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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
commit | f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226 (patch) | |
tree | 0bfc02f8ef4c4a924296958465ae1ec480aa7c17 /npc/quests | |
parent | 688dc3e7034d4cdbb9a6f62879a2dcdc84ec8180 (diff) | |
download | hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.gz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.bz2 hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.xz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.zip |
* the mapserver won't exit when no mapcache is found, with use_grf: yes
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r-- | npc/quests/The_Sign_Quest.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt index 9e2a4fe1d..91d8e31d7 100644 --- a/npc/quests/The_Sign_Quest.txt +++ b/npc/quests/The_Sign_Quest.txt @@ -3862,7 +3862,7 @@ OnPlayerLogout: OnTimer3000: enablewaitingroomevent "Waiting Room#SignDance"; - stoptimer; + stopnpctimer; end; OnInit: |