "drink! Gimme whiskey!"; + close; +} + +lhz_in03,193,25,2 script Bartender#12 61,{ + mes "[Tony]"; + if (Sex) { + mes "Hey man, I know this"; + } + else { + mes "Hey lady, I know this"; + } + mes "joint is a dive, pretty much"; + mes "on the verge of bein' totally"; + mes "ghetto, but we're proud to"; + mes "have the best rum in all of"; + mes "Rune-Midgard. It's true~"; + next; + mes "[Tony]"; + mes "Just a sip of this"; + mes "beautiful drink and"; + mes "you're on top of the"; + mes "world! But it's best"; + mes "for helpin' yah relax"; + mes "and forget your worries."; + next; + mes "[Tony]"; + mes "I don't take to bein'"; + mes "a poet, but I do know"; + mes "this. Our rum has the"; + mes "sweet sweet flavor of"; + mes "loneliness. You really"; + mes "oughta try it when you can."; + close; +} + +lhz_in03,185,20,6 script Bad Drunk#amano06 869,2,2,{ + mes "[Garry]"; + mes "Hey! Hey you...!"; + mes "D'you wanna, you"; + mes "wanna hear me tell"; + mes "you a joke?! It goes..."; + mes "Um, it goes like this..."; + next; + mes "[Garry]"; + mes "Hey riddle middle,"; + mes "the cat and th--"; + mes "No! No, damn it!"; + mes "That's a song!"; + mes "No, wait, that's"; + mes "not a song either..."; + close; +} + +lhz_in03,186,29,7 script Bad Drunk#12 869,{ + mes "[Bonse]"; + mes "*Hiccup* I loooove"; + mes "this rum! I caught a cold"; + mes "once and one glass made"; + mes "it go away! 'Course, I slept"; + mes "for a week too, but that don't"; + mes "matter! Pshaw! Science..."; + next; + mes "[Bonse]"; + mes "Oh, the flavor is just"; + mes "so clean, but it's also"; + mes "got a bit of a kick. I don't"; + mes "know how to describe it."; + mes "Its the taste of happiness?"; + mes "I'm too drunk to even tell!"; + close; +} + +lhz_in02,265,273,6 script Lab Staff#amano08 865,{ + mes "[Assam]"; + mes "This place is nice"; + mes "and usually pretty quiet."; + mes "I like to come here after"; + mes "work, have a drink and just"; + mes "chat with the bartender."; + next; + mes "[Assam]"; + mes "The rum here is incredibly"; + mes "good too. It might even be"; + mes "the best in the world. I dunno"; + mes "why, but for some reason, its"; + mes "taste reminds me of teamwork~"; + close; +} + +lhz_in03,192,93,3 script City Girl#amano05 862,{ + mes "[Lanko]"; + mes "Oh, I'm only here"; + mes "working as a waitress"; + mes "to help out my father."; + mes "This job is so tiring, but"; + mes "it's nice to see people so"; + mes "relaxed and having a good time."; + next; + mes "[Lanko]"; + mes "When I get some time"; + mes "off, I'm going to explore"; + mes "Lighthalzen and see all that"; + mes "there is to see. But for now,"; + mes "it doesn't look like we've got"; + mes "any real shortage of drunks..."; + close; +} + +lhz_in03,189,87,5 script Drunken Man#amano01 869,{ + mes "[Enku]"; + mes "*Sob* I just got"; + mes "dumped! Yeah, I thought"; + mes "we were gonna get married,"; + mes "but obviously I was wrong!"; + mes "Damn it Sheryline! I loved you!"; + next; + mes "[Enku]"; + mes "I usually don't care for"; + mes "drinking, especially stuff"; + mes "like gin or rum, but today,"; + mes "this stuff tastes just like"; + mes "my misery. This is all the"; + mes "comfort I need, you hear?!"; + close; +} + +lhz_in03,183,82,7 script Drunken Man#amano02 870,{ + mes "[Linus]"; + mes "After ten years"; + mes "of marriage. My"; + mes "wife divorced me..."; + next; + mes "[Linus]"; + mes "So I guess there's no"; + mes "place for me but here for"; + mes "now. I don't know what it is,"; + mes "but the rum is really good"; + mes "today. Like, it's the flavor"; + mes "of relaxing, joyous relief~"; + close; +} + +lhz_in03,180,83,6 script Citizen#amano03 86,{ + mes "[Mitchell]"; + mes "You know, everyone"; + mes "is different, but I think"; + mes "humans are similar enough"; + mes "that we can all meaningfully"; + mes "connect on some level, right?"; + next; + mes "[Mitchell]"; + mes "Sure, a rich person might"; + mes "have different problems than"; + mes "a poor person, but the point"; + mes "is, they've both got problems!"; + mes "Pain, pleasure, sadness, joy."; + mes "Those link us all together."; + next; + mes "[Mitchell]"; + mes "So try not to be picky"; + mes "about who's your pal and"; + mes "who's not. We all need"; + mes "somebody to be with, right?"; + close; +} + +lhz_in03,176,85,5 script Citizen#amano04 869,{ + mes "[Dique]"; + mes "One of the things I look"; + mes "forward to during my day"; + mes "is the drink I enjoy right"; + mes "after work. It's the most"; + mes "relaxing thing in the world."; + next; + mes "[Dique]"; + mes "Of course, there's"; + mes "more to life than just"; + mes "hanging out in pubs and"; + mes "bars. The thing is, in my"; + mes "case, pubs and bars are"; + mes "all I happen to need~"; + close; +} + +lhz_in03,184,38,3 script Loudmouth 55,{ + mes "[Loudmouth]"; + mes "Do you know who I am?!"; + mes "Just look at this peg leg."; + mes "I was in the Comodo War,"; + mes "Ski Troop division! I lost my"; + mes "leg to earn your freedom!"; + next; + mes "[Loudmouth]"; + mes "H-hey! What's that"; + mes "look for? What, you"; + mes "don't believe me?!"; + close; +} + +lhz_in01,173,28,4 script Guard#01::LhzRekGuard 868,{ + mes "[Guard]"; + mes "This is a"; + mes "restricted area."; + mes "Please keep clear"; + mes "if