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author | Haru <haru@dotalux.com> | 2015-11-16 12:50:40 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:52 +0100 |
commit | 183cb7642fcd2ec3568c090dc160a3870a569bc6 (patch) | |
tree | 82669007dd2f6c324e6896f16b537b8ef97d0b8d /npc/re/cities/dicastes.txt | |
parent | 1a6bb87686dd770b3f072fb5d687ba71ff29c51a (diff) | |
download | hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.gz hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.bz2 hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.tar.xz hercules-183cb7642fcd2ec3568c090dc160a3870a569bc6.zip |
Standardized header in scripts (part 10)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- City scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/cities/dicastes.txt')
-rw-r--r-- | npc/re/cities/dicastes.txt | 55 |
1 files changed, 40 insertions, 15 deletions
diff --git a/npc/re/cities/dicastes.txt b/npc/re/cities/dicastes.txt index 90130c3ab..91b1f249b 100644 --- a/npc/re/cities/dicastes.txt +++ b/npc/re/cities/dicastes.txt @@ -1,21 +1,46 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) SkittleNugget +//= Copyright (C) Joseph +//= Copyright (C) Euphy +//= Copyright (C) Muad_Dib +//= Copyright (C) Gennosuke Kouga +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= El Dicastes Town -//===== By: ================================================== -//= Gennosuke Kouga, Muad_Dib -//===== Current Version: ===================================== -//= 1.3 -//===== File Encoding ======================================== +//================= File Encoding ========================================= //= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8. -//===== Description: ========================================= -//= [Official Conversion] +//= -If the encoding is correct, the next three lines have the same length- +//= ============ กฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤ ============ +//= ============ ============================================= ============ +//= ============ กมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกม ============ +//================= Description =========================================== //= El Dicastes Town Script -//===== Additional Comments: ================================= -//= 1.0 First version. -//= 1.1 Standardized. [Euphy] -//= 1.2 Updated to match the official script. [Joseph] -//= 1.2a Moved Guide to a separate file. [Euphy] -//= 1.3 Updated to match official script. [SkittleNugget] -//============================================================ +//================= Current Version ======================================= +//= 1.3 +//========================================================================= dicastes01,194,159,5 script Excited Galten#a 4_MAN_GALTUN1,{ mes "[Excited Galten]"; |