diff options
author | Haru <haru@dotalux.com> | 2016-11-18 07:13:21 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2016-11-20 18:10:45 +0100 |
commit | e384a7f2166026dc1c8cdfe49fc2fc105197ea02 (patch) | |
tree | 45853183b6760e267e8783bc0a50cba1199f54c9 /npc/quests | |
parent | 0a4fdb4404900fb03726b98ecbe379f2d5da6bd0 (diff) | |
download | hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.tar.gz hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.tar.bz2 hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.tar.xz hercules-e384a7f2166026dc1c8cdfe49fc2fc105197ea02.zip |
Replaced some unsupported symbols in AegisNames (step 2)
This removes the remaining unsupported symbols (despite they being
official names) in AegisNames: The apostrophe (`'`) sign is suppressed.
The full replacement rules (cumulative with the step 1 commit) are thus:
- Any apostrophe is suppressed.
- Any non-`[A-Za-z0-9_]` character is replaced with an underscore (`_`).
- If the replaced symbol is at a word boundary (beginning or end of the
string, or next to another underscore), it is suppressed instead.
- If the replacement causes an AegisName conflict, underscores are
appended appropriately.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests')
31 files changed, 182 insertions, 182 deletions
diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt index 83e7e2ea4..3b97f60ee 100644 --- a/npc/quests/cooking_quest.txt +++ b/npc/quests/cooking_quest.txt @@ -429,7 +429,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ goto L_End; } else if (cooking_q == 1) { - if (countitem(Grasshopper's_Leg) > 4 && countitem(Old_Frying_Pan) > 0 && countitem(Cooking_Oil) > 0) { + if (countitem(Grasshoppers_Leg) > 4 && countitem(Old_Frying_Pan) > 0 && countitem(Cooking_Oil) > 0) { cutin "orleans_4",0; emotion e_an; mes "[Charles Orleans]"; @@ -462,7 +462,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "know this recipe now. That's"; mes "all for today, so please go"; mes "and practice on your own now."; - delitem Grasshopper's_Leg,5; + delitem Grasshoppers_Leg,5; delitem Old_Frying_Pan,1; delitem Cooking_Oil,1; cooking_q = 7; diff --git a/npc/quests/doomed_swords.txt b/npc/quests/doomed_swords.txt index 63fdccf16..7b0911f37 100644 --- a/npc/quests/doomed_swords.txt +++ b/npc/quests/doomed_swords.txt @@ -723,7 +723,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "Mysteltainn twig used to kill Baldur. Hurry and bring it..."; close; } - if (countitem(Loki's_Whispers) < 1) { + if (countitem(Lokis_Whispers) < 1) { mes "[Mysterious Blacksmith]"; mes "Hm. You forgot to bring"; mes "^0099FF1 Loki's Whispers^000000. We need"; @@ -732,7 +732,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "find that as quickly as you can! "; close; } - if (countitem(Mother's_Nightmare) < 1) { + if (countitem(Mothers_Nightmare) < 1) { mes "[Mysterious Blacksmith]"; mes "Hm, you still need to"; mes "bring ^0099FF1 Mother's Nightmare^000000"; @@ -758,7 +758,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "of wielding it. Bring ^0099FF1 Emperium^000000 and I will recognize your worth."; close; } - if (countitem(Young_Twig) > 0 && countitem(Loki's_Whispers) > 0 && countitem(Mother's_Nightmare) > 0 && countitem(Foolishness_Of_Blind) > 0 && countitem(Emperium) > 0) { + if (countitem(Young_Twig) > 0 && countitem(Lokis_Whispers) > 0 && countitem(Mothers_Nightmare) > 0 && countitem(Foolishness_Of_Blind) > 0 && countitem(Emperium) > 0) { mes "[Mysterious Blacksmith]"; mes "Well done, adventurer."; mes "All seems to be in readiness."; @@ -773,8 +773,8 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "quickly! I d-don't want"; mes "to touch it if I can avoid it."; delitem Young_Twig,1; - delitem Loki's_Whispers,1; - delitem Mother's_Nightmare,1; + delitem Lokis_Whispers,1; + delitem Mothers_Nightmare,1; delitem Foolishness_Of_Blind,1; delitem Emperium,1; getitem Mysteltainn_,1; @@ -1058,7 +1058,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "prepared to wield that blade"; mes "with your own two hands..."; next; - if (countitem(Executioner's_Mitten) < 2) { + if (countitem(Executioners_Mitten) < 2) { mes "[Mysterious Blacksmith]"; mes "Hm. In order for me"; mes "to forge the Executioner,"; @@ -1105,7 +1105,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "if you bring ^0099FF1 Emperium^000000."; close; } - if (countitem(Executioner's_Mitten) > 1 && countitem(Bloody_Edge) > 9 && countitem(Frozen_Heart) > 2 && countitem(Amulet) > 49 && countitem(Emperium) > 0) { + if (countitem(Executioners_Mitten) > 1 && countitem(Bloody_Edge) > 9 && countitem(Frozen_Heart) > 2 && countitem(Amulet) > 49 && countitem(Emperium) > 0) { mes "[Mysterious Blacksmith]"; mes "Great, I see that you've"; mes "prepared everything that"; @@ -1120,7 +1120,7 @@ pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ mes "terrifying sword. Now"; mes "take it! Be wary, and don't"; mes "let its bloodlust consume you!"; - delitem Executioner's_Mitten,2; + delitem Executioners_Mitten,2; delitem Bloody_Edge,10; delitem Frozen_Heart,3; delitem Amulet,50; diff --git a/npc/quests/doomed_swords_quest.txt b/npc/quests/doomed_swords_quest.txt index 6b10b67fc..2f8ac43c1 100644 --- a/npc/quests/doomed_swords_quest.txt +++ b/npc/quests/doomed_swords_quest.txt @@ -896,7 +896,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ close; } else if (dmdswrd_Q == 40) { - if (countitem(Bloody_Edge) == 9 && countitem(Blade_Lost_In_Darkness) == 6 && countitem(Cardinal_Jewel) == 9 && countitem(Loki's_Whispers) == 1) { + if (countitem(Bloody_Edge) == 9 && countitem(Blade_Lost_In_Darkness) == 6 && countitem(Cardinal_Jewel) == 9 && countitem(Lokis_Whispers) == 1) { mes "[Huey]"; mes "Oh, you're back. Did"; mes "you bring everything"; @@ -914,7 +914,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ delitem Bloody_Edge,9; delitem Blade_Lost_In_Darkness,6; delitem Cardinal_Jewel,9; - delitem Loki's_Whispers,1; + delitem Lokis_Whispers,1; dmdswrd_Q = 41; close; } diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 89af304ef..479e71e67 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -938,7 +938,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ tu_archer01 = 11; close; } else if(tu_archer01 == 11){ - if (RENEWAL && countitem(Grasshopper's_Leg) < 10) { + if (RENEWAL && countitem(Grasshoppers_Leg) < 10) { mes "Hey..."; mes "You gotta bring"; mes "^3131FF10 Grasshopper's Leg^000000 to pass my midterm! Go back to the southwest area of Prontera and get them!"; @@ -965,7 +965,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ specialeffect2 EF_WIND; tu_archer01 = 12; if (RENEWAL) - delitem Grasshopper's_Leg,10; + delitem Grasshoppers_Leg,10; getexp 1000,1000; getitem Great_Bow,1; close; diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt index 7cb580130..87c72ef16 100644 --- a/npc/quests/guildrelay.txt +++ b/npc/quests/guildrelay.txt @@ -619,7 +619,7 @@ getitem Old_Violet_Box,1; } else if ((.@incen_item > 90) && (.@incen_item < 101)) { - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; } next; mes "[" + .@name$ + "]"; @@ -1330,7 +1330,7 @@ close; } } - if ((countitem(Thin_N'_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) { + if ((countitem(Thin_N_Long_Tongue) > 29) && (countitem(Shoulder_Protection) > 29) && (countitem(Black_Mask) > 29) && (guildrelay_q == 2)) { mes "[" + .@name$ + "]"; mes "Huh. I didn't actually"; mes "expect that you'd collect"; @@ -1338,7 +1338,7 @@ mes "Now, take this and give it to"; mes "a Blacksmith or Mastersmith."; mes "Your guild's pretty good..."; - delitem Thin_N'_Long_Tongue,30; + delitem Thin_N_Long_Tongue,30; delitem Shoulder_Protection,30; delitem Black_Mask,30; guildrelay_q = 88; @@ -1380,7 +1380,7 @@ mes "Don't forget this time."; close; } - if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixie's_Beard) > 29) && (guildrelay_q == 89)) { + if ((countitem(Fright_Paper_Blade) > 29) && (countitem(Lizard_Scruff) > 29) && (countitem(Elder_Pixies_Beard) > 29) && (guildrelay_q == 89)) { mes "[" + .