you do not have"; + mes "special authorization."; + mes "Thank you for your cooperating."; + close; +} + +lhz_in01,180,28,4 duplicate(LhzRekGuard) Guard#03 868 + +lhz_in01,72,209,5 script Guide#lt0 862,{ + mes "[Lasoei]"; + mes "Oh phooey."; + mes "The same customers"; + mes "are always coming in,"; + mes "day after day. Can it"; + mes "get any less exciting?"; + next; + mes "[Lasoei]"; + mes "Oh...!"; + mes "W-welcome~"; + mes "C-can I help you"; + mes "with anything?"; + close; +} + +lhz_in01,72,195,0 script Guide#lt1 90,{ + mes "[Geonuii]"; + mes "Greetings. This path"; + mes "leads to the Library and"; + mes "the Laboratory. Please be"; + mes "aware that these places"; + mes "are restricted from access"; + mes "by the general public."; + close; +} + +lhz_in01,73,188,0 script Guide#lt2 862,{ + mes "[Bonnie]"; + mes "Oh no..."; + mes "Where did I put it?"; + close; +} + +lhz_in01,35,226,5 script Rekenber Guard#li01 867,{ + if (isequipped(2241) && isequipped(2243)) { + mes "[Rekenber Guard]"; + mes "^3355FF(Whoa, it's a member"; + mes "of the staff!)^000000 Good day!"; + close2; + warp "lhz_in01",37,225; + end; + } + mes "[Rekenber Guard]"; + mes "This is a restricted"; + mes "area! Please show"; + mes "some ID immediately!"; + next; + if (select("ID?:Cancel") == 1) { + mes "[Rekenber Guard]"; + mes "I don't know how you"; + mes "adventurers do things in"; + mes "Rune-Midgarts, but over here"; + mes "we have laws about trespassing!"; + close; + } + mes "[Rekenber Guard]"; + mes "Unless you have special"; + mes "authorization, nobody is"; + mes "allowed into the Underground"; + mes "Laboratory for security reasons."; + close; +} + +lhz_in01,23,132,3 script Rekenber Guard#li02 867,5,5,{ +OnTouch: + if (isequipped(2241) && isequipped(2243)) { + mes "[Rekenber Guard]"; + mes "Keep your eyes open."; + mes "I've heard rumors that some"; + mes "adventurers from Rune-Midgarts"; + mes "are trying to sneak into here!"; + mes "I know the security here is"; + mes "pretty much fail sure, but..."; + close; + } + else { + mes "[Rekenber Guard]"; + mes "This area is restricted"; + mes "to the public! Who are you"; + mes "and how did you get in here?!"; + mes "Hey, I need backup right away!"; + close2; + warp "lhz_in01",33,224; + } + end; +} + +lhz_in01,217,121,3 script Repairman#li_01 851,{ + if (isequipped(2241) && isequipped(2243)) { + mes "[Repairman]"; + mes "No wonder these things"; + mes "break all the time! These"; + mes "machines have been totally"; + mes "abused! Ugh, there's no"; + mes "appreciation for all of this"; + mes "convenient technology..."; + next; + mes "[Repairman]"; + mes "Yeah, all of this lab"; + mes "equipment is really sensitive,"; + mes "not to mention expensive. If"; + mes "you ever handle this stuff, you"; + mes "need to be extra cautious."; + close; + } + else { + mes "[Repairman]"; + mes "Hey, you don't work--"; + mes "G-guards! Hurry! There's"; + mes "somebody over here!"; + emotion e_gasp; + close2; + warp "lhz_in01",33,224; + end; + } +} + +lhz_in01,203,123,3 script Scientist#li_02 750,{ + if (isequipped(2241) && isequipped(2243)) { + mes "[Scientist]"; + mes "Alright. Pull one test"; + mes "tube out of the machine,"; + mes "replace the other test"; + mes "tube over here and then"; + mes "clean the first test tube?"; + next; + mes "[Scientist]"; + mes "Or do I clean the test tube,"; + mes "put it into the machine and"; + mes "then replace the other one?"; + mes "I'm so confused with this"; + mes "procedure! If only I didn't"; + mes "lose the instructions..."; + close; + } + mes "[Scientist]"; + mes "Alright. Pull one test"; + mes "tube out of the machine,"; + mes "replace th--hey. You're"; + mes "not Ralphie. Wait. Guaaards!"; + mes "Help me, there's some weirdo!"; + emotion e_gasp; + close2; + warp "lhz_in01",33,224; + end; +} + +lhz_in01,199,137,3 script Scientist#li_03 865,{ + if (isequipped(2241) && isequipped(2243)) { + mes "[Scientist]"; + mes "Whoa whoa~!"; + mes "Please! Don't"; + mes "touch anything!"; + mes "I'm dealing with highly"; + mes "volatile chemicals here!"; + close; + } + mes "[Scientist]"; + mes "Guards! Hurry,"; + mes "there's someone"; + mes "here, and I think"; + mes "it's one of those crazy"; + mes "stalkers! Why, why me?!"; + emotion e_gasp; + close2; + warp "lhz_in01",33,224; + end; +} + +lhz_in01,46,125,3 script Rekenber Guard#li03 867,5,5,{ +OnTouch: + if (isequipped(2241) && isequipped(2243)) { + mes "[Rekenber Guard]"; + mes "......................"; + next; + if (select("Nice day, huh?:Cancel") == 1) { + mes "[Rekenber Guard]"; + mes "..."; + emotion e_an; + close; + } + mes "[Rekenber Guard]"; + mes "..."; + close; + } + mes "[Rekenber Guard]"; + mes "...!"; + emotion e_gasp; + close2; + warp "lhz_in01",33,224; + end; +} + +lhz_in01,25,141,4 script Regenschirm Guard 868,{ + + mes "[Regenschirm Guard]"; + if(isequipped(2241) && isequipped(2243)){ + mes "Do you wish to"; + mes "go underground?"; + next; + if(select("Yes:No")==1){ + if(isequipped(2657)){ + warp "lhz_dun01",150,288; + end; + } + mes "[Regenschirm Guard]"; + mes "I'm sorry but I can't let"; + mes "staff without proper autorization"; + mes "pass. Only staff members with"; + mes "Laboratory Passports are allowed"; + mes "to enter the underground."; + close; + + } + mes "[Regenschirm Guard]"; + mes "Thank you and"; + mes "have a nice day."; + close; + } + mes "This area is restricted"; + mes "to the public! Who are you"; + mes "and how did you get in here?!"; + mes "Hey, I need backup right away!"; + close2; + warp "lhz_in01",34,224; + end; + +} + + +// Lighthalzen Bank Area ------------------------------------------------------ + +lhz_in02,34,41,1 script Arthur#zen16 849,{ + mes "[Arthur]"; + mes "The chairs here are"; + mes "so not ergonomic. And"; + mes "they're uncomfortable too!"; + mes "But it's sooo cool inside this"; + mes "bank and I just wanted to get"; + mes "get away from all this heat..."; + close; +} + +lhz_in02,28,39,3 script Helen#zen6 703,{ + mes "[Helen]"; + mes "You know, maybe when"; + mes "I grow up, I'll be a bank"; + mes "clerk. That sounds like a"; + mes "really nice job, don't you"; + mes "think? It's laid back and posh..."; + close; +} + +lhz_in02,31,34,3 script Tadem#zen6 847,{ + mes "[Tadem]"; + mes "I do so enjoy the"; + mes "architectural structure"; + mes "of this bank. It's quite"; + mes "artistic with both classical"; + mes "and modern elements. Would"; + mes "you not agree? Fascinating..."; + close; +} + +lhz_in02,31,33,3 script Gracie#5 863,{ + mes "[Gracie]"; + mes "Oh, it's so comfortable"; + mes "in here~ Though, why are"; + mes "we inside the bank when"; + mes "the bank services aren't even"; + mes "working? Yes, we're standing,"; + mes "but we're doing it in comfort."; + next; + mes "[Gracie]"; + mes "In fact, it's so"; + mes "comfortable here,"; + mes "I think I'll refuse to leave."; + mes "Though, I'm willing to change"; + mes "my mind if you can find a place"; + mes "that's even more comfortable."; + close; +} + +lhz_in02,21,38,7 script Bank Clerk#1::BankClerk 86,{ + mes "[Bank Clerk]"; + mes "Due to some critical system"; + mes "errors, all of the bank services"; + mes "have been temporarily stopped."; + mes "We apologize for any inconvenience and appreciate your understanding."; + close; +} + +lhz_in02,21,25,7 duplicate(BankClerk) Bank Clerk#2 86 +lhz_in02,34,22,1 duplicate(BankClerk) Bank Clerk#3 755 + +// Lightalzen Prison Area ------------------------------------------------------------- + +lhz_in02,145,177,0 script Togii#07 849,{ + mes "[Togii]"; + mes "Oooh yeah..."; + mes "Goes down smooth."; + mes "Morroc whiskey's the best!"; + mes "^333333*Hiccup*^000000 Whoa, this stuff"; + mes "really works fast! Heh heh~"; + close; +} + +lhz_in02,159,198,7 script Healthy Looking Guy#hol 85,{ + mes "[Healthy Looking Guy]"; + mes "Grrrrrr! Leave me alone!"; + mes "How many times do I have"; + mes "to keep telling you? I've never"; + mes "hoarded item upgrade materials!"; + mes "I swear that I'm innocent!"; + close; +} + +lhz_in02,157,201,6 script Hinkley#06 870,{ + mes "[Hinkley]"; + mes "Meh heh heh..."; + mes "^333333*Hiccup*^000000 Believe"; + mes "it or notsh, I'm..."; + mes "walkin on a... Air..."; + mes "Nevah thought I could"; + mes "b-be sho freee-eeee-eee~"; + next; + mes "^3355FFThis guy"; + mes "is completely"; + mes "hammered out"; + mes "of his mind!^000000"; + close; +} + +lhz_in02,153,206,4 script Millette#05 853,{ + mes "[Millette]"; + mes "Let me go!"; + mes "Let me GO!!"; + mes "LET ME GO!!!"; + mes "I didn't do nuthin'"; + mes "wrong! I'm innocent!"; + mes "^333333*Hic-Hic-Hiccup...*^000000"; + next; + mes "[Millette]"; + mes "What's wrong with"; + mes "drinking and singing"; + mes "in the street, huh?"; + mes "Is it a crime to have"; + mes "a beautiful tenor voice?!"; + mes "Get me outta this joint!"; + close; +} + +lhz_in02,147,222,3 script Officer Guo#06::off_guo 85,{ + mes "[Officer Guo]"; + mes "Tell me...!"; + mes "TELL ME...!!"; + mes "Admit you did it!!"; + next; + mes "[Suspect]"; + mes "Damn it!"; + mes "I keep telling"; + mes "you I'm not guilty!"; + next; + mes "[Officer Guo]"; + mes "^333333*Sigh...*^000000"; + next; + mes "[Suspect]"; + mes "You're wasting your"; + mes "time. Just let me go."; + next; + mes "[Officer Guo]"; + mes "So..."; + mes "How's your mother?"; + next; + mes "[Suspect]"; + mes "That's none of"; + mes "your business!"; + mes "She's fine, I guess."; + next; + mes "[Officer Guo]"; + mes "When was the last"; + mes "time you've seen her?"; + next; + mes "[Suspect]"; + mes "I just told you,"; + mes "that's none of"; + mes "your business...!"; + next; + mes "[Officer Guo]"; + mes "You know, mothers"; + mes "throughout the animal"; + mes "kingdom instinctively"; + mes "care for their young."; + mes "Humans are no exception."; + mes "Yours must be worried to death."; + next; + mes "[Suspect]"; + mes "..."; + mes "Man..."; + mes "You're starting"; + mes "to weird me out."; + next; + mes "[Officer Guo]"; + mes "Funny thing about humans,"; + mes "though. It seems to be their"; + mes "nature to lie, even when they"; + mes "know they'll be caught. But"; + mes "like all animals, they"; + mes "instinctively fear pain..."; + next; + mes "[Suspect]"; + mes "N-no, no..."; + mes "You gotta be..."; + mes "You're bluffing."; + mes "Right?"; + next; + mes "[Officer Guo]"; + mes "NO."; + mes "You're bluffing."; + mes "Tell me...!"; + mes "TELL ME...!!"; + mes "Admit you did it!!"; + close; +} + +lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 870 + +// New ----------------------------------------------------------------------- + +lhz_in01,14,28,3 