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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/re/airports/lighthalzen.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/re/airports/lighthalzen.txt')
-rw-r--r-- | npc/re/airports/lighthalzen.txt | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/npc/re/airports/lighthalzen.txt b/npc/re/airports/lighthalzen.txt deleted file mode 100644 index 5509b80c1..000000000 --- a/npc/re/airports/lighthalzen.txt +++ /dev/null @@ -1,83 +0,0 @@ -//===== rAthena Script ======================================= -//= Lighthalzen Airport Staff -//===== By: ================================================== -//= L0ne_W0lf, Muad_Dib -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= Lighthalzen Airport Staff -//===== Additional Comments: ================================= -//= Official NPCs. -//============================================================ - -lhz_airport,143,43,5 script Airport Staff#lhz_air1a::lhz_airport1 90,{ - mes "[Airport Staff]"; - mes "Welcome to the"; - mes "Lighthalzen Airport,"; - mes "where we offer nonstop"; - mes "flights to Einbroch, Juno and Hugel."; - next; - if (select("Board the Airship.:Cancel.") == 1) { - mes "[Airport Staff]"; - mes "The boarding fee is"; - mes "1,200 zeny, but you can"; - mes "waive the fee if you redeem"; - mes "a Free Ticket for Airship."; - next; - if (select("Yes:No") == 1) { - if (countitem(7311) > 0) { - delitem 7311,1; //Free_Flying_Ship_Ticket - warp "lhz_airport",148,51; - end; - } - if (Zeny >= 1200) { - set Zeny, Zeny - 1200; - warp "lhz_airport",148,51; - end; - } - mes "[Airship Staff]"; - mes "I'm sorry, but you don't"; - mes "have 1,200 zeny to pay"; - mes "for the boarding fee."; - close; - } - } - mes "[Airport Staff]"; - mes "Thank you and"; - mes "please come again."; - mes "Have a good day~"; - close; -} - -lhz_airport,158,43,5 duplicate(lhz_airport1) Airship Staff#lhz_air1b 90 -lhz_airport,126,43,5 duplicate(lhz_airport1) Airship Staff#lhz_air1c 90 - -lhz_airport,143,49,3 script Arrival Staff#lhz_air2a::lhz_airport2 90,{ - mes "[Arrival Staff]"; - mes "Welcome to Lighthalzen Airport."; - mes "Please let me guide you to the"; - mes "main terminal if you are arriving from your flight. Otherwise, please"; - mes "board the departing Airship to reach your intended destination."; - next; - if (select("Exit to main terminal.:Cancel.") == 1) { - mes "[Arrival Staff]"; - mes "Once you're in the main terminal, you will need to pay the fee again"; - mes "to board an Airship. You should"; - mes "only exit if Lighthalzen is your intended destination. Shall we"; - mes "proceed to the main terminal?"; - next; - if (select("Yes:No") == 1) { - warp "lhz_airport",142,40; - end; - } - } - mes "[Arrival Staff]"; - mes "Alright, thank you"; - mes "for your patronage"; - mes "and I hope you have"; - mes "a pleasant flight~"; - close; -} - -lhz_airport,126,51,3 duplicate(lhz_airport2) Arrival Staff#lhz_air2b 90 -lhz_airport,158,50,3 duplicate(lhz_airport2) Arrival Staff#lhz_air2c 90 |