@name$ + "]"; mes "Huh. I didn't actually"; mes "expect that you'd collect"; @@ -1390,7 +1390,7 @@ mes "Your guild's pretty good..."; delitem Fright_Paper_Blade,30; delitem Lizard_Scruff,30; - delitem Elder_Pixie's_Beard,30; + delitem Elder_Pixies_Beard,30; guildrelay_q = 88; getitem Soul_Of_Courage,1; close; @@ -2019,7 +2019,7 @@ getitem Soul_Of_Harmony,1; close; } - else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toad's_Skin) > 29) && (guildrelay_q == 11)) { + else if ((countitem(Heart_Of_Tree) > 29) && (countitem(Soft_Leaf) > 29) && (countitem(Poison_Toads_Skin) > 29) && (guildrelay_q == 11)) { mes "[" + .@name$ + "]"; mes "Oh, perfect! You brought"; mes "all the items. Well then,"; @@ -2029,7 +2029,7 @@ mes "^42426FAssassin Cross^000000. Thank you."; delitem Heart_Of_Tree,30; delitem Soft_Leaf,30; - delitem Poison_Toad's_Skin,30; + delitem Poison_Toads_Skin,30; if (BaseJob == Job_Dancer) { guildrelay_q = 72; } @@ -2039,7 +2039,7 @@ getitem Soul_Of_Harmony,1; close; } - else if ((countitem(Goat's_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) { + else if ((countitem(Goats_Horn) > 29) && (countitem(Honey_Jar) > 29) && (countitem(Porcupine_Spike) > 29) && (guildrelay_q == 80)) { mes "[" + .@name$ + "]"; mes "Oh, perfect! You brought"; mes "all the items. Well then,"; @@ -2047,7 +2047,7 @@ mes "take this spirit now. Please"; mes "give it to an ^42426FAssassin^000000 or an"; mes "^42426FAssassin Cross^000000. Thank you."; - delitem Goat's_Horn,30; + delitem Goats_Horn,30; delitem Honey_Jar,30; delitem Porcupine_Spike,30; if (BaseJob == Job_Dancer) { diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt index bbc75cd19..977071343 100644 --- a/npc/quests/lvl4_weapon_quest.txt +++ b/npc/quests/lvl4_weapon_quest.txt @@ -1778,7 +1778,7 @@ niflheim,240,193,3 script Kayron#lv4 4_M_NFDEADMAN2,{ } else { mes "this... Longinus's Spear!"; - getitem Longinus's_Spear,1; + getitem Longinuss_Spear,1; } lv4_weapon = 0; next; diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt index 503fc23bd..8e55e54a3 100644 --- a/npc/quests/monstertamers.txt +++ b/npc/quests/monstertamers.txt @@ -593,7 +593,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "Its name?"; mes "^3355FFOrc Trophy^000000!"; next; - if ((countitem(Patriotism_Marks) > 0) && (countitem(Scorpion's_Tail) > 0)) { + if ((countitem(Patriotism_Marks) > 0) && (countitem(Scorpions_Tail) > 0)) { mes "[Shogo]"; mes "Oh! You have all the items necessary to make an Orc Trophy! Good, good! With all my pride as a monster tamer, let me make one for you right away!"; next; @@ -610,7 +610,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster"; mes "you are raising..."; mes "Orc Trophy!"; - delitem Scorpion's_Tail,1; + delitem Scorpions_Tail,1; delitem Patriotism_Marks,1; getitem Horror_Of_Tribe,1; // Horror_Of_Tribe close; @@ -641,7 +641,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ } comodo,112,182,0 script Munak's Grandma 8_F_GRANDMOTHER,{ - if (countitem(Girl's_Diary) > 0) { + if (countitem(Girls_Diary) > 0) { mes "[Munak's grandma]"; mes "Oh my..."; mes "Have you seen my granddaughter,"; diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index 6a8a295bf..722509fbc 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -414,7 +414,7 @@ prontera,165,232,3 script Nephia#1 4_F_ALCHE,{ mes "- you put some items into Kafra Storage. -"; close; } - if (countitem(Big_Sis'_Ribbon) > 0 && countitem(Ribbon_) > 0 && countitem(Silk_Ribbon) > 0) { + if (countitem(Big_Sis_Ribbon) > 0 && countitem(Ribbon_) > 0 && countitem(Silk_Ribbon) > 0) { mes "[Nephia]"; mes "Oh..."; mes "You've brought all these ribbons! I can't wait to tie you a new ribbon to put on your ^FF66CCbeautiful hair!^000000"; @@ -430,7 +430,7 @@ prontera,165,232,3 script Nephia#1 4_F_ALCHE,{ next; mes "[Nephia]"; mes "That's it~! We're done! Oh, I just know you're going to look precious wearing this."; - delitem Big_Sis'_Ribbon,1; + delitem Big_Sis_Ribbon,1; delitem Ribbon_,1; delitem Silk_Ribbon,1; getitem Red_Tailed_Ribbon,1; @@ -719,7 +719,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Angelic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; next; mes "[Hatbyr Mhore]"; mes "There's no doubt that you'll be the talk of the town sporting these fashionable things."; @@ -774,7 +774,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Satanic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Devil's_Wing,1; + getitem Ear_Of_Devils_Wing,1; next; mes "[Hatbyr Mhore]"; mes "You'll be wowing everyone on the streets with your fashionable new look that says 'It feels so good to be so bad.' Glad to be of service~!"; @@ -844,7 +844,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Satanic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Devil's_Wing,1; + getitem Ear_Of_Devils_Wing,1; next; mes "[Hatbyr Mhore]"; mes "You'll be wowing everyone on the streets with your fashionable new look that says 'It feels so good to be so bad.' Glad to be of service~!"; @@ -898,7 +898,7 @@ yuno,241,52,3 script Old Blacksmith#hgear 2_M_OLDBLSMITH,{ delitem Angelic_Chain,1; delitem Elven_Ears,1; Zeny -= 20000; - getitem Ear_Of_Angel's_Wing,1; + getitem Ear_Of_Angels_Wing,1; next; mes "[Hatbyr Mhore]"; mes "There's no doubt that you'll be the talk of the town sporting these fashionable things."; @@ -1094,7 +1094,7 @@ xmas,175,156,3 script Fuzzy Fuzz#1 4_M_05,{ mes "- you put some items into Kafra Storage. -"; close; } - if (countitem(Panda_Cap) > 0 && countitem(Needle_Pouch) > 99 && countitem(Spool) > 99 && countitem(Black_Bear's_Skin) > 299) { + if (countitem(Panda_Cap) > 0 && countitem(Needle_Pouch) > 99 && countitem(Spool) > 99 && countitem(Black_Bears_Skin) > 299) { if ((MaxWeight-Weight) < 2000) { mes "[Fuzzy Fuzz]"; mes "You brought every material I need, but unfortunately you don't have enough space in your inventory. Try and place some of your items into Kafra Storage first."; @@ -1120,7 +1120,7 @@ xmas,175,156,3 script Fuzzy Fuzz#1 4_M_05,{ delitem Panda_Cap,1; delitem Needle_Pouch,100; delitem Spool,100; - delitem Black_Bear's_Skin,300; + delitem Black_Bears_Skin,300; getitem Brown_Bear_Cap,1; close; } @@ -1471,7 +1471,7 @@ xmas_in,35,30,3 script Hat Merchant#zero 4_M_NFLOSTMAN,{ next; switch(select("Party Hat", "Straw Hat", "Cowboy Hat", "Sombrero", "Beanie")) { case 1: - if (countitem(Santa's_Hat) > 0 && countitem(Oil_Paper) > 99 && countitem(Smooth_Paper) > 99) { + if (countitem(Santas_Hat) > 0 && countitem(Oil_Paper) > 99 && countitem(Smooth_Paper) > 99) { mes "[Mad Hatter]"; mes "Party Hat! It's a Santa Hat I've remade by adding colorful paper for a festive look. Celebrate good times with a Party Hat! Come on!"; next; @@ -1494,7 +1494,7 @@ xmas_in,35,30,3 script Hat Merchant#zero 4_M_NFLOSTMAN,{ mes "^3355FF*Squick Squick Grind Grind*^000000"; mes "^3355FF*Swish Swish Rustle Rustle*^000000"; next; - delitem Santa's_Hat,1; + delitem Santas_Hat,1; delitem Oil_Paper,100; delitem Smooth_Paper,100; mes "[Mad Hatter]"; @@ -1809,7 +1809,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{ mes "[Nehris]"; mes "This crown is inspired by the the one worn by the 'Isis' monster. It has a elegant look fitting for ancient royalty."; next; - if (countitem(Queen's_Hair_Ornament) > 0 && countitem(Emperium) > 0 && countitem(Gold) > 2 && Zeny > 19999) { + if (countitem(Queens_Hair_Ornament) > 0 && countitem(Emperium) > 0 && countitem(Gold) > 2 && Zeny > 19999) { mes "[Nehris]"; mes "Thank you for"; mes "bringing everything."; @@ -1817,7 +1817,7 @@ yuno_in03,20,18,6 script Nehris#1 