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author | Haru <haru@dotalux.com> | 2015-11-16 12:50:40 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:52 +0100 |
commit | 183cb7642fcd2ec3568c090dc160a3870a569bc6 (patch) | |
tree | 82669007dd2f6c324e6896f16b537b8ef97d0b8d /npc/re/cities/izlude.txt | |
parent | 1a6bb87686dd770b3f072fb5d687ba71ff29c51a (diff) | |
download | hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.gz hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.bz2 hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.xz hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.zip |
Standardized header in scripts (part 10)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- City scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/cities/izlude.txt')
-rw-r--r-- | npc/re/cities/izlude.txt | 55 |
1 files changed, 36 insertions, 19 deletions
diff --git a/npc/re/cities/izlude.txt b/npc/re/cities/izlude.txt index 875a2039f..accae753c 100644 --- a/npc/re/cities/izlude.txt +++ b/npc/re/cities/izlude.txt @@ -1,20 +1,39 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Masao +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Izlude Town Renewal -//===== By: ================================================== -//= Masao -//===== Current Version: ===================================== -//= 1.2 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Izlude town NPCs. -//===== Additional Comments: ================================= -//= 1.0 First Version. Still missing many new NPCs and their dialogues. [Masao] -//= 1.1 Updated to match the official script. [Euphy] -//= 1.2 Added Channel Warper and Izlude duplicates. [Euphy] -//============================================================ - -// Izlude -//============================================================ +//================= Current Version ======================================= +//= 1.2 +//========================================================================= + +//== Izlude ================================================ izlude,197,205,1 duplicate(Sailor_izlude) Sailor#izlude 4W_SAILOR izlude_a,197,205,1 duplicate(Sailor_izlude) Sailor#izlude_a 4W_SAILOR izlude_b,197,205,1 duplicate(Sailor_izlude) Sailor#izlude_b 4W_SAILOR @@ -80,8 +99,7 @@ prt_fild08b,350,219,4 duplicate(Guard_izlude) Guard#izlude_b 8W_SOLDIER prt_fild08c,350,219,4 duplicate(Guard_izlude) Guard#izlude_c 8W_SOLDIER prt_fild08d,350,219,4 duplicate(Guard_izlude) Guard#izlude_d 8W_SOLDIER -// Channel Warper -//============================================================ +//== Channel Warper ======================================== function script F_IzludeChannel { mes "[Channel Warp Official]"; mes "Izlude is a verly lively place is it not?"; @@ -105,8 +123,7 @@ izlude_b,122,105,5 script Channel Warp Official#_b 1_M_WIZARD,{ callfunc "F_Izlu izlude_c,122,105,5 script Channel Warp Official#_c 1_M_WIZARD,{ callfunc "F_IzludeChannel","Go to copy 1:Go to copy 2:Go to copy 3::Go to copy 5"; } izlude_d,122,105,5 script Channel Warp Official#_d 1_M_WIZARD,{ callfunc "F_IzludeChannel","Go to copy 1:Go to copy 2:Go to copy 3:Go to copy 4:"; } -// Talking NPCs -//============================================================ +//== Talking NPCs ========================================== izlude,143,205,7 script Talkative Kid#iz 4_F_KID2,{ end; |