script Banquet Staff 109,{ + mes "[Banquet Staff]"; + mes "This Banquet Hall is used"; + mes "to hold events such as dinner"; + mes "parties with partners, clients"; + mes "and other associates, and press"; + mes "conferences. Of course, there's"; + mes "nothing going on right now."; + next; + mes "[Banquet Staff]"; + mes "Sometimes peace and quiet"; + mes "is a welcome change of pace,"; + mes "but right now I'm feeling quite"; + mes "bored. I think I would rather"; + mes "be busy than twiddling my"; + mes "thumbs, to tell the truth."; + close; +} + +lhz_in01,43,52,3 script Luccet#li_party 703,{ + mes "[Luccet]"; + mes "Shhhh! Hey, my brother's"; + mes "''it,'' so I gotta find a place"; + mes "to hide! Wait, would you just"; + mes "stand really still? I could"; + mes "just hide behind you! No?"; + mes "Nuts! Olly olly oxen free!"; + close; +} + +lhz_in01,28,33,7 script Hanccet#li_party 706,{ + mes "[Hanccet]"; + mes "Man... I hate being ''it!''"; + mes "I'm horrible at this game!"; + mes "Alright, okay, if I were my"; + mes "sister Luccet, where would"; + mes "I think I would not look for"; + mes "me? Of course...! The sewers!"; + close; +} + +lhz_in01,21,50,7 script Annette#li_party 91,{ + mes "[Annette]"; + mes "I've heard that the"; + mes "Rekenber Banquet Hall"; + mes "is also used to hold weddings."; + mes "That must be so wonderful~"; + next; + mes "[Annette]"; + mes "Even if it is more expensive,"; + mes "I'd want to have my wedding"; + mes "here. Marriage is only once"; + mes "in a lifetime, ideally, so I'd"; + mes "want to make mine the most"; + mes "memorable experience."; + close; +} + +lhz_in01,129,54,1 script Mereth#erem 869,{ + mes "^3355FF*Shhhhhhzzzz*"; + mes "*Shhhhhhzzzz*^000000"; + next; + mes "[Mereth]"; + mes "Shhhhh...."; + mes "Aaaaaaaahhh..."; + next; + mes "^3355FFThe employee turned his"; + mes "head and peered into your"; + mes "eyes through the black mask"; + mes "on his face. Mereth stared"; + mes "wordlessly for a moment and"; + mes "then began to dance a lively,"; + mes "creepily jovial jig.^000000"; + close; +} + +lhz_in01,108,53,3 script #horri 111,{ + mes "^3355FFThis is simply a pile"; + mes "of files, a smattering of"; + mes "books and a family portrait.^000000"; + close; +} + +lhz_in01,108,47,3 script #never 111,{ + mes "^3355FFThis desk is very"; + mes "neat and well organized"; + mes "in comparison to the other"; + mes "desks you've seen in your"; + mes "time. You take a moment to"; + mes "fully marvel at its tidiness.^000000"; + close; +} + +lhz_in01,166,55,3 script #crazy4u 111,{ + mes "^3355FFThis desk has a bookshelf"; + mes "that is crammed with all sorts"; + mes "of books. Out of curiosity, you"; + mes "decide to pick one out.^000000"; + next; + mes "^3355FFHowever, the book you"; + mes "happen to touch contains"; + mes "an amazing amount of dark"; + mes "power, causing you to drop it.^000000"; + specialeffect EF_CURSEATTACK; + close; +} + +lhz_in01,148,45,3 script Noama#amano 97,{ + mes "[Noama]"; + mes "Hee hee~!"; + mes "You wanna hear"; + mes "something funny?"; + mes "I heard there's a bar in"; + mes "Prontera where this guy"; + mes "sneaks singles into Jawa--"; + next; + mes "[Mazwon]"; + mes "Noama...!"; + mes "These machines are"; + mes "acting up again! Get"; + mes "over here right now!"; + next; + mes "[Noama]"; + mes "What?!"; + mes "Stop bugging me,"; + mes "I didn't do anything!"; + close; +} + +lhz_in01,147,40,1 script Mazwon#minus1 828,{ + mes "[Mazwon]"; + mes "Crap. Crap! Crap"; + mes "crap crap crap crap!"; + mes "These desk machines aren't"; + mes "supposed to work like this!"; + next; + mes "[Mazwon]"; + mes "Noama...!"; + mes "These machines are"; + mes "acting up again! Get"; + mes "over here right now!"; + next; + mes "[Noama]"; + mes "What?!"; + mes "Stop bugging me,"; + mes "I didn't do anything!"; + close; +} + +lhz_in01,157,47,1 script Mareth#seram 797,{ + mes "[Mareth]"; + mes "Yoo hoo hoo~"; + mes "Oh, how I love"; + mes "love love chocolate!"; + emotion e_lv; + next; + mes "[Mareth]"; + mes "Eat it up..."; + mes "Or just melt it."; + mes "Slather it all over me."; + mes "Booyah. New life aspiration."; + close; +} + +lhz_in01,164,45,3 script Eiya#iaiai 91,{ + mes "[Eiya]"; + mes "Jorje seems so cranky"; + mes "recently. He's usually"; + mes "more laid back than this."; + mes "Oh well, I hope that he"; + mes "feels better."; + next; + mes "[Eiya]"; + mes "Ooh, would you like"; + mes "to look at my miniature"; + mes "doll collection? I love"; + mes "collecting cute dolls!"; + close; +} + +lhz_in01,135,57,3 script Blackboard#li 111,{ + mes "^3355FFYou found a blackboard"; + mes "filled with scribbling. You"; + mes "can only read some of the"; + mes "messages that have been"; + mes "quickly scrawled on it.