4_F_JOB_BLACKSMITH,{ next; mes "^3355FF* Clang Clang! Scrape Scrape! Jingle Jingle! *^000000"; next; - delitem Queen's_Hair_Ornament,1; + delitem Queens_Hair_Ornament,1; delitem Emperium,1; delitem Gold,3; Zeny -= 20000; diff --git a/npc/quests/newgears/2005_headgears.txt b/npc/quests/newgears/2005_headgears.txt index 8efebb27a..80cea9f6a 100644 --- a/npc/quests/newgears/2005_headgears.txt +++ b/npc/quests/newgears/2005_headgears.txt @@ -1650,7 +1650,7 @@ gl_prison1,97,104,1 script Phendark#LhzHat PHENDARK,{ countitem(Tail_) || countitem(Whip) || countitem(Whip_) || countitem(Lariat) || countitem(Rapture_Rose) || countitem(Chemeti) || countitem(Whip_Of_Red_Flame) || countitem(Whip_Of_Ice_Piece) || countitem(Whip_Of_Earth) || - countitem(Jump_Rope) || countitem(Bladed_Whip) || countitem(Queen's_Whip) || + countitem(Jump_Rope) || countitem(Bladed_Whip) || countitem(Queens_Whip) || countitem(Electric_Wire) )) close; // no whip equipped or in inventory diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt index 9daf0f24c..0a90d3a0b 100644 --- a/npc/quests/newgears/2006_headgears.txt +++ b/npc/quests/newgears/2006_headgears.txt @@ -577,8 +577,8 @@ hugel,147,103,3 script Ghenirhemin 4_M_HUGRANFA,{ //== Hahoe Mask / Mythical Lion Mask / Bride Mask ========== payon,135,320,3 script Chungwolmang 4W_M_01,{ if (moza_tal == 2) { - if (countitem(Bookclip_In_Memory) > 19 && countitem(Cactus_Needle) > 99 && countitem(Wild_Boar's_Mane) > 99) { - //Hahoe_Mask: Bookclip_In_Memory, Cactus_Needle, Wild_Boar's_Mane + if (countitem(Bookclip_In_Memory) > 19 && countitem(Cactus_Needle) > 99 && countitem(Wild_Boars_Mane) > 99) { + //Hahoe_Mask: Bookclip_In_Memory, Cactus_Needle, Wild_Boars_Mane callsub S_MakeMask,5176,7015,20,952,100,1028,100,0,0; } if (countitem(Slender_Snake) > 499 && countitem(Tooth_Of_Ancient_Fish) > 1 && countitem(Orange_Dyestuffs) > 0) { diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt index ec856c37f..7fb5178b8 100644 --- a/npc/quests/newgears/2010_headgears.txt +++ b/npc/quests/newgears/2010_headgears.txt @@ -368,8 +368,8 @@ comodo,236,164,0 script Hat Girl#Hair_Brush 1_F_04,{ //== 4. Making the new headgear Statue Of Baby Angel(5443) = alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{ - // Check if wearing Ear_Of_Angel's_Wing, Angelic_Chain, Flying_Angel - if (!isequipped(Ear_Of_Angel's_Wing) && !isequipped(Angelic_Chain) && !isequipped(Flying_Angel)) { + // Check if wearing Ear_Of_Angels_Wing, Angelic_Chain, Flying_Angel + if (!isequipped(Ear_Of_Angels_Wing) && !isequipped(Angelic_Chain) && !isequipped(Flying_Angel)) { mes "[Bebete]"; mes "A fake angel? Go away!!"; next; diff --git a/npc/quests/ninja_quests.txt b/npc/quests/ninja_quests.txt index b8322b4f5..78f21d38b 100644 --- a/npc/quests/ninja_quests.txt +++ b/npc/quests/ninja_quests.txt @@ -897,7 +897,7 @@ que_ng,72,34,3 script Craftsman Kaibara 4_M_EINOLD,{ mes "If you ever happen to gather all these materials one day, feel free to come back."; close; }else{ - if(countitem(Dragon_Scale) < 400 || countitem(Oridecon) < 5 || countitem(Dragon's_Skin) < 30){ + if(countitem(Dragon_Scale) < 400 || countitem(Oridecon) < 5 || countitem(Dragons_Skin) < 30){ mes "[Kaibara]"; mes "It looks like there are not enough ingredients for me to make you a Gokurin."; next; @@ -1180,7 +1180,7 @@ que_ng,22,62,3 script Tetsu 4_M_SEAMAN,{ break; } - if(countitem(Steel)<50 || countitem(Harpy's_Feather)<20 || countitem(Oridecon)<5){ + if (countitem(Steel) < 50 || countitem(Harpys_Feather) < 20 || countitem(Oridecon) < 5) { mes "[Tetsu]"; mes "It looks like you haven't brought me enough materials to make you a Fuuma Shuriken Beneki."; next; diff --git a/npc/quests/partyrelay.txt b/npc/quests/partyrelay.txt index f426106fc..c9d4e48f9 100644 --- a/npc/quests/partyrelay.txt +++ b/npc/quests/partyrelay.txt @@ -2015,7 +2015,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "you've already forgotten."; close; } - if ((party_relay == 19) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(Thin_N'_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toad's_Skin) > 9)) { + if ((party_relay == 19) && (.@relaytime >= 14) && (.@relaytime < 17) && (countitem(Thin_N_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toads_Skin) > 9)) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2023,9 +2023,9 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Please take your next ticket"; mes "and this small reward for you."; next; - delitem Thin_N'_Long_Tongue,10; + delitem Thin_N_Long_Tongue,10; delitem Leopard_Talon,10; - delitem Poison_Toad's_Skin,10; + delitem Poison_Toads_Skin,10; party_relay = 20; getitem Mission_Certificate7,1; getitem Leaf_Of_Yggdrasil,2; @@ -2039,7 +2039,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "I'll see you later, then."; close; } - else if ((party_relay == 19) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(Thin_N'_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toad's_Skin) > 9)) { + else if ((party_relay == 19) && (.@relaytime >= 18) && (.@relaytime < 21) && (countitem(Thin_N_Long_Tongue) > 9) && (countitem(Leopard_Talon) > 9) && (countitem(Poison_Toads_Skin) > 9)) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2047,9 +2047,9 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Please take your next ticket"; mes "and this small reward for you."; next; - delitem Thin_N'_Long_Tongue,10; + delitem Thin_N_Long_Tongue,10; delitem Leopard_Talon,10; - delitem Poison_Toad's_Skin,10; + delitem Poison_Toads_Skin,10; party_relay = 20; getitem Mission_Certificate7,1; getitem Leaf_Of_Yggdrasil,2; @@ -2310,7 +2310,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Standard Time. Don't forget!"; close; } - if ((party_relay == 7) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixie's_Beard) > 9) && (countitem(Fish_Tail) > 9)) { + if ((party_relay == 7) && ((.@relaytime >= 8) && (.@relaytime < 11)) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixies_Beard) > 9) && (countitem(Fish_Tail) > 9)) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2319,7 +2319,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "and this small reward for you."; next; delitem Porcupine_Spike,10; - delitem Elder_Pixie's_Beard,10; + delitem Elder_Pixies_Beard,10; delitem Fish_Tail,10; party_relay = 9; getitem Mission_Certificate3,1; @@ -2332,7 +2332,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "Good luck on your travels~"; close; } - else if ((party_relay == 7) && ((.@relaytime >= 21) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixie's_Beard) > 9) && (countitem(Fish_Tail) > 9))) { + else if ((party_relay == 7) && ((.@relaytime >= 21) && (countitem(Porcupine_Spike) > 9) && (countitem(Elder_Pixies_Beard) > 9) && (countitem(Fish_Tail) > 9))) { mes "[Bafhail]"; mes "Well, it looks like you came"; mes "at the right time and brought"; @@ -2341,7 +2341,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "and this small reward for you."; next; delitem Porcupine_Spike,10; - delitem Elder_Pixie's_Beard,10; + delitem Elder_Pixies_Beard,10; delitem Fish_Tail,10; party_relay = 9; getitem Mission_Certificate3,1; diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 0f1481282..80a458dea 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -7289,7 +7289,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ } } else if (ep13_alba == 3) { - if ((countitem(Monster's_Feed) > 19) && (countitem(Pet_Food) > 29)) { + if ((countitem(Monsters_Feed) > 19) && (countitem(Pet_Food) > 29)) { mes "[Taab]"; mes "Oh, thanks!"; mes "You brought them their"; @@ -7305,7 +7305,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ mes "material to give you."; mes "How about a spiritual reward?"; next; - delitem Monster's_Feed,20; + delitem Monsters_Feed,20; delitem Pet_Food,30; ep13_alba = 6; if (RENEWAL_EXP) { @@ -8270,7 +8270,7 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole CLEAR_NPC,{ specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; .