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authorHaru <haru@dotalux.com>2014-05-13 14:26:12 +0200
committerHaru <haru@dotalux.com>2014-05-13 14:30:38 +0200
commit3bd57cf4858696b2586543098bc9eeac70a1854e (patch)
treee6f6017204b1ff89140b46ba8e5642a04a20f25d /npc/re/cities/dicastes.txt
parent00d900104ff6f4b04ded3f83d30d04b779b5754b (diff)
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Fixed some charset issues
- Fixed files with mixed character set or invalid CP949 characters. - Uncommented '#music' script in the_sign_quest.txt (now the soundeffect filename should be fixed). - Added a note to the header of CP949 files not to read or save them as UTF8, since it'd break their encoding. It should be safe enough to read them as EUC-KR if your text editor doesn't offer CP949 as an option. - Added FIXME notes about untranslated strings in assassin_skills.txt and WolfchevLaboratory.txt. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/re/cities/dicastes.txt')
-rw-r--r--npc/re/cities/dicastes.txt8
1 files changed, 5 insertions, 3 deletions
diff --git a/npc/re/cities/dicastes.txt b/npc/re/cities/dicastes.txt
index 1c80f9567..efd1c6efc 100644
--- a/npc/re/cities/dicastes.txt
+++ b/npc/re/cities/dicastes.txt
@@ -4,6 +4,8 @@
//= Gennosuke Kouga, Muad_Dib
//===== Current Version: =====================================
//= 1.3
+//===== File Encoding ========================================
+//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
//===== Description: =========================================
//= [Official Conversion]
//= El Dicastes Town Script
@@ -82,8 +84,8 @@ dicastes01,234,158,0 script Training Galten#a 4_MAN_GALTUN,{
mes "if I keep up with my training every day.";
close;
}
- mes "ø¡ô¡ü ¡¡ø¡ô¡ü ¡ø";
- mes "ô ¡ø";
+ mes "¡ø¡ô¡ü ¡ø ¡ø¡ô¡ü ¡ø";
+ mes "¡ô ¡ø";
next;
mes "Don't know what it means.";
close;
@@ -128,7 +130,7 @@ dicastes01,248,129,0 script Training Galten#d 4_MAN_GALTUN,{
close;
}
mes "¡ø¡ô¡ü ¡ø ¡ø¡ô¡ü";
- mes "¡ø¡ô¡ü ¡ø¡ ø¡ô¡ü ¡ø";
+ mes "¡ø¡ô¡ü ¡ø ¡ø¡ô¡ü ¡ø";
next;
mes "Don't know what it means.";
close;