^000000"; + next; + mes "''Make sure everything"; + mes "is complete by XX 00.''"; + mes "- Jorje"; + next; + mes "Late Fee: 59, 990 zeny"; + next; + mes "''I want to have''"; + mes "- Ellette"; + mes "''I want $$$ too!''"; + mes "- Enoz"; + mes "''How about @@@?''"; + mes "- Ellette"; + next; + mes "''I wanna buy [#@$].''"; + mes "- Ninjose"; + mes "''Go buy it!''"; + mes "- Senyu"; + mes "''Working hard and buying hard"; + mes "is the best employee attitude.''"; + mes "- Mazwon"; + close; +} + +lhz_in03,100,18,3 script Rocky#li_house 81,{ + if (rand(1,2) == 1) { + mes "[Rocky]"; + mes "Woof woof!"; + close; + } + mes "[Rocky]"; + mes "Grrrrrrr..."; + close; +} + +lhz_in03,130,41,5 script Jay#li_house 706,{ + mes "[Jay]"; + mes "My mommy and daddy"; + mes "always come home late."; + mes "So I eat dinner alone."; + mes "All by myself. Everyday."; + next; + mes "[Jay]"; + mes "Food doesn't taste as"; + mes "good when you're not"; + mes "eating with anybody."; + mes "Maybe I'm just lonely."; + close; +} + +lhz_in03,129,22,7 script Housemaid Jane#li_house1 850,{ + mes "[Housemaid Jane]"; + mes "This house is enormous..."; + mes "It's clearly much too big"; + mes "for a regularly sized family."; + mes "And it takes me forever to"; + mes "make sure that it stays clean!"; + next; + mes "[Housemaid Jane]"; + mes "It's not easy keeping"; + mes "things neat and tidy when"; + mes "you're responsible for acres"; + mes "of indoor living space. Being"; + mes "a maid can be pretty hard..."; + close; +} + +lhz_in03,124,117,1 script Housemaid Brenda#li 74,{ + mes "[Housemaid Brenda]"; + mes "I better dust extra"; + mes "gently around this vase."; + mes "It's worth ten million zeny"; + mes "and if it were to-- No. No!"; + mes "I'm not even going to think it!"; + close; +} + +lighthalzen,159,222,1 script Rekenber Employee#li 109,{ + mes "[Benatuth]"; + mes "Down there, the repairman"; + mes "is just finishing maintenance"; + mes "on our chairman's private"; + mes "Airship. Can you imagine"; + mes "having one of those of your"; + mes "very own to fly around in?"; + next; + mes "[Benatuth]"; + mes "Yeah, the chairman of"; + mes "the Rekenber Corporation..."; + mes "He's a really powerful person."; + mes "It's almost scary what he can"; + mes "do with his money, you know?"; + close; +} + +lighthalzen,162,304,7 script Rekenber Guard Drew#li 868,{ + mes "[Rekenber Guard Drew]"; + mes "Dude, check it out~"; + mes "Official glossy photos"; + mes "of the Kafra Ladies. Now..."; + mes "With 20% more garter belts!"; + emotion e_ho; + next; + mes "[Rekenber Guard Tan]"; + mes "So they're all wearing"; + mes "garter belts in these?"; + mes "Whoa, that means they"; + mes "even got the glasses chick"; + mes "to wear 'em too? That's the"; + mes "best news I've heard all day!"; + emotion e_omg,0,"Rekenber Guard Tan#li"; + next; + mes "[Rekenber Guard Drew]"; + mes "Okay man, you know these"; + mes "are limited edition collector's"; + mes "items, so each one is worth"; + mes "300,000 zeny. I mean, I have"; + mes "an extra set, but I don't know"; + mes "if you'd wanna buy them off--"; + next; + mes "[Rekenber Guard Tan]"; + mes "I'll take them all."; + mes "Wait, all of them except"; + mes "for that young kid. Just the"; + mes "idea of having her glamour"; + mes "photo around strikes me as..."; + mes "Yeah. Yeah, it's no good."; + close; +} + +lighthalzen,163,306,3 script Rekenber Guard Tan#li 867,{ + mes "[Rekenber Guard Tan]"; + mes "Whoa, whoa. Now this..."; + mes "This is art. The lighting,"; + mes "the angle, the... the..."; + mes "subject matter. Oh yes."; + emotion e_swt2; + next; + mes "[Rekenber Guard Drew]"; + mes "Man, these officially licensed"; + mes "Kafra Lady glossies... They're"; + mes "worth every zeny we paid. Say"; + mes "goodbye Swimsuit Calendar,"; + mes "and hellooooo Kafra Leilah~"; + next; + mes "[Rekenber Guard Tan]"; + mes "Leilah? Oh, you mean"; + mes "the glasses chick? Dude..."; + mes "Dude. She's my favorite too!"; + close; +} + +lighthalzen,70,227,4 script Delna#li_reken 102,{ + mes "[Delna]"; + mes "Sometimes the simple"; + mes "pleasures can give you"; + mes "the most happiness. For me,"; + mes "going outside and basking in"; + mes "the sun is the greatest thing~"; + next; + mes "[Delna]"; + mes "Yes, sunbathing in a quiet"; + mes "and relaxing place can be"; + mes "so refreshing. And if you're"; + mes "careful about not getting a"; + mes "sunburn or a tan, a little sun"; + mes "can be really good for you."; + close; +} + +lhz_in02,289,277,3 script Martial Artist#1 753,{ + mes "[Martial Artist]"; + mes "Curses..."; + mes "I've come to the"; + mes "wrong place to seek"; + mes "out a challenge. No"; + mes "one here is really all"; + mes "that mighty or competitive!"; + next; + mes "[Martial Artist]"; + mes "This whole city thinks"; + mes "it can buy power and safety"; + mes "with money. They don't know"; + mes "the value of a nice, friendly"; + mes "brawl. Hopefully, I'll find a"; + mes "rival around here soon..."; + close; +} + +lighthalzen,107,107,3 script Kosit#zen1 869,{ + mes "[Kosit]"; + mes "This city might have"; + mes "more guards and rules"; + mes "than other places, but"; + mes "I still don't know if it's"; + mes "really safe to live here."; + next; + mes "[Kosit]"; + mes "I mean, the reason we have"; + mes "these rules is because of all"; + mes "the unruly gangsters that can"; + mes "sometimes get into the city."; + mes "I mean, it's relatively peaceful^FFFFFF ^000000 and all. But these rules..."; + next; + mes "[Kosit]"; + mes "It's good to be safe,"; + mes "but I don't know if it's"; + mes "a good idea to sacrifice"; + mes "our freedoms or standard"; + mes "of living, you know?"; + close; +} + +lhz_in03,32,99,3 script Sopheap#zen1 863,{ + mes "[Sopheap]"; + mes "Oh, you youngsters."; + mes "Always traveling around"; + mes "and having adventures and"; + mes "fighting monsters. I certainly"; + mes "had my fill of excitement back"; + mes "when I was your age, long ago."; + next; + mes "[Sopheap]"; + mes "Sure, I miss doing all"; + mes "of that, but now I'm content"; + mes "with just relaxing and resting."; + mes "Still, there are a lot of old folk who refuse to sit still like this~"; + close; +} + +lhz_in03,25,105,5 script Gopal#zen4 869,{ + mes "[Gopal]"; + mes "Granny may be happy"; + mes "just sitting around and"; + mes "enjoying the peaceful life,"; + mes "but I'm not! I'm too young"; + mes "to just lay down and let"; + mes "these days just pass by!"; + next; + mes "[Gopal]"; + mes "I wanna make something"; + mes "of myself. Maybe someday,"; + mes "I'll found a company as big"; + mes "as the Rekenber Corporation!"; + close; +} + +lighthalzen,176,65,5 script Kimmy#zen3 862,{ + mes "[Kimmy]"; + mes "Unlike most places,"; + mes "Lighthalzen has many"; + mes "beautiful clothing and"; + mes "accessory shops. This"; + mes "place is heaven to a"; + mes "trendsetter like me~!"; + next; + mes "[Kimmy]"; + mes "I don't know if you"; + mes "adventurers are interested"; + mes "in fashion, but you can trash"; + mes "your old clothes and get some"; + mes "new, unique and trendy gear"; + mes "over here in Lighthalzen~"; + close; +} + +lighthalzen,364,282,3 script Bodger#zen5 870,{ + mes "[Bodger]"; + mes "Another hungry day..."; + mes "I don't have any money"; + mes "and even if I did, there's"; + mes "no place that sells food"; + mes "I'd actually eat. Oh, man."; + mes "I'm barely living as it is."; + next; + mes "[Bodger]"; + mes "I hear that the people"; + mes "who live Uptown eat totally"; + mes "delicious, gourmet food eight"; + mes "times a day! Hopefully it's just^FFFFFF ^000000 an exaggeration. 'Cuz if it"; + mes "wasn't, I'd be so mad..."; + close; +} + +lhz_in03,239,38,3 script Avetis#zen10 849,{ + mes "[Avetis]"; + mes "A-ack..."; + mes "^333333*Cough cough*^000000"; + mes "Would you give me"; + mes "some m-medicine?!"; + mes "^333333*Cough cough haack*^000000"; + mes "Sweet Christmas, it hurts..."; + next; + mes "[Avetis]"; + mes "I sk-skipped work"; + mes "because I've been too"; + mes "sick t-to go. ^333333*Cough*^000000"; + mes "But now I don't have"; + mes "the money to ^333333*Haack*^000000"; + mes "buy med-medicine... "; + close; +} + +lhz_in02,267,25,4 script Diana#npc 747,{ + mes "[Diana]"; + mes "Oh wow, that weapon"; + mes "is fantastic! But I'm sure"; + mes "that it must be really"; + mes "expensive. Huh..."; + next; + mes "[Shop Assistant]"; + mes "Ma'am, are you talking"; + mes "about this Stiletto? You"; + mes "certainly have an eye for"; + mes "quality weapons. If you"; + mes "don't mind me asking,"; + mes "where are you from?"; + next; + mes "[Diana]"; + mes "Oh, I was born"; + mes "and raised in Morroc."; + next; + mes "[Shop Assistant]"; + mes "Ah yes, I've heard many"; + mes "good things about that town."; + mes "You've certainly proven that"; + mes "people from Morroc truly have"; + mes "good taste. Now, this Stiletto"; + mes "is a steal at 39,800 zeny..."; + next; + emotion e_omg; + mes "[Diana]"; + mes "Huh...?!"; + mes "That's ridiculous!"; + mes "Never mind that, let"; + mes "me take a look at that"; + mes "Gladius in the corner."; + next; + mes "[Shop Assistant]"; + mes "The Gladius?"; + mes "Ah, that would be"; + mes "39,800 zeny, ma'am."; + next; + mes "[Diana]"; + mes "Oh, that's a really"; + mes "good price. I'll take it!"; + next; + mes "[Shop Assistant]"; + mes "Yes, this replica really"; + mes "does look just like an"; + mes "actual Gladius, does it"; + mes "not? Although not a true"; + mes "weapon, it's quite capable of"; + mes "opening the toughest envelopes."; + next; + mes "[Diana]"; + mes "..."; + mes "......"; + mes "I take that back."; + mes "This shop really sucks."; + close; +} + +lhz_in02,267,22,1 script Shop Assistant#cobo 91,{ + mes "[Shop Assistant]"; + mes "Welcome to our"; + mes "store where we offer"; + mes "many unique products that"; + mes "you can't find anywhere else."; + next; + mes "[Shop Assistant]"; + mes "However, shopping is only available to our members. There's an annual"; + mes "membership fee that's waived when you spend a certain amount every"; + mes "month in our store. If you invite your friends, you'll receive spe--"; + next; + mes "[" + strcharinfo(0) + "]"; + mes "N-no thank you!"; + mes "I'm not interested!"; + close; +} + +lighthalzen,192,63,4 script Sergei#zen1 92,{ + mes "[Sergei]"; + mes "You know, there's an"; + mes "interesting story about"; + mes "the axe that's hanging"; + mes "over there. Would you"; + mes "like me to tell you?"; + next; + if (select("Sure.:No, thanks.") == 1) { + mes "[Sergei]"; + mes "This previous owner of"; + mes "this Weapon Shop was"; + mes "a convicted serial killer."; + mes "Each night, he'd take that"; + mes "axe and cruelly murder"; + mes "beautiful ladies like me."; + next; + mes "[Sergei]"; + mes "When he was finally"; + mes "caught, they beheaded"; + mes "him with his own axe."; + mes "Since then, they say that"; + mes "his ghost still lingers and"; + mes "sharpens this axe at night."; + next; + mes "[Sergei]"; + mes "Just thinking about"; + mes "it gives me goosebumps!"; + mes "And I'm supposed to work"; + mes "here! It's so