@fcast = 15; - if (isequipped(2550)) //Fisher's_Muffler + if (isequipped(2550)) //Fishers_Muffler .@fcast -= 2; if (isequipped(2443)) //Fish_Shoes .@fcast -= 2; diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt index 09ef6209e..85b60e7fb 100644 --- a/npc/quests/quests_13_2.txt +++ b/npc/quests/quests_13_2.txt @@ -458,7 +458,7 @@ spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{ specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; .@fcast = 15; - if (isequipped(2550)) //Fisher's_Muffler + if (isequipped(2550)) //Fishers_Muffler .@fcast -= 2; if (isequipped(2443)) //Fish_Shoes .@fcast -= 2; @@ -6495,7 +6495,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ ep13_2_bs2 = 1; ep13_2_bs3 = 1; ep13_2_bs4 = 1; - getitem Bazett's_Order,1; + getitem Bazetts_Order,1; changequest 11101,11102; close; } @@ -6503,7 +6503,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "How's the search going?"; next; - if (countitem(Bazett's_Order) < 1) { + if (countitem(Bazetts_Order) < 1) { mes "[Bazett]"; mes "!!!!!!!"; mes "You lost the notes!!?"; @@ -6512,7 +6512,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "What's done has been done."; mes "I'll give you a new one."; - getitem Bazett's_Order,1; + getitem Bazetts_Order,1; close; } else { @@ -6527,7 +6527,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ next; switch(select("Yes.", "Not yet...")) { case 1: - if (countitem(Bazett's_Order) < 1) { + if (countitem(Bazetts_Order) < 1) { mes "[Bazett]"; mes "!!!!!!!"; mes "You lost the notes!!?"; @@ -6570,7 +6570,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "Ah... this isn't much, but it's a coin that the giants use."; mes "Maybe you can buy something from them with this."; - delitem Bazett's_Order,1; + delitem Bazetts_Order,1; ep13_2_busut = 7; if (ep13_2_bs1 == 3) getitem Manuk_Coin,1; if (ep13_2_bs2 == 3) getitem Manuk_Coin,1; diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt index f816efcdc..c2f726023 100644 --- a/npc/quests/quests_alberta.txt +++ b/npc/quests/quests_alberta.txt @@ -424,7 +424,7 @@ alberta_in,28,145,4 script Grampa 2_M_PHARMACIST,{ close; case 2: delitem Tiger_Footskin,10; - getitem Boy's_Cap,1; + getitem Boys_Cap,1; mes "[Grampa]"; mes "T... Thank you !!"; mes "With this I can revive my youthful splendor!! I must eat this thing right away !"; @@ -2650,7 +2650,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{ mes "I should stay at home."; close; } - if ((ep13_2_hiki == 6) && (countitem(Monster's_Feed) > 0) && (countitem(Red_Potion) > 0)) { + if ((ep13_2_hiki == 6) && (countitem(Monsters_Feed) > 0) && (countitem(Red_Potion) > 0)) { mes "[Iromo]"; mes "...Huh? This smell..."; mes "This is the one I like the most."; @@ -2687,7 +2687,7 @@ alberta_in,131,95,5 script Iromo#ep3_2 4_M_KID1,{ mes "I like cats so I approached him."; mes "Then suddenly he scratched and bit me."; next; - delitem Monster's_Feed,1; + delitem Monsters_Feed,1; delitem Red_Potion,1; ep13_2_hiki = 7; changequest 10083,10084; diff --git a/npc/quests/quests_aldebaran.txt b/npc/quests/quests_aldebaran.txt index 1b58726dd..e276622e9 100644 --- a/npc/quests/quests_aldebaran.txt +++ b/npc/quests/quests_aldebaran.txt @@ -79,8 +79,8 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{ close; } case 2: - if ((countitem(Oldman's_Romance) > 0) && (countitem(Feather_Of_Birds) > 299) && (Zeny > 499)) { - delitem Oldman's_Romance,1; + if ((countitem(Oldmans_Romance) > 0) && (countitem(Feather_Of_Birds) > 299) && (Zeny > 499)) { + delitem Oldmans_Romance,1; delitem Feather_Of_Birds,300; Zeny -= 500; mes "[Trader]"; diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index c2a20306b..31ebb517a 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -1484,7 +1484,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ switch(select("Issue me a Transit Permit", "I want to live in Amatsu", "Nothing")) { case 1: if (event_amatsu == 6) { - if (countitem(Lord's_Passable_Ticket) > 0) { + if (countitem(Lords_Passable_Ticket) > 0) { mes "[Jiro]"; mes "You already have one..."; mes "You don't need to have two of them."; @@ -1497,7 +1497,7 @@ ama_in02,170,62,4 script Soldier#ama2 8_M_JPNSOLDIER,{ next; if (select("Issue one", "Talk to you later") == 1) { Zeny -= 10000; - getitem Lord's_Passable_Ticket,1; + getitem Lords_Passable_Ticket,1; mes "[Jiro]"; mes "There you go."; mes "Don't lose it this time."; @@ -1678,7 +1678,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ close; } if (event_amatsu == 6) { - if (countitem(Lord's_Passable_Ticket) > 0) { + if (countitem(Lords_Passable_Ticket) > 0) { mes "[Jyuro]"; mes "You have the ticket..."; mes "Do you want me to send you now, or do you need a little instruction?"; @@ -1734,7 +1734,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "A gate? On the top floor of the building??? Surely, you must been be mistaken."; emotion e_swt; next; - if (countitem(Lord's_Passable_Ticket) > 0) { + if (countitem(Lords_Passable_Ticket) > 0) { if (select("Show him the ticket", "Cancel") == 1) { mes "[Jyuro]"; mes "What? That pass is...?"; @@ -1742,7 +1742,7 @@ ama_in02,115,177,7 script Soldier#ama10 8_M_JPNSOLDIER,{ mes "the lord but I guess it has"; mes "been issued to the wrong person."; next; - delitem Lord's_Passable_Ticket,1; + delitem Lords_Passable_Ticket,1; mes "[Jyuro]"; mes "I will keep this ticket because"; mes "it was issued without permission."; @@ -1885,7 +1885,7 @@ ama_in02,200,176,4 script Lord of Palace#ama 8_M_JPNMASTER,{ event_amatsu = 6; completequest 8135; delitem Fox_Tail,1; - getitem Lord's_Passable_Ticket,1; + getitem Lords_Passable_Ticket,1; mes "[Ishida Yoshinaga]"; mes "This isn't a big reward but"; mes "someday it will be useful for you."; @@ -1943,7 +1943,7 @@ ama_in01,22,111,0 script Grandma#ama2 4_F_JPNOBA,{ mes "it won't harm me!! Yelp!^000000"; next; select("Taaaah!!"); - if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(Holy_Water) < 1 || countitem(Bear's_Foot) < 1 || countitem(Tiger's_Skin) < 1)) { + if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(Holy_Water) < 1 || countitem(Bears_Foot) < 1 || countitem(Tigers_Skin) < 1)) { if (rand(1,4) == 1) .@fox_kill = 0; else diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt index f409782c8..dba9c5d14 100644 --- a/npc/quests/quests_ayothaya.txt +++ b/npc/quests/quests_ayothaya.txt @@ -859,7 +859,7 @@ ayothaya,253,99,3 script Fisherman 4_M_THAIONGBAK,{ next; switch(select("Yes.", "No, thanks.")) { case 1: - if (countitem(Monster's_Feed) && Zeny > 49) { + if (countitem(Monsters_Feed) && Zeny > 49) { mes "^3355FFYou cast your"; mes "fishing line"; mes "into the water.^000000"; @@ -871,7 +871,7 @@ ayothaya,253,99,3 script Fisherman 4_M_THAIONGBAK,{ next; mes "^3355FFYou've hooked a Phen!^000000"; next; - delitem Monster's_Feed,1; + delitem Monsters_Feed,1; Zeny -= 50; .@randfish = rand(1,100); if (.@randfish > 0 && .