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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-14 16:49:17 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-14 16:49:17 +0000
commitf3bc6581829e1b0111110c4bd42626cd0886593d (patch)
tree05df7386930445979b410d1aacae2c3a4a198d22 /npc/quests
parentf989edbc2eef439d33e19c890566ff96b2a941c4 (diff)
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- Made some NPC's into duplicates and fixed some && / || checks in the Arch Bishop Job change Quest. bugreport:5437
- Bomb poring is now aggressive and explodes right away after it has been summoned. bugreport:5575 - Added some more checks tot he Pile Bunker NPC. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16113 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests')
-rw-r--r--npc/quests/pile_bunker.txt16
1 files changed, 11 insertions, 5 deletions
diff --git a/npc/quests/pile_bunker.txt b/npc/quests/pile_bunker.txt
index 242260352..d55721f75 100644
--- a/npc/quests/pile_bunker.txt
+++ b/npc/quests/pile_bunker.txt
@@ -17,18 +17,18 @@ yuno,179,174,5 script Gomer 813,{
if(Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic){
mes "[Gomer]";
mes "Hello "+strcharinfo(0)+",";
- mes "My name is Gomer and i can create Pile Bunkers for you if you bring me the required Items i need.";
+ mes "My name is Gomer and i can create Pile Bunkers for you if you bring me the required Items i need.";
next;
- switch(select("Required items for Pile Bunker?:I bought the materials")){
+ switch(select("Required items for Pile Bunker?:I brought the materials!")){
case 1:
mes "[Gomer]";
mes "These are the required Items:";
mes "1x Brocca";
- mes "50x Steel";
+ mes "200x Steel";
mes "30x Flexible Tube";
close;
case 2:
- if(countitem(1415)<1 || countitem(999)<50 || countitem(7325)<30){
+ if(countitem(1415) < 1 || countitem(999) < 200 || countitem(7325) < 30){
mes "[Gomer]";
mes "You dont have all the required items. Just talk to me when you have all the requirements.";
close;
@@ -42,11 +42,17 @@ yuno,179,174,5 script Gomer 813,{
getitem 1549,1; // Pile Bunker
getitem 1360,1; // Two-Handed Axe
mes "[Gomer]";
- mes "So please, take the Pile Bunker and the Two-Handed Axe i made for you.";
+ mes "So please, take this Pile Bunker and this Two-Handed Axe i made for you.";
mes "If you need an new Pile Bunker just come and visit me again!";
close;
}
}
+ if(BaseJob == Merchant){
+ mes "[Gomer]";
+ mes "I'm sorry young one, but you do not seem ready yet to use the Pile Bunker.";
+ mes "Come back when you've grown in strength!";
+ close;
+ }
mes "[Gomer]";
mes "Isn't it a beautiful Day today?";
close;