creepy!"; + close; + } + mes "[Sergei]"; + mes "Oh, how disappointing~"; + mes "It's the perfect story for"; + mes "the season. Well, now that"; + mes "I think about it, that story is"; + mes "actually pretty creepy..."; + close; +} + +lighthalzen,258,223,3 script Srinivas#zen4 866,{ + mes "[Srinivas]"; + mes "Those rundown buildings"; + mes "in the slums are an eyesore"; + mes "that offend the entire city!"; + mes "I just wish they would wreck"; + mes "them down. What do I care"; + mes "about the poor and needy?"; + close; +} + +lighthalzen,77,203,3 script Victor Perfecto#zen9 869,{ + mes "[Victor Perfecto]"; + mes "I've heard that the"; + mes "Rekenber Corporation"; + mes "actually created the"; + mes "environment in Lighthalzen"; + mes "through artificial means."; + next; + mes "[Victor Perfecto]"; + mes "It seems like it'd take"; + mes "a lot of investment, but"; + mes "artificially creating an"; + mes "environment isn't impossible"; + mes "with the means available to"; + mes "the Rekenber Corporation."; + next; + mes "[Victor Perfecto]"; + mes "^333333*Sigh...*^000000"; + mes "Still, it's pretty"; + mes "depressing to think"; + mes "that the beauty of nature"; + mes "can be manmade and"; + mes "equated to zeny, you know?"; + close; +} + +lighthalzen,40,107,4 script Vergil#zen4 869,{ + mes "[Vergil]"; + mes "The weather is so"; + mes "nice today, like always."; + mes "I just want to ditch work,"; + mes "run outside and work out."; + next; + switch(select("Where do you want to go?:But shouldn't you go to work?:Have you heard about the serial killer?")) { + case 1: + mes "[Vergil]"; + mes "Well, those guys in"; + mes "black suits, not to mention"; + mes "the ruffians that manage to"; + mes "invade town, sometimes sort"; + mes "of make it kind of unsafe to"; + mes "go out all by yourself."; + next; + mes "[Vergil]"; + mes "But me and a buddy are"; + mes "planning to head to the"; + mes "Al De Baran Turbo Track"; + mes "one of these days. Boy,"; + mes "the last time we went,"; + mes "he wasted a lot of zeny."; + next; + mes "[Vergil]"; + mes "He actually won some"; + mes "kind of potion as a prize"; + mes "and let me have it. I drank"; + mes "it and it made me move really"; + mes "slowly. Now what kind of prize"; + mes "is that supposed to be?!"; + next; + mes "[Vergil]"; + mes "I think my buddy"; + mes "was totally scammed."; + mes "That, or I was totally"; + mes "tricked by him to drink it."; + mes "How they came up with such a ridiculous idea for a prize!"; + close; + case 2: + mes "[Vergil]"; + mes "Wha--?! I didn't say"; + mes "I was going to ditch work,"; + mes "I just said I wanted to!"; + mes "But just to spite you, maybe"; + mes "just maybe, I won't go today!"; + next; + mes "[Vergil]"; + mes "Then again, I don't"; + mes "think I can slack on"; + mes "this project. Curses..."; + mes "The weekend certainly"; + mes "doesn't come fast enough!"; + close; + case 3: + mes "[Vergil]"; + mes "What, you mean that"; + mes "axe murderer from a long"; + mes "time ago? Well, I heard a"; + mes "rumor that it actually wasn't"; + mes "like that. Let's see, how"; + mes "did the story go?"; + next; + mes "[Vergil]"; + mes "I heard that some hat"; + mes "maker, the one who makes"; + mes "the Smokie Hat, accidentally"; + mes "made a Person Headgear"; + mes "instead of, like, a hat made"; + mes "of monsters. Don't ask me how."; + next; + mes "[Vergil]"; + mes "Yeah, I think relatives"; + mes "of that Airship Captain..."; + mes "They were totally made into"; + mes "a hat on accident. Supposedly,"; + mes "it looks like a Reindeer Head,"; + mes "but now that's just too weird."; + close; + } +} + +lhz_in01,144,53,3 script Jorje#zero 98,1,1,{ +OnTouch: + switch(rand(1,3)) { + case 1: + mes "[Jorje]"; + mes "Arrrgh, I don't"; + mes "have any time for"; + mes "talking! I'm in the"; + mes "middle of an important"; + mes "task! H-hold on a second!"; + close; + case 2: + mes "[Jorje]"; + mes "D-don't come any"; + mes "closer! Anyone who"; + mes "comes near me might"; + mes "just screw me up! Back off!"; + close; + case 3: + mes "[Jorje]"; + mes "Oh man..."; + mes "I've been working so"; + mes "hard and haven't taken"; + mes "any breaks. I think I'll"; + mes "reward myself and buy"; + mes "something like maybe--"; + next; + mes "[Jorje]"; + mes "No! No, I'm not"; + mes "gonna buy anything!"; + mes "I've got my future wife"; + mes "to think about! Must..."; + mes "Save... More... Money!"; + close; + } + end; +} + +lhz_in01,139,48,7 script Leimi#mimir 73,{ + mes "[Leimi]"; + mes "..."; + mes "......"; + next; + mes "[Leimi]"; + mes "Oh...!"; + mes "Good heavens!"; + mes "Um, may I help you?"; + emotion e_omg; + if (BaseJob == Job_Assassin) { + if (Sex) { + next; + mes "[Leimi]"; + mes "Oh, you're an Assassin!"; + mes "Oh, you boys are soooo cute!"; + mes "And so cool and so mysterious^FFFFFF ^000000 all at the same time! I love you!"; + } + else { + next; + mes "[Leimi]"; + mes "An Assassin...?"; + mes "Oh, you wouldn't happen"; + mes "to know any Assassin boys"; + mes "that might be single, do you?"; + mes "Oh-my-god, they're hunky-hot~"; + } + } + close; +} + +lhz_in01,138,47,0 script #mimir_camera -1,2,2,{ +OnTouch: + if (BaseJob == Job_Assassin) { + if (Sex) { + mes "^3355FF*Click*^000000"; + next; + mes "["+strcharinfo(0)+"]"; + mes "What the...?"; + mes "That sound. Did..."; + mes "Did someone just"; + mes "take my picture?"; + close; + } + } + end; +} + +lhz_in02,36,274,4 script Cool Event Staff#Saera 831,{ + mes "[Saera]"; + mes "Welcome to the"; + mes "temporary headquarters"; + mes "of Cool Event Corporation."; + mes "How may I help you today?"; + next; + switch(select("Temporary headquarters?:Voting:No, thanks.")) { + case 1: + mes "[Saera]"; + mes "Our headquarters building"; + mes "is currently undergoing"; + mes "reconstruction, so we are"; + mes "basing our operations in"; + mes "this place for the meantime."; + close; + case 2: + if (lhz_boss < 17) { + mes "[Saera]"; + mes "Currently, Kafra Corporation"; + mes "and Cool Event Corp are working"; + mes "on a collaborative program that"; + mes "will provide direct teleport"; + mes "services to dungeons."; + next; + mes "[Saera]"; + mes "Due to technical issues,"; + mes "both companies cannot provide"; + mes "teleport services to the same"; + mes "dungeon. Therefore, we will be"; + mes "selecting our valued customers to choose the company they want."; + next; + mes "[Saera]"; + mes "Only a limited number of"; + mes "voters will be chosen, so"; + mes "you can check your voting"; + mes "eligibility at the headquarters"; + mes "of both participating companies. Thank you for your patronage~"; + close; + } + else { + mes "[Saera]"; + mes "Currently, Kafra Corporation"; + mes "and Cool Event Corp are working"; + mes "on a collaborative program that"; + mes "will provide direct teleport"; + mes "services to dungeons."; + next; + mes "[Saera]"; + mes "Due to technical issues,"; + mes "both companies cannot provide"; + mes "teleport services to the same"; + mes "dungeon. Therefore, we will be"; + mes "selecting a number of valued customers to vote for their choice."; + next; + mes "[Saera]"; + mes "I've just reviewed your"; + mes "information and would like"; + mes "to inform you that you are"; + mes "indeed eligible to vote."; + mes "Your participation in this"; + mes "election is much appreciated."; + next; + mes "[Saera]"; + mes "Remember that the"; + mes "election polls can be"; + mes "found in either Prontera"; + mes "or Juno. Thank you very much."; + close; + } + case 3: + mes "[Saera]"; + mes "Thank you."; + mes "Have a good day."; + close; + } +} + +lhz_in02,40,280,6 script Event Planner 833,{ + mes "[Jellarin]"; + mes "I don't like this."; + mes "But I don't like that"; + mes "idea either. What will"; + mes "I do for a new event, eh?"; + next; + mes "[Jellarin]"; + mes "I need something"; + mes "major, something that'll"; + mes "really shake up the world,"; + mes "something epochal, but what?"; + mes "Hey, do you have any ideas?"; + close; +} + +lhz_in02,110,286,5 script Cool Event Manager 853,{ + mes "[Baoto]"; + mes "Hmmm..."; + mes "The employees seem"; + mes "to be having too much"; + mes "fun amongst themselves"; + mes "recently. This does not"; + mes "bode well at all..."; + next; + mes "[Baoto]"; + mes "It looks like I'm"; + mes "just going to have to"; + mes "start cracking that whip"; + mes "more often and much"; + mes "harder. Ha ha ha ha!"; + close; +} + +lhz_in02,36,284,0 script Cool Event Staff#Cesuna 874,{ + mes "[Cesuna]"; + mes "Ack! I'm totally"; + mes "swamped with all this"; + mes "work! But I don't wanna"; + mes "do any of it. That's it!"; + mes "I totally need a break."; + next; + mes "[Cesuna]"; + mes "^333333*Sigh...*^000000"; + mes "I wonder if Saera"; + mes "would ever consider"; + mes "going out with me?"; + mes "That would be nice~"; + close; +} + +/* +lhz_in02,19,274,2 script Maintenance Guy#lhz 851,{ + mes "[Kudiuu]"; + mes "Holy...!"; + mes "Will this place"; + mes "ever get cleaned up?!"; + mes "^333333*Cough cough*^000000 There's"; + mes "so much dust here, it's"; + mes "almost a health hazard!"; + close; +} +*/ + +lighthalzen,337,296,3 script Rekenber Employee#li_2 868,{ + if (hg_tre > 54) { + mes "[Rekenber Employee]"; + mes "Greetings. As part of our"; + mes "effort to relieve the poor,"; + mes "Rekenber is providing job"; + mes "opportunities targeted for"; + mes "citizens of the slum areas."; + next; + mes "[Rekenber Employee]"; + mes "You can choose to work"; + mes "from home, or undergo a"; + mes "little bit of training for more"; + mes "professional positions. This"; + mes "is a great chance to make a"; + mes "difference... and some money~"; + emotion e_no1,"Rekenber Employee#li"; + close; + } +} + +lhz_in01,221,131,7 script Scientist#li_01 865,{ + if (isequipped(2241) && isequipped(2243)) { + if (hg_tre > 54) { + mes "[A Scientist]"; + mes "What happened? All the machines are ruined and the research report are gone! The history of Regenschirm has been hacked!"; + close; + } + else { + mes "[Scientist]"; + mes "It takes so long for"; + mes "this device to process"; + mes "all the data and give me"; + mes "the results. Still, the wait"; + mes "heightens my anticipation..."; + close; + } + } + else { + mes "[Scientist]"; + mes "What?! Guards!"; + mes "Hurry, there's an"; + mes "intruder right here!"; + emotion e_gasp,"A Scientist#li_01"; + close2; + warp "lhz_in01",33,224; + end; + } +} + +// Lighthalzen Mushroom. +// Don't really understand why it's there, but it's funny regardless. +lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0 |