@randfish < 40) { diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 480b696b3..0a80c25ae 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -2148,7 +2148,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ mes "my fashionable street clothes?"; close; } - if ((friendship == 12 && countitem(Friend's_Diary) > 0)) { + if ((friendship == 12 && countitem(Friends_Diary) > 0)) { mes "[Digotz]"; mes "Even if Benkaistein"; mes "did come back, I don't"; @@ -2555,7 +2555,7 @@ lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{ cutin "lhz_macu05",255; end; } - if (friendship == 13 && countitem(Friend's_Diary) > 0) { + if (friendship == 13 && countitem(Friends_Diary) > 0) { cutin "lhz_macu06",2; mes "[Maku]"; mes "Hey, what is that? You want"; @@ -2703,7 +2703,7 @@ lighthalzen,337,232,3 script Maku 4_M_LGTPOOR,{ mes "that I'm grateful or anything."; cutin "lhz_macu07",255; next; - delitem Friend's_Diary,1; + delitem Friends_Diary,1; friendship = 14; if (RENEWAL_EXP) { if (BaseLevel > 90) getexp 70000,0; @@ -3175,7 +3175,7 @@ yuno_in04,96,106,5 script Passionate Student 4_M_SAGE_A,{ mes "sure to let you know~"; close; } - if ((friendship == 11 && countitem(Friend's_Diary) > 0)) { + if ((friendship == 11 && countitem(Friends_Diary) > 0)) { mes "[Benkaistein]"; mes "Aw nuts, this is"; mes "taking much longer"; @@ -3351,7 +3351,7 @@ yuno_in04,168,117,3 script Book#lhz HIDDEN_NPC,{ } if (friendship == 10) { friendship = 11; - getitem Friend's_Diary,1; + getitem Friends_Diary,1; mes "^3355FFThis book is labeled,"; mes "''Benkaistein's Journal"; mes "Vol. 6.'' This is probably"; diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index d9c07c597..40fd7b38e 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -1433,7 +1433,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{ close; } else if (ch_par == 17) { - if (countitem(Leopard_Talon) > 1 && countitem(Hard_Peach) > 9 && countitem(Poison_Toad's_Skin) > 4 && countitem(Browny_Root) > 19 && countitem(Germinating_Sprout) > 9 && countitem(Honey_Jar) > 4) { + if (countitem(Leopard_Talon) > 1 && countitem(Hard_Peach) > 9 && countitem(Poison_Toads_Skin) > 4 && countitem(Browny_Root) > 19 && countitem(Germinating_Sprout) > 9 && countitem(Honey_Jar) > 4) { mes "[Hua Tuo]"; mes "Hm? Ah, you have returned."; mes "Sorry, I was taking care of my other patients. Have you already gathered the medicines I'll need?"; @@ -1448,7 +1448,7 @@ lou_in02,265,69,5 script Doctor#lyang 4_F_CHNDOCTOR,{ mes "Please take this as a token of my appreciation. It's not much, but this medicine is an old family secret. I hope it will be helpful to you in dangerous situations."; delitem Leopard_Talon,2; delitem Hard_Peach,10; - delitem Poison_Toad's_Skin,5; + delitem Poison_Toads_Skin,5; delitem Browny_Root,20; delitem Germinating_Sprout,10; delitem Honey_Jar,5; diff --git a/npc/quests/quests_lutie.txt b/npc/quests/quests_lutie.txt index 3a74bdd26..4a1143c8f 100644 --- a/npc/quests/quests_lutie.txt +++ b/npc/quests/quests_lutie.txt @@ -204,12 +204,12 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{ } break; case 3: - if ((countitem(Poison_Spore) > 849) && (countitem(Burn_Tree) > 299) && (countitem(Thin_N'_Long_Tongue) > 0)) { + if ((countitem(Poison_Spore) > 849) && (countitem(Burn_Tree) > 299) && (countitem(Thin_N_Long_Tongue) > 0)) { mes "^3355FFYou gingerly place the items into the snowman's mouth.^000000"; next; delitem Poison_Spore,850; delitem Burn_Tree,300; - delitem Thin_N'_Long_Tongue,1; + delitem Thin_N_Long_Tongue,1; emotion e_oh; mes "^3355FF*Vroooooom~~*"; mes "*Bzzzzzt*"; @@ -268,10 +268,10 @@ xmas,115,297,4 script Vending Machine HIDDEN_NPC,{ } break; case 6: - if (countitem(Alice's_Apron) > 99) { + if (countitem(Alices_Apron) > 99) { mes "^3355FFYou gingerly place all 100 Aprons into the snowman's mouth.^000000"; next; - delitem Alice's_Apron,100; + delitem(Alices_Apron, 100); emotion e_oh; mes "^3355FF*Vroooooom~~*"; mes "*Bzzzzzt*"; diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 3e3bb3414..09ad94115 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -1438,7 +1438,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ mes "Oh... Did you get all the"; mes "materials?"; next; - if (countitem(Log) > 29 && countitem(Tough_Vines) > 19 && countitem(Goat's_Horn) > 19 && countitem(Sea_Otter_Leather) > 9) { + if (countitem(Log) > 29 && countitem(Tough_Vines) > 19 && countitem(Goats_Horn) > 19 && countitem(Sea_Otter_Leather) > 9) { mes "[Aged Stranger]"; mes "You found the right materials."; mes "Okay, I will start to make the"; @@ -1446,7 +1446,7 @@ mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{ next; delitem Log,30; delitem Tough_Vines,20; - delitem Goat's_Horn,20; + delitem Goats_Horn,20; delitem Sea_Otter_Leather,10; mos_whale_edq = 34; mes "[Aged Stranger]"; @@ -4496,7 +4496,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "Did you get"; mes "all of the items?"; next; - setarray .@n, Grasshopper's_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Sticky_Mucus,10,Detonator,1,Boody_Red,5,Burning_Heart,10; + setarray .@n, Grasshoppers_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Sticky_Mucus,10,Detonator,1,Boody_Red,5,Burning_Heart,10; for (.@i = 0; .@i < getarraysize(.@n); .@i += 2) { if (countitem(.@n[.@i]) < .@n[.@i+1]) { .@f = 1; @@ -4591,7 +4591,7 @@ mosk_in,215,46,5 script Baba Yaga, the Horrible 4_F_BABAYAGA,{ mes "Did you get"; mes "all of them?"; next; - setarray .@n, Grasshopper's_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Detonator,1,Boody_Red,5,Burning_Heart,10; + setarray .@n, Grasshoppers_Leg,20,Spawn,5,Wing_Of_Red_Bat,20,Starsand_Of_Witch,10,Fine_Grit,10,Detonator,1,Boody_Red,5,Burning_Heart,10; for (.@i = 0; .@i < getarraysize(.@n); .@i += 2) { if (countitem(.@n[.@i]) < .@n[.@i+1]) { .@f = 1; diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index c02caf857..6fc89a0cf 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -529,12 +529,12 @@ um_in,44,71,2 script Utan Shaman 4_F_UMOLDWOMAN,{ .@success = 993; //Yellow_Live break; case 2: - .@consume = 946; //Snail's_Shell + .@consume = 946; //Snails_Shell .@amount = 20; .@success = 991; //Crystal_Blue break; case 3: - .@consume = 904; //Scorpion's_Tail + .@consume = 904; //Scorpions_Tail .@amount = 20; .@success = 990; //Boody_Red break; diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index d11563b8d..c6c95bc17 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -4516,7 +4516,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ close; } else if (rachel_camel == 8) { - if ((countitem(Monster's_Feed) > 4) && (countitem(Yellow_Potion) > 0) && (countitem(Unripe_Apple) > 0) && (countitem(Empty_Bottle) > 0)) { + if ((countitem(Monsters_Feed) > 4) && (countitem(Yellow_Potion) > 0) && (countitem(Unripe_Apple) > 0) && (countitem(Empty_Bottle) > 0)) { mes "[Camel Farm Owner Saraman]"; mes "Oh good, you're back."; mes "Did you bring everything?"; @@ -4552,7 +4552,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "ingredients. That's a good"; mes "amount to collect since that's"; mes "what Ms. Ivory usually orders."; - delitem Monster's_Feed,5; + delitem Monsters_Feed,5; delitem Yellow_Potion,1; delitem Unripe_Apple,1; delitem Empty_Bottle,1; diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt index 5722d8e08..d3982699c 100644 --- a/npc/quests/seals/sleipnir_seal.txt +++ b/npc/quests/seals/sleipnir_seal.txt @@ -247,10 +247,10 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else if (.@god_treasure1 < 348) getitem Helm_,1; else if (.@god_treasure1 < 400) getitem Gemmed_Sallet_,1; else if (.@god_treasure1 < 448) getitem Circlet_,1; - else if (.@god_treasure1 < 496) getitem Santa's_Hat,1; - else if (.@god_treasure1 < 544) getitem Big_Sis'_Ribbon,1; + else if (.@god_treasure1 < 496) getitem Santas_Hat,1; + else if (.@god_treasure1 < 544) getitem Big_Sis_Ribbon,1; else if (.@god_treasure1 < 592) getitem Sweet_Gents,1; - else if (.@god_treasure1 < 640) getitem Oldman's_Romance,1; + else if (.@god_treasure1 < 640) getitem Oldmans_Romance,1; else if (.@god_treasure1 < 688) getitem Western_Grace,1; else if (.@god_treasure1 < 736) getitem Fillet,1; else if (.@god_treasure1 < 784) getitem Holy_Bonnet,1; @@ -287,7 +287,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else getitem Apple_Of_Archer,1; } else if (.@god_treasure < 501) { - if (.@god_treasure1 < 80) getitem Adventurere's_Suit_,1; + if (.@god_treasure1 < 80) getitem Adventureres_Suit_,1; else if (.@god_treasure1 < 160) getitem Mantle_,1; else if (.@god_treasure1 < 240) getitem Coat_,1; else if (.@god_treasure1 < 320) getitem Mink_Coat,1; @@ -325,7 +325,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else if (.@god_treasure1 < 660) getitem Clip,1; else if (.@god_treasure1 < 770) getitem Rosary,1; else if (.@god_treasure1 < 880) getitem Mitten_Of_Presbyter,1; - else getitem Matyr's_Flea_Guard,1; + else getitem Matyrs_Flea_Guard,1; } else { if (.@god_treasure1 < 150) getitem Mr_Scream,1; @@ -360,7 +360,7 @@ que_god01,98,98,4 script Manager#G 1_F_04,{ else if (.@god_treasure1 < 496) getitem Spinx_Helm,1; else if (.@god_treasure1 < 544) getitem Corsair,1; else if (.@god_treasure1 < 592) getitem Sweet_Gents,1; - else if (.@god_treasure1 < 640) getitem Oldman's_Romance,1; + else if (.@god_treasure1 < 640) getitem Oldmans_Romance,1; else if (.@god_treasure1 < 688) getitem Western_Grace,1; else if (.@god_treasure1 < 736) getitem Spinx_Helm_,1; else if (.@god_treasure1 < 784) getitem Holy_Bonnet_,1; diff --git a/npc/quests/skills/hunter_skills.txt b/npc/quests/skills/hunter_skills.txt index b22360ec6..2d8aaf691 100644 --- a/npc/quests/skills/hunter_skills.txt +++ b/npc/quests/skills/hunter_skills.txt @@ -102,7 +102,7 @@ pay_arche,109,169,3 script Arpesto 4_M_05,{ } } else if (qskill_hunter == 1) { - if (countitem(Cardinal_Jewel_) > 4 && countitem(Harpy's_Feather) > 4 && countitem(Pet_Food) > 29) { + if (countitem(Cardinal_Jewel_) > 4 && countitem(Harpys_Feather) > 4 && countitem(Pet_Food) > 29) { mes "[Arpesto]"; mes "Hm? You're back?"; mes "Oh, did you bring"; @@ -222,7 +222,7 @@ pay_arche,109,169,3 script Arpesto 4_M_05,{ mes "sure you make good use"; mes "of that new skill. Take care~"; delitem Cardinal_Jewel_,5; - delitem Harpy's_Feather,5; + delitem Harpys_Feather,5; delitem Pet_Food,30; qskill_hunter = 100; skill "HT_PHANTASMIC",1,0; diff --git a/npc/quests/skills/merchant_skills.txt b/npc/quests/skills/merchant_skills.txt index ee84bd837..bee16543f 100644 --- a/npc/quests/skills/merchant_skills.txt +++ b/npc/quests/skills/merchant_skills.txt @@ -238,7 +238,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ next; switch (select("That's why I came here.", "What about my cart?", "Two pairs is pitiful?")) { case 1: - if ((countitem(Wooden_Block) > 49) && (countitem(Iron) > 9) && (countitem(Animal's_Skin) > 19)) { + if ((countitem(Wooden_Block) > 49) && (countitem(Iron) > 9) && (countitem(Animals_Skin) > 19)) { mes "[Charlron]"; mes "Haha! Ok, ok!"; mes "With the things you brought"; @@ -246,7 +246,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{ next; delitem Wooden_Block,50; delitem Iron,10; - delitem Animal's_Skin,20; + delitem Animals_Skin,20; skill "MC_CHANGECART",1,0; mes "[Charlron]"; mes "Congratulations."; diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt index 06f79fba3..420477f4f 100644 --- a/npc/quests/skills/sage_skills.txt +++ b/npc/quests/skills/sage_skills.txt @@ -266,7 +266,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ close; } else if(SAG_SK == 1) { - if (countitem(Scorpion's_Tail) < 10 || countitem(Horn) < 7 || countitem(Colorful_Shell) < 12 || countitem(Snail's_Shell) < 10 || countitem(Scroll) < 4) { + if (countitem(Scorpions_Tail) < 10 || countitem(Horn) < 7 || countitem(Colorful_Shell) < 12 || countitem(Snails_Shell) < 10 || countitem(Scroll) < 4) { mes "[Mishuna]"; mes "Hm, you still haven't"; mes "gathered all of the materials"; @@ -333,10 +333,10 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "Creation skill by reviewing"; mes "your copy of Barmundt's scroll.^000000"; specialeffect2 EF_ABSORBSPIRITS; - delitem Scorpion's_Tail,10; // Scorpion_Tail + delitem Scorpions_Tail,10; delitem Horn,7; // Horn delitem Colorful_Shell,12; // Rainbow_Shell - delitem Snail's_Shell,10; // Snail's_Shell + delitem Snails_Shell,10; delitem Scroll,4; // Blank_Scroll SAG_SK = 2; skill "SA_CREATECON",1,0; diff --git a/npc/quests/skills/thief_skills.txt b/npc/quests/skills/thief_skills.txt index 6c56924f1..35cd38998 100644 --- a/npc/quests/skills/thief_skills.txt +++ b/npc/quests/skills/thief_skills.txt @@ -175,7 +175,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ close; } case 2: - if ((countitem(Grasshopper's_Leg) > 19) && ((JobLevel > 34) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Grasshoppers_Leg) > 19) && ((JobLevel > 34) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Okay! Let's practice!"; next; @@ -192,7 +192,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "Great! -At this level,"; mes "I am sure you can increase"; mes "your skill on your own."; - delitem Grasshopper's_Leg,20; + delitem Grasshoppers_Leg,20; skill "TF_BACKSLIDING",1,0; close; } @@ -252,7 +252,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "If not, I cannot teach you."; close; case 3: - if ((countitem(Zargon) > 0) && (countitem(Bear's_Foot) > 0) && (countitem(Spawn) > 4) && ((JobLevel > 19) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { + if ((countitem(Zargon) > 0) && (countitem(Bears_Foot) > 0) && (countitem(Spawn) > 4) && ((JobLevel > 19) || (BaseJob == Job_Assassin || BaseJob == Job_Rogue))) { mes "[Alcouskou]"; mes "Wow, you have already prepared?"; mes "Great, I see promise in you. -"; @@ -283,7 +283,7 @@ moc_prydb1,154,128,4 script Alcouskou 2_M_THIEFMASTER,{ mes "I hope it aids you in the future."; mes ". . . . . Hope to see you soon"; delitem Zargon,1; - delitem Bear's_Foot,1; + delitem Bears_Foot,1; delitem Spawn,5; skill "TF_PICKSTONE",1,0; close; diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index 2ed7ad703..e5c3c6e68 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -307,7 +307,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "know right away. For now,"; mes "please hold on to these pieces."; sign_q = 54; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; } else if (sign_q == 54) { if (rand(1,5) == 4) { @@ -736,19 +736,19 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "accept this as a token"; mes "of my gratitude. Good luck"; mes "on your travels, adventurer."; - if (checkweight(Star's_Sob,1) == 0) { + if (checkweight(Stars_Sob,1) == 0) { next; mes "^3355FFWait a second! Right now,"; mes "you have too many items in your inventory. Please come back after you've freed up more inventory space.^000000"; close; } - delitem Star's_Sob,1; + delitem Stars_Sob,1; sign_q = 202; getexp RENEWAL_EXP?10000:100000,0; getitem Old_Violet_Box,1; } else if (sign_q > 201) { - if (countitem(Star's_Sob) == 1) { + if (countitem(Stars_Sob) == 1) { mes "I'm sorry..."; mes "But I'm taking"; mes "back the Sobbing"; @@ -759,7 +759,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "[Metz]"; mes "......"; mes "Farewell."; - delitem Star's_Sob,1; + delitem Stars_Sob,1; } else { mes "I guess I can't"; @@ -1305,8 +1305,8 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ delitem Fluff,100; if (countitem(Poison_Spore) > 49) { delitem Poison_Spore,50; - if (countitem(Scorpion's_Tail) > 29) { - delitem Scorpion's_Tail,30; + if (countitem(Scorpions_Tail) > 29) { + delitem Scorpions_Tail,30; if (countitem(Rotten_Bandage) > 19) { delitem Rotten_Bandage,20; if (countitem(Petite_DiablOfs_Horn) > 14) { @@ -1335,8 +1335,8 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ mes "..."; if (countitem(Poison_Spore) > 49) { delitem Poison_Spore,50; - if (countitem(Scorpion's_Tail) > 29) { - delitem Scorpion's_Tail,30; + if (countitem(Scorpions_Tail) > 29) { + delitem Scorpions_Tail,30; if (countitem(Rotten_Bandage) > 19) { delitem Rotten_Bandage,20; if (countitem(Petite_DiablOfs_Horn) > 14) { @@ -1364,8 +1364,8 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ case 6: mes "[Arian]"; mes "..."; - if (countitem(Scorpion's_Tail) > 29) { - delitem Scorpion's_Tail,30; + if (countitem(Scorpions_Tail) > 29) { + delitem Scorpions_Tail,30; if (countitem(Rotten_Bandage) > 19) { delitem Rotten_Bandage,20; if (countitem(Petite_DiablOfs_Horn) > 14) { @@ -1526,7 +1526,7 @@ morocc_in,115,154,5 script Rogue#sign 1_M_SIGNROGUE,{ else getexp 18000,0; } sign_q = 14; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; close; case 14: mes "[Arian]"; @@ -1910,7 +1910,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{ mes "Come and drink with me~"; } next; - if (countitem(Part_Of_Star's_Sob) > 0) { + if (countitem(Part_Of_Stars_Sob) > 0) { .@pay_point = 1; mes "["+ strcharinfo(PC_NAME) +"]"; mes "Sure..."; @@ -2381,7 +2381,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{ } if (.@pay_point > 29) { sign_q = 15; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; else if (BaseLevel < 70) getexp 750,0; @@ -2425,7 +2425,7 @@ payon_in03,11,31,4 script Daewoon#sign 1_M_SIGNMONK2,{ } else if ((.@pay_point > 26) && (.@pay_point < 30)) { sign_q = 15; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; else if (BaseLevel < 70) getexp 750,0; @@ -2826,7 +2826,7 @@ aldeba_in,155,101,3 script Sir Jore#sign 1_M_SIGNALCHE,7,7,{ mes "relying on a rumor..."; next; sign_q = 20; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; mes "[Sir Jore]"; mes "Thank you very much"; mes "for helping me. Now I can"; @@ -3680,7 +3680,7 @@ geffen_in,59,74,4 script Jesqurienne#sign 1_F_SIGNZISK,{ next; mes "[Jesqurienne]"; sign_q = 25; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; mes "Here..."; mes "My old friend, Metz, told"; mes "me to give this to someone"; @@ -4746,7 +4746,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{ mes "go find someone named,"; mes "um, ''Bakerlan'' in Alberta."; sign_q = 35; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; else if (BaseLevel < 70) getexp 700,0; @@ -4783,7 +4783,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{ mes "go find someone named,"; mes "um, ''Bakerlan'' in Alberta."; sign_q = 35; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; Zeny += 20000; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 300,0; @@ -5571,7 +5571,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{ mes "my time is quite precious."; close; case 2: - if (countitem(Part_Of_Star's_Sob) < 5) { + if (countitem(Part_Of_Stars_Sob) < 5) { mes "[Bakerlan]"; mes "Hmm, I suppose you"; mes "still haven't completed"; @@ -5580,7 +5580,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{ mes "Starlight, you know..."; close; } - else if (countitem(Part_Of_Star's_Sob) == 5) { + else if (countitem(Part_Of_Stars_Sob) == 5) { mes "[Bakerlan]"; mes "Ah, now I see that"; mes "you speak the truth."; @@ -5655,7 +5655,7 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 1_M_SIGNMCNT,{ mes "Now bring all of the stone pieces to Metz."; mes "He will tell you what you need to do next."; sign_q = 53; - getitem Part_Of_Star's_Sob,1; + getitem Part_Of_Stars_Sob,1; if (RENEWAL_EXP) { if (BaseLevel < 60) getexp 500,0; else if (BaseLevel < 70) getexp 800,0; @@ -6287,7 +6287,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{ mes "everything ready..."; next; mes "[Melkaba]"; - if ((countitem(Royal_Jelly) < 10) || (countitem(Honey) < 20) || (countitem(Bear's_Foot) < 30) || (countitem(Leaflet_Of_Hinal) < 1) || (countitem(Ment) < 1) || (countitem(Empty_Bottle) < 1)) { + if ((countitem(Royal_Jelly) < 10) || (countitem(Honey) < 20) || (countitem(Bears_Foot) < 30) || (countitem(Leaflet_Of_Hinal) < 1) || (countitem(Ment) < 1) || (countitem(Empty_Bottle) < 1)) { mes "Hmm, you're still"; mes "missing some of the"; mes "ingredients. Now, listen"; @@ -6358,7 +6358,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{ Zeny -= 10000; delitem Royal_Jelly,10; delitem Honey,20; - delitem Bear's_Foot,30; + delitem Bears_Foot,30; delitem Leaflet_Of_Hinal,1; delitem Ment,1; delitem Empty_Bottle,1; @@ -6376,7 +6376,7 @@ alde_alche,169,162,7 script Alchemist#sign 4_M_ALCHE_B,{ specialeffect EF_PHARMACY_FAIL; delitem Royal_Jelly,10; delitem Honey,20; - delitem Bear's_Foot,30; + delitem Bears_Foot,30; delitem Leaflet_Of_Hinal,1; delitem Ment,1; delitem Empty_Bottle,1; @@ -7279,7 +7279,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ mes "[Engel]"; mes "Right. Let me guide you to a shortcut to the exit of these mines, just in case you don't know your way out of here. Good luck~"; delitem Picture_Letter,1; - delitem Part_Of_Star's_Sob,7; + delitem Part_Of_Stars_Sob,7; sign_q = 57; close2; warp "mjo_dun02",371,344; @@ -7386,7 +7386,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ mes "While you were gone, I managed to restore this Sobbing Starlight. Why don't you go ahead and take a look?"; next; sign_q = 71; - getitem Star's_Sob,1; + getitem Stars_Sob,1; specialeffect2 EF_YUFITELHIT; next; mes "[Engel]"; @@ -7506,7 +7506,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ if (countitem(Golden_Anvil) > 0) delitem Golden_Anvil,1; else if (countitem(Emperium_Anvil) > 0) delitem Emperium_Anvil,1; sign_q = 71; - getitem Star's_Sob,1; + getitem Stars_Sob,1; specialeffect2 EF_YUFITELHIT; close; } @@ -8636,7 +8636,7 @@ que_sign01,196,39,4 script Serin#serin 4_F_01,{ .@fail_s3 = rand(1,600); .@fail_s4 = rand(1,500); .@fail_s5 = rand(1,400); - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { if (((sign_sq == 0) && (.@fail_s3 == 356)) || ((sign_sq == 1) && (.@fail_s2 == 356)) || (.@fail_s1 == 356)) { sign_q = 200; mes "[Serin]"; @@ -8829,7 +8829,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ } } else if (sign_q == 125) { - if (countitem(Serin's_Gold_Ring_) ==1) { + if (countitem(Serins_Gold_Ring_) ==1) { mes "[Serin]"; mes "If you think that"; mes "I can't summon Dark Lord"; @@ -8957,7 +8957,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ mes "Farewell, now."; mes "And good luck on"; mes "your travels, my friend..."; - delitem Witch's_Potion,1; + delitem Witchs_Potion,1; sign_q = 127; close; } @@ -8977,9 +8977,9 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ .@fail_s3 = rand(1,800); .@fail_s4 = rand(1,700); .@fail_s5 = rand(1,600); - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { if (((sign_sq == 0) && (.@fail_s3 == 356)) || ((sign_sq == 1) && (.@fail_s2 == 356)) || (.@fail_s1 == 356)) { - delitem Witch's_Potion,1; + delitem Witchs_Potion,1; sign_q = 200; mes "[Serin]"; mes "Even though you tried"; @@ -9026,7 +9026,7 @@ que_sign01,197,195,4 script Serin#witch 4_F_01,{ } else { if (((sign_sq == 0) && (.@fail_s5 == 356)) || ((sign_sq == 1) && (.@fail_s4 == 356)) || (.@fail_s3 == 356)) { - delitem Witch's_Potion,1; + delitem Witchs_Potion,1; sign_q = 200; mes "[Serin]"; mes "Even though you tried"; @@ -9219,7 +9219,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "I want you to have this ring. It's the only way I can properly express my gratitude for your aid so far."; sign_q = 85; sign_sq = 0; - getitem Serin's_Gold_Ring,1; + getitem Serins_Gold_Ring,1; close; } else { @@ -9271,7 +9271,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ close; } else if (sign_q == 92) { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "[Serin]"; mes "Ah, "+strcharinfo(PC_NAME)+"~"; mes "How is everything?"; @@ -9530,7 +9530,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "..."; mes "......"; mes ".........."; - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { next; switch(select("Give Serin her ring.", "Keep the ring.")) { case 1: @@ -9563,7 +9563,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "to forget her sadness. The tears streaked across her cheeks and"; mes "the faint smile on her lips tell you that her memories of you"; mes "will always remain in her heart.^000000"; - delitem Serin's_Gold_Ring_,1; + delitem Serins_Gold_Ring_,1; getexp RENEWAL_EXP?50000:500000,0; close; case 2: @@ -9729,23 +9729,23 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 4_F_01,{ mes "of her soul and memories that"; mes "you can still sense somehow."; mes "What could have happened to her?^000000"; - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { next; mes "^33555FFSuddenly, Serin's"; mes "gold ring sparkled"; mes "with a soft glow and"; mes "faded away.^000000"; - delitem Serin's_Gold_Ring,1; + delitem Serins_Gold_Ring,1; close; } close; } else { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "[Serin]"; mes "Thank you..."; emotion e_sob; - delitem Serin's_Gold_Ring,1; + delitem Serins_Gold_Ring,1; next; mes "^3355FFYou returned"; mes "Serin's gold ring.^000000"; @@ -9809,7 +9809,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } if (sign_q == 90) { - if (countitem(Serin's_Gold_Ring) == 1) { + if (countitem(Serins_Gold_Ring) == 1) { mes "That bastard stole"; mes "two spell books from me."; mes "You've brought one of them"; @@ -9834,7 +9834,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } else if (sign_q == 91) { - if (countitem(Witch's_Spell_Book) > 0) { + if (countitem(Witchs_Spell_Book) > 0) { mes "Once that fool stole my spell"; mes "books, he was cursed after he"; mes "cast those spells without my"; @@ -9912,7 +9912,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "that the Queen of the Dead"; mes "is searching for her lost mother, Angrboda. Now, if you could find where Angrboda has been"; mes "sealed away..."; - delitem Witch's_Spell_Book,1; + delitem Witchs_Spell_Book,1; sign_q = 92; close; } @@ -10023,12 +10023,12 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } else if (sign_q == 119) { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "This is Serin's gold ring?"; mes "Excellent, this has been"; mes "strongly infused with her"; mes "vibes. It's really tough to find something like this that resonates so strongly with its owner."; - delitem Serin's_Gold_Ring,1; + delitem Serins_Gold_Ring,1; sign_q = 120; close; } @@ -10205,8 +10205,8 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "of the vouchers I've"; mes "given you, alright?"; sign_q = 124; - getitem Witch's_Potion,1; - getitem Serin's_Gold_Ring_,1; + getitem Witchs_Potion,1; + getitem Serins_Gold_Ring_,1; getitem Seal_Of_Witch,5; close; } @@ -10241,7 +10241,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "the Witch's Medals that"; mes "I've lent to you, alright?"; sign_q = 124; - getitem Witch's_Potion,1; + getitem Witchs_Potion,1; getitem Seal_Of_Witch,5; close; } @@ -10254,7 +10254,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "these preparations..."; close; } - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { mes "You're finally"; mes "back. We might not"; mes "have enough time to"; @@ -10301,7 +10301,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ } } else if ((sign_q == 127) || (sign_q == 128)) { - if (countitem(Serin's_Gold_Ring_) == 1) { + if (countitem(Serins_Gold_Ring_) == 1) { if (countitem(Seal_Of_Witch) < 5) { mes "Hmmm...?"; mes "Where are all the"; @@ -10379,7 +10379,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "you so much for your"; mes "help. Once you finish here,"; mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason..."; - if (countitem(Serin's_Gold_Ring_) == 1) sign_q = 129; + if (countitem(Serins_Gold_Ring_) == 1) sign_q = 129; else sign_q = 130; getexp RENEWAL_EXP?30000:300000,0; close; @@ -10408,8 +10408,8 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{ mes "her for that. Though, it's"; mes "ironic that you failed your"; mes "ordeals for her sake..."; - if (countitem(Serin's_Gold_Ring) > 0) delitem Serin's_Gold_Ring,1; - if (countitem(Witch's_Potion) > 0) delitem Witch's_Potion,1; + if (countitem(Serins_Gold_Ring) > 0) delitem Serins_Gold_Ring,1; + if (countitem(Witchs_Potion) > 0) delitem Witchs_Potion,1; sign_q = 201; getexp RENEWAL_EXP?20000:200000,0; close; @@ -10442,7 +10442,7 @@ OnTouch: callfunc "F_UpdateSignVars"; if (sign_q == 83) { if (sign_sq == 2) { - if (countitem(Witch's_Spell_Book) > 0) { + if (countitem(Witchs_Spell_Book) > 0) { mes "[Kirkena]"; mes "W-what's this?"; mes "Why is it that"; @@ -10480,7 +10480,7 @@ OnTouch: mes "give you this. It will send"; mes "a living human back to one"; mes "of the towns in your realm."; - delitem Witch's_Spell_Book,1; + delitem Witchs_Spell_Book,1; sign_sq = 3; getitem Wing_Of_Crow,1; close; @@ -10587,7 +10587,7 @@ OnTouch: close; } else if (sign_q == 88) { - if (countitem(Serin's_Gold_Ring) > 0) { + if (countitem(Serins_Gold_Ring) > 0) { mes "[Kirkena]"; mes "As I expected,"; mes "there is something behind"; @@ -10865,7 +10865,7 @@ que_sign01,45,227,4 script Queen of the Dead 2_F_SIGN1,{ mes "Now, I shall show"; mes "you something truly"; mes "interesting...^000000"; - delitem Star's_Sob,1; + delitem Stars_Sob,1; sign_q = 143; close; case 2: @@ -10913,7 +10913,7 @@ que_sign01,45,227,4 script Queen of the Dead 2_F_SIGN1,{ mes "Sobbing Starlight.^000000"; next; sign_q = 144; - getitem Lucifer's_Lament,1; + getitem Lucifers_Lament,1; mes "[Lady Hell]"; mes "^8C1717Although you may also know"; mes "this object as God's Tear Drop, keep in mind that history, as you humans know it, may actually be different than the truth.^000000"; @@ -10962,7 +10962,7 @@ niflheim,146,241,0 script Depressing Man 4_M_JOB_WIZARD,{ close; } else if (sign_q == 87) { - if (countitem(Serin's_Gold_Ring) > 1) { + if (countitem(Serins_Gold_Ring) > 1) { mes "[Gen]"; mes "You lookin' for"; mes "something? Crayu"; @@ -11736,12 +11736,12 @@ OnTouch: if (sign_q == 83) { if(sign_sq == 0) { sign_sq = 1; - getitem Witch's_Spell_Book,1; + getitem Witchs_Spell_Book,1; } } else if (sign_q == 90) { sign_q = 91; - getitem Witch's_Spell_Book,1; + getitem Witchs_Spell_Book,1; } close; } @@ -11977,11 +11977,11 @@ function script F_SignSeal { mes "more powerful to break the seal...^000000"; close; } - if (countitem(Girl's_Diary) || countitem(Rapture_Rose)) { + if (countitem(Girls_Diary) || countitem(Rapture_Rose)) { if (getarg(0) < 980) F_SealFail; } else if (countitem(Weeder_Knife) || countitem(Combat_Knife) || countitem(Princess_Knife) || countitem(Cursed_Dagger) || countitem(Lariat) || countitem(Kaiser_Knuckle)) { if (getarg(0) < 960) F_SealFail; } - else if (countitem(Bow_Of_Roguemaster) || countitem(Nagan) || countitem(Fire_Brand) || countitem(Forturn_Sword) || countitem(Mama's_Knife) || countitem(Bazerald) || countitem(Gungnir) || countitem(Berserk) || countitem(Counter_Dagger)) { + else if (countitem(Bow_Of_Roguemaster) || countitem(Nagan) || countitem(Fire_Brand) || countitem(Forturn_Sword) || countitem(Mamas_Knife) || countitem(Bazerald) || countitem(Gungnir) || countitem(Berserk) || countitem(Counter_Dagger)) { if (getarg(0) < 940) F_SealFail; } else if (countitem(Ice_Falchon) || countitem(House_Auger) || countitem(Assasin_Dagger)) { if (getarg(0) < 920) F_SealFail; } @@ -12003,7 +12003,7 @@ function script F_SignSeal { if (getarg(0) < 760) F_SealFail; } else if (countitem(Sabbath) || countitem(Right_Epsilon) || countitem(Wizardy_Staff)) { if (getarg(0) < 740) F_SealFail; } - else if (countitem(Slaughter) || countitem(Tomahawk) || countitem(Crescent_Scythe) || countitem(Longinus's_Spear)) { + else if (countitem(Slaughter) || countitem(Tomahawk) || countitem(Crescent_Scythe) || countitem(Longinuss_Spear)) { if (getarg(0) < 720) F_SealFail; } else if (countitem(Guillotine) || countitem(Brionac)) { if (getarg(0) < 700) F_SealFail; } @@ -12283,7 +12283,7 @@ OnTimer45000: geffen,119,48,0 script Fountain#s HIDDEN_NPC,{ callfunc "F_UpdateSignVars"; - if (countitem(Lucifer's_Lament) > 0) { + if (countitem(Lucifers_Lament) > 0) { mes "^3355FFAs you approach the fountain,"; mes "a strange light begins to emit from the Lucifer's Lament in your pocket and from something deep within"; mes "the fountain's